gnu: Add rust-keyframe-1.
* gnu/packages/crates-graphics.scm (rust-keyframe-1): New variable. Change-Id: I67721b97a744d82ac6df38e17ed84e628ff4687a Signed-off-by: Efraim Flashner <efraim@flashner.co.il>master
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@ -2260,6 +2260,35 @@ pixel buffers with width, height and stride.")
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("rust-png" ,rust-png-0.14)
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("rust-walkdir" ,rust-walkdir-2))))))
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(define-public rust-keyframe-1
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(package
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(name "rust-keyframe")
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(version "1.1.1")
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(source
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(origin
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(method url-fetch)
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(uri (crate-uri "keyframe" version))
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(file-name (string-append name "-" version ".tar.gz"))
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(sha256
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(base32 "1afr5ffns3k79xaqnw6rw3qn8sngwly6gxfnjn8d060mk3vqnw30"))))
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(build-system cargo-build-system)
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(arguments
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`(#:skip-build? #t ; Done to avoid dev dependency on ggez, a game engine.
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#:cargo-inputs (("rust-mint" ,rust-mint-0.5)
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("rust-num-traits" ,rust-num-traits-0.2))))
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(home-page "https://github.com/HannesMann/keyframe")
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(synopsis "Simple library for animation in Rust")
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(description
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"This package provides a simple library for animation in Rust.
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It's features include:
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@enumerate
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@item Several easing functions, including user-defined Bézier curves and keyframable curves.
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@item Animation sequences (like CSS keyframes).
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@item @code{mint} integration for 2D/3D/4D support (points, rectangles, colors, etc).
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@end enumerate")
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(license license:expat)))
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(define-public rust-libdav1d-sys-0.6
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(package
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(name "rust-libdav1d-sys")
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