* gnu/packages/games.scm: freedink: [patches]: Add fix. * gnu/packages/patches/freedink-engine-fix-sdl-hints.patch: New file. * gnu/local.mk: Add it. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
		
			
				
	
	
		
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			33 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
| From 85f8dda6de28ef86e58f26c8aa863a26524f6ce0 Mon Sep 17 00:00:00 2001
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| From: Jesse Gibbons <jgibbons2357+freedink@gmail.com>
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| Date: Sun, 9 Feb 2020 21:46:26 -0700
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| Subject: [PATCH] Fix mouse/touch event hints for SDL 2.0.10.
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| 
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| This fixes the bug reported at
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| <https://lists.gnu.org/archive/html/bug-freedink/2019-08/msg00000.html>.
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| 
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| It should remain backwards compatible with releases of SDL prior to 2.0.10.
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| ---
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|  src/input.cpp | 5 +++++
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|  1 file changed, 5 insertions(+)
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| 
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| diff --git a/src/input.cpp b/src/input.cpp
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| index b5ae21e..153d349 100644
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| --- a/src/input.cpp
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| +++ b/src/input.cpp
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| @@ -91,7 +91,12 @@ void input_init(void)
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|  
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|    // TODO: don't attempt to simulate mouse events from touch events -
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|    // fake mouse events often are de-centered
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| +#ifdef SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
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|    SDL_SetHint(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "0");
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| +#elif defined SDL_HINT_MOUSE_TOUCH_EVENTS && defined SDL_HINT_TOUCH_MOUSE_EVENTS
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| +  SDL_SetHint(SDL_HINT_MOUSE_TOUCH_EVENTS, "0");
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| +  SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
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| +#endif
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|  
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|    /* Touch devices */
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|    {
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| -- 
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| 2.25.0
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| 
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