gnu: tsukundere: Update to 0.3.0.
* gnu/packages/game-development.scm (tsukundere): Update to 0.3.0. [patch-command]: Patch path to guile. Construct load paths directly from inputs. [propagated-inputs]: Remove. [inputs]: Add guile and guile-sdl2.master
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938ffcbb05
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13b1319092
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@ -493,7 +493,7 @@ clone.")
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(define-public tsukundere
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(package
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(name "tsukundere")
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(version "0.2.3")
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(version "0.3.0")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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@ -502,10 +502,12 @@ clone.")
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(file-name (git-file-name name version))
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(sha256
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(base32
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"05ckds2df810441wfavllx9lsw5jsc9h3nb7m31df01nsj56azdw"))))
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"06jiaylbnx8khicsaq2gwnd8wspjhjymbb5z6x5445krklk0jx18"))))
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(build-system gnu-build-system)
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(arguments
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`(#:modules (((guix build guile-build-system)
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`(#:modules ((ice-9 match)
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(srfi srfi-1)
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((guix build guile-build-system)
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#:select (target-guile-effective-version))
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,@%gnu-build-system-modules)
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#:imported-modules ((guix build guile-build-system)
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@ -513,22 +515,33 @@ clone.")
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#:phases
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(modify-phases %standard-phases
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(add-after 'unpack 'patch-command
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(lambda* (#:key outputs #:allow-other-keys)
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(let* ((out (assoc-ref outputs "out"))
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(version (target-guile-effective-version))
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(scm (string-append out "/share/guile/site/"
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version))
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(go (string-append out "/lib/guile/"
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version "/site-ccache")))
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(lambda* (#:key inputs outputs #:allow-other-keys)
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(let* ((scm (lambda (in)
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(string-append in "/share/guile/site/"
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(target-guile-effective-version))))
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(ccache (lambda (in)
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(string-append in "/lib/guile/"
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(target-guile-effective-version)
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"/site-ccache")))
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(pkgs
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(cons
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(assoc-ref outputs "out")
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(filter-map
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(match-lambda
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(("guile" . pkg) pkg)
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((label . pkg)
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(and (string-prefix? "guile-" label) pkg)))
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inputs))))
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(substitute* "bin/tsukundere"
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(("exec guile .*" all)
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(("exec guile (.*)" _ args)
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(string-append
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(format #f "export GUILE_LOAD_PATH=~@?~%"
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"\"~a:~a\"" scm (getenv "GUILE_LOAD_PATH"))
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(format #f "export GUILE_LOAD_COMPILED_PATH=~@?~%"
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"\"~a:~a\"" go (getenv "GUILE_LOAD_COMPILED_PATH"))
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all)))
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(format #f "export GUILE_LOAD_PATH=\"~@?\"~%"
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"~{~a~^:~}" (map scm pkgs))
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(format #f "export GUILE_LOAD_COMPILED_PATH=\"~@?\"~%"
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"~{~a~^:~}" (map ccache pkgs))
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"exec "
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(assoc-ref inputs "guile")
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"/bin/guile " args)))
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#t))))))
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(native-inputs
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`(("autoconf" ,autoconf)
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@ -536,8 +549,9 @@ clone.")
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("guile" ,guile-3.0)
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("pkg-config" ,pkg-config)
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("texinfo" ,texinfo)))
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(propagated-inputs
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`(("guile-sdl2" ,guile3.0-sdl2)))
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(inputs
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`(("guile-sdl2" ,guile3.0-sdl2)
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("guile" ,guile-3.0)))
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(home-page "https://gitlab.com/leoprikler/tsukundere")
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(synopsis "Visual novel engine")
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(description "Tsukundere is a game engine geared heavily towards the
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