gnu: dhewm3: Use git repository.
* gnu/packages/game-development.scm (dhewm3) [source]: Use git repository instead of downloading a tarball from GitHub. Change-Id: I81ff5de0687221d7eec64b0165dbf10c2d041260 Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>master
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@ -22,7 +22,7 @@
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;;; Copyright © 2020 Giacomo Leidi <goodoldpaul@autistici.org>
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;;; Copyright © 2021 Alexandru-Sergiu Marton <brown121407@posteo.ro>
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;;; Copyright © 2021 Dmitry Polyakov <polyakov@liltechdude.xyz>
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;;; Copyright © 2020-2022 James Smith <jsubuntuxp@disroot.org>
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;;; Copyright © 2020-2022, 2024 James Smith <jsubuntuxp@disroot.org>
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;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech>
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;;; Copyright © 2021 Andy Tai <atai@atai.org>
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;;; Copyright © 2022 Felix Gruber <felgru@posteo.net>
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@ -3101,13 +3101,13 @@ game engine. id Tech 2 is the engine originally behind Quake 2.")
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(name "dhewm3")
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(version "1.5.2")
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(source (origin
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(method url-fetch)
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(uri (string-append
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"https://github.com/dhewm/dhewm3/releases/download/"
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version "/dhewm3-" version "-src.tar.xz"))
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(method git-fetch)
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(uri (git-reference (url "https://github.com/dhewm/dhewm3")
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(commit version)))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"10p0w1x5wx9b7d8mzvb6yqjia9prhkjwz04vbvphy8p383r33am6"))))
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"056prmry1lag1pandcw058y5yzbah80ccmz8qlmlx9siz8zlxqyw"))))
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(build-system cmake-build-system)
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(arguments
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`(#:tests? #f ; No tests.
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