gnu: Add openvdb.
* gnu/packages/graphics.scm (openvdb): New variable. Signed-off-by: Ricardo Wurmus <rekado@elephly.net>master
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@ -25,6 +25,7 @@
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;;; Copyright © 2020 Gabriel Arazas <foo.dogsquared@gmail.com>
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;;; Copyright © 2020 Gabriel Arazas <foo.dogsquared@gmail.com>
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;;; Copyright © 2021 Antoine Côté <antoine.cote@posteo.net>
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;;; Copyright © 2021 Antoine Côté <antoine.cote@posteo.net>
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;;; Copyright © 2021 Andy Tai <atai@atai.org>
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;;; Copyright © 2021 Andy Tai <atai@atai.org>
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;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech>
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;;;
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;;;
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;;; This file is part of GNU Guix.
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;;; This file is part of GNU Guix.
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;;;
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;;;
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@ -463,6 +464,42 @@ Embree is meant to increase performance of photo-realistic rendering
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applications.")
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applications.")
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(license license:asl2.0)))
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(license license:asl2.0)))
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(define-public openvdb
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(package
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(name "openvdb")
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(version "8.0.1")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/AcademySoftwareFoundation/openvdb/")
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(commit (string-append "v" version))
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(recursive? #t)))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0qzx6l5c183k6j9zki31gg9aixf5s1j46wdi7wr1h3bz7k53syg9"))))
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(build-system cmake-build-system)
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(arguments
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`(#:configure-flags
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(list (string-append "-DCMAKE_EXE_LINKER_FLAGS=-Wl,-rpath="
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(assoc-ref %outputs "out") "/lib"))))
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(inputs
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`(("boost" ,boost)
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("c-blosc" ,c-blosc)
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("ilmbase" ,ilmbase)
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("tbb" ,tbb)
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("zlib" ,zlib)))
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(native-inputs
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`(("pkg-config" ,pkg-config)))
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(home-page "https://www.openvdb.org/")
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(synopsis "Sparse volume data structure and tools")
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(description "OpenVDB is a C++ library comprising a hierarchical data
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structure and a large suite of tools for the efficient storage and
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manipulation of sparse volumetric data discretized on three-dimensional grids.
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It was developed by DreamWorks Animation for use in volumetric applications
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typically encountered in feature film production.")
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(license license:mpl2.0)))
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(define-public blender
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(define-public blender
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(package
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(package
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(name "blender")
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(name "blender")
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