diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index d26669e68f..7333cfca00 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -883,15 +883,15 @@ using the curses.h library for screen control.") (define-public glulxe (package (name "glulxe") - (version "0.5.2") + (version "0.5.4") (source (origin (method url-fetch) (uri (string-append "http://www.ifarchive.org/if-archive/programming/" - "glulx/interpreters/glulxe/glulxe-052.tar.gz")) + "glulx/interpreters/glulxe/glulxe-054.tar.gz")) (sha256 (base32 - "19iw6kl8ncqcy9pv4gsqfh3xsa1n94zd234rqavvmxccnf3nj19g")))) + "0vipydg6ra90yf9b3ipgppwxyb2xdhcxwvirgjy0v20wlf56zhhz")))) (build-system gnu-build-system) (inputs `(("glk" ,glkterm))) (arguments @@ -916,7 +916,7 @@ using the curses.h library for screen control.") playing interactive fiction. It was designed by Andrew Plotkin to relieve some of the restrictions in the venerable Z-machine format. This is the reference interpreter, using Glk API.") - (license (license:fsf-free "file://README")))) + (license license:expat))) (define-public fizmo (package