gnu: godot: Add a file extension to source file name.
* gnu/packages/game-development.scm (godot)[source](file-name): Append ".tar.gz".
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		|  | @ -1070,7 +1070,7 @@ games.") | |||
|               (uri | ||||
|                (string-append "https://github.com/godotengine/godot/archive/" | ||||
|                               version "-stable.tar.gz")) | ||||
|               (file-name (string-append name "-" version)) | ||||
|               (file-name (string-append name "-" version ".tar.gz")) | ||||
|               (sha256 | ||||
|                (base32 | ||||
|                 "0k8c12nzhl98i9il9s3awbwdamkrwxk0s47jr7n8a3z93rpszd2p")))) | ||||
|  |  | |||
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