gnu: openmw: Update to 0.47.0.
* gnu/packages/game-development.scm (openmw): Update to 0.47.0. [arguments]: Add "-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON" to configure-flags. [inputs]: Use new simplified format. Add new dependencies lz4 and recastnavigation. Signed-off-by: Leo Famulari <leo@famulari.name>master
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@ -25,6 +25,7 @@
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;;; Copyright © 2020-2021 James Smith <jsubuntuxp@disroot.org>
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;;; Copyright © 2020-2021 James Smith <jsubuntuxp@disroot.org>
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;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech>
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;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech>
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;;; Copyright © 2021 Andy Tai <atai@atai.org>
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;;; Copyright © 2021 Andy Tai <atai@atai.org>
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;;; Copyright © 2022 Felix Gruber <felgru@posteo.net>
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;;;
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;;;
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;;; This file is part of GNU Guix.
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;;; This file is part of GNU Guix.
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;;;
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;;;
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@ -1772,7 +1773,7 @@ of use.")
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(define-public openmw
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(define-public openmw
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(package
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(package
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(name "openmw")
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(name "openmw")
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(version "0.46.0")
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(version "0.47.0")
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(source
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(source
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(origin
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(origin
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(method git-fetch)
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(method git-fetch)
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@ -1782,24 +1783,27 @@ of use.")
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(file-name (git-file-name name version))
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(file-name (git-file-name name version))
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(sha256
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(sha256
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(base32
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(base32
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"0rm32zsmxvr6b0jjihfj543skhicbw5kg6shjx312clhlm035w2x"))))
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"19mcbnjl4279qalb97msf965bjax48mx1r1qczyvwhn28h6n3bsy"))))
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(build-system cmake-build-system)
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(build-system cmake-build-system)
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(arguments
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(arguments
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`(#:tests? #f ; No test target
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`(#:tests? #f ; No test target
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#:configure-flags
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#:configure-flags
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(list "-DDESIRED_QT_VERSION=5")))
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(list "-DDESIRED_QT_VERSION=5"
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"-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON")))
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(native-inputs
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(native-inputs
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(list boost doxygen pkg-config))
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(list boost doxygen pkg-config))
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(inputs
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(inputs
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`(("bullet" ,bullet)
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(list bullet
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("ffmpeg" ,ffmpeg)
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ffmpeg
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("libxt" ,libxt)
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libxt
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("mygui" ,mygui-gl) ; OpenMW does not need Ogre.
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lz4
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("openal" ,openal)
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mygui-gl ; OpenMW does not need Ogre.
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("openscenegraph" ,openmw-openscenegraph)
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openal
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("qtbase" ,qtbase-5)
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openmw-openscenegraph
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("sdl" ,sdl2)
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qtbase-5
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("unshield" ,unshield)))
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recastnavigation
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sdl2
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unshield))
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(synopsis "Re-implementation of the RPG Morrowind engine")
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(synopsis "Re-implementation of the RPG Morrowind engine")
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(description
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(description
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"OpenMW is a game engine which reimplements and extends the one that runs
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"OpenMW is a game engine which reimplements and extends the one that runs
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