gnu: Add python-pysdl2.
* gnu/packages/python-xyz.scm (python-pysdl2): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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@ -123,6 +123,7 @@
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;;; Copyright © 2022 Jai Vetrivelan <jaivetrivelan@gmail.com>
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;;; Copyright © 2022 Jai Vetrivelan <jaivetrivelan@gmail.com>
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;;; Copyright © 2022 Artyom V. Poptsov <poptsov.artyom@gmail.com>
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;;; Copyright © 2022 Artyom V. Poptsov <poptsov.artyom@gmail.com>
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;;; Copyright © 2022 Paul A. Patience <paul@apatience.com>
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;;; Copyright © 2022 Paul A. Patience <paul@apatience.com>
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;;; Copyright © 2022 Jean-Pierre De Jesus DIAZ <me@jeandudey.tech>
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;;;
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;;;
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;;; This file is part of GNU Guix.
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;;; This file is part of GNU Guix.
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;;;
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;;;
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@ -3901,6 +3902,71 @@ adds a 'now' tag providing a convenient access to the arrow.now() API from
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templates. A format string can be provided to control the output.")
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templates. A format string can be provided to control the output.")
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(license license:expat)))
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(license license:expat)))
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(define-public python-pysdl2
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(package
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(name "python-pysdl2")
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(version "0.9.11")
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(source (origin
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(method url-fetch)
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(uri (pypi-uri "PySDL2" version))
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(sha256
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(base32
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"19id1qswgcj4v4j5kn49shq1xxx3slhjpm0102w87mczsdbi1rck"))))
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(build-system python-build-system)
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(arguments
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(list #:tests? #f ;; Requires /dev/dri, OpenGL module, etc.
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#:phases
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#~(modify-phases %standard-phases
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(add-after 'unpack 'patch-paths
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(lambda* (#:key inputs #:allow-other-keys)
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(substitute* "sdl2/dll.py"
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;; Disable pysdl2-dll. It can't be packaged on GNU Guix
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;; as it duplicates an existing package (sdl2).
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(("prepath = os\\.getenv\\('PYSDL2_DLL_PATH'\\)")
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"prepath = \"system\"")
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(("^import sdl2dll$") "")
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(("postpath = os\\.getenv\\('PYSDL2_DLL_PATH'\\)")
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"postpath = \"system\"")
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(("DLL\\(.*, os\\.getenv\\(\"PYSDL2_DLL_PATH\"\\)\\)")
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(string-append
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"DLL(\"SDL2\", [\"SDL2\", \"SDL2-2.0\", \"SDL2-2.0.0\"], \""
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(dirname (search-input-file inputs "/lib/libSDL2.so"))
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"\")")))
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(substitute* "sdl2/sdlimage.py"
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(("os\\.getenv\\(\"PYSDL2_DLL_PATH\"\\)")
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(string-append
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"\""
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(dirname (search-input-file inputs "/lib/libSDL2_image.so"))
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"\"")))
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(substitute* "sdl2/sdlgfx.py"
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(("os\\.getenv\\(\"PYSDL2_DLL_PATH\"\\)")
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(string-append
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"\""
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(dirname (search-input-file inputs "/lib/libSDL2_gfx.so"))
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"\"")))
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(substitute* "sdl2/sdlmixer.py"
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(("os\\.getenv\\(\"PYSDL2_DLL_PATH\"\\)")
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(string-append
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"\""
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(dirname (search-input-file inputs "/lib/libSDL2_mixer.so"))
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"\"")))
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(substitute* "sdl2/sdlttf.py"
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(("os\\.getenv\\(\"PYSDL2_DLL_PATH\"\\)")
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(string-append
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"\""
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(dirname (search-input-file inputs "/lib/libSDL2_ttf.so"))
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"\""))))))))
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(inputs
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(list sdl2 sdl2-image sdl2-gfx sdl2-mixer sdl2-ttf))
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(home-page "https://github.com/py-sdl/py-sdl2")
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(synopsis "Python bindings around the SDL2 game development library")
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(description "PySDL2 is a pure Python wrapper around the @code{SDL2},
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@code{SDL2_mixer}, @code{SDL2_image}, @code{SDL2_ttf}, and @code{SDL2_gfx}
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libraries. Instead of relying on C code, it uses the built-in ctypes module
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to interface with SDL2, and provides simple Python classes and wrappers for
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common SDL2 functionality.")
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(license license:cc0)))
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(define-public python-pystache
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(define-public python-pystache
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(package
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(package
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(name "python-pystache")
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(name "python-pystache")
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