gnu: Add trial.
* gnu/packages/lisp-xyz.scm (cl-trial, ecl-trial, sbcl-trial): New variables. Signed-off-by: Guillaume Le Vaillant <glv@posteo.net>master
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@ -17862,3 +17862,69 @@ joysticks, and other such HID devices.")
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(define-public cl-gamepad
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(sbcl-package->cl-source-package sbcl-cl-gamepad))
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(define-public sbcl-trial
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(let ((commit "ba178cac3a5528c570c7e8dad66c58cc770db53a")
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(revision "1"))
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(package
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(name "sbcl-trial")
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(version (git-version "1.2.0" revision commit))
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/Shirakumo/trial")
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(commit commit)))
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(file-name (git-file-name "trial" version))
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(sha256
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(base32 "1vpv9nrpq93fz1c5cyi1hazaaz9ijbrf1l7zwp7gammndr5v028r"))))
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(build-system asdf-build-system/sbcl)
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(native-inputs
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`(("trivial-features" ,sbcl-trivial-features)))
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(inputs
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`(("alexandria" ,sbcl-alexandria)
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("3d-matrices" ,sbcl-3d-matrices)
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("3d-vectors" ,sbcl-3d-vectors)
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("bordeaux-threads" ,sbcl-bordeaux-threads)
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("cl-gamepad" ,sbcl-cl-gamepad)
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("cl-jpeg" ,sbcl-cl-jpeg)
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("cl-opengl" ,sbcl-cl-opengl)
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("cl-ppcre" ,sbcl-cl-ppcre)
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("cl-tga" ,sbcl-cl-tga)
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("closer-mop" ,sbcl-closer-mop)
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("deploy" ,sbcl-deploy)
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("fast-io" ,sbcl-fast-io)
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("flare" ,sbcl-flare)
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("float-features" ,sbcl-float-features)
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("flow" ,sbcl-flow)
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("for" ,sbcl-for)
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("form-fiddle" ,sbcl-form-fiddle)
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("glsl-toolkit" ,sbcl-glsl-toolkit)
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("ieee-floats" ,sbcl-ieee-floats)
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("jsown" ,sbcl-jsown)
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("lambda-fiddle" ,sbcl-lambda-fiddle)
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("lquery" ,sbcl-lquery)
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("messagebox" ,sbcl-messagebox)
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("mmap" ,sbcl-mmap)
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("pathname-utils" ,sbcl-pathname-utils)
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("pngload" ,sbcl-pngload)
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("retrospectiff" ,sbcl-retrospectiff)
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("static-vectors" ,sbcl-static-vectors)
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("terrable" ,sbcl-terrable)
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("trivial-garbage" ,sbcl-trivial-garbage)
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("trivial-indent" ,sbcl-trivial-indent)
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("verbose" ,sbcl-verbose)
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("zpng" ,sbcl-zpng)))
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(home-page "https://github.com/Shirakumo/trial")
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(synopsis "Common Lisp game engine")
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(description
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"Trial is a game engine written in Common Lisp. Unlike many other
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engines, it is meant to be more of a loose connection of components that can be
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fit together as required by any particular game.")
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(license license:zlib))))
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(define-public ecl-trial
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(sbcl-package->ecl-package sbcl-trial))
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(define-public cl-trial
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(sbcl-package->cl-source-package sbcl-trial))
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