* gnu/packages/patches/mesa-skip-disk-cache-test.patch: Adjust. * gnu/packages/patches/mesa-fix-32bit-test-failures.patch: Delete file. * gnu/local.mk (dist_patch_DATA): Remove deleted file. * gnu/packages/gl.scm (mesa): Update to 17.1.2. [source]: Remove obsolete patch. [inputs]: Add LIBELF. [native-inputs]: Add WHICH. [arguments]<#:configure-flags>: Adjust deprecated flag.
		
			
				
	
	
		
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			19 lines
		
	
	
	
		
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disk_cache_create() here looks up the users home directory from <pwd.h>
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which resolves to "/" in the build environment. I could not find an easy
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way to set the home directory to something else, so we disable this test
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for now.
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--- a/src/compiler/glsl/tests/cache_test.c
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+++ b/src/compiler/glsl/tests/cache_test.c
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@@ -170,11 +170,6 @@
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    unsetenv("MESA_GLSL_CACHE_DIR");
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    unsetenv("XDG_CACHE_HOME");
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-   cache = disk_cache_create("test", "make_check");
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-   expect_non_null(cache, "disk_cache_create with no environment variables");
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-
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-   disk_cache_destroy(cache);
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-
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    /* Test with XDG_CACHE_HOME set */
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    setenv("XDG_CACHE_HOME", CACHE_TEST_TMP "/xdg-cache-home", 1);
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    cache = disk_cache_create("test", "make_check");
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