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gnu: dhewm3: Use git repository.

* gnu/packages/game-development.scm (dhewm3) [source]: Use git repository
instead of downloading a tarball from GitHub.

Change-Id: I81ff5de0687221d7eec64b0165dbf10c2d041260
Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
master
James Smith 2024-06-06 22:45:42 -07:00 committed by Liliana Marie Prikler
parent 7770e4140c
commit a6341c366e
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1 changed files with 6 additions and 6 deletions

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@ -22,7 +22,7 @@
;;; Copyright © 2020 Giacomo Leidi <goodoldpaul@autistici.org> ;;; Copyright © 2020 Giacomo Leidi <goodoldpaul@autistici.org>
;;; Copyright © 2021 Alexandru-Sergiu Marton <brown121407@posteo.ro> ;;; Copyright © 2021 Alexandru-Sergiu Marton <brown121407@posteo.ro>
;;; Copyright © 2021 Dmitry Polyakov <polyakov@liltechdude.xyz> ;;; Copyright © 2021 Dmitry Polyakov <polyakov@liltechdude.xyz>
;;; Copyright © 2020-2022 James Smith <jsubuntuxp@disroot.org> ;;; Copyright © 2020-2022, 2024 James Smith <jsubuntuxp@disroot.org>
;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech> ;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech>
;;; Copyright © 2021 Andy Tai <atai@atai.org> ;;; Copyright © 2021 Andy Tai <atai@atai.org>
;;; Copyright © 2022 Felix Gruber <felgru@posteo.net> ;;; Copyright © 2022 Felix Gruber <felgru@posteo.net>
@ -3101,13 +3101,13 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
(name "dhewm3") (name "dhewm3")
(version "1.5.2") (version "1.5.2")
(source (origin (source (origin
(method url-fetch) (method git-fetch)
(uri (string-append (uri (git-reference (url "https://github.com/dhewm/dhewm3")
"https://github.com/dhewm/dhewm3/releases/download/" (commit version)))
version "/dhewm3-" version "-src.tar.xz")) (file-name (git-file-name name version))
(sha256 (sha256
(base32 (base32
"10p0w1x5wx9b7d8mzvb6yqjia9prhkjwz04vbvphy8p383r33am6")))) "056prmry1lag1pandcw058y5yzbah80ccmz8qlmlx9siz8zlxqyw"))))
(build-system cmake-build-system) (build-system cmake-build-system)
(arguments (arguments
`(#:tests? #f ; No tests. `(#:tests? #f ; No tests.