diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 43bcd3c7ba..bf4adfb46b 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2857,38 +2857,34 @@ computer games, 3D authoring tools and simulation tools.") (license (list license:lgpl2.1+ license:expat)))) (define-public chipmunk - (package - (name "chipmunk") - (version "7.0.3") - (source - (origin - (method git-fetch) - (uri (git-reference - (url "https://github.com/slembcke/Chipmunk2D") - (commit (string-append "Chipmunk-" version)))) - (file-name (git-file-name name version)) - (sha256 - (base32 "1qmkn01g06p3rnhmbyffmjns6wj5vhgf9cscigk3wzxcpwv1hyxb")) - (modules '((guix build utils))) - (snippet - #~(begin - ;; This is fixed in the upstream repository but the fix - ;; has not been released. - (substitute* "src/cpHastySpace.c" - (("#include ") "")))))) - (build-system cmake-build-system) - (arguments - (list #:tests? #f ;no test - #:configure-flags - #~(list "-DBUILD_STATIC=OFF" - "-DBUILD_DEMOS=OFF"))) - (inputs - (list freeglut libxmu libxrandr)) - (home-page "https://chipmunk-physics.net/") - (synopsis "Fast and lightweight 2D game physics library") - (description "Chipmunk is a simple, lightweight, fast and portable 2D + (let ((commit "d0239ef4599b3688a5a336373f7d0a68426414ba") + (revision "1")) + (package + (name "chipmunk") + (version (git-version "7.0.3" revision commit)) + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/slembcke/Chipmunk2D") + (commit commit))) + (file-name (git-file-name name version)) + (sha256 + (base32 "1910rfnanhna99bhfiyny3ki7aip2i9p4jzmwsfcg16m9gip5fd6")) + (modules '((guix build utils))))) + (build-system cmake-build-system) + (arguments + (list #:tests? #f ;no test + #:configure-flags + #~(list "-DBUILD_STATIC=OFF" + "-DBUILD_DEMOS=OFF"))) + (inputs + (list freeglut libxmu libxrandr)) + (home-page "https://chipmunk-physics.net/") + (synopsis "Fast and lightweight 2D game physics library") + (description "Chipmunk is a simple, lightweight, fast and portable 2D rigid body physics library written in C.") - (license license:expat))) + (license license:expat)))) (define-public box2d (package