gnu: Add minetest-mobs.
* gnu/packages/minetest.scm (minetest-mobs): New variable. Signed-off-by: Leo Prikler <leo.prikler@student.tugraz.at>
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@ -143,6 +143,35 @@ with different rules and mechanics.")
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(license (list license:lgpl3+ license:cc-by-sa3.0))
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(properties `((upstream-name . "Jeija/mesecons"))))))
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(define-public minetest-mobs
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(package
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(name "minetest-mobs")
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;; Upstream does not tag release, so use the ContentDB release
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;; title instead.
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(version "2021-07-22")
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://notabug.org/TenPlus1/mobs_redo")
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(commit "9f46182bb4b1a390f9a140bc2b443f3cda702332")))
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(sha256
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(base32 "026kqjis4lipgskjivb3jh9ris3iz80vy2q1jvgxhxmfghjjzp4j"))
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(file-name (git-file-name name version))))
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(build-system minetest-mod-build-system)
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(home-page (minetest-topic 9917))
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(synopsis "Mob library for Minetest mods, for animals, monsters etc.")
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(description
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"This Minetest mod provides an API for adding mods (moving entities
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like animals and monsters), but does not include any mobs itself. To actually
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add some mobs, a mod like e.g. @code{mobs_animal} provided by the
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@code{minetest-mobs-animal} package needs to be enabled.")
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;; CC0: mob_swing.ogg
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;; CC-BY 3.0: mob_spell.ogg
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;; Expat: everything else
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(license (list license:expat license:cc0 license:cc-by3.0))
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(properties `((upstream-name . "TenPlus1/mobs")))))
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(define-public minetest-pipeworks
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(package
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(name "minetest-pipeworks")
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