170 lines
		
	
	
	
		
			6.3 KiB
		
	
	
	
		
			Scheme
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
	
		
			6.3 KiB
		
	
	
	
		
			Scheme
		
	
	
	
	
	
;;; GNU Guix --- Functional package management for GNU
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;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz>
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;;; Copyright © 2015 Mark H Weaver <mhw@netris.org>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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;;; GNU Guix is free software; you can redistribute it and/or modify it
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;;; under the terms of the GNU General Public License as published by
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;;; the Free Software Foundation; either version 3 of the License, or (at
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;;; your option) any later version.
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;;;
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;;; GNU Guix is distributed in the hope that it will be useful, but
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;;; WITHOUT ANY WARRANTY; without even the implied warranty of
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;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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;;; GNU General Public License for more details.
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;;;
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;;; You should have received a copy of the GNU General Public License
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;;; along with GNU Guix.  If not, see <http://www.gnu.org/licenses/>.
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(define-module (gnu packages game-development)
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  #:use-module ((guix licenses) #:prefix license:)
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  #:use-module (guix packages)
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  #:use-module (guix download)
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  #:use-module (guix build-system cmake)
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  #:use-module (guix build-system gnu)
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  #:use-module (gnu packages)
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  #:use-module (gnu packages qt)
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  #:use-module (gnu packages compression)
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  #:use-module (gnu packages zip)
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  #:use-module (gnu packages gl)
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  #:use-module (gnu packages linux)
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  #:use-module (gnu packages xorg)
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  #:use-module (gnu packages fontutils)
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  #:use-module (gnu packages image)
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  #:use-module (gnu packages audio)
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  #:use-module (gnu packages pulseaudio)
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  #:use-module (gnu packages gnome)
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  #:use-module (gnu packages gtk)
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  #:use-module (gnu packages sdl)
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  #:use-module (gnu packages pkg-config))
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(define-public bullet
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  (package
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    (name "bullet")
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    (version "2.82-r2704")
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    (source (origin
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              (method url-fetch)
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              (uri (string-append "https://bullet.googlecode.com/files/bullet-"
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                                  version ".tgz"))
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              (sha256
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               (base32
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                "1lnfksxa9b1slyfcxys313ymsllvbsnxh9np06azkbgpfvmwkr37"))))
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    (build-system cmake-build-system)
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    (arguments '(#:tests? #f ; no 'test' target
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                 #:configure-flags (list
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                                    (string-append
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                                     "-DCMAKE_CXX_FLAGS=-fPIC "
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                                     (or (getenv "CXXFLAGS") "")))))
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    (home-page "http://bulletphysics.org/")
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    (synopsis "3D physics engine library")
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    (description
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     "Bullet is a physics engine library usable for collision detection.  It
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is used in some video games and movies.")
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    (license license:zlib)))
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(define-public tiled
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  (package
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    (name "tiled")
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    (version "0.11.0")
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    (source (origin
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              (method url-fetch)
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              (uri (string-append "https://github.com/bjorn/tiled/archive/v"
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                                  version ".tar.gz"))
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              (file-name (string-append name "-" version ".tar.gz"))
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              (sha256
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               (base32
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                "03a15vbzjfwc8dpifbjvd0gnr208mzmdkgs2nlc8zq6z0a4h4jqd"))))
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    (build-system gnu-build-system)
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    (inputs `(("qt" ,qt)
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              ("zlib" ,zlib)))
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    (arguments
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     '(#:phases
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       (alist-replace
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        'configure
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        (lambda* (#:key outputs #:allow-other-keys)
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          (let ((out (assoc-ref outputs "out")))
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            (system* "qmake"
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                     (string-append "PREFIX=" out))))
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        %standard-phases)))
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    (home-page "http://www.mapeditor.org/")
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    (synopsis "Tile map editor")
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    (description
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     "Tiled is a general purpose tile map editor.  It is meant to be used for
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editing maps of any tile-based game, be it an RPG, a platformer or a Breakout
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clone.")
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    ;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
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    ;; under BSD-2.
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    (license license:gpl2+)))
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(define-public sfml
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  (package
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    (name "sfml")
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    (version "2.2")
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    (source (origin
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              (method url-fetch)
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              (uri (string-append "http://mirror0.sfml-dev.org/files/SFML-"
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                                  version "-sources.zip"))
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              (sha256
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               (base32
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                "1xhkvgyfbhqsjdmfbxvk729kdrzh7kdyagxa3bvpzi6z43mh1frd"))))
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    (build-system cmake-build-system)
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    (arguments
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     '(#:tests? #f)) ; no tests
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    (native-inputs
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     `(("unzip" ,unzip)))
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    (inputs
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     `(("mesa" ,mesa)
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       ("glew" ,glew)
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       ("libx11" ,libx11)
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       ("libxrandr" ,libxrandr)
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       ("eudev" ,eudev)
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       ("freetype" ,freetype)
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       ("libjpeg" ,libjpeg)
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       ("libsndfile" ,libsndfile)
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       ("openal" ,openal)))
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    (home-page "http://www.sfml-dev.org")
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    (synopsis "Simple and Fast Multimedia Library")
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    (description
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     "SFML provides a simple interface to the various computer components,
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to ease the development of games and multimedia applications.  It is composed
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of five modules: system, window, graphics, audio and network.")
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    (license license:zlib)))
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(define-public sfxr
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  (package
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    (name "sfxr")
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    (version "1.2.1")
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    (source (origin
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              (method url-fetch)
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              (uri (string-append "http://www.drpetter.se/files/sfxr-sdl-1.2.1.tar.gz"))
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              (sha256
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               (base32
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                "0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya"))))
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    (build-system gnu-build-system)
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    (arguments
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     `(#:phases (modify-phases %standard-phases
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                  (delete 'configure) ; no configure script
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                  (add-before 'build 'patch-makefile
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                    (lambda* (#:key outputs #:allow-other-keys)
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                      (let ((out (assoc-ref outputs "out")))
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                        (substitute* "Makefile"
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                          (("\\$\\(DESTDIR\\)/usr") out))
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                        (substitute* "main.cpp"
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                          (("/usr/share")
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                           (string-append out "/share")))
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                        #t))))
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       #:tests? #f)) ; no tests
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    (native-inputs
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     `(("pkg-config" ,pkg-config)
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       ("desktop-file-utils" ,desktop-file-utils)))
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    (inputs
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     `(("sdl" ,sdl)
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       ("gtk+" ,gtk+)))
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    (synopsis "Simple sound effect generator")
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    (description "Sfxr is a tool for quickly generating simple sound effects.
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Originally created for use in video game prototypes, it can generate random
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sounds from presets such as \"explosion\" or \"powerup\".")
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    (home-page "http://www.drpetter.se/project_sfxr.html")
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    (license license:expat)))
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