66 lines
1.7 KiB
Python
66 lines
1.7 KiB
Python
#! @PYTHON@
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# -*- mode: python -*-
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import glob
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import os
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import sys
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import warnings
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def __renpy_files(directory):
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for pattern in ['*.rpa', '*.rpyc', '*.rpy']:
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for file in glob.iglob(pattern, root_dir=directory):
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yield file
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def path_to_gamedir(basedir, name):
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candidates = [name, 'game', 'data', 'launcher/game']
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if __renpy_files(basedir):
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return basedir
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for candidate in candidates:
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gamedir = os.path.join(basedir, candidate)
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if __renpy_files(gamedir):
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return gamedir
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return basedir
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def path_to_common(renpy_base):
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return renpy_base + "/common"
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def path_to_saves(gamedir, save_directory=None):
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import renpy
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if save_directory is None:
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save_directory = renpy.config.save_directory
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save_directory = renpy.exports.fsencode(save_directory)
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if not save_directory:
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return gamedir + "/saves"
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return os.path.join(os.path.expanduser("~/.renpy"), save_directory)
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def main():
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try:
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import renpy.bootstrap
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import renpy.arguments
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except ImportError:
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print("""Could not import renpy.bootstrap.
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Please ensure you decompressed Ren'py correctly, preserving the directory
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structure.""", file=sys.stderr)
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raise
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args = renpy.arguments.bootstrap()
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if not args.basedir:
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print("""This Ren'py requires a basedir to launch.
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The basedir is the directory, in which .rpy source files or compiled .rpyc files
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live -- usually the 'game' subdirectory of a game packaged by Ren'py.
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If you want the Ren'py launcher, use \"renpy-launcher\" instead.""",
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file=sys.stderr)
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sys.exit()
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renpy.bootstrap.bootstrap("@RENPY_BASE@")
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if __name__ == "__main__":
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main()
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