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gnu: Add cl-geometry.

* gnu/packages/lisp-xyz.scm (cl-geometry, ecl-cl-geometry, sbcl-cl-geometry):
New variables.
master
Pierre Neidhardt 2022-06-30 19:27:27 +02:00
parent 1adf2d7fe3
commit ea917c7abd
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@ -22331,3 +22331,38 @@ uniform interface to them all.")
(define-public ecl-trees
(sbcl-package->ecl-package sbcl-trees))
(define-public sbcl-cl-geometry
(let ((commit "24eddedc47b931cec27361752736ef0b54fc9984"))
(package
(name "sbcl-cl-geometry")
(version (git-version "0.0.3" "1" commit))
(source
(origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/vydd/cl-geometry")
(commit commit)))
(file-name (git-file-name "cl-cl-geometry" version))
(sha256
(base32 "188xrd8plvc34gz7q01zmkdrzxbpwzln103l5dl78pa4a6vzz34h"))))
(build-system asdf-build-system/sbcl)
(inputs
(list sbcl-iterate
sbcl-trees))
(home-page "https://github.com/lispgames/cl-geometry/")
(synopsis "Simple two dimensional computational geometry in Common Lisp")
(description
"This is a system for two dimensional computational geometry for Common Lisp.
Note: the system assumes exact rational arithmetic, so no floating point
coordinates are allowed. This is not checked when creating geometric
objects.")
;; The .asd says BSD-style but the LICENSE.txt is expat.
(license license:expat))))
(define-public cl-cl-geometry
(sbcl-package->cl-source-package sbcl-cl-geometry))
(define-public ecl-cl-geometry
(sbcl-package->ecl-package sbcl-cl-geometry))