gnu: godot: Update to 3.1.2.
* gnu/packages/game-development.scm (godot): Update to 3.1.2. [inputs]: Remove openssl, replaced by a bundled copy of mbedtls. [arguments](configure-flags): Remove builtin_openssl flag. [source]: Don’t try to remove the (now nonexistent) bundled openssl directory. Signed-off-by: Christopher Baines <mail@cbaines.net>master
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@ -18,6 +18,7 @@
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;;; Copyright © 2019, 2020 Leo Prikler <leo.prikler@student.tugraz.at>
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;;; Copyright © 2019 Jethro Cao <jethrocao@gmail.com>
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;;; Copyright © 2020 Nicolas Goaziou <mail@nicolasgoaziou.fr>
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;;; Copyright © 2020 Timotej Lazar <timotej.lazar@araneo.si>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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@ -1503,7 +1504,7 @@ games.")
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(define-public godot
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(package
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(name "godot")
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(version "3.0.6")
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(version "3.1.2")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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@ -1512,7 +1513,7 @@ games.")
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0g64h0x8dlv6aa9ggfcidk2mknkfl5li7z1phcav8aqp9srj8avf"))
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"12305wj2i4067jc50l8r0wmb7zjcna24fli8vb8kiaild0jrlip6"))
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(modules '((guix build utils)))
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(snippet
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'(begin
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@ -1527,7 +1528,6 @@ games.")
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"libvorbis"
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"libvpx"
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"libwebp"
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"openssl"
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"opus"
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"zlib"))
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#t)))))
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@ -1550,7 +1550,6 @@ games.")
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"builtin_libvorbis=no"
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"builtin_libvpx=no"
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"builtin_libwebp=no"
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"builtin_openssl=no"
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"builtin_opus=no"
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"builtin_zlib=no")
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#:tests? #f ; There are no tests
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@ -1612,7 +1611,6 @@ games.")
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("libxinerama" ,libxinerama)
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("libxrandr" ,libxrandr)
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("mesa" ,mesa)
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("openssl" ,openssl)
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("opusfile" ,opusfile)
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("pulseaudio" ,pulseaudio)))
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(home-page "https://godotengine.org/")
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