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gnu: tsukundere: Update to 0.4.1.

* gnu/packages/game-development.scm (tsukundere): Update to 0.4.1.
[#:phases]<patch-command>: Use tsukundere.scm instead of the now missing
bin/tsukundere.
[inputs]: Add pango and sdl2.
[native-inputs]: Add libtool.
This commit is contained in:
Liliana Marie Prikler 2021-10-10 17:20:27 +02:00
parent c4595fdedf
commit 5464af0765
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@ -560,7 +560,7 @@ clone.")
(define-public tsukundere (define-public tsukundere
(package (package
(name "tsukundere") (name "tsukundere")
(version "0.3.2") (version "0.4.1")
(source (origin (source (origin
(method git-fetch) (method git-fetch)
(uri (git-reference (uri (git-reference
@ -569,7 +569,7 @@ clone.")
(file-name (git-file-name name version)) (file-name (git-file-name name version))
(sha256 (sha256
(base32 (base32
"05y3nj8vpn40hfr2y29p8pa9hhpzibhbvfzpm0dlphjh9crq3ii4")))) "11glghnff27rqh2s34g51afg93g3f5ryfz9mkyb7qj35ngl8vw5f"))))
(build-system gnu-build-system) (build-system gnu-build-system)
(arguments (arguments
`(#:modules ((ice-9 match) `(#:modules ((ice-9 match)
@ -599,7 +599,7 @@ clone.")
((label . pkg) ((label . pkg)
(and (string-prefix? "guile-" label) pkg))) (and (string-prefix? "guile-" label) pkg)))
inputs)))) inputs))))
(substitute* "bin/tsukundere" (substitute* "tsukundere.scm"
(("exec guile (.*)" _ args) (("exec guile (.*)" _ args)
(string-append (string-append
(format #f "export GUILE_LOAD_PATH=\"~@?\"~%" (format #f "export GUILE_LOAD_PATH=\"~@?\"~%"
@ -615,11 +615,14 @@ clone.")
("automake" ,automake) ("automake" ,automake)
("gettext" ,gettext-minimal) ("gettext" ,gettext-minimal)
("guile" ,guile-3.0) ("guile" ,guile-3.0)
("libtool" ,libtool)
("pkg-config" ,pkg-config) ("pkg-config" ,pkg-config)
("texinfo" ,texinfo))) ("texinfo" ,texinfo)))
(inputs (inputs
`(("guile-sdl2" ,guile3.0-sdl2) `(("guile-sdl2" ,guile3.0-sdl2)
("guile" ,guile-3.0))) ("guile" ,guile-3.0)
("pango" ,pango)
("sdl2" ,sdl2)))
(home-page "https://gitlab.com/lilyp/tsukundere") (home-page "https://gitlab.com/lilyp/tsukundere")
(synopsis "Visual novel engine") (synopsis "Visual novel engine")
(description "Tsukundere is a game engine geared heavily towards the (description "Tsukundere is a game engine geared heavily towards the