gnu: Add rust-glium-0.25.
* gnu/packages/crates-io.scm (rust-glium-0.25): New variable. Signed-off-by: Efraim Flashner <efraim@flashner.co.il>master
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@ -6315,6 +6315,44 @@ reading and writing git repositories.")
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"Generated OpenGL bindings and wrapper for Servo.")
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(license (list license:asl2.0 license:expat))))
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(define-public rust-glium-0.25
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(package
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(name "rust-glium")
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(version "0.25.1")
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(source
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(origin
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(method url-fetch)
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(uri (crate-uri "glium" version))
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(file-name
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(string-append name "-" version ".tar.gz"))
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(sha256
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(base32
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"0mhjly07x10lxg802ppg16wbxddhh4fdnlg10i99qwpfamvqhzbd"))))
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(build-system cargo-build-system)
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(arguments
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`(#:cargo-inputs
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(("rust-backtrace" ,rust-backtrace-0.3)
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("rust-fnv" ,rust-fnv-1.0)
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("rust-glutin" ,rust-glutin-0.21)
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("rust-lazy-static" ,rust-lazy-static-1)
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("rust-smallvec" ,rust-smallvec-0.6)
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("rust-takeable-option" ,rust-takeable-option-0.4))
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#:cargo-development-inputs
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(("rust-cgmath" ,rust-cgmath-0.17)
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("rust-genmesh" ,rust-genmesh-0.6)
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("rust-gl-generator" ,rust-gl-generator-0.11)
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("rust-image" ,rust-image-0.21)
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("rust-obj" ,rust-obj-0.9)
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("rust-rand" ,rust-rand-0.6))))
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(home-page "https://github.com/glium/glium")
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(synopsis
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"OpenGL wrapper")
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(description
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"Glium is an intermediate layer between OpenGL and your application. You
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still need to manually handle the graphics pipeline, but without having to use
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OpenGL's old and error-prone API.")
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(license license:asl2.0)))
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(define-public rust-glob-0.3
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(package
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(name "rust-glob")
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