gnu: Add OpenMW.
* gnu/packages/game-development.scm (openmw): New variable.
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			@ -978,3 +978,44 @@ and 3D applications.  The main goals of mygui are: speed, flexibility and ease
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of use.")
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    (home-page "http://mygui.info/")
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    (license license:expat)))
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(define-public openmw
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  (package
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    (name "openmw")
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    (version "0.42.0")
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    (source
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     (origin
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       (method url-fetch)
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       (uri
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        (string-append "https://github.com/OpenMW/openmw/archive/"
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                       name "-" version ".tar.gz"))
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       (sha256
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        (base32
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         "1pla8016lpbg8cgm9kia318a860f26dmiayc72p3zl35mqrc7g7w"))))
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    (build-system cmake-build-system)
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    (arguments
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     `(#:tests? #f                      ; No test target
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       #:configure-flags
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       (list "-DDESIRED_QT_VERSION=5")))
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    (native-inputs
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     `(("boost" ,boost)
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       ("doxygen" ,doxygen)
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       ("pkg-config" ,pkg-config)))
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    (inputs
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     `(("bullet" ,bullet)
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       ("ffmpeg" ,ffmpeg)
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       ("libxt" ,libxt)
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       ("mygui" ,mygui)
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       ("openal" ,openal)
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       ("openscenegraph" ,openscenegraph)
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       ("qtbase" ,qtbase)
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       ("sdl" ,sdl2)
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       ("unshield" ,unshield)))
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    (synopsis "Free software re-implementation of the RPG Morrowind engine")
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    (description
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     "OpenMW is a free, open source and modern engine which reimplements and
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extends the one that runs the 2002 open-world RPG Morrowind.  The engine comes
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with its own editor, called OpenMW-CS which allows the user to edit or create
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their own original games.")
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    (home-page "https://openmw.org")
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    (license license:gpl3)))
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