gnu: Add enigma.
* gnu/packages/games.scm (enigma): New variable.
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		|  | @ -84,6 +84,7 @@ | |||
|   #:use-module (gnu packages image) | ||||
|   #:use-module (gnu packages ncurses) | ||||
|   #:use-module (gnu packages netpbm) | ||||
|   #:use-module (gnu packages networking) | ||||
|   #:use-module (gnu packages ocaml) | ||||
|   #:use-module (gnu packages python) | ||||
|   #:use-module (gnu packages readline) | ||||
|  | @ -3743,6 +3744,65 @@ settings.link.libs:Add(\"wavpack\")\n")) | |||
| The Flag.  You can even design your own maps!") | ||||
|     (license license:bsd-3))) | ||||
| 
 | ||||
| (define-public enigma | ||||
|   (package | ||||
|     (name "enigma") | ||||
|     (version "1.21") | ||||
|     (source (origin | ||||
|               (method url-fetch) | ||||
|               (uri (string-append "mirror://sourceforge/enigma-game/" | ||||
|                                   "Release%20" version "/enigma-" | ||||
|                                   version ".tar.gz")) | ||||
|               (sha256 | ||||
|                (base32 | ||||
|                 "00ffh9pypj1948pg3q9sjp1nmiabh52p5c8wpg9n1dcfgl3cywnq")))) | ||||
|     (build-system gnu-build-system) | ||||
|     (arguments | ||||
|      `(#:configure-flags | ||||
|        (list "--with-system-enet") | ||||
|        #:phases | ||||
|        (modify-phases %standard-phases | ||||
|          (add-after 'unpack 'find-sdl | ||||
|            (lambda _ | ||||
|              (substitute* "configure" | ||||
|                (("SDL_ttf.h") "SDL/SDL_ttf.h")) | ||||
|              (substitute* '("tools/ttf2bmf.cc" | ||||
|                             "lib-src/enigma-core/ecl_font.cc" | ||||
|                             "lib-src/enigma-core/ecl_video.cc" | ||||
|                             "lib-src/enigma-core/ecl_buffer.hh" | ||||
|                             "src/SoundEngine.cc" | ||||
|                             "src/SoundEngine.hh" | ||||
|                             "src/MusicManager.cc" | ||||
|                             "src/MusicManager.hh" | ||||
|                             "src/d_models.cc" | ||||
|                             "src/main.cc" | ||||
|                             "src/network.cc") | ||||
|                (("#include \"SDL_(image|ttf|mixer|types|syswm|mutex).h\"" line header) | ||||
|                 (string-append "#include \"SDL/SDL_" header ".h\""))) | ||||
|              (substitute* "src/main.cc" | ||||
|                (("#include <SDL_(image|ttf|mixer).h>" line header) | ||||
|                 (string-append "#include \"SDL/SDL_" header ".h\""))) | ||||
|              #t))))) | ||||
|     (inputs | ||||
|      `(("xerces-c" ,xerces-c) | ||||
|        ("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer sdl-ttf))) | ||||
|        ("curl" ,curl) | ||||
|        ("enet" ,enet))) | ||||
|     (native-inputs | ||||
|      `(("pkg-config" ,pkg-config) | ||||
|        ("imagemagick" ,imagemagick))) | ||||
|     (home-page "http://www.nongnu.org/enigma") | ||||
|     (synopsis "Puzzle game with a dexterity component") | ||||
|     (description "Enigma is a puzzle game with 550 unique levels.  The object | ||||
| of the game is to find and uncover pairs of identically colored ‘Oxyd’ stones. | ||||
| Simple?  Yes.  Easy?  Certainly not!  Hidden traps, vast mazes, laser beams, | ||||
| and most of all, countless hairy puzzles usually block your direct way to the | ||||
| Oxyd stones.  Enigma’s game objects (and there are hundreds of them, lest you | ||||
| get bored) interact in many unexpected ways, and since many of them follow the | ||||
| laws of physics (Enigma’s special laws of physics, that is), controlling them | ||||
| with the mouse isn’t always trivial.") | ||||
|     (license license:gpl2+))) | ||||
| 
 | ||||
| (define-public fillets-ng | ||||
|   (package | ||||
|     (name "fillets-ng") | ||||
|  |  | |||
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