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gnu: dhewm3: Update to 1.5.2.

* gnu/packages/game-development.scm (dhewm3): Update to 1.5.2.
[arguments]: Don't explicitly return #t from phases.
[inputs]: Remove libjpeg-turbo, libogg, and libvorbis.
master
Tobias Geerinckx-Rice 2022-08-14 02:00:02 +02:00
parent ed0266fcae
commit 160de94418
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GPG Key ID: 0DB0FF884F556D79
1 changed files with 3 additions and 7 deletions

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@ -2651,7 +2651,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
(define-public dhewm3 (define-public dhewm3
(package (package
(name "dhewm3") (name "dhewm3")
(version "1.5.1") (version "1.5.2")
(source (origin (source (origin
(method url-fetch) (method url-fetch)
(uri (string-append (uri (string-append
@ -2659,7 +2659,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
version "/dhewm3-" version "-src.tar.xz")) version "/dhewm3-" version "-src.tar.xz"))
(sha256 (sha256
(base32 (base32
"0s2brx6wyljhjbpli97iy4lc4fqqsvdc09raz8njg0vgzcsiyrri")))) "10p0w1x5wx9b7d8mzvb6yqjia9prhkjwz04vbvphy8p383r33am6"))))
(build-system cmake-build-system) (build-system cmake-build-system)
(arguments (arguments
`(#:tests? #f ; No tests. `(#:tests? #f ; No tests.
@ -2667,13 +2667,9 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
(modify-phases %standard-phases (modify-phases %standard-phases
(add-after 'unpack 'change-to-build-dir (add-after 'unpack 'change-to-build-dir
(lambda _ (lambda _
(chdir "neo") (chdir "neo"))))))
#t)))))
(inputs (inputs
`(("curl" ,curl) `(("curl" ,curl)
("libjpeg" ,libjpeg-turbo)
("libogg" ,libogg)
("libvorbis" ,libvorbis)
("libx11" ,libx11) ("libx11" ,libx11)
("openal" ,openal) ("openal" ,openal)
("sdl2" ,sdl2) ("sdl2" ,sdl2)