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gnu: Add pipewalker.

* gnu/packages/games.scm (pipewalker): New public variable.
master
Tobias Geerinckx-Rice 2018-03-21 00:26:15 +01:00
parent 6e8c75b884
commit 8294362688
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@ -793,6 +793,46 @@ role, and your gender.")
(license:fsdg-compatible
"https://nethack.org/common/license.html"))))
(define-public pipewalker
(package
(name "pipewalker")
(version "0.9.4")
(source
(origin
(method url-fetch)
(uri (string-append "http://downloads.sourceforge.net/pipewalker/"
name "-" version ".tar.gz"))
(sha256
(base32
"1x46wgk0s55562pd96cxagxkn6wpgglq779f9b64ff1k3xzp3myn"))))
(build-system gnu-build-system)
(arguments
`(#:configure-flags
(list (string-append "--docdir=" (assoc-ref %outputs "out")
"/share/doc/" ,name "-" ,version))
#:phases
(modify-phases %standard-phases
(add-after 'configure 'patch-docdir
;; Makefile.in ignores configure's --docdir=... option. Fix that.
(lambda _
(substitute* "Makefile"
(("(pkgdocdatadir = ).*" _ assignment)
(string-append assignment "$(docdir)\n")))
#t)))))
(inputs
`(("libpng" ,libpng)
("mesa" ,mesa)
("sdl" ,sdl)))
(home-page "http://pipewalker.sourceforge.net/")
(synopsis "Logical tile puzzle")
(description
"PipeWalker is a simple puzzle game with many diffent themes: connect all
computers to one network server, bring water from a source to the taps, etc.
The underlying mechanism is always the same: you must turn each tile in the
grid in the right direction to combine all components into a single circuit.
Every puzzle has a complete solution, although there may be more than one.")
(license license:gpl3+)))
(define-public prboom-plus
(package
(name "prboom-plus")