gnu: mupen64plus-video-z64: Fix glew.h location.
* gnu/packages/patches/mupen64plus-video-z64-glew-correct-path.patch: New file. * gnu/local.mk (dist_patch_DATA): Add it. * gnu/packages/emulators.scm (mupen64plus-video-z64)[source]: Use it.
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					 3 changed files with 39 additions and 1 deletions
				
			
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			@ -935,6 +935,7 @@ dist_patch_DATA =						\
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  %D%/packages/patches/mupdf-CVE-2018-6544.patch		\
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  %D%/packages/patches/mupdf-CVE-2018-1000051.patch		\
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  %D%/packages/patches/mupen64plus-ui-console-notice.patch	\
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  %D%/packages/patches/mupen64plus-video-z64-glew-correct-path.patch    \
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  %D%/packages/patches/mutt-store-references.patch		\
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  %D%/packages/patches/net-tools-bitrot.patch			\
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  %D%/packages/patches/netcdf-date-time.patch			\
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			@ -882,7 +882,8 @@ Rice Video plugin.")
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             version ".tar.gz"))
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       (file-name (string-append name "-" version ".tar.gz"))
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       (sha256
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        (base32 "1x7wsjs5gx2iwx20p4cjcbf696zsjlh31qxmghwv0ifrq8x58s1b"))))
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        (base32 "1x7wsjs5gx2iwx20p4cjcbf696zsjlh31qxmghwv0ifrq8x58s1b"))
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       (patches (search-patches "mupen64plus-video-z64-glew-correct-path.patch"))))
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    (build-system gnu-build-system)
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    (native-inputs
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     `(("pkg-config" ,pkg-config)
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			@ -0,0 +1,36 @@
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From 21507b3600c616bca7049004eb518cf11f45f299 Mon Sep 17 00:00:00 2001
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From: "Anthony J. Bentley" <anthony@cathet.us>
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Date: Sun, 7 Jun 2015 02:41:28 -0600
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Subject: [PATCH] Correct the path to the GLEW header.
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---
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 src/glshader.cpp | 2 +-
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 src/rgl.h        | 2 +-
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 2 files changed, 2 insertions(+), 2 deletions(-)
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diff --git a/src/glshader.cpp b/src/glshader.cpp
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index 4729945..a8947ea 100644
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--- a/src/glshader.cpp
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+++ b/src/glshader.cpp
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@@ -23,7 +23,7 @@
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 #include <stdio.h>
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 #include <string.h>
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 #include "rgl_assert.h"
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-#include <glew.h>
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+#include <GL/glew.h>
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 #if defined(__MACOSX__)
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 #include <OpenGL/gl.h>
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 #include <OpenGL/glext.h>
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diff --git a/src/rgl.h b/src/rgl.h
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index c15f93f..1748406 100644
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--- a/src/rgl.h
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+++ b/src/rgl.h
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@@ -26,7 +26,7 @@
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 #include "rgl_assert.h"
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 #include "rdp.h"
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-#include <glew.h>
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+#include <GL/glew.h>
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 #if defined(__MACOSX__)
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 #include <OpenGL/gl.h>
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 #elif defined(__MACOS__)
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