gnu: Add virtualgl.
* gnu/packages/gl.scm (virtualgl): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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			@ -8,6 +8,7 @@
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;;; Copyright © 2016 David Thompson <davet@gnu.org>
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;;; Copyright © 2017 Efraim Flashner <efraim@flashner.co.il>
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;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net>
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;;; Copyright © 2017 Rutger Helling <rhelling@mykolab.com>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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			@ -41,6 +42,7 @@
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  #:use-module (gnu packages llvm)
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  #:use-module (gnu packages pkg-config)
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  #:use-module (gnu packages python)
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  #:use-module (gnu packages tls)
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  #:use-module (gnu packages video)
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  #:use-module (gnu packages xdisorg)
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  #:use-module (gnu packages xml)
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			@ -676,3 +678,36 @@ mixed vector/bitmap output.")
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    (license (list license:lgpl2.0+
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                   (license:fsf-free "http://www.geuz.org/gl2ps/COPYING.GL2PS"
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                                     "GPL-incompatible copyleft license")))))
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(define-public virtualgl
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  (package
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    (name "virtualgl")
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    (version "2.5.2")
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    (source
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     (origin
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       (method url-fetch)
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       (uri (string-append "https://github.com/VirtualGL/virtualgl/archive/"
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                           version ".tar.gz"))
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       (file-name (string-append name "-" version ".tar.gz"))
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       (sha256
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        (base32
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         "0rnid3hwrry9d5d4m7sygq00xxx976rgk00a3557m9r5kxbmy476"))))
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    (arguments
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     `(#:tests? #f ;; no tests are available
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       #:configure-flags (list "-DVGL_USESSL=1" ;; use OpenSSL
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                          (string-append "-DCMAKE_INSTALL_LIBDIR="
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                                         (assoc-ref %outputs "out") "/lib"))))
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    (build-system cmake-build-system)
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    (inputs `(("glu" ,glu)
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              ("libjpeg-turbo" ,libjpeg-turbo)
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              ("mesa" ,mesa)
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              ("openssl" ,openssl)))
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    (native-inputs `(("pkg-config", pkg-config)))
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    (home-page "https://www.virtualgl.org")
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    (synopsis "Redirects 3D commands from an OpenGL application onto a 3D
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graphics card")
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    (description "VirtualGL redirects the 3D rendering commands from OpenGL
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applications to 3D accelerator hardware in a dedicated server and displays the
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rendered output interactively to a thin client located elsewhere on the
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network.")
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    (license license:wxwindows3.1+)))
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