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gnu: godot: Update to 3.1.2.

* gnu/packages/game-development.scm (godot): Update to 3.1.2.
[inputs]: Remove openssl, replaced by a bundled copy of mbedtls.
[arguments](configure-flags): Remove builtin_openssl flag.
[source]: Don’t try to remove the (now nonexistent) bundled openssl directory.

Signed-off-by: Christopher Baines <mail@cbaines.net>
master
Timotej Lazar 2020-01-28 19:25:38 +01:00 committed by Christopher Baines
parent e19e3430cd
commit d868261533
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GPG Key ID: 5E28A33B0B84F577
1 changed files with 3 additions and 5 deletions

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@ -18,6 +18,7 @@
;;; Copyright © 2019, 2020 Leo Prikler <leo.prikler@student.tugraz.at>
;;; Copyright © 2019 Jethro Cao <jethrocao@gmail.com>
;;; Copyright © 2020 Nicolas Goaziou <mail@nicolasgoaziou.fr>
;;; Copyright © 2020 Timotej Lazar <timotej.lazar@araneo.si>
;;;
;;; This file is part of GNU Guix.
;;;
@ -1503,7 +1504,7 @@ games.")
(define-public godot
(package
(name "godot")
(version "3.0.6")
(version "3.1.2")
(source (origin
(method git-fetch)
(uri (git-reference
@ -1512,7 +1513,7 @@ games.")
(file-name (git-file-name name version))
(sha256
(base32
"0g64h0x8dlv6aa9ggfcidk2mknkfl5li7z1phcav8aqp9srj8avf"))
"12305wj2i4067jc50l8r0wmb7zjcna24fli8vb8kiaild0jrlip6"))
(modules '((guix build utils)))
(snippet
'(begin
@ -1527,7 +1528,6 @@ games.")
"libvorbis"
"libvpx"
"libwebp"
"openssl"
"opus"
"zlib"))
#t)))))
@ -1550,7 +1550,6 @@ games.")
"builtin_libvorbis=no"
"builtin_libvpx=no"
"builtin_libwebp=no"
"builtin_openssl=no"
"builtin_opus=no"
"builtin_zlib=no")
#:tests? #f ; There are no tests
@ -1612,7 +1611,6 @@ games.")
("libxinerama" ,libxinerama)
("libxrandr" ,libxrandr)
("mesa" ,mesa)
("openssl" ,openssl)
("opusfile" ,opusfile)
("pulseaudio" ,pulseaudio)))
(home-page "https://godotengine.org/")