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gnu: recastnavigation: Update to 1.6.0.

* gnu/packages/game-development.scm (recastnavigation): Update to 1.6.0.

Signed-off-by: Christopher Baines <mail@cbaines.net>
Kaelyn Takata 2023-06-19 15:22:42 +00:00 committed by Christopher Baines
parent ca833f23bd
commit 744c979b8f
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1 changed files with 22 additions and 25 deletions

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@ -2809,21 +2809,18 @@ much more.")
(license license:zlib))))
(define-public recastnavigation
;; We follow master since there hasn't been a release since 1.5.1 in 2016.
(let ((commit "6d1f9711b3b71f28c2c1c0742d76e0ef8766cf91")
(revision "2"))
(package
(name "recastnavigation")
(version (git-version "1.5.1" revision commit))
(version "1.6.0")
(source (origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/recastnavigation/recastnavigation")
(commit commit)))
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
(base32
"0cqp0sbm0ixqnxqz6gf2gybh5l4az91mdsd8b5bgxs1wpl2jmnga"))))
"0rdz3qmp4b961zjah2ax82h471j14w2rcf576gcyx7vldrg8dmj8"))))
(build-system cmake-build-system)
(arguments
`(#:configure-flags (list "-DBUILD_SHARED_LIBS=ON"
@ -2855,7 +2852,7 @@ in and out pieces of the mesh. The tiled mesh allows you to create
systems where you stream new navigation data in and out as the player
progresses the level, or you may regenerate tiles as the world changes.")
(home-page "https://github.com/recastnavigation/recastnavigation")
(license license:zlib))))
(license license:zlib)))
(define-public raylib
(package