gnu: dhewm3: Update to 1.5.2.
* gnu/packages/game-development.scm (dhewm3): Update to 1.5.2. [arguments]: Don't explicitly return #t from phases. [inputs]: Remove libjpeg-turbo, libogg, and libvorbis.master
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@ -2651,7 +2651,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
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(define-public dhewm3
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(define-public dhewm3
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(package
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(package
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(name "dhewm3")
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(name "dhewm3")
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(version "1.5.1")
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(version "1.5.2")
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(source (origin
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(source (origin
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(method url-fetch)
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(method url-fetch)
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(uri (string-append
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(uri (string-append
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@ -2659,7 +2659,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
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version "/dhewm3-" version "-src.tar.xz"))
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version "/dhewm3-" version "-src.tar.xz"))
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(sha256
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(sha256
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(base32
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(base32
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"0s2brx6wyljhjbpli97iy4lc4fqqsvdc09raz8njg0vgzcsiyrri"))))
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"10p0w1x5wx9b7d8mzvb6yqjia9prhkjwz04vbvphy8p383r33am6"))))
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(build-system cmake-build-system)
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(build-system cmake-build-system)
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(arguments
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(arguments
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`(#:tests? #f ; No tests.
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`(#:tests? #f ; No tests.
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@ -2667,13 +2667,9 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
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(modify-phases %standard-phases
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(modify-phases %standard-phases
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(add-after 'unpack 'change-to-build-dir
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(add-after 'unpack 'change-to-build-dir
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(lambda _
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(lambda _
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(chdir "neo")
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(chdir "neo"))))))
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#t)))))
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(inputs
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(inputs
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`(("curl" ,curl)
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`(("curl" ,curl)
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("libjpeg" ,libjpeg-turbo)
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("libogg" ,libogg)
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("libvorbis" ,libvorbis)
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("libx11" ,libx11)
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("libx11" ,libx11)
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("openal" ,openal)
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("openal" ,openal)
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("sdl2" ,sdl2)
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("sdl2" ,sdl2)
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