diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 6f4f8c14ac..c4284e54c4 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -78,7 +78,7 @@ ;;; Copyright © 2023 Zheng Junjie <873216071@qq.com> ;;; Copyright © 2023 Florian Pelz ;;; Copyright © 2023 Ivana Drazovic -;;; Copyright © 2023 gemmaro +;;; Copyright © 2023, 2024 gemmaro ;;; Copyright © 2023 Wilko Meyer ;;; ;;; This file is part of GNU Guix. @@ -3447,12 +3447,12 @@ a C library, so they can easily be integrated into other programs.") (base32 "1g53fcyrlzmvlsb40pw90gaglysv6n1w42hk263iv61ibhdmzh6v")))) (build-system meson-build-system) (arguments - `(#:build-type "release" ;comment out for bug-reporting (and cheats) - #:configure-flags - (list "-Dr_default=gles30" - "-Dr_gles20=true" - "-Dr_gles30=true" - "-Dshader_transpiler=true"))) + (list + #:build-type "release" ;comment out for bug-reporting (and cheats) + #:configure-flags #~(list "-Dr_default=gles30" + "-Dr_gles20=true" + "-Dr_gles30=true" + "-Dshader_transpiler=true"))) (native-inputs (list pkg-config python python-docutils python-pygments)) (inputs @@ -3475,14 +3475,15 @@ a C library, so they can easily be integrated into other programs.") "The player controls a character (one of three: Good, Bad, and Dead), dodges the missiles (lots of it cover the screen, but the character's hitbox is very small), and shoot at the adversaries that keep appear on the screen.") - (license (list ;;game - license:expat - ;;resources/00-taisei.pkgdir/bgm/ - ;;atlas/portraits/ - license:cc-by4.0 - ;;miscellaneous - license:cc0 - license:public-domain)))) + (license (list + ;; game + license:expat + ;; resources/00-taisei.pkgdir/bgm/ + ;; atlas/portraits/ + license:cc-by4.0 + ;; miscellaneous + license:cc0 + license:public-domain)))) (define-public cmatrix (package