gnu: crawl: Update to 0.29.0.
* gnu/packages/games.scm (crawl): Update to 0.29.0. [source]<origin>: Use GIT-FETCH method. [arguments]<#:make-flags>: Match new directory layout. <#:phases>: Add a phase to set version without calling GIT. * gnu/packages/patches/crawl-upgrade-saves.patch: Match new directory layout.master
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@ -6515,14 +6515,16 @@ fish. The whole game is accompanied by quiet, comforting music.")
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(define-public crawl
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(package
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(name "crawl")
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(version "0.28.0")
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(version "0.29.0")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "https://github.com/crawl/crawl/releases/download/"
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version "/stone_soup-" version "-nodeps.tar.xz"))
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/crawl/crawl")
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(commit version)))
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(file-name (git-file-name name version))
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(sha256
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(base32 "0irg5w4m127fxcj037kyp9vnyqyq1fi4q64rn6yq92w8z1lf2sss"))
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(base32 "0cx67ln5qr4bawidi48ss63wflx7x22901da683c9wvy6m41vks8"))
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(patches (search-patches "crawl-upgrade-saves.patch"))))
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(build-system gnu-build-system)
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(inputs
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@ -6552,12 +6554,17 @@ fish. The whole game is accompanied by quiet, comforting music.")
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"BUILD_LUA="
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"BUILD_SQLITE="
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"BUILD_ZLIB="
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"-Csource")
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"-Ccrawl-ref/source")
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#:phases
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#~(modify-phases %standard-phases
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(add-after 'unpack 'set-version
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(lambda _
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(call-with-output-file "crawl-ref/source/util/release_ver"
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(lambda (port)
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(display #$version port)))))
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(add-after 'unpack 'find-SDL-image
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(lambda _
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(substitute* "source/windowmanager-sdl.cc"
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(substitute* "crawl-ref/source/windowmanager-sdl.cc"
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(("SDL_image.h") "SDL2/SDL_image.h"))))
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(delete 'configure)
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(replace 'check
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@ -6,8 +6,8 @@ upgrade is required, but guix nulls all file dates,
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and crawl would never upgrade saves.
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diff -ur a/source/database.cc b/source/database.cc
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--- a/source/database.cc 2018-08-09 21:49:26.000000000 -0400
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+++ b/source/database.cc 2018-10-07 18:06:41.022445789 -0400
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--- a/crawl-ref/source/database.cc 2018-08-09 21:49:26.000000000 -0400
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+++ b/crawl-ref/source/database.cc 2018-10-07 18:06:41.022445789 -0400
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@@ -24,6 +24,7 @@
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#include "stringutil.h"
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#include "syscalls.h"
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