gnu: Add guile-chickadee.
* gnu/packages/game-development.scm (guile-chickadee): New variable.
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		|  | @ -6,7 +6,7 @@ | ||||||
| ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org> | ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org> | ||||||
| ;;; Copyright © 2016, 2017, 2018 Efraim Flashner <efraim@flashner.co.il> | ;;; Copyright © 2016, 2017, 2018 Efraim Flashner <efraim@flashner.co.il> | ||||||
| ;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net> | ;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net> | ||||||
| ;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net> | ;;; Copyright © 2016, 2018 Ricardo Wurmus <rekado@elephly.net> | ||||||
| ;;; Copyright © 2016, 2017 Julian Graham <joolean@gmail.com> | ;;; Copyright © 2016, 2017 Julian Graham <joolean@gmail.com> | ||||||
| ;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice <me@tobias.gr> | ;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice <me@tobias.gr> | ||||||
| ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com> | ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com> | ||||||
|  | @ -74,6 +74,7 @@ | ||||||
|   #:use-module (gnu packages python) |   #:use-module (gnu packages python) | ||||||
|   #:use-module (gnu packages qt) |   #:use-module (gnu packages qt) | ||||||
|   #:use-module (gnu packages sdl) |   #:use-module (gnu packages sdl) | ||||||
|  |   #:use-module (gnu packages texinfo) | ||||||
|   #:use-module (gnu packages tls) |   #:use-module (gnu packages tls) | ||||||
|   #:use-module (gnu packages video) |   #:use-module (gnu packages video) | ||||||
|   #:use-module (gnu packages xdisorg) |   #:use-module (gnu packages xdisorg) | ||||||
|  | @ -1233,3 +1234,40 @@ related games such as Heretic and Hexen.  It comes with a 3d preview mode and | ||||||
| a 2D editor view.") | a 2D editor view.") | ||||||
|     (home-page "http://eureka-editor.sourceforge.net/") |     (home-page "http://eureka-editor.sourceforge.net/") | ||||||
|     (license license:gpl2+))) |     (license license:gpl2+))) | ||||||
|  | 
 | ||||||
|  | (define-public guile-chickadee | ||||||
|  |   (package | ||||||
|  |     (name "guile-chickadee") | ||||||
|  |     (version "0.2.0") | ||||||
|  |     (source (origin | ||||||
|  |               (method url-fetch) | ||||||
|  |               (uri (string-append "https://files.dthompson.us/chickadee/" | ||||||
|  |                                   "chickadee-" version ".tar.gz")) | ||||||
|  |               (sha256 | ||||||
|  |                (base32 | ||||||
|  |                 "10qx0ha5gsayybd186r1my7vc7rf5fbzp9jvmc4xg9a8wz8rqhah")))) | ||||||
|  |     (build-system gnu-build-system) | ||||||
|  |     (arguments | ||||||
|  |      '(#:make-flags '("GUILE_AUTO_COMPILE=0"))) | ||||||
|  |     (propagated-inputs | ||||||
|  |      `(("guile-opengl" ,guile-opengl) | ||||||
|  |        ("guile-sdl2" ,guile-sdl2))) | ||||||
|  |     (inputs | ||||||
|  |      `(("guile" ,guile-2.2))) | ||||||
|  |     (native-inputs | ||||||
|  |      `(("pkg-config" ,pkg-config) | ||||||
|  |        ("texinfo" ,texinfo))) | ||||||
|  |     (home-page "https://dthompson.us/projects/chickadee.html") | ||||||
|  |     (synopsis "Game development toolkit for Guile Scheme with SDL2 and OpenGL") | ||||||
|  |     (description "Chickadee is a game development toolkit for Guile Scheme | ||||||
|  | built on top of SDL2 and OpenGL.  Chickadee aims to provide all the features | ||||||
|  | that parenthetically inclined game developers need to make 2D (and eventually | ||||||
|  | 3D) games in Scheme, such as: | ||||||
|  | 
 | ||||||
|  | @enumerate | ||||||
|  | @item extensible, fixed-timestep game loop | ||||||
|  | @item OpenGL-based rendering engine | ||||||
|  | @item keyboard, mouse, controller input | ||||||
|  | @item REPL-driven development model | ||||||
|  | @end enumerate\n") | ||||||
|  |     (license license:gpl3+))) | ||||||
|  |  | ||||||
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