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gnu: Add guile-goblins.

* gnu/packages/guile-xyz.scm (guile-goblins): New variable.
master
Christine Lemmer-Webber 2022-06-24 14:28:56 -04:00
parent 13403b8022
commit ccdc0cf252
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1 changed files with 44 additions and 1 deletions

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@ -1,7 +1,7 @@
;;; GNU Guix --- Functional package management for GNU
;;; Copyright © 2012-2022 Ludovic Courtès <ludo@gnu.org>
;;; Copyright © 2014, 2015, 2018 Mark H Weaver <mhw@netris.org>
;;; Copyright © 2015, 2017 Christine Lemmer-Webber <cwebber@dustycloud.org>
;;; Copyright © 2015, 2017, 2022 Christine Lemmer-Webber <cwebber@dustycloud.org>
;;; Copyright © 2016 Alex Sassmannshausen <alex@pompo.co>
;;; Copyright © 2016, 2017, 2018, 2019, 2020, 2021, 2022 Ricardo Wurmus <rekado@elephly.net>
;;; Copyright © 2016 Erik Edrosa <erik.edrosa@gmail.com>
@ -5100,3 +5100,46 @@ Protocol (TAP). It comes with an experimental harness (tap-harness).")
termios API is used. GNU Guile doesn't have an interface for that built in.
This module implements this interface by use of Guile's dynamic FFI.")
(license license:bsd-2)))
(define-public guile-goblins
(package
(name "guile-goblins")
(version "0.8")
(source
(origin
(method git-fetch)
(uri (git-reference
(url "https://gitlab.com/spritely/guile-goblins/")
(commit (string-append "v" version))))
(file-name (string-append name "-" version))
(sha256
(base32
"1mmyykh79jwhrfgnhhw94aw7a8m6qw249kj7k60ynj16mcfm5iyy"))))
(build-system gnu-build-system)
(arguments
(list #:make-flags
#~(list "GUILE_AUTO_COMPILE=0")))
(native-inputs
(list autoconf automake pkg-config texinfo))
(inputs (list guile-3.0))
(propagated-inputs
(list guile-fibers guile-gcrypt))
(home-page "https://spritely.institute/goblins")
(synopsis "Distributed programming environment for Guile")
;; In guile-goblins 0.9, OCapN support will be added (it already
;; exists in racket-goblins). At that point we should add the
;; following to this description:
;;
;; Goblins allows for cooperation between networked programs
;; in a mutually suspicious network through OCapN, the Object
;; Capability Network. This includes collaboration across
;; runtimes; for instance, programs written in the Guile and Racket
;; versions of Goblins are able to speak to each other.
(description
"@code{guile-goblins} is the Guile version of
@url{https://spritely.institute/goblins, Spritely Goblins},
a transactional, distributed programming environment following object
capability security designs. Goblins is a general toolkit, and also
the core layer of Spritely's work to support healthy distributed
networked communities.")
(license license:asl2.0)))