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gnu: Add rust-progrs-0.1.

* gnu/packages/crates-io.scm (rust-progrs-0.1): New variable.

Signed-off-by: Efraim Flashner <efraim@flashner.co.il>
master
John Soo 2020-06-17 16:21:43 -07:00 committed by Efraim Flashner
parent 531f0f933a
commit 723a981194
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1 changed files with 32 additions and 0 deletions

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@ -20008,6 +20008,38 @@ macro use case.")
@code{proc_macro_derive} pretend to be @code{proc_macro}.")
(license (list license:expat license:asl2.0))))
(define-public rust-progrs-0.1
(package
(name "rust-progrs")
(version "0.1.1")
(source
(origin
(method url-fetch)
(uri (crate-uri "progrs" version))
(file-name
(string-append name "-" version ".tar.gz"))
(sha256
(base32
"108jx8jrv2r1brhvbqfw6fwx298k5fnw3m46kn7lv0jx2wmf0ifz"))))
(build-system cargo-build-system)
(arguments '(#:tests? #f))
(home-page "https://nest.pijul.com/laumann/progrs")
(synopsis "Small library for displaying compact progress bars")
(description
"There are a number of libraries out there that can be used for progress
display, but in the author's opinion these libraries do it almost right -
either they eat up too much screen real estate (by not sticking to one line
per thing that should use progress) or they try to align stuff left and right.
In the author's humble opinion, the best example of just the right amount of
information vs screen real-estate is in the Git progress output (when cloning,
pulling, etc). It uses one line per thing, and may display both percentage
complete (in cases where it's known) and even throughput (for network
transfer).
This library mimics the Git way of showing progress.")
(license license:gpl2+)))
(define-public rust-proptest-0.9
(package
(name "rust-proptest")