gnu: Add OpenMW.
* gnu/packages/game-development.scm (openmw): New variable.
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					@ -978,3 +978,44 @@ and 3D applications.  The main goals of mygui are: speed, flexibility and ease
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of use.")
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					of use.")
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    (home-page "http://mygui.info/")
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					    (home-page "http://mygui.info/")
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    (license license:expat)))
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					    (license license:expat)))
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					(define-public openmw
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					  (package
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					    (name "openmw")
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					    (version "0.42.0")
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					    (source
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					     (origin
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					       (method url-fetch)
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					       (uri
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					        (string-append "https://github.com/OpenMW/openmw/archive/"
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					                       name "-" version ".tar.gz"))
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					       (sha256
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					        (base32
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					         "1pla8016lpbg8cgm9kia318a860f26dmiayc72p3zl35mqrc7g7w"))))
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					    (build-system cmake-build-system)
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					    (arguments
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					     `(#:tests? #f                      ; No test target
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					       #:configure-flags
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					       (list "-DDESIRED_QT_VERSION=5")))
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					    (native-inputs
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					     `(("boost" ,boost)
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					       ("doxygen" ,doxygen)
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					       ("pkg-config" ,pkg-config)))
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					    (inputs
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					     `(("bullet" ,bullet)
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					       ("ffmpeg" ,ffmpeg)
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					       ("libxt" ,libxt)
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					       ("mygui" ,mygui)
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					       ("openal" ,openal)
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					       ("openscenegraph" ,openscenegraph)
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					       ("qtbase" ,qtbase)
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					       ("sdl" ,sdl2)
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					       ("unshield" ,unshield)))
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					    (synopsis "Free software re-implementation of the RPG Morrowind engine")
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					    (description
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					     "OpenMW is a free, open source and modern engine which reimplements and
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					extends the one that runs the 2002 open-world RPG Morrowind.  The engine comes
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					with its own editor, called OpenMW-CS which allows the user to edit or create
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					their own original games.")
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					    (home-page "https://openmw.org")
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					    (license license:gpl3)))
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