gnu: freedink: Make "freedink-engine" and "freedink-data" public.
* gnu/packages/games.scm: (freedink-engine): Make public. [arguments]: Add 'delete-freedinkedit-desktop' phase. (freedink-data): Make public. Signed-off-by: Ludovic Courtès <ludo@gnu.org>master
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@ -2726,7 +2726,7 @@ interface or via an external visual interface such as GNU XBoard.")
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(ftp-directory . "/chess")))
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(license license:gpl3+)))
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(define freedink-engine
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(define-public freedink-engine
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(package
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(name "freedink-engine")
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(version "109.6")
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@ -2756,7 +2756,16 @@ interface or via an external visual interface such as GNU XBoard.")
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(invoke "autoreconf")
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;; Build fails when autom4te.cache exists.
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(delete-file-recursively "autom4te.cache")
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#t)))))
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#t))
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(add-after 'install 'delete-freedinkedit-desktop
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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;; freedinkedit does not know where to find freedink data
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;; freedink data is read-only, so it cannot be edited anyway.
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;; TODO: fix freedink.desktop
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(delete-file-recursively (string-append
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out "/share/applications"))
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#t))))))
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(native-inputs `(("autoconf" ,autoconf)
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("automake" ,automake)
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("cxxtest" ,cxxtest)
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@ -2778,7 +2787,7 @@ game data files but it also supports user-produced game mods or \"D-Mods\".
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To that extent, it also includes a front-end for managing all of your D-Mods.")
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(license license:gpl3+)))
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(define freedink-data
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(define-public freedink-data
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(package
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(name "freedink-data")
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(version "1.08.20190120")
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