diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index e4a7ce1ae1..774564ed2a 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2165,23 +2165,25 @@ of the others") (list which ; Else SDL_version.h won't be found. pkg-config)) (arguments - '(#:tests? #f ; No tests. - #:make-flags '("CC=gcc" + (list + #:tests? #f ; no tests + #:make-flags + #~(list "CC=gcc" + "USE_INTERNAL_LIBS=0" + "USE_FREETYPE=1" + "USE_RENDERER_DLOPEN=0" + "USE_OPENAL_DLOPEN=0" + "USE_CURL_DLOPEN=0") + #:phases + #~(modify-phases %standard-phases + (delete 'configure) ; no configure-script + (replace 'install + (lambda* (#:key outputs #:allow-other-keys) + (invoke "make" "copyfiles" "CC=gcc" "USE_INTERNAL_LIBS=0" - "USE_FREETYPE=1" - "USE_RENDERER_DLOPEN=0" - "USE_OPENAL_DLOPEN=0" - "USE_CURL_DLOPEN=0") - #:phases - (modify-phases %standard-phases - (delete 'configure) - (replace 'install - (lambda* (#:key outputs #:allow-other-keys) - (invoke "make" "copyfiles" "CC=gcc" - "USE_INTERNAL_LIBS=0" - (string-append "COPYDIR=" - (assoc-ref outputs "out") - "/bin"))))))) + (string-append "COPYDIR=" + (assoc-ref outputs "out") + "/bin"))))))) (home-page "https://ioquake3.org/") (synopsis "FPS game engine based on Quake 3") (description "ioquake3 is a free software first person shooter engine