diff --git a/gnu/packages/lisp-xyz.scm b/gnu/packages/lisp-xyz.scm index b7f1be04fb..d13a44e48c 100644 --- a/gnu/packages/lisp-xyz.scm +++ b/gnu/packages/lisp-xyz.scm @@ -2428,6 +2428,43 @@ consistent across multiple Common Lisp implementations.") (define-public ecl-trivial-features (sbcl-package->ecl-package sbcl-trivial-features)) +(define-public sbcl-harmony + (let ((commit "0b57483cc0341936c201b620f82a8542c606991f") + (revision "0")) + (package + (name "sbcl-harmony") + (version (git-version "2.0.0" revision commit)) + (source + (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/Shirakumo/harmony") + (commit commit))) + (file-name (git-file-name "cl-harmony" version)) + (sha256 + (base32 "0pqmfi3yi3gi7b7dyayrb621hp60rn7hasq0cl0fis3vg0fp5dja")))) + (build-system asdf-build-system/sbcl) + (inputs + (list sbcl-atomics + sbcl-bordeaux-threads + sbcl-cl-mixed + sbcl-stealth-mixin + sbcl-trivial-features)) + (home-page "https://shirakumo.github.io/harmony/") + (synopsis "Common Lisp sound server and sound processing library") + (description + "HARMONY is a library that provides you with audio processing tools as +well as an audio server to play back music, sfx, and so forth. It is most +suited for use in a game engine, but may feasibly also be used for more +advanced things such as a DAW") + (license license:zlib)))) + +(define-public ecl-harmony + (sbcl-package->ecl-package sbcl-harmony)) + +(define-public cl-harmony + (sbcl-package->cl-source-package sbcl-harmony)) + (define-public sbcl-hu.dwim.asdf (let ((commit "67cdf84390e530af4303cc4bc815fdf2a5e48f59")) (package