gnu: endless-sky: Remove #t at the end of phase.
* gnu/packages/games.scm (endless-sky): Remove #t at the end of phase. Fix indentation.
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@ -8353,14 +8353,14 @@ your score gets higher, you level up and the blocks fall faster.")
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(name "endless-sky")
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(version "0.9.14")
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/endless-sky/endless-sky")
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32 "12iganf8dxiyrjznnabsarxjsr0h717j3k4mz15p0k67wxyahhmf"))))
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/endless-sky/endless-sky")
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32 "12iganf8dxiyrjznnabsarxjsr0h717j3k4mz15p0k67wxyahhmf"))))
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(build-system scons-build-system)
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(arguments
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`(#:scons ,scons-python2
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@ -8374,8 +8374,7 @@ your score gets higher, you level up and the blocks fall faster.")
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(("/usr/local") (assoc-ref outputs "out")))
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;; Install game binary into %out/bin.
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(substitute* "SConstruct"
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(("games\"") "bin\""))
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#t))
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(("games\"") "bin\""))))
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(add-before 'build 'use-gcc-ar
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;; Use gcc-ar to support LTO.
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(lambda _ (setenv "AR" "gcc-ar"))))))
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