gnu: cataclysm-dda: Update snapshot.
* gnu/packages/games.scm (cataclysm-dda): Update snapshot to ad3b0c3d5. [source]: Use git-fetch and remove snippet. [arguments]: Remove 'configure' phase. Use 'invoke' in 'build-tiles' and 'install-tiles' phases.master
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12a96d4d41
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529701aa01
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@ -177,82 +177,70 @@ settings to tweak as well.")
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(license license:gpl2+)))
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(license license:gpl2+)))
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(define-public cataclysm-dda
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(define-public cataclysm-dda
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(package
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(let ((commit "ad3b0c3d521292d119f97a83390e7acfe9e9e7f7")
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(name "cataclysm-dda")
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(revision "1"))
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(version "0.C")
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(package
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(source (origin
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(name "cataclysm-dda")
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(method url-fetch)
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;; This denotes the version released after the 0.C release.
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(uri (string-append "https://github.com/CleverRaven/Cataclysm-DDA/"
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;; Revert to a normal version number if updating to stable version 0.D.
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"archive/" version ".tar.gz"))
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(version (git-version "0.C" revision commit))
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(file-name (string-append name "-" version ".tar.gz"))
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(source (origin
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(sha256
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(method git-fetch)
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(base32
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(uri (git-reference
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"1xlajmgl9cviqyjpp5g5q4rbljy9gqc49v54bi8gpzr68s14gsb9"))
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(url "https://github.com/CleverRaven/Cataclysm-DDA.git")
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(modules '((guix build utils)))
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(commit commit)))
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(snippet
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(sha256
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;; Import cmath header for the std::pow function.
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(base32
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'(begin
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"1kdgbl8zqd53f5yilm2c9nyq3w6585yxl5jvgxy65dlpzxcqqj7y"))
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(for-each (lambda (file)
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(file-name (git-file-name name version))))
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(substitute* file
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(build-system gnu-build-system)
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(("#include <math.h>")
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(arguments
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"#include <cmath>")))
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'(#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
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(find-files "src"))
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"USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1")
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#t))))
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#:phases
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(build-system gnu-build-system)
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(modify-phases %standard-phases
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(arguments
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(delete 'configure)
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'(#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
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(add-after 'build 'build-tiles
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"USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1")
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(lambda* (#:key make-flags outputs #:allow-other-keys)
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#:phases
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;; Change prefix directory and enable tile graphics and sound.
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(modify-phases %standard-phases
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(apply invoke "make" "TILES=1" "SOUND=1"
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(replace 'configure
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(string-append "PREFIX="
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(lambda _
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(assoc-ref outputs "tiles"))
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(substitute* "Makefile"
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(cdr make-flags))))
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(("ncursesw5-config") "ncursesw6-config")
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(add-after 'install 'install-tiles
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(("RELEASE_FLAGS = -Werror") "RELEASE_FLAGS ="))
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(lambda* (#:key make-flags outputs #:allow-other-keys)
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#t))
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(apply invoke "make" "install" "TILES=1" "SOUND=1"
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(add-after 'build 'build-tiles
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(string-append "PREFIX="
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(lambda* (#:key make-flags outputs #:allow-other-keys)
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(assoc-ref outputs "tiles"))
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;; Change prefix directory and enable tile graphics and sound.
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(cdr make-flags)))))
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(zero?
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;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
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(apply system* "make" "TILES=1" "SOUND=1"
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;; input in order to support tests.
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(string-append "PREFIX="
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#:tests? #f))
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(assoc-ref outputs "tiles"))
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(outputs '("out"
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(cdr make-flags)))))
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"tiles")) ; For tile graphics and sound support.
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(add-after 'install 'install-tiles
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(native-inputs
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(lambda* (#:key make-flags outputs #:allow-other-keys)
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`(("gettext" ,gettext-minimal)
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(zero?
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("pkg-config" ,pkg-config)))
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(apply system* "make" "install" "TILES=1" "SOUND=1"
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(inputs
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(string-append "PREFIX="
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`(("freetype" ,freetype)
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(assoc-ref outputs "tiles"))
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("libogg" ,libogg)
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(cdr make-flags))))))
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("libvorbis" ,libvorbis)
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;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
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("ncurses" ,ncurses)
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;; input in order to support tests.
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("sdl2" ,sdl2)
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#:tests? #f))
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("sdl2-image" ,sdl2-image)
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(outputs '("out"
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("sdl2-ttf" ,sdl2-ttf)
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"tiles")) ; For tile graphics and sound support.
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("sdl2-mixer" ,sdl2-mixer)))
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(native-inputs
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(home-page "http://en.cataclysmdda.com/")
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`(("gettext" ,gettext-minimal)
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(synopsis "Survival horror roguelike video game")
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("pkg-config" ,pkg-config)))
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(description
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(inputs
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"Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic
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`(("freetype" ,freetype)
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world. Struggle to survive in a harsh, persistent, procedurally generated
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("libogg" ,libogg)
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world. Scavenge the remnants of a dead civilization for food, equipment, or,
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("libvorbis" ,libvorbis)
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if you are lucky, a vehicle with a full tank of gas to get you out of Dodge.
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("ncurses" ,ncurses)
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Fight to defeat or escape from a wide variety of powerful monstrosities, from
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("sdl2" ,sdl2)
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zombies to giant insects to killer robots and things far stranger and deadlier,
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("sdl2-image" ,sdl2-image)
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and against the others like yourself, that want what you have.")
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("sdl2-ttf" ,sdl2-ttf)
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(license license:cc-by-sa3.0))))
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("sdl2-mixer" ,sdl2-mixer)))
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(home-page "http://en.cataclysmdda.com/")
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(synopsis "Survival horror roguelike video game")
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(description
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"Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world.
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Struggle to survive in a harsh, persistent, procedurally generated world.
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Scavenge the remnants of a dead civilization for food, equipment, or, if you are
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lucky, a vehicle with a full tank of gas to get you out of Dodge. Fight to
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defeat or escape from a wide variety of powerful monstrosities, from zombies to
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giant insects to killer robots and things far stranger and deadlier, and against
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the others like yourself, that want what you have.")
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(license license:cc-by-sa3.0)))
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(define-public cowsay
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(define-public cowsay
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(package
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(package
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