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gnu: Deprecate guile3.0-chickadee.

master
David Thompson 2020-11-23 12:55:24 -05:00
parent 964bc9e5fe
commit b4b15389b7
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1 changed files with 1 additions and 37 deletions

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@ -1802,43 +1802,7 @@ that parenthetically inclined game developers need to make 2D (and eventually
(license license:gpl3+)))
(define-public guile3.0-chickadee
(package
(inherit guile-chickadee)
(name "guile3.0-chickadee")
(version "0.5.0")
(source (origin
(method url-fetch)
(uri (string-append "https://files.dthompson.us/chickadee/"
"chickadee-" version ".tar.gz"))
(sha256
(base32
"0y3s0p4zyghys48sayfhcbmxmflh8hwawnx5an2jlb3x84yr0dsx"))))
(build-system gnu-build-system)
(propagated-inputs
`(("guile-opengl" ,guile3.0-opengl)
("guile-sdl2" ,guile3.0-sdl2)))
(inputs
`(("guile" ,guile-3.0)
("libvorbis" ,libvorbis)
("mpg123" ,mpg123)
("openal" ,openal)))
(native-inputs
`(("pkg-config" ,pkg-config)
("texinfo" ,texinfo)))
(home-page "https://dthompson.us/projects/chickadee.html")
(synopsis "Game development toolkit for Guile Scheme with SDL2 and OpenGL")
(description "Chickadee is a game development toolkit for Guile Scheme
built on top of SDL2 and OpenGL. Chickadee aims to provide all the features
that parenthetically inclined game developers need to make 2D (and eventually
3D) games in Scheme, such as:
@enumerate
@item extensible, fixed-timestep game loop
@item OpenGL-based rendering engine
@item keyboard, mouse, controller input
@item REPL-driven development model
@end enumerate\n")
(license license:gpl3+)))
(deprecated-package "guile3.0-chickadee" guile-chickadee))
(define-public bennu-game-development
(package