gnu: Add superfamiconv
* gnu/packages/graphics.scm (superfamiconv): New variable.master
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@ -18,6 +18,7 @@
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;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz>
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;;; Copyright © 2019, 2020 Marius Bakke <mbakke@fastmail.com>
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;;; Copyright © 2019 Tanguy Le Carrour <tanguy@bioneland.org>
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;;; Copyright © 2020 Jakub Kądziołka <kuba@kadziolka.net>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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@ -1075,3 +1076,37 @@ interaction library, written in C++, which has become the de facto
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standard graphics library for 3D visualization and visual simulation
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software in the scientific and engineering community.")
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(license license:bsd-3))))
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(define-public superfamiconv
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(package
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(name "superfamiconv")
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(version "0.8.8")
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/Optiroc/SuperFamiconv")
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0848szv6a2b8wdganh6mw5i8vn8cqvn1kbwzx7mb9wlrf5wzqn37"))))
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(build-system gnu-build-system)
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(arguments
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`(#:tests? #f ; no tests
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#:phases
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(modify-phases %standard-phases
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(delete 'configure)
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(replace 'install
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(lambda* (#:key outputs #:allow-other-keys)
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(let* ((outdir (assoc-ref outputs "out"))
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(bindir (string-append outdir "/bin")))
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(install-file "bin/superfamiconv" bindir)
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#t))))))
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(home-page "https://github.com/Optiroc/SuperFamiconv")
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(synopsis "Tile graphics converter supporting SNES, Game Boy Color
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and PC Engine formats")
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(description "SuperFamiconv is a converter for tiled graphics, supporting
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the graphics formats of the SNES, Game Boy Color and PC Engine game consoles.
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Automated palette selection is supported.")
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(license license:expat)))
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