* gnu/packages/games.scm (tetzle): New public variable. Signed-off-by: Björn Höfling <bjoern.hoefling@bjoernhoefling.de>
		
			
				
	
	
		
			11201 lines
		
	
	
	
		
			455 KiB
		
	
	
	
		
			Scheme
		
	
	
	
	
	
			
		
		
	
	
			11201 lines
		
	
	
	
		
			455 KiB
		
	
	
	
		
			Scheme
		
	
	
	
	
	
| ;;; GNU Guix --- Functional package management for GNU
 | ||
| ;;; Copyright © 2013 John Darrington <jmd@gnu.org>
 | ||
| ;;; Copyright © 2013 Nikita Karetnikov <nikita@karetnikov.org>
 | ||
| ;;; Copyright © 2014, 2015 David Thompson <dthompson2@worcester.edu>
 | ||
| ;;; Copyright © 2014-2022 Eric Bavier <bavier@posteo.net>
 | ||
| ;;; Copyright © 2014 Cyrill Schenkel <cyrill.schenkel@gmail.com>
 | ||
| ;;; Copyright © 2014 Sylvain Beucler <beuc@beuc.net>
 | ||
| ;;; Copyright © 2014, 2015, 2018, 2019, 2021 Ludovic Courtès <ludo@gnu.org>
 | ||
| ;;; Copyright © 2014, 2015, 2016 Sou Bunnbu <iyzsong@gmail.com>
 | ||
| ;;; Copyright © 2014, 2015, 2019 Mark H Weaver <mhw@netris.org>
 | ||
| ;;; Copyright © 2015, 2016 Andreas Enge <andreas@enge.fr>
 | ||
| ;;; Copyright © 2015 David Hashe <david.hashe@dhashe.com>
 | ||
| ;;; Copyright © 2015, 2017, 2018, 2021 Christine Lemmer-Webber <cwebber@dustycloud.org>
 | ||
| ;;; Copyright © 2015, 2016, 2017, 2018, 2019, 2021 Ricardo Wurmus <rekado@elephly.net>
 | ||
| ;;; Copyright © 2015, 2016, 2017 Alex Kost <alezost@gmail.com>
 | ||
| ;;; Copyright © 2015 Paul van der Walt <paul@denknerd.org>
 | ||
| ;;; Copyright © 2016, 2017 Rodger Fox <thylakoid@openmailbox.org>
 | ||
| ;;; Copyright © 2016, 2017, 2018 Nikita <nikita@n0.is>
 | ||
| ;;; Copyright © 2016 Albin Söderqvist <albin@fripost.org>
 | ||
| ;;; Copyright © 2016, 2017, 2018, 2019, 2020 Kei Kebreau <kkebreau@posteo.net>
 | ||
| ;;; Copyright © 2016 Alex Griffin <a@ajgrf.com>
 | ||
| ;;; Copyright © 2016, 2017, 2018, 2019, 2020, 2021 Efraim Flashner <efraim@flashner.co.il>
 | ||
| ;;; Copyright © 2016 Jan Nieuwenhuizen <janneke@gnu.org>
 | ||
| ;;; Copyright © 2016 Steve Webber <webber.sl@gmail.com>
 | ||
| ;;; Copyright © 2017 Adonay "adfeno" Felipe Nogueira <https://libreplanet.org/wiki/User:Adfeno> <adfeno@hyperbola.info>
 | ||
| ;;; Copyright © 2017, 2018, 2020 Arun Isaac <arunisaac@systemreboot.net>
 | ||
| ;;; Copyright © 2017–2022 Tobias Geerinckx-Rice <me@tobias.gr>
 | ||
| ;;; Copyright © 2017, 2019 nee <nee-git@hidamari.blue>
 | ||
| ;;; Copyright © 2017 Clément Lassieur <clement@lassieur.org>
 | ||
| ;;; Copyright © 2017, 2019, 2020 Marius Bakke <mbakke@fastmail.com>
 | ||
| ;;; Copyright © 2017, 2018 Rutger Helling <rhelling@mykolab.com>
 | ||
| ;;; Copyright © 2017 Roel Janssen <roel@gnu.org>
 | ||
| ;;; Copyright © 2017-2022 Nicolas Goaziou <mail@nicolasgoaziou.fr>
 | ||
| ;;; Copyright © 2018 okapi <okapi@firemail.cc>
 | ||
| ;;; Copyright © 2018 Tim Gesthuizen <tim.gesthuizen@yahoo.de>
 | ||
| ;;; Copyright © 2018 Madalin Ionel-Patrascu <madalinionel.patrascu@mdc-berlin.de>
 | ||
| ;;; Copyright © 2018 Benjamin Slade <slade@jnanam.net>
 | ||
| ;;; Copyright © 2018 Alex Vong <alexvong1995@gmail.com>
 | ||
| ;;; Copyright © 2019, 2020 Pierre Neidhardt <mail@ambrevar.xyz>
 | ||
| ;;; Copyright © 2019, 2020 Oleg Pykhalov <go.wigust@gmail.com>
 | ||
| ;;; Copyright © 2019 Pierre Langlois <pierre.langlois@gmx.com>
 | ||
| ;;; Copyright © 2019 Julien Lepiller <julien@lepiller.eu>
 | ||
| ;;; Copyright © 2019, 2020 Jesse Gibbons <jgibbons2357+guix@gmail.com>
 | ||
| ;;; Copyright © 2019 Dan Frumin <dfrumin@cs.ru.nl>
 | ||
| ;;; Copyright © 2019, 2020, 2021, 2022 Guillaume Le Vaillant <glv@posteo.net>
 | ||
| ;;; Copyright © 2019, 2020 Timotej Lazar <timotej.lazar@araneo.si>
 | ||
| ;;; Copyright © 2019 Josh Holland <josh@inv.alid.pw>
 | ||
| ;;; Copyright © 2019 Pkill -9 <pkill9@runbox.com>
 | ||
| ;;; Copyright © 2017, 2019 Hartmut Goebel <h.goebel@crazy-compilers.com>
 | ||
| ;;; Copyright © 2020 Alberto Eleuterio Flores Guerrero <barbanegra+guix@posteo.mx>
 | ||
| ;;; Copyright © 2020 Naga Malleswari <nagamalli@riseup.net>
 | ||
| ;;; Copyright © 2020 Vitaliy Shatrov <D0dyBo0D0dyBo0@protonmail.com>
 | ||
| ;;; Copyright © 2020 Jack Hill <jackhill@jackhill.us>
 | ||
| ;;; Copyright © 2020 Vincent Legoll <vincent.legoll@gmail.com>
 | ||
| ;;; Copyright © 2020, 2021 Michael Rohleder <mike@rohleder.de>
 | ||
| ;;; Copyright © 2020 Trevor Hass <thass@okstate.edu>
 | ||
| ;;; Copyright © 2020, 2021 Liliana Marie Prikler <liliana.prikler@gmail.com>
 | ||
| ;;; Copyright © 2020 Lu hux <luhux@outlook.com>
 | ||
| ;;; Copyright © 2020 Tomás Ortín Fernández <tomasortin@mailbox.org>
 | ||
| ;;; Copyright © 2021 Olivier Rojon <o.rojon@posteo.net>
 | ||
| ;;; Copyright © 2021 Stefan Reichör <stefan@xsteve.at>
 | ||
| ;;; Copyright © 2021, 2022 Greg Hogan <code@greghogan.com>
 | ||
| ;;; Copyright © 2021 David Pflug <david@pflug.io>
 | ||
| ;;; Copyright © 2021, 2022 Felix Gruber <felgru@posteo.net>
 | ||
| ;;; Copyright © 2021 Solene Rapenne <solene@perso.pw>
 | ||
| ;;; Copyright © 2021 Noisytoot <noisytoot@disroot.org>
 | ||
| ;;; Copyright © 2021 Petr Hodina <phodina@protonmail.com>
 | ||
| ;;; Copyright © 2021 Brendan Tildesley <mail@brendan.scot>
 | ||
| ;;; Copyright © 2021 Christopher Baines <mail@cbaines.net>
 | ||
| ;;; Copyright © 2021 Foo Chuan Wei <chuanwei.foo@hotmail.com>
 | ||
| ;;; Copyright © 2022 Yovan Naumovski <yovan@gorski.stream>
 | ||
| ;;; Copyright © 2022 Roman Riabenko <roman@riabenko.com>
 | ||
| ;;; Copyright © 2022 zamfofex <zamfofex@twdb.moe>
 | ||
| ;;; Copyright © 2022 Gabriel Arazas <foo.dogsquared@gmail.com>
 | ||
| ;;; Copyright © 2022 Maxim Cournoyer <maxim.cournoyer@gmail.com>
 | ||
| ;;; Copyright © 2022 Hendursaga <hendursaga@aol.com>
 | ||
| ;;;
 | ||
| ;;; This file is part of GNU Guix.
 | ||
| ;;;
 | ||
| ;;; GNU Guix is free software; you can redistribute it and/or modify it
 | ||
| ;;; under the terms of the GNU General Public License as published by
 | ||
| ;;; the Free Software Foundation; either version 3 of the License, or (at
 | ||
| ;;; your option) any later version.
 | ||
| ;;;
 | ||
| ;;; GNU Guix is distributed in the hope that it will be useful, but
 | ||
| ;;; WITHOUT ANY WARRANTY; without even the implied warranty of
 | ||
| ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | ||
| ;;; GNU General Public License for more details.
 | ||
| ;;;
 | ||
| ;;; You should have received a copy of the GNU General Public License
 | ||
| ;;; along with GNU Guix.  If not, see <http://www.gnu.org/licenses/>.
 | ||
| 
 | ||
| (define-module (gnu packages games)
 | ||
|   #:use-module (ice-9 match)
 | ||
|   #:use-module ((guix licenses) #:prefix license:)
 | ||
|   #:use-module (guix utils)
 | ||
|   #:use-module (guix packages)
 | ||
|   #:use-module (guix download)
 | ||
|   #:use-module (guix git-download)
 | ||
|   #:use-module (guix svn-download)
 | ||
|   #:use-module (guix gexp)
 | ||
|   #:use-module (gnu packages)
 | ||
|   #:use-module (gnu packages adns)
 | ||
|   #:use-module (gnu packages algebra)
 | ||
|   #:use-module (gnu packages autotools)
 | ||
|   #:use-module (gnu packages backup)
 | ||
|   #:use-module (gnu packages base)
 | ||
|   #:use-module (gnu packages build-tools)
 | ||
|   #:use-module (gnu packages admin)
 | ||
|   #:use-module (gnu packages audio)
 | ||
|   #:use-module (gnu packages avahi)
 | ||
|   #:use-module (gnu packages assembly)
 | ||
|   #:use-module (gnu packages bash)
 | ||
|   #:use-module (gnu packages bison)
 | ||
|   #:use-module (gnu packages boost)
 | ||
|   #:use-module (gnu packages check)
 | ||
|   #:use-module (gnu packages cmake)
 | ||
|   #:use-module (gnu packages compression)
 | ||
|   #:use-module (gnu packages code)
 | ||
|   #:use-module (gnu packages cpp)
 | ||
|   #:use-module (gnu packages curl)
 | ||
|   #:use-module (gnu packages crypto)
 | ||
|   #:use-module (gnu packages cyrus-sasl)
 | ||
|   #:use-module (gnu packages documentation)
 | ||
|   #:use-module (gnu packages docbook)
 | ||
|   #:use-module (gnu packages emulators)
 | ||
|   #:use-module (gnu packages flex)
 | ||
|   #:use-module (gnu packages fltk)
 | ||
|   #:use-module (gnu packages fonts)
 | ||
|   #:use-module (gnu packages fontutils)
 | ||
|   #:use-module (gnu packages freedesktop)
 | ||
|   #:use-module (gnu packages fribidi)
 | ||
|   #:use-module (gnu packages game-development)
 | ||
|   #:use-module (gnu packages gcc)
 | ||
|   #:use-module (gnu packages gettext)
 | ||
|   #:use-module (gnu packages ghostscript)
 | ||
|   #:use-module (gnu packages gimp)
 | ||
|   #:use-module (gnu packages gl)
 | ||
|   #:use-module (gnu packages glib)
 | ||
|   #:use-module (gnu packages gnome)
 | ||
|   #:use-module (gnu packages gnu-doc)
 | ||
|   #:use-module (gnu packages gnupg)
 | ||
|   #:use-module (gnu packages gnuzilla)
 | ||
|   #:use-module (gnu packages golang)
 | ||
|   #:use-module (gnu packages gperf)
 | ||
|   #:use-module (gnu packages graphics)
 | ||
|   #:use-module (gnu packages graphviz)
 | ||
|   #:use-module (gnu packages gsasl)
 | ||
|   #:use-module (gnu packages gstreamer)
 | ||
|   #:use-module (gnu packages gtk)
 | ||
|   #:use-module (gnu packages guile)
 | ||
|   #:use-module (gnu packages haskell)
 | ||
|   #:use-module (gnu packages haskell-crypto)
 | ||
|   #:use-module (gnu packages haskell-xyz)
 | ||
|   #:use-module (gnu packages icu4c)
 | ||
|   #:use-module (gnu packages image)
 | ||
|   #:use-module (gnu packages imagemagick)
 | ||
|   #:use-module (gnu packages javascript)
 | ||
|   #:use-module (gnu packages less)
 | ||
|   #:use-module (gnu packages lesstif)
 | ||
|   #:use-module (gnu packages libcanberra)
 | ||
|   #:use-module (gnu packages libedit)
 | ||
|   #:use-module (gnu packages libidn)
 | ||
|   #:use-module (gnu packages libunwind)
 | ||
|   #:use-module (gnu packages linux)
 | ||
|   #:use-module (gnu packages llvm)
 | ||
|   #:use-module (gnu packages lua)
 | ||
|   #:use-module (gnu packages man)
 | ||
|   #:use-module (gnu packages maths)
 | ||
|   #:use-module (gnu packages messaging)
 | ||
|   #:use-module (gnu packages mp3)
 | ||
|   #:use-module (gnu packages music)
 | ||
|   #:use-module (gnu packages multiprecision)
 | ||
|   #:use-module (gnu packages ncurses)
 | ||
|   #:use-module (gnu packages netpbm)
 | ||
|   #:use-module (gnu packages networking)
 | ||
|   #:use-module (gnu packages ocaml)
 | ||
|   #:use-module (gnu packages opencl)
 | ||
|   #:use-module (gnu packages pcre)
 | ||
|   #:use-module (gnu packages perl)
 | ||
|   #:use-module (gnu packages perl-check)
 | ||
|   #:use-module (gnu packages perl-compression)
 | ||
|   #:use-module (gnu packages pkg-config)
 | ||
|   #:use-module (gnu packages pretty-print)
 | ||
|   #:use-module (gnu packages protobuf)
 | ||
|   #:use-module (gnu packages pulseaudio)
 | ||
|   #:use-module (gnu packages python)
 | ||
|   #:use-module (gnu packages python-web)
 | ||
|   #:use-module (gnu packages python-xyz)
 | ||
|   #:use-module (gnu packages qt)
 | ||
|   #:use-module (gnu packages readline)
 | ||
|   #:use-module (gnu packages ruby)
 | ||
|   #:use-module (gnu packages shells)
 | ||
|   #:use-module (gnu packages sdl)
 | ||
|   #:use-module (gnu packages serialization)
 | ||
|   #:use-module (gnu packages sqlite)
 | ||
|   #:use-module (gnu packages squirrel)
 | ||
|   #:use-module (gnu packages swig)
 | ||
|   #:use-module (gnu packages tcl)
 | ||
|   #:use-module (gnu packages terminals)
 | ||
|   #:use-module (gnu packages texinfo)
 | ||
|   #:use-module (gnu packages textutils)
 | ||
|   #:use-module (gnu packages tls)
 | ||
|   #:use-module (gnu packages unicode)
 | ||
|   #:use-module (gnu packages upnp)
 | ||
|   #:use-module (gnu packages video)
 | ||
|   #:use-module (gnu packages vulkan)
 | ||
|   #:use-module (gnu packages web)
 | ||
|   #:use-module (gnu packages wget)
 | ||
|   #:use-module (gnu packages wxwidgets)
 | ||
|   #:use-module (gnu packages xdisorg)
 | ||
|   #:use-module (gnu packages xorg)
 | ||
|   #:use-module (gnu packages xiph)
 | ||
|   #:use-module (gnu packages xml)
 | ||
|   #:use-module (guix build-system copy)
 | ||
|   #:use-module (guix build-system cmake)
 | ||
|   #:use-module (guix build-system glib-or-gtk)
 | ||
|   #:use-module (guix build-system gnu)
 | ||
|   #:use-module (guix build-system go)
 | ||
|   #:use-module (guix build-system meson)
 | ||
|   #:use-module (guix build-system perl)
 | ||
|   #:use-module (guix build-system python)
 | ||
|   #:use-module (guix build-system qt)
 | ||
|   #:use-module (guix build-system scons)
 | ||
|   #:use-module (guix build-system trivial)
 | ||
|   #:use-module ((srfi srfi-1) #:hide (zip))
 | ||
|   #:use-module (srfi srfi-26))
 | ||
| 
 | ||
| (define-public abe
 | ||
|   (package
 | ||
|     (name "abe")
 | ||
|     (version "1.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/abe/abe/abe-" version
 | ||
|                            "/abe-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "1xvpnq1y6y48fn3pvn2lk0h1ilmalv7nb7awpid1g4jcq1sfmi6z"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list (string-append "--with-data-dir="
 | ||
|                             (assoc-ref %outputs "out")
 | ||
|                             "/share/abe"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'bootstrap
 | ||
|            (lambda _ (invoke "sh" "autogen.sh")))
 | ||
|          (add-before 'build 'set-SDL
 | ||
|            ;; Set correct environment for SDL.
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (setenv "CPATH"
 | ||
|                      (string-append
 | ||
|                       (assoc-ref inputs "sdl") "/include/SDL:"
 | ||
|                       (or (getenv "CPATH") "")))
 | ||
|              #t))
 | ||
|          (add-after 'install 'finalize-install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((share (string-append (assoc-ref outputs "out") "/share")))
 | ||
|                ;; Installation script does not copy game data files.
 | ||
|                (let ((data (string-append share "/abe")))
 | ||
|                  (for-each (lambda (dir)
 | ||
|                              (let ((target (string-append data "/" dir)))
 | ||
|                                (mkdir-p target)
 | ||
|                                (copy-recursively dir target)))
 | ||
|                            '("images" "maps" "sounds")))
 | ||
|                ;; Create desktop file.
 | ||
|                (let ((apps (string-append share "/applications")))
 | ||
|                  (mkdir-p apps)
 | ||
|                  (make-desktop-entry-file
 | ||
|                   (string-append apps "/abe.desktop")
 | ||
|                   #:name "Abe's Amazing Adventure"
 | ||
|                   #:exec ,name
 | ||
|                   #:categories '("AdventureGame" "Game")
 | ||
|                   #:keywords
 | ||
|                   '("side-scrolling" "adventure" "pyramid" "singleplayer")
 | ||
|                   #:comment
 | ||
|                   '(("de" "Ein sich seitwärts bewegendes Abenteuerspiel")
 | ||
|                     (#f "Side-scrolling game")))))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      (list autoconf automake))
 | ||
|     (inputs
 | ||
|      `(("libxi" ,libxi)
 | ||
|        ("libxmu" ,libxmu)
 | ||
|        ("libxt" ,libxt)
 | ||
|        ("sdl" ,(sdl-union (list sdl sdl-mixer)))))
 | ||
|     (home-page "http://abe.sourceforge.net")
 | ||
|     (synopsis "Scrolling, platform-jumping, ancient pyramid exploring game")
 | ||
|     (description
 | ||
|      "Abe's Amazing Adventure is a scrolling,
 | ||
| platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in
 | ||
| the style of similar games for the Commodore+4.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| ;; Data package for adanaxisgpl.
 | ||
| (define adanaxis-mush
 | ||
|   (let ((version "1.1.0"))
 | ||
|     (origin
 | ||
|       (method url-fetch)
 | ||
|       (uri (string-append "http://www.mushware.com/files/adanaxis-mush-"
 | ||
|                           version ".tar.gz"))
 | ||
|       (sha256
 | ||
|        (base32 "0mk9ibis5nkdcalcg1lkgnsdxxbw4g5w2i3icjzy667hqirsng03")))))
 | ||
| 
 | ||
| (define-public adanaxisgpl
 | ||
|   (package
 | ||
|     (name "adanaxisgpl")
 | ||
|     (version "1.2.5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "http://www.mushware.com/files/adanaxisgpl-"
 | ||
|                            version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "0jkn637jaabvlhd6hpvzb57vvjph94l6fbf7qxbjlw9zpr19dw1f"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            ;; Necessary for building with gcc >=4.7.
 | ||
|            (substitute* "src/Mushcore/MushcoreSingleton.h"
 | ||
|              (("SingletonPtrSet\\(new SingletonType\\);")
 | ||
|               "MushcoreSingleton::SingletonPtrSet(new SingletonType);"))
 | ||
|            ;; Avoid an "invalid conversion from const char* to char*" error.
 | ||
|            (substitute* "src/Platform/X11/PlatformMiscUtils.cpp"
 | ||
|              (("char \\*end, \\*result;")
 | ||
|               (string-append "const char *end;"
 | ||
|                              "\n"
 | ||
|                              "char *result;")))
 | ||
|            #t))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f ; no check target
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'install 'install-data
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (let ((data (assoc-ref inputs "adanaxis-mush"))
 | ||
|                    (share (string-append (assoc-ref outputs "out")
 | ||
|                                          "/share/" ,name "-" ,version)))
 | ||
|                (mkdir-p share)
 | ||
|                (invoke "tar" "xvf" data "-C" share)))))))
 | ||
|     (native-inputs
 | ||
|      `(("adanaxis-mush" ,adanaxis-mush))) ; game data
 | ||
|     (inputs
 | ||
|      `(("expat" ,expat)
 | ||
|        ("freeglut" ,freeglut)
 | ||
|        ("glu" ,glu)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libogg" ,libogg)
 | ||
|        ("libtiff" ,libtiff)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("libx11" ,libx11)
 | ||
|        ("libxext" ,libxext)
 | ||
|        ("pcre" ,pcre)
 | ||
|        ("sdl" ,sdl)
 | ||
|        ("sdl-mixer" ,sdl-mixer)))
 | ||
|     (home-page "https://www.mushware.com")
 | ||
|     (synopsis "Action game in four spatial dimensions")
 | ||
|     (description
 | ||
|      "Adanaxis is a fast-moving first person shooter set in deep space, where
 | ||
| the fundamentals of space itself are changed.  By adding another dimension to
 | ||
| space this game provides an environment with movement in four directions and
 | ||
| six planes of rotation.  Initially the game explains the 4D control system via
 | ||
| a graphical sequence, before moving on to 30 levels of gameplay with numerous
 | ||
| enemy, ally, weapon and mission types.  Features include simulated 4D texturing,
 | ||
| mouse and joystick control, and original music.")
 | ||
|     (license license:gpl2)))
 | ||
| 
 | ||
| (define-public alex4
 | ||
|   (package
 | ||
|     (name "alex4")
 | ||
|     (version "1.2.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/carstene1ns/alex4")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "098wy72mh4lsvq3gm0rhamjssf9l1hp6hhkpzrv7klpb97cwwc3h"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ; no check target
 | ||
|        #:make-flags
 | ||
|        (list "CC=gcc"
 | ||
|              "CFLAGS=-D_FILE_OFFSET_BITS=64"
 | ||
|              (string-append "PREFIX=" (assoc-ref %outputs "out")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)            ; no configure script
 | ||
|          (add-after 'install 'install-data
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((share (string-append (assoc-ref outputs "out")
 | ||
|                                          "/share/" ,name)))
 | ||
|                (install-file "alex4.ini" share)
 | ||
|                #t))))))
 | ||
|     (inputs
 | ||
|      `(("allegro" ,allegro-4)
 | ||
|        ("dumb" ,dumb-allegro4)))
 | ||
|     (home-page "http://allegator.sourceforge.net/")
 | ||
|     (synopsis "Retro platform game")
 | ||
|     (description
 | ||
|      "Guide Alex the Allegator through the jungle in order to save his
 | ||
| girlfriend Lola from evil humans who want to make a pair of shoes out of her.
 | ||
| Plenty of classic platforming in four nice colors guaranteed!
 | ||
| 
 | ||
| The game includes a built-in editor so you can design and share your own maps.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public armagetronad
 | ||
|   (package
 | ||
|     (name "armagetronad")
 | ||
|     (version "0.2.9.1.0")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/armagetronad/stable/"
 | ||
|                                   version "/armagetronad-" version ".tbz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "18gn4sg4j5sw38ngb90sl50raliplrsgjcvy8fjwry733k0cgdjr"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list libxml2
 | ||
|            sdl
 | ||
|            sdl-image
 | ||
|            freeglut
 | ||
|            libpng
 | ||
|            libjpeg-turbo))
 | ||
|     (home-page "http://www.armagetronad.org")
 | ||
|     (synopsis "Tron clone in 3D")
 | ||
|     (description "Armagetron Advanced is a multiplayer game in 3d that
 | ||
| attempts to emulate and expand on the lightcycle sequence from the movie Tron.
 | ||
| It's an old school arcade game slung into the 21st century.  Highlights
 | ||
| include a customizable playing arena, HUD, unique graphics, and AI bots.  For
 | ||
| the more advanced player there are new game modes and a wide variety of
 | ||
| physics settings to tweak as well.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public astromenace
 | ||
|   (package
 | ||
|     (name "astromenace")
 | ||
|     (version "1.4.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/viewizard/astromenace")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1ad6l887jxqv8xspwc2rvy8ym9sdlmkqdqhsh0pi076kjarxsyws"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no test
 | ||
|        #:configure-flags (list (string-append "-DDATADIR="
 | ||
|                                               (assoc-ref %outputs "out")
 | ||
|                                               "/share/astromenace"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'install
 | ||
|            ;; Upstream provides no install phase.
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (share (string-append out "/share"))
 | ||
|                     (apps (string-append share "/applications"))
 | ||
|                     (data (string-append share "/astromenace"))
 | ||
|                     (icons (string-append share "/icons/hicolor/64x64/apps")))
 | ||
|                (install-file "astromenace" bin)
 | ||
|                (install-file "gamedata.vfs" data)
 | ||
|                (let ((source (assoc-ref inputs "source")))
 | ||
|                  (with-directory-excursion (string-append source "/share")
 | ||
|                    (install-file "astromenace.desktop" apps)
 | ||
|                    (mkdir-p icons)
 | ||
|                    (copy-file "astromenace_64.png"
 | ||
|                               (string-append icons "/astromenace.png")))))
 | ||
|              #t)))))
 | ||
|     (inputs
 | ||
|      (list freealut
 | ||
|            freetype
 | ||
|            glu
 | ||
|            libogg
 | ||
|            libvorbis
 | ||
|            openal
 | ||
|            sdl2))
 | ||
|     (home-page "https://www.viewizard.com/")
 | ||
|     (synopsis "3D space shooter with spaceship upgrade possibilities")
 | ||
|     (description
 | ||
|      "Space is a vast area, an unbounded territory where it seems there is
 | ||
| a room for everybody, but reversal of fortune put things differently.  The
 | ||
| hordes of hostile creatures crawled out from the dark corners of the universe,
 | ||
| craving to conquer your homeland.  Their force is compelling, their legions
 | ||
| are interminable.  However, humans didn't give up without a final showdown and
 | ||
| put their best pilot to fight back.  These malicious invaders chose the wrong
 | ||
| galaxy to conquer and you are to prove it!  Go ahead and make alien aggressors
 | ||
| regret their insolence.")
 | ||
|     ;; Game is released under GPL3+ terms.  Artwork is subject to CC
 | ||
|     ;; BY-SA 4.0, and fonts to OFL1.1.
 | ||
|     (license (list license:gpl3+ license:cc-by-sa4.0 license:silofl1.1))))
 | ||
| 
 | ||
| (define-public barony
 | ||
|   (package
 | ||
|     (name "barony")
 | ||
|     (version "3.3.7")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/TurningWheel/Barony")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1y72k6zrqqhib3p05zkdklays2d218v51n87k7k68m0s7nnxa4vy"))
 | ||
|        ;; Fix textures for SDL 2.0.14.
 | ||
|        ;; See <https://github.com/TurningWheel/Barony/pull/582>.
 | ||
|        (patches (search-patches "barony-fix-textures.patch"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      '(#:configure-flags
 | ||
|        (list "-DOPENAL_ENABLED=ON" ; enable sound
 | ||
|              "-DEDITOR_EXE_NAME=barony-editor") ; instead of generic "editor"
 | ||
|        #:tests? #f ; there are no tests
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-before 'configure 'fix-installation
 | ||
|            (lambda _
 | ||
|              (substitute* "CMakeLists.txt"
 | ||
|                (("\\$\\{CMAKE_CURRENT_BINARY_DIR\\}/lang")
 | ||
|                 "${CMAKE_SOURCE_DIR}/lang")))))))
 | ||
|     (inputs
 | ||
|      (list glu
 | ||
|            libpng
 | ||
|            libvorbis
 | ||
|            openal
 | ||
|            physfs
 | ||
|            rapidjson
 | ||
|            sdl2
 | ||
|            sdl2-image
 | ||
|            sdl2-net
 | ||
|            sdl2-ttf
 | ||
|            zlib))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (home-page "http://baronygame.com")
 | ||
|     (synopsis "3D first-person roguelike game")
 | ||
|     (description
 | ||
|      "Barony is a first-person roguelike role-playing game with cooperative
 | ||
| play.  The player must descend a dark dungeon and destroy an undead lich while
 | ||
| avoiding traps and fighting monsters.  The game features randomly generated
 | ||
| dungeons, 13 character classes, hundreds of items and artifacts, and
 | ||
| cooperative multiplayer for up to four players.  This package does @emph{not}
 | ||
| provide the game assets.")
 | ||
|     (license license:bsd-2)))
 | ||
| 
 | ||
| (define-public bastet
 | ||
|   (package
 | ||
|     (name "bastet")
 | ||
|     (version "0.43.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/fph/bastet")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "09kamxapm9jw9przpsgjfg33n9k94bccv65w95dakj0br33a75wn"))
 | ||
|        (patches
 | ||
|         (search-patches "bastet-change-source-of-unordered_set.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:make-flags
 | ||
|        (list (string-append "CXXFLAGS=-I"
 | ||
|                             (assoc-ref %build-inputs "boost") "/include"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)            ; no configure script
 | ||
|          (replace 'check
 | ||
|            ;; The 'Test' target builds the tests, but doesn't actually run them.
 | ||
|            (lambda* (#:key make-flags #:allow-other-keys)
 | ||
|              (apply invoke "make" "Test" make-flags)
 | ||
|              (setenv "HOME" ".")
 | ||
|              (invoke "./Test")))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out     (assoc-ref outputs "out"))
 | ||
|                     (share   (string-append out "/share"))
 | ||
|                     (hicolor (string-append share "/icons/hicolor")))
 | ||
|                (install-file "bastet"
 | ||
|                              (string-append out "/bin"))
 | ||
| 
 | ||
|                (install-file "bastet.desktop"
 | ||
|                              (string-append share "/applications"))
 | ||
|                (install-file "bastet.svg"
 | ||
|                              (string-append hicolor "/scalable/apps"))
 | ||
| 
 | ||
|                (install-file "bastet.appdata.xml"
 | ||
|                              (string-append share "/appdata"))
 | ||
| 
 | ||
|                (install-file "bastet.6"
 | ||
|                              (string-append out "/share/man/man6"))
 | ||
|                #t))))))
 | ||
|     (native-inputs
 | ||
|      (list hicolor-icon-theme))
 | ||
|     (inputs
 | ||
|      (list boost ncurses))
 | ||
|     (home-page "https://fph.altervista.org/prog/bastet.html")
 | ||
|     (synopsis "Antagonistic Tetris-style falling brick game for text terminals")
 | ||
|     (description
 | ||
|      "Bastet (short for Bastard Tetris) is a simple ncurses-based falling brick
 | ||
| game.  Unlike normal Tetris, Bastet does not choose the next brick at random.
 | ||
| Instead, it uses a special algorithm to choose the worst brick possible.
 | ||
| 
 | ||
| Playing bastet can be a painful experience, especially if you usually make
 | ||
| canyons and wait for the long I-shaped block to clear four rows at a time.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public tetrinet
 | ||
|   (package
 | ||
|     (name "tetrinet")
 | ||
|     (version "0.11")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append
 | ||
|              "http://tetrinet.or.cz/download/tetrinet-" version
 | ||
|              ".tar.bz2"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0b4pddqz6is1771qmvcj8qqlr4in2djdbkk13agvp9yhfah2v8x7"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      (list ncurses))
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no tests
 | ||
|        #:make-flags '("CC=gcc")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)            ;no configure script
 | ||
|          (add-after 'unpack 'fix-install-dir
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (mkdir-p (string-append out "/bin"))
 | ||
|                (substitute* "Makefile"
 | ||
|                  (("/usr/games") (string-append out "/bin"))))))
 | ||
|          (add-after 'install 'install-documentation
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (doc (string-append out "/share/doc/" ,name "-" ,version)))
 | ||
|                (for-each (lambda (file)
 | ||
|                            (install-file file doc))
 | ||
|                          (list "README" "tetrinet.txt"))))))))
 | ||
|     (home-page "http://tetrinet.or.cz")
 | ||
|     (synopsis "Terminal-based multiplayer Tetris clone")
 | ||
|     (description "Tetrinet is a multiplayer Tetris-like game with powerups and
 | ||
| attacks you can use on opponents.")
 | ||
|     (license license:public-domain)))
 | ||
| 
 | ||
| (define-public vitetris
 | ||
|   (package
 | ||
|     (name "vitetris")
 | ||
|     (version "0.59.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/vicgeralds/vitetris")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (sha256
 | ||
|         (base32 "1ah1c5g7abksif0n8v5rb7r4pn2az20c3mkp4ak13vgs23ddmds5"))
 | ||
|        (file-name (git-file-name name version))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no test
 | ||
|        #:make-flags
 | ||
|        (list ,(string-append "CC=" (cc-for-target))
 | ||
|              (string-append "DESTDIR=" (assoc-ref %outputs "out")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'configure
 | ||
|            (lambda _
 | ||
|              ;; the non standard configure script does not accept
 | ||
|              ;; standard parameters -> invoke configure by hand
 | ||
|              (invoke "./configure" "prefix=")
 | ||
|              ;; src/src-conf.mk must be writable for the build step
 | ||
|              (make-file-writable "src/src-conf.mk"))))))
 | ||
|     (home-page "http://victornils.net/tetris/")
 | ||
|     (synopsis "Terminal-based Tetris clone")
 | ||
|     (description "Vitetris is a classic multiplayer Tetris clone for the
 | ||
| terminal.")
 | ||
|     (license license:bsd-2)))
 | ||
| 
 | ||
| (define-public blobwars
 | ||
|   (package
 | ||
|     (name "blobwars")
 | ||
|     (version "2.00")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/blobwars/"
 | ||
|                            "blobwars-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "16aagvkx6azf75gm5kaa94bh5npydvhqp3fvdqyfsanzdjgjf1n4"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no test
 | ||
|        #:make-flags
 | ||
|        (let ((out (assoc-ref %outputs "out")))
 | ||
|          (list (string-append "PREFIX=" out)
 | ||
|                (string-append "BINDIR=" out "/bin/")
 | ||
|                "USEPAK=1"
 | ||
|                "RELEASE=1"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'werror-begone
 | ||
|            (lambda _
 | ||
|              (substitute* "Makefile" (("-Werror") ""))
 | ||
|              #t))
 | ||
|          (delete 'configure))))         ;no configure script
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)
 | ||
|        ("pkg-config" ,pkg-config)))
 | ||
|     (inputs
 | ||
|      `(("hicolor-icon-theme" ,hicolor-icon-theme)
 | ||
|        ("sdl" ,(sdl-union (list sdl2
 | ||
|                                 sdl2-image
 | ||
|                                 sdl2-mixer
 | ||
|                                 sdl2-ttf
 | ||
|                                 sdl2-net)))))
 | ||
|     (home-page "https://sourceforge.net/projects/blobwars/")
 | ||
|     (synopsis "Platform action game featuring a blob with a lot of weapons")
 | ||
|     (description "Blobwars: Metal Blob Solid is a 2D platform game, the first
 | ||
| in the Blobwars series.  You take on the role of a fearless Blob agent.  Your
 | ||
| mission is to infiltrate various enemy bases and rescue as many MIAs as
 | ||
| possible, while battling many vicious aliens.")
 | ||
|     (license (list license:gpl2      ; For code and graphics
 | ||
|                    license:cc0       ; Music and sounds have specific licenses
 | ||
|                    license:cc-by3.0  ; see /doc/readme
 | ||
|                    license:cc-by-sa3.0
 | ||
|                    license:lgpl2.1+
 | ||
|                    license:bsd-2))))
 | ||
| 
 | ||
| (define-public bsd-games
 | ||
|   (package
 | ||
|     (name "bsd-games")
 | ||
|     (version "2.17.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri "https://ibiblio.org/pub/linux/games/bsd-games-2.17.tar.gz")
 | ||
|        (sha256
 | ||
|         (base32 "0q7zdyyfvn15y0w4g54kq3gza89h61py727m8slmw73cxx594vq6"))
 | ||
|        (patches
 | ||
|         (search-patches
 | ||
|          ;; thanks Arch, and Debian
 | ||
|          "bsd-games-2.17-64bit.patch"
 | ||
|          "bsd-games-bad-ntohl-cast.patch"
 | ||
|          "bsd-games-gamescreen.h.patch"
 | ||
|          "bsd-games-getline.patch"
 | ||
|          "bsd-games-null-check.patch"
 | ||
|          "bsd-games-number.c-and-test.patch"
 | ||
|          "bsd-games-stdio.h.patch"
 | ||
|          "bsd-games-prevent-name-collisions.patch"
 | ||
|          ;; Guix customizations
 | ||
|          "bsd-games-add-configure-config.patch"
 | ||
|          "bsd-games-dont-install-empty-files.patch"
 | ||
|          "bsd-games-add-wrapper.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list flex bison))
 | ||
|     (inputs
 | ||
|      `(("curses" ,ncurses)
 | ||
|        ("pager" ,less)
 | ||
|        ("miscfiles" ,miscfiles)
 | ||
|        ("openssl" ,openssl)))           ;used only by 'factor'
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key outputs inputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (doc (string-append out "/share/doc/bsd-games-" ,version))
 | ||
|                     (man (string-append out "/share/man"))
 | ||
|                     (word-list (search-input-file inputs "/share/web2"))
 | ||
|                     (static-data (string-append out "/share/games/bsd-games"))
 | ||
|                     ;; Not a "./" because of substitute* in 'patch-install
 | ||
|                     ;; below.  The .// allow us not to mess with the games'
 | ||
|                     ;; code any further: we just use a wrapper script that
 | ||
|                     ;; cd's to a BSD_GAMES_DIR.  :]
 | ||
|                     (save-files ".//"))
 | ||
|                (substitute* "configure"
 | ||
|                  (("/usr/share/man") man)
 | ||
|                  (("/usr/share/doc/bsd-games") doc)
 | ||
|                  (("/usr/share/[^\n/]*") static-data)
 | ||
|                  (("/var/games") save-files)
 | ||
|                  (("/usr/bin/less") (which "less"))
 | ||
|                  (("(/usr/bin|/usr/games)") bin))
 | ||
|                (substitute* "config.params" (("WORD_LIST") word-list))
 | ||
|                (substitute* "wrapper" (("STATIC_DATA") static-data))
 | ||
|                (invoke "./configure"))
 | ||
|              #t))
 | ||
|          (add-before 'install 'patch-install
 | ||
|            ;; Some games need a writable directory containing pre-maded files.
 | ||
|            ;; The files get installed to the Store.  Then the wrapper kicks in.
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (static-data (string-append out "/share/games/bsd-games"))
 | ||
|                     (save-files ".//"))
 | ||
|                (substitute* "Makeconfig" ((save-files) static-data)))
 | ||
|              #t))
 | ||
|          (add-after 'install 'install-documents
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (doc (string-append out "/share/doc/bsd-games-" ,version)))
 | ||
|                (rename-file "phantasia/COPYRIGHT" "phantasia-COPYRIGHT")
 | ||
|                (for-each
 | ||
|                 (lambda(file) (install-file file doc))
 | ||
|                 '("AUTHORS" "BUGS" "README" "SECURITY" "THANKS"
 | ||
|                   "phantasia-COPYRIGHT")))
 | ||
|              #t)))))
 | ||
|     (home-page "https://github.com/vattam/BSDGames")
 | ||
|     (synopsis "Collection of the old text-based games and amusements")
 | ||
|     (description
 | ||
|      "These are the BSD games.  See the fortune-mod package for fortunes.
 | ||
| 
 | ||
| Action: atc (keep the airplanes safe), hack (explore the dangerous Dungeon),
 | ||
| hunt (kill the others for the Pair of Boots, multi-player only), robots (avoid
 | ||
| the evil robots), sail (game of naval warfare with wooden ships), snake (steal
 | ||
| the $$ from the cave, anger the snake, and get out alive), tetris (game of
 | ||
| lining up the falling bricks of different shapes), and worm (eat, grow big,
 | ||
| and neither bite your tail, nor ram the wall).
 | ||
| 
 | ||
| Amusements: banner (prints a large banner), bcd & morse & ppt (print a punch
 | ||
| card, or paper tape, or Morse codes), caesar & rot13 (ciphers and deciphers
 | ||
| the input), factor (factorizes a number), number (translates numbers into
 | ||
| text), pig (translates from English to Pig Latin), pom (should print the
 | ||
| Moon's phase), primes (generates primes), rain & worms (plays an screen-saver
 | ||
| in terminal), random (prints randomly chosen lines from files, or returns a
 | ||
| random exit-code), and wtf (explains what do some acronyms mean).
 | ||
| 
 | ||
| Board: backgammon (lead the men out of board faster than the friend do),
 | ||
| boggle (find the words in the square of letters), dab (game of dots and
 | ||
| boxes), gomoku (game of five in a row), hangman (guess a word before man is
 | ||
| hanged), and monop (game of monopoly, hot-seat only).  Also the card-games:
 | ||
| canfield, cribbage, fish (juniors game), and mille.
 | ||
| 
 | ||
| Quests: adventure (search for treasures with the help of wizard),
 | ||
| battlestar (explore the world around, starting from dying spaceship),
 | ||
| phantasia (role-play as an rogue), trek (hunt the Klingons, and save the
 | ||
| Federation), and wump (hunt the big smelly Wumpus in a dark cave).
 | ||
| 
 | ||
| Quizzes: arithmetic and quiz.")
 | ||
|     ;; "Auxiliary and data files, distributed with the games in NetBSD, but
 | ||
|     ;; not bearing copyright notices, probably fall under the terms of the UCB
 | ||
|     ;; or NetBSD copyrights and licences.  The file "fortune/Notes" contains a
 | ||
|     ;; warning in regard to the fortune databases."
 | ||
|     (license (list
 | ||
|               ;; Most games.  Files: countmail/countmail.6, dab/dab.6,
 | ||
|               ;; lib/strlcpy.c, wargames/wargames.6
 | ||
|               license:bsd-3
 | ||
|               ;; dab and hunt.  Files: adventure/extern.h,
 | ||
|               ;; backgammon/backgammon/backlocal.h, caesar/rot13.in,
 | ||
|               ;; countmail/countmail, dm/utmpentry.c, dm/utmpentry.h,
 | ||
|               ;; hack/extern.h, robots/auto.c, sail/display.h,
 | ||
|               ;; sail/restart.h, wargames/wargames
 | ||
|               license:bsd-4
 | ||
|               ;; wtf (the game)
 | ||
|               license:public-domain
 | ||
|               ;; phantasia (all but phantasia/pathnames.h.in, which is bsd-3)
 | ||
|               (license:fsf-free "file:///phantasia/COPYRIGHT")))))
 | ||
| 
 | ||
| 
 | ||
| (define-public bzflag
 | ||
|   (package
 | ||
|     (name "bzflag")
 | ||
|     (version "2.4.24")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://download.bzflag.org/bzflag/source/"
 | ||
|                            version "/bzflag-" version ".tar.bz2"))
 | ||
|        (sha256
 | ||
|         (base32 "1i73ijlnxsz52fhqgkj2qcvibfgav3byq1is68gab2zwnyz330az"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (add-after 'install 'install-desktop-file-and-icons
 | ||
|             (lambda _
 | ||
|               (let* ((share (string-append #$output "/share"))
 | ||
|                      (data (string-append share "/bzflag"))
 | ||
|                      (hicolor (string-append share "/icons/hicolor"))
 | ||
|                      (applications (string-append share "/applications")))
 | ||
|                 ;; Move desktop file.
 | ||
|                 (install-file (string-append data "/bzflag.desktop")
 | ||
|                               applications)
 | ||
|                 ;; Install icons.
 | ||
|                 (for-each (lambda (size)
 | ||
|                             (let* ((dim (string-append size "x" size))
 | ||
|                                    (dir (string-append hicolor "/" dim "/apps")))
 | ||
|                               (mkdir-p dir)
 | ||
|                               (copy-file
 | ||
|                                (string-append data "/bzflag-" dim ".png")
 | ||
|                                (string-append dir "/bzflag.png"))))
 | ||
|                           '("48" "256"))))))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list c-ares
 | ||
|            curl
 | ||
|            glew
 | ||
|            glu
 | ||
|            sdl2
 | ||
|            zlib))
 | ||
|     (home-page "https://www.bzflag.org/")
 | ||
|     (synopsis "3D first person tank battle game")
 | ||
|     (description
 | ||
|      "BZFlag is a 3D multi-player multiplatform tank battle game that
 | ||
| allows users to play against each other in a network environment.
 | ||
| There are five teams: red, green, blue, purple and rogue (rogue tanks
 | ||
| are black).  Destroying a player on another team scores a win, while
 | ||
| being destroyed or destroying a teammate scores a loss.  Rogues have
 | ||
| no teammates (not even other rogues), so they cannot shoot teammates
 | ||
| and they do not have a team score.
 | ||
| 
 | ||
| There are two main styles of play: capture-the-flag and free-for-all.
 | ||
| In capture-the-flag, each team (except rogues) has a team base and
 | ||
| each team with at least one player has a team flag.  The object is to
 | ||
| capture an enemy team's flag by bringing it to your team's base.  This
 | ||
| destroys every player on the captured team, subtracts one from that
 | ||
| team's score, and adds one to your team's score.  In free-for-all,
 | ||
| there are no team flags or team bases.  The object is simply to get as
 | ||
| high a score as possible.")
 | ||
|     ;; The game is dual-licensed.
 | ||
|     (license (list license:lgpl2.1 license:mpl2.0))))
 | ||
| 
 | ||
| (define-public cataclysm-dda
 | ||
|   (package
 | ||
|     (name "cataclysm-dda")
 | ||
|     (version "0.F-3")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/CleverRaven/Cataclysm-DDA")
 | ||
|              (commit version)))
 | ||
|        (sha256
 | ||
|         (base32 "1qnsz6az9qp4sbr3y4rcqhlmadrrdzafvd2xwf3db5wn0swvbjys"))
 | ||
|        (file-name (git-file-name name version))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:make-flags
 | ||
|        (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
 | ||
|              "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
 | ||
|              "LOCALIZE=1" "LANGUAGES=all")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          ;; Apparently we can't do make on both tiles and a console version at
 | ||
|          ;; the same time anymore, so we have to either "make clean" between
 | ||
|          ;; builds or do some other hackery.  See:
 | ||
|          ;;   https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
 | ||
|          (add-after 'install 'make-clean-pre-tiles
 | ||
|            (lambda* (#:key make-flags outputs #:allow-other-keys)
 | ||
|              ;; Change prefix directory and enable tile graphics and sound.
 | ||
|              (invoke "make" "clean")))
 | ||
|          (add-after 'make-clean-pre-tiles 'build-tiles
 | ||
|            (lambda* (#:key make-flags outputs #:allow-other-keys)
 | ||
|              ;; Change prefix directory and enable tile graphics and sound.
 | ||
|              (apply invoke "make" "TILES=1" "SOUND=1"
 | ||
|                     (string-append "PREFIX="
 | ||
|                                    (assoc-ref outputs "tiles"))
 | ||
|                     (cdr make-flags))))
 | ||
|          (add-after 'build-tiles 'install-tiles
 | ||
|            (lambda* (#:key make-flags outputs #:allow-other-keys)
 | ||
|              (apply invoke "make" "install" "TILES=1" "SOUND=1"
 | ||
|                     (string-append "PREFIX="
 | ||
|                                    (assoc-ref outputs "tiles"))
 | ||
|                     (cdr make-flags)))))
 | ||
|        ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
 | ||
|        ;;       input in order to support tests.
 | ||
|        #:tests? #f))
 | ||
|     (outputs '("out"
 | ||
|                "tiles"))                ;for tile graphics and sound support
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)
 | ||
|        ("pkg-config" ,pkg-config)
 | ||
|        ("astyle" ,astyle)))
 | ||
|     (inputs
 | ||
|      (list freetype
 | ||
|            libogg
 | ||
|            libvorbis
 | ||
|            ncurses
 | ||
|            sdl2
 | ||
|            sdl2-image
 | ||
|            sdl2-ttf
 | ||
|            sdl2-mixer))
 | ||
|     (home-page "https://cataclysmdda.org/")
 | ||
|     (synopsis "Survival horror roguelike video game")
 | ||
|     (description
 | ||
|      "Cataclysm: Dark Days Ahead (or \"DDA\" for short) is a roguelike set
 | ||
| in a post-apocalyptic world.  Struggle to survive in a harsh, persistent,
 | ||
| procedurally generated world.  Scavenge the remnants of a dead civilization
 | ||
| for food, equipment, or, if you are lucky, a vehicle with a full tank of gas
 | ||
| to get you out of Dodge.  Fight to defeat or escape from a wide variety of
 | ||
| powerful monstrosities, from zombies to giant insects to killer robots and
 | ||
| things far stranger and deadlier, and against the others like yourself, that
 | ||
| want what you have.")
 | ||
|     (license license:cc-by-sa3.0)))
 | ||
| 
 | ||
| (define-public cockatrice
 | ||
|   (let ((release-date "2021-01-26"))
 | ||
|     (package
 | ||
|       (name "cockatrice")
 | ||
|       (version "2.8.0")
 | ||
|       (source
 | ||
|        (origin
 | ||
|          (method git-fetch)
 | ||
|          (uri (git-reference
 | ||
|                (url "https://github.com/Cockatrice/Cockatrice")
 | ||
|                (commit (string-append release-date "-Release-" version))))
 | ||
|          (file-name (git-file-name name version))
 | ||
|          (sha256
 | ||
|           (base32
 | ||
|            "0q8ffcklb2b7hcqhy3d2f9kz9aw22pp04pc9y4sslyqmf17pwnz9"))
 | ||
|          (modules '((guix build utils)))
 | ||
|          (snippet
 | ||
|           ;; Strip image URLs as they point towards non-free web services
 | ||
|           '(substitute* "cockatrice/src/settings/downloadsettings.cpp"
 | ||
|              (("downloadURLs.append\\(\".*\"\\);") "")))))
 | ||
|       (build-system qt-build-system)
 | ||
|       (arguments
 | ||
|        `(#:configure-flags '("-DWITH_SERVER=1"
 | ||
|                              "-DWITH_CLIENT=1"
 | ||
|                              "-DWITH_ORACLE=1"
 | ||
|                              "-DTEST=1")))
 | ||
|       (native-inputs
 | ||
|        (list googletest pkg-config))
 | ||
|       (inputs
 | ||
|        (list protobuf
 | ||
|              qtbase-5
 | ||
|              qtmultimedia-5
 | ||
|              qtsvg-5
 | ||
|              qttools-5
 | ||
|              qtwebsockets-5
 | ||
|              xz
 | ||
|              zlib))
 | ||
|       (home-page "https://cockatrice.github.io")
 | ||
|       (synopsis "Tabletop card game simulator")
 | ||
|       (description "Cockatrice is a program for playing tabletop card games
 | ||
| over a network.  Its server design prevents users from manipulating the game
 | ||
| for unfair advantage.  The client also provides a single-player mode, which
 | ||
| allows users to brew while offline.")
 | ||
|       (license license:gpl2))))
 | ||
| 
 | ||
| (define-public corsix-th
 | ||
|   (package
 | ||
|     (name "corsix-th")
 | ||
|     (version "0.66")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/CorsixTH/CorsixTH")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "0sgsvhqgiq6v1v5am7ghja8blhlrj0y1arvq6xq1j5fwa7c59ihs"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'install 'wrap-binary
 | ||
|            (lambda _
 | ||
|              ;; Set Lua module paths and default MIDI soundfont on startup.
 | ||
|              (let* ((out (assoc-ref %outputs "out"))
 | ||
|                     (fluid (assoc-ref %build-inputs "fluid-3"))
 | ||
|                     (lua-version ,(version-major+minor (package-version lua)))
 | ||
|                     (lua-cpath
 | ||
|                      (map (lambda (lib)
 | ||
|                             (string-append
 | ||
|                              (assoc-ref %build-inputs (string-append "lua-" lib))
 | ||
|                              "/lib/lua/" lua-version "/?.so"))
 | ||
|                           '("filesystem" "lpeg"))))
 | ||
|                (wrap-program (string-append out "/bin/corsix-th")
 | ||
|                  `("LUA_CPATH" ";" = ,lua-cpath)
 | ||
|                  `("SDL_SOUNDFONTS" ":" suffix
 | ||
|                    (,(string-append fluid "/share/soundfonts/FluidR3Mono_GM.sf3")))))
 | ||
|              #t)))
 | ||
|        #:tests? #f)) ; TODO need busted package to run tests
 | ||
|     ;; Omit Lua-Socket dependency to disable automatic updates.
 | ||
|     (inputs
 | ||
|      (list ffmpeg
 | ||
|            fluid-3
 | ||
|            freetype
 | ||
|            lua
 | ||
|            lua-filesystem
 | ||
|            lua-lpeg
 | ||
|            sdl2
 | ||
|            sdl2-mixer))
 | ||
|     (home-page "https://corsixth.com")
 | ||
|     (synopsis "Implementation of the @i{Theme Hospital} game engine")
 | ||
|     (description
 | ||
|      "This package provides a reimplementation of the 1997 Bullfrog business
 | ||
| simulation game @i{Theme Hospital}.  As well as faithfully recreating the
 | ||
| original engine, CorsixTH adds support for high resolutions, custom levels and
 | ||
| more.  This package does @emph{not} provide the game assets.")
 | ||
|     (license (list
 | ||
|               license:expat ; main license
 | ||
|               license:bsd-3)))) ; CorsixTH/Src/random.c
 | ||
| 
 | ||
| (define-public cowsay
 | ||
|   ;; This is a continuation of Tony Monroe's now-unmaintained original, that
 | ||
|   ;; aims to become the ‘canonical modern fork’.  We'll see.  What it gives
 | ||
|   ;; us today is a bunch of fixes that other distros shipped as patches.
 | ||
|   (package
 | ||
|     (name "cowsay")
 | ||
|     (version "3.7.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/cowsay-org/cowsay")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "0yrgwwacrhsgpyp14c3imkd4bb9b4i68q4df9cq1i1fh4fc2nn5p"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list #:make-flags
 | ||
|            #~(list (string-append "prefix=" #$output))
 | ||
|            #:phases
 | ||
|            #~(modify-phases %standard-phases
 | ||
|                (delete 'configure)      ; no configure script
 | ||
|                (delete 'check)
 | ||
|                (add-after 'install 'check
 | ||
|                  (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                    (invoke (string-append (assoc-ref outputs "out")
 | ||
|                                           "/bin/cowsay")
 | ||
|                            "We're done!"))))))
 | ||
|     (inputs
 | ||
|      (list perl))
 | ||
|     (home-page (string-append "https://web.archive.org/web/20071026043648/"
 | ||
|                               "http://www.nog.net:80/~tony/warez/cowsay.shtml"))
 | ||
|     (synopsis "Speaking cow text filter")
 | ||
|     (description "Cowsay is basically a text filter.  Send some text into it,
 | ||
| and you get a cow saying your text.  If you think a talking cow isn't enough,
 | ||
| cows can think too: all you have to do is run @command{cowthink}.  If you're
 | ||
| tired of cows, a variety of other ASCII-art messengers are available.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public falltergeist
 | ||
|   (package
 | ||
|     (name "falltergeist")
 | ||
|     (version "0.3.1")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/falltergeist/falltergeist")
 | ||
|                     (commit version)))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "05cg58i2g32wbmrvmdsicic8xs83gld3qr1p7r4lnlckcl1l7dy4"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f)) ; no tests provided
 | ||
|     (native-inputs (list pkg-config))
 | ||
|     (inputs `(("sdl" ,(sdl-union (list sdl2
 | ||
|                                        sdl2-image
 | ||
|                                        sdl2-mixer)))
 | ||
|               ("glew" ,glew)
 | ||
|               ("glm" ,glm)))
 | ||
|     (home-page "https://falltergeist.org/")
 | ||
|     (synopsis "Fallout 2 game engine")
 | ||
|     (description "This package provides the Fallout 2 game engine.  Game data
 | ||
| should be placed in @file{~/.local/share/falltergeist}.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public foobillard++
 | ||
|   ;; Even though this latest revision is old already, stable release is
 | ||
|   ;; lagging way behind it, and has issues with textures rendering.
 | ||
|   (let ((svn-revision 170))
 | ||
|     (package
 | ||
|       (name "foobillard++")
 | ||
|       (version (string-append "3.43-r" (number->string svn-revision)))
 | ||
|       (source
 | ||
|        (origin
 | ||
|          (method svn-fetch)
 | ||
|          (uri (svn-reference
 | ||
|                (url "svn://svn.code.sf.net/p/foobillardplus/code/")
 | ||
|                (revision svn-revision)))
 | ||
|          (file-name (git-file-name name version))
 | ||
|          (sha256
 | ||
|           (base32 "00b693ys5zvzjbjzzj3dqfzm5xw64gwjf9m8qv6bkmf0klbhmayk"))
 | ||
|          (patches
 | ||
|           (search-patches "foobillard++-pkg-config.patch"))
 | ||
|          (modules '((guix build utils)))
 | ||
|          (snippet
 | ||
|           '(begin
 | ||
|              ;; Unfortunately, the game includes background music with
 | ||
|              ;; a non-commercial clause.  Delete it.
 | ||
|              (for-each delete-file (find-files "data/music" "\\.ogg$"))
 | ||
|              #t))))
 | ||
|       (build-system gnu-build-system)
 | ||
|       (arguments
 | ||
|        `(#:configure-flags
 | ||
|          (list
 | ||
|           ;; Install data in a less exotic location.
 | ||
|           (string-append "--prefix=" (assoc-ref %outputs "out") "/share")
 | ||
|           ;; Prevent a build error about undefined trigonometric functions.
 | ||
|           "--enable-fastmath=no")
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (add-after 'unpack 'fix-makefile
 | ||
|              ;; Remove hard-coded directories.  Also fix installation
 | ||
|              ;; rule: it tries to move around non-existent files or
 | ||
|              ;; files already moved.
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (substitute* "Makefile.am"
 | ||
|                  (("/usr") (assoc-ref outputs "out"))
 | ||
|                  (("cp .*?/foobillardplus\\.desktop.*") "")
 | ||
|                  (("cp .*?/foobillardplus\\.(png|xbm) \\$\\(datarootdir\\).*")
 | ||
|                   ""))
 | ||
|                #t))
 | ||
|            (add-after 'unpack 'unbundle-font
 | ||
|              ;; XXX: The package ships with LinBiolinum_aSB.ttf and
 | ||
|              ;; LinBiolinum_aS.ttf, which are not provided by
 | ||
|              ;; `font-linuxlibertine' package.  Therefore, we cannot replace
 | ||
|              ;; them yet.
 | ||
|              (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                (let ((dejavu (string-append (assoc-ref inputs "font-dejavu")
 | ||
|                                             "/share/fonts/truetype/")))
 | ||
|                  (with-directory-excursion "data"
 | ||
|                    (for-each (lambda (f)
 | ||
|                                (delete-file f)
 | ||
|                                (symlink (string-append dejavu f) f))
 | ||
|                              '("DejaVuSans-Bold.ttf" "DejaVuSans.ttf"))))
 | ||
|                #t))
 | ||
|            (replace 'bootstrap
 | ||
|              (lambda _
 | ||
|                (invoke "aclocal" "--force")
 | ||
|                (invoke "autoconf" "-f")
 | ||
|                (invoke "autoheader" "-f")
 | ||
|                (invoke "automake" "-a" "-c" "-f")))
 | ||
|            (add-before 'build 'prepare-build
 | ||
|              ;; Set correct environment for SDL.
 | ||
|              (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                (setenv "CPATH"
 | ||
|                        (string-append
 | ||
|                         (search-input-directory inputs "include/SDL")
 | ||
|                         ":" (or (getenv "CPATH") "")))))
 | ||
|            (add-before 'build 'fix-settings-directory
 | ||
|              ;; Hide foobillardplus settings directory in $HOME.
 | ||
|              (lambda _
 | ||
|                (substitute* "src/history.c"
 | ||
|                  (("/foobillardplus-data") "/.foobillardplus"))
 | ||
|                #t))
 | ||
|            (add-before 'install 'create-directories
 | ||
|              ;; Install process does not create directories before
 | ||
|              ;; trying to move file in it.
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let ((out (assoc-ref outputs "out")))
 | ||
|                  (mkdir-p (string-append out "/share/icons"))
 | ||
|                  (mkdir-p (string-append out "/share/applications")))
 | ||
|                #t))
 | ||
|            (add-after 'install 'symlink-executable
 | ||
|              ;; Symlink executable to $out/bin.
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let* ((out (assoc-ref outputs "out"))
 | ||
|                       (bin (string-append out "/bin")))
 | ||
|                  (mkdir-p bin)
 | ||
|                  (with-directory-excursion bin
 | ||
|                    (symlink "../share/foobillardplus/bin/foobillardplus"
 | ||
|                             "foobillardplus"))
 | ||
|                  #t))))))
 | ||
|       (native-inputs
 | ||
|        (list autoconf automake pkg-config))
 | ||
|       (inputs
 | ||
|        `(("font-dejavu" ,font-dejavu)
 | ||
|          ("freetype" ,freetype)
 | ||
|          ("glu" ,glu)
 | ||
|          ("libpng" ,libpng)
 | ||
|          ("sdl" ,(sdl-union (list sdl sdl-mixer sdl-net)))))
 | ||
|       (home-page "http://foobillardplus.sourceforge.net/")
 | ||
|       (synopsis "3D billiard game")
 | ||
|       (description "FooBillard++ is an advanced 3D OpenGL billiard game
 | ||
| based on the original foobillard 3.0a sources from Florian Berger.
 | ||
| You can play it with one or two players or against the computer.
 | ||
| 
 | ||
| The game features:
 | ||
| 
 | ||
| @itemize
 | ||
| @item Wood paneled table with gold covers and gold diamonds.
 | ||
| @item Reflections on balls.
 | ||
| @item Zoom in and out, rotation, different angles and bird's eye view.
 | ||
| @item Different game modes: 8 or 9-ball, Snooker or Carambole.
 | ||
| @item Tournaments.  Compete against other players.
 | ||
| @item Animated cue with strength and eccentric hit adjustment.
 | ||
| @item Jump shots and snipping.
 | ||
| @item Realistic gameplay and billiard sounds.
 | ||
| @item Red-Green stereo.
 | ||
| @item And much more.
 | ||
| @end itemize")
 | ||
|       (license (list license:gpl2 license:silofl1.1)))))
 | ||
| 
 | ||
| (define-public freedoom
 | ||
|   (package
 | ||
|     (name "freedoom")
 | ||
|     (version "0.12.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/freedoom/freedoom")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1mq60lfwaaxmch7hsz8403pwafnlsmsd5z2df2j77ppwndwcrypb"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:make-flags
 | ||
|        (list (string-append "prefix=" (assoc-ref %outputs "out")))
 | ||
|        #:tests? #f                      ; no check target
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'bootstrap)
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (let* ((freedoom (assoc-ref outputs "out"))
 | ||
|                     (wad-dir (string-append freedoom "/share/games/doom")))
 | ||
|                ;; Make sure that the install scripts know where to find
 | ||
|                ;; the appropriate WAD files.
 | ||
|                (substitute* "dist/freedoom"
 | ||
|                  (("IWAD=freedm.wad")
 | ||
|                   (string-append "IWAD=" wad-dir "/freedm.wad"))
 | ||
|                  (("IWAD=freedoom1.wad")
 | ||
|                   (string-append "IWAD=" wad-dir "/freedoom1.wad"))
 | ||
|                  (("IWAD=freedoom2.wad")
 | ||
|                   (string-append "IWAD=" wad-dir "/freedoom2.wad")))
 | ||
|                #t))))))
 | ||
|     (native-inputs
 | ||
|      (list asciidoc deutex python python-pillow))
 | ||
|     (home-page "https://freedoom.github.io/")
 | ||
|     (synopsis "Free content game based on the Doom engine")
 | ||
|     (native-search-paths
 | ||
|      (list (search-path-specification
 | ||
|             (variable "DOOMWADDIR")
 | ||
|             (files '("share/games/doom")))
 | ||
|            (search-path-specification
 | ||
|             (variable "DOOMWADPATH")
 | ||
|             (files '("share/games/doom")))))
 | ||
|     (description
 | ||
|      "The Freedoom project aims to create a complete free content first person
 | ||
| shooter game.  Freedoom by itself is just the raw material for a game: it must
 | ||
| be paired with a compatible game engine (such as @code{prboom-plus}) to be
 | ||
| played.  Freedoom complements the Doom engine with free levels, artwork, sound
 | ||
| effects and music to make a completely free game.")
 | ||
|     (license license:bsd-3)))
 | ||
| 
 | ||
| (define-public freedroidrpg
 | ||
|   (package
 | ||
|     (name "freedroidrpg")
 | ||
|     (version "1.0rc2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (let ((major+minor
 | ||
|                    (version-major+minor
 | ||
|                     (string-replace-substring version "rc" "."))))
 | ||
|               (string-append "http://ftp.osuosl.org/pub/freedroid/"
 | ||
|                              "freedroidRPG-" major+minor "/"
 | ||
|                              "freedroidRPG-" version ".tar.gz")))
 | ||
|        (sha256
 | ||
|         (base32 "10jknaad2ph9j5bs4jxvpnl8rq5yjlq0nasv98f4mki2hh8yiczy"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:configure-flags
 | ||
|       #~(list
 | ||
|          (string-append "CFLAGS=-fcommon "
 | ||
|                         "-I" #$(this-package-input "sdl-gfx") "/include/SDL "
 | ||
|                         "-I" #$(this-package-input "sdl-image") "/include/SDL "
 | ||
|                         "-I" #$(this-package-input "sdl-mixer") "/include/SDL")
 | ||
|          "--enable-opengl")
 | ||
|       ;; FIXME: the test suite fails with the following error output:
 | ||
|       ;;   4586 Segmentation fault      env SDL_VIDEODRIVER=dummy \
 | ||
|       ;;   SDL_AUDIODRIVER=dummy ./src/freedroidRPG -nb text
 | ||
|       #:tests? #f))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list glew
 | ||
|            glu
 | ||
|            libjpeg-turbo
 | ||
|            libogg
 | ||
|            libpng
 | ||
|            libvorbis
 | ||
|            mesa
 | ||
|            python-wrapper
 | ||
|            sdl
 | ||
|            sdl-gfx
 | ||
|            sdl-image
 | ||
|            sdl-mixer
 | ||
|            zlib))
 | ||
|     (home-page "https://www.freedroid.org/")
 | ||
|     (synopsis "Isometric role-playing game against killer robots")
 | ||
|     (description
 | ||
|      "Freedroid RPG is an @dfn{RPG} (Role-Playing Game) with isometric graphics.
 | ||
| The game tells the story of a world destroyed by a conflict between robots and
 | ||
| their human masters.  To restore peace to humankind, the player must complete
 | ||
| numerous quests while fighting off rebelling robots---either by taking control
 | ||
| of them, or by simply blasting them to pieces with melee and ranged weapons in
 | ||
| real-time combat.")
 | ||
|     (license (list license:expat        ; lua/
 | ||
|                    license:gpl3         ; src/gen_savestruct.py
 | ||
|                    license:gpl2+))))    ; the rest
 | ||
| 
 | ||
| (define-public golly
 | ||
|   (package
 | ||
|     (name "golly")
 | ||
|     (version "3.3")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/golly/golly/golly-"
 | ||
|                                   version "/golly-" version
 | ||
|                                   "-src.tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1j3ksnar4rdam4xiyspgyrs1pifbvxfxkrn65brkwxpx39mpgzc8"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:make-flags (list "CC=gcc"
 | ||
|                           (string-append "GOLLYDIR="
 | ||
|                                          (assoc-ref %outputs "out")
 | ||
|                                          "/share/golly"))
 | ||
|        #:tests? #f ; no check target
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              ;; For some reason, setting the PYTHON_SHLIB make flag doesn't
 | ||
|              ;; properly set the path to the Python shared library. This
 | ||
|              ;; substitution acheives the same end by different means.
 | ||
|              (substitute* "gui-wx/wxprefs.cpp"
 | ||
|                (("pythonlib = wxT\\(STRINGIFY\\(PYTHON_SHLIB\\)\\)")
 | ||
|                 (string-append "pythonlib = \""
 | ||
|                                (assoc-ref inputs "python")
 | ||
|                                "/lib/libpython-2.7.so\"")))
 | ||
|              #t))
 | ||
|          (replace 'build
 | ||
|            (lambda* (#:key make-flags outputs #:allow-other-keys)
 | ||
|              (with-directory-excursion "gui-wx"
 | ||
|                (apply invoke `("make" ,@make-flags "-f" "makefile-gtk")))))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (doc (string-append out "/share/doc/golly"))
 | ||
|                     (pixmaps (string-append out "/share/pixmaps"))
 | ||
|                     (share (string-append out "/share/golly")))
 | ||
|                (for-each (lambda (binary)
 | ||
|                            (install-file binary bin))
 | ||
|                          '("bgolly" "golly"))
 | ||
|                (for-each (lambda (document)
 | ||
|                            (install-file
 | ||
|                             (string-append "docs/" document ".html")
 | ||
|                             doc))
 | ||
|                          '("License" "ReadMe" "ToDo"))
 | ||
|                (install-file "gui-wx/icons/appicon.xpm" pixmaps)
 | ||
|                (for-each (lambda (folder)
 | ||
|                            (copy-recursively
 | ||
|                             folder
 | ||
|                             (string-append share "/" folder)))
 | ||
|                          '("Help" "Patterns" "Rules" "Scripts")))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      (list lua))
 | ||
|     (inputs
 | ||
|      `(("glu" ,glu)
 | ||
|        ("mesa" ,mesa)
 | ||
|        ("python" ,python-2)
 | ||
|        ("wxwidgets" ,wxwidgets-gtk2)
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (home-page "http://golly.sourceforge.net/")
 | ||
|     (synopsis "Software for exploring cellular automata")
 | ||
|     (description
 | ||
|      "Golly simulates Conway's Game of Life and many other types of cellular
 | ||
| automata.  The following features are available:
 | ||
| @enumerate
 | ||
| @item Support for bounded and unbounded universes, with cells of up to 256
 | ||
|   states.
 | ||
| @item Support for multiple algorithms, including Bill Gosper's Hashlife
 | ||
|   algorithm.
 | ||
| @item Loading patterns from BMP, PNG, GIF and TIFF image files.
 | ||
| @item Reading RLE, macrocell, Life 1.05/1.06, dblife and MCell files.
 | ||
| @item Scriptable via Lua or Python.
 | ||
| @item Extracting patterns, rules and scripts from zip files.
 | ||
| @item Downloading patterns, rules and scripts from online archives.
 | ||
| @item Pasting patterns from the clipboard.
 | ||
| @item Unlimited undo/redo.
 | ||
| @item Configurable keyboard shortcuts.
 | ||
| @item Auto fit option to keep patterns within the view.
 | ||
| @end enumerate")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public joycond
 | ||
|   (let ((commit "f9a66914622514c13997c2bf7ec20fa98e9dfc1d")
 | ||
|         (revision "1"))
 | ||
|     (package
 | ||
|       (name "joycond")
 | ||
|       (version (git-version "0.1.0" revision commit))
 | ||
|       (source
 | ||
|        (origin
 | ||
|          (method git-fetch)
 | ||
|          (uri (git-reference
 | ||
|                (url "https://github.com/DanielOgorchock/joycond")
 | ||
|                (commit commit)))
 | ||
|          (file-name (git-file-name name version))
 | ||
|          (sha256
 | ||
|           (base32 "07z86yp27vxc0b44jgvf1vpa69rh3wdvd1xbzcsrj3f32743pv5a"))))
 | ||
|       (build-system cmake-build-system)
 | ||
|       (arguments
 | ||
|        `(#:tests? #f                    ;no test suite
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (add-after 'unpack 'fix-bin-location
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let ((out (assoc-ref outputs "out")))
 | ||
|                  (substitute* "CMakeLists.txt"
 | ||
|                    (("/lib/udev/rules.d")
 | ||
|                     (string-append out "/lib/udev/rules.d"))
 | ||
|                    (("/etc/systemd/system")
 | ||
|                     (string-append out "/etc/systemd/system"))
 | ||
|                    (("/etc/modules-load.d")
 | ||
|                     (string-append out "/etc/modules-load.d"))
 | ||
|                    (("/usr/bin")
 | ||
|                     (string-append out "/bin")))))))))
 | ||
|       (native-inputs (list pkg-config))
 | ||
|       (inputs
 | ||
|        (list eudev libevdev))
 | ||
|       (home-page "https://github.com/DanielOgorchock/joycond")
 | ||
|       (synopsis "Joy-Con controller daemon")
 | ||
|       (description "This package provides a userspace daemon for the Nintendo
 | ||
| Joy-Con controllers.")
 | ||
|       (license license:gpl3))))
 | ||
| 
 | ||
| (define-public julius
 | ||
|   (package
 | ||
|     (name "julius")
 | ||
|     (version "1.6.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/bvschaik/julius")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "0nfdn8n6ywhm69ckz9a1chl5xxiqyaj3l337wadsbppnpscjihrc"))
 | ||
|        ;; Remove unused bundled libraries.
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            (with-directory-excursion "ext"
 | ||
|              (for-each delete-file-recursively '("dirent" "png" "SDL2" "zlib")))
 | ||
|            #t))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (inputs
 | ||
|      (list libpng sdl2 sdl2-mixer))
 | ||
|     (home-page "https://github.com/bvschaik/julius")
 | ||
|     (synopsis "Re-implementation of Caesar III game engine")
 | ||
|     (description
 | ||
|      "Engine for Caesar III, a city-building real-time strategy game.
 | ||
| Julius includes some UI enhancements while preserving the logic (including
 | ||
| bugs) of the original game, so that saved games are compatible.  This package
 | ||
| does not include game data.")
 | ||
|     (license (list license:agpl3
 | ||
|                    license:zlib))))     ; ext/tinyfiledialogs
 | ||
| 
 | ||
| (define-public augustus
 | ||
|   (package
 | ||
|     (inherit julius)
 | ||
|     (name "augustus")
 | ||
|     (version "2.0.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/Keriew/augustus")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "0czazw8mc3fbvdazs2nzvgxd1dpzjc8z5fwiv89vv4nd7laz3jkj"))
 | ||
|        ;; Remove unused bundled libraries.
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            (with-directory-excursion "ext"
 | ||
|              (for-each delete-file-recursively '("dirent" "png" "SDL2" "zlib")))
 | ||
|            #t))))
 | ||
|     (arguments
 | ||
|      ;; No tests.  See https://github.com/Keriew/augustus/issues/82.
 | ||
|      `(#:tests? #f))
 | ||
|     (home-page "https://github.com/Keriew/augustus")
 | ||
|     (synopsis "Re-implementation of Caesar III game engine with gameplay changes")
 | ||
|     (description
 | ||
|      "Fork of Julius, an engine for the a city-building real-time strategy
 | ||
| game Caesar III.  Gameplay enhancements include:
 | ||
| 
 | ||
| @itemize
 | ||
| @item roadblocks;
 | ||
| @item market special orders;
 | ||
| @item global labour pool;
 | ||
| @item partial warehouse storage;
 | ||
| @item increased game limits;
 | ||
| @item zoom controls.
 | ||
| @end itemize\n")))
 | ||
| 
 | ||
| (define-public meandmyshadow
 | ||
|   (package
 | ||
|     (name "meandmyshadow")
 | ||
|     (version "0.5a")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/meandmyshadow/"
 | ||
|                                   version "/meandmyshadow-" version
 | ||
|                                   "-src.tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0i98v6cgmpsxy7mbb0s2y6f6qq6mkwzk2nrv1nz39ncf948aky2h"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f))                    ; there are no tests
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      `(("curl" ,curl)
 | ||
|        ("libarchive" ,libarchive)
 | ||
|        ("lua" ,lua)
 | ||
|        ("sdl" ,(sdl-union (list sdl2
 | ||
|                                 sdl2-image
 | ||
|                                 sdl2-mixer
 | ||
|                                 sdl2-ttf)))))
 | ||
|     (home-page "https://acmepjz.github.io/meandmyshadow/")
 | ||
|     (synopsis "Puzzle/platform game")
 | ||
|     (description "Me and My Shadow is a puzzle/platform game in which you try
 | ||
| to reach the exit by solving puzzles.  Spikes, moving blocks, fragile blocks
 | ||
| and much more stand between you and the exit.  Record your moves and let your
 | ||
| shadow mimic them to reach blocks you couldn't reach alone.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public opensurge
 | ||
|   (package
 | ||
|     (name "opensurge")
 | ||
|     (version "0.5.2.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/alemart/opensurge")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "13g5izss7dmgigc8iif8hid3z6i066b0z29rbql2b9qjmdj1dp41"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;there are no tests
 | ||
|        #:configure-flags
 | ||
|        (let* ((out (assoc-ref %outputs "out"))
 | ||
|               (share (string-append out "/share")))
 | ||
|          (list (string-append "-DCMAKE_INSTALL_PREFIX=" out)
 | ||
|                (string-append "-DGAME_BINDIR=" out "/bin") ; not /bin/games
 | ||
|                (string-append "-DGAME_DATADIR=" share "/" ,name)
 | ||
|                (string-append "-DDESKTOP_ENTRY_PATH=" share "/applications")
 | ||
|                (string-append "-DDESKTOP_ICON_PATH=" share "/pixmaps")
 | ||
|                (string-append "-DDESKTOP_METAINFO_PATH=" share "/metainfo")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-xdg-open-path
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              ;; Look for xdg-open in the store.
 | ||
|              (substitute* "src/core/web.c"
 | ||
|                (("/usr(/bin/xdg-open)" _ bin)
 | ||
|                 (search-input-file inputs bin)))))
 | ||
|          (add-after 'unpack 'unbundle-fonts
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              ;; Replace bundled Roboto fonts with links to the store.
 | ||
|              (with-directory-excursion "fonts"
 | ||
|                (let ((roboto-dir (string-append
 | ||
|                                   (assoc-ref inputs "font-google-roboto")
 | ||
|                                   "/share/fonts/truetype/")))
 | ||
|                  (for-each
 | ||
|                   (lambda (font)
 | ||
|                     (delete-file font)
 | ||
|                     (symlink (string-append roboto-dir font) font))
 | ||
|                   '("Roboto-Black.ttf" "Roboto-Bold.ttf" "Roboto-Medium.ttf")))
 | ||
|                #t))))))
 | ||
|     (inputs
 | ||
|      (list allegro font-google-roboto surgescript xdg-utils))
 | ||
|     (home-page "https://opensurge2d.org")
 | ||
|     (synopsis "2D retro side-scrolling game")
 | ||
|     (description "@code{Open Surge} is a 2D retro side-scrolling platformer
 | ||
| inspired by the Sonic games.  The player runs at high speeds through each
 | ||
| level while collecting items and avoiding obstacles.  The game includes a
 | ||
| built-in level editor.")
 | ||
|     (license
 | ||
|      ;; Code is under GPL 3+, assets are under various licenses.
 | ||
|      ;; See src/misc/credits.c for details.
 | ||
|      (list license:gpl3+
 | ||
|            license:cc0
 | ||
|            license:cc-by3.0
 | ||
|            license:cc-by-sa3.0
 | ||
|            license:expat
 | ||
|            license:public-domain
 | ||
|            license:silofl1.1))))
 | ||
| 
 | ||
| (define-public knights
 | ||
|   (package
 | ||
|     (name "knights")
 | ||
|     (version "025")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "http://www.knightsgame.org.uk/files/knights_"
 | ||
|                                   version "_src.tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "18vp2ygvn0s0jz8rm585jqf6hjqkam1ximq81k0r9hpmfj7wb88f"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:make-flags
 | ||
|        (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
 | ||
|              "CXXFLAGS=-lpthread")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          ;; No configure script.
 | ||
|          (delete 'configure))
 | ||
|        #:tests? #f)) ;; No check target.
 | ||
|     (inputs
 | ||
|      `(("boost" ,boost)
 | ||
|        ("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer)))
 | ||
|        ("freetype" ,freetype)
 | ||
|        ("fontconfig" ,fontconfig)
 | ||
|        ("curl" ,curl)))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (home-page "http://www.knightsgame.org.uk/")
 | ||
|     (synopsis "Multiplayer dungeon game involving knights and quests")
 | ||
|     (description "Knights is a multiplayer game involving several knights who
 | ||
| must run around a dungeon and complete various quests.  Each game revolves
 | ||
| around a quest – for example, you might have to find some items and carry them
 | ||
| back to your starting point.  This may sound easy, but as there are only
 | ||
| enough items in the dungeon for one player to win, you may end up having to
 | ||
| kill your opponents to get their stuff!  Other quests involve escaping from
 | ||
| the dungeon, fighting a duel to the death against the enemy knights, or
 | ||
| destroying an ancient book using a special wand.")
 | ||
|     ;; This package includes modified sources of lua (X11), enet (Expat), and
 | ||
|     ;; guichan (BSD-3).  The "Coercri" library is released under the Boost
 | ||
|     ;; license.  The whole package is released under GPLv3+.
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public gnome-2048
 | ||
|   (package
 | ||
|     (name "gnome-2048")
 | ||
|     (version "3.38.2")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnome/sources/gnome-2048/"
 | ||
|                                   (version-major+minor version)  "/"
 | ||
|                                   "gnome-2048-" version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0s5fg4z5in1h39fcr69j1qc5ynmg7a8mfprk3mc3c0csq3snfwz2"))))
 | ||
|     (build-system meson-build-system)
 | ||
|     (arguments
 | ||
|      `(#:glib-or-gtk? #t
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'skip-gtk-update-icon-cache
 | ||
|            ;; Don't create 'icon-theme.cache'.
 | ||
|            (lambda _
 | ||
|              (substitute* "meson_post_install.py"
 | ||
|                (("gtk-update-icon-cache") "true")))))))
 | ||
|     (inputs
 | ||
|      (list gtk+
 | ||
|            clutter
 | ||
|            clutter-gtk
 | ||
|            libgee
 | ||
|            libgnome-games-support-1))
 | ||
|     (native-inputs
 | ||
|      (list gettext-minimal
 | ||
|            `(,glib "bin")       ; for desktop-file-validate and appstream-util
 | ||
|            itstool
 | ||
|            libxml2
 | ||
|            pkg-config
 | ||
|            vala))
 | ||
|     (home-page "https://wiki.gnome.org/Apps/2048")
 | ||
|     (synopsis "Move the tiles until you obtain the 2048 tile")
 | ||
|     (description "GNOME 2048 provides a 2D grid for playing 2048, a
 | ||
| single-player sliding tile puzzle game.  The objective of the game is to merge
 | ||
| together adjacent tiles of the same number until the sum of 2048 is achieved
 | ||
| in one tile.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public gnome-chess
 | ||
|   (package
 | ||
|     (name "gnome-chess")
 | ||
|     (version "3.37.3")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnome/sources/gnome-chess/"
 | ||
|                                   (version-major+minor version)  "/"
 | ||
|                                   "gnome-chess-" version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "09axf0q1mp13sv8cs0syfg8ahcd9r2qb26278r09j6s4njxmkfv4"))))
 | ||
|     (build-system meson-build-system)
 | ||
|     (arguments
 | ||
|      '(#:glib-or-gtk? #t
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'skip-gtk-update-icon-cache
 | ||
|            ;; Don't create 'icon-theme.cache'.
 | ||
|            (lambda _
 | ||
|              (substitute* "meson_post_install.py"
 | ||
|                (("gtk-update-icon-cache") "true"))
 | ||
|              #t)))))
 | ||
|     (inputs
 | ||
|      (list gtk+ librsvg))
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)
 | ||
|        ("glib:bin" ,glib "bin") ; for desktop-file-validate and appstream-util
 | ||
|        ("itstool" ,itstool)
 | ||
|        ("pkg-config" ,pkg-config)
 | ||
|        ("vala" ,vala)))
 | ||
|     (home-page "https://wiki.gnome.org/Apps/Chess")
 | ||
|     (synopsis "Chess board for GNOME")
 | ||
|     (description "GNOME Chess provides a 2D board for playing chess games
 | ||
| against human or computer players.  It supports loading and saving games in
 | ||
| Portable Game Notation.  To play against a computer, install a chess engine
 | ||
| such as chess or stockfish.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public gnubg
 | ||
|   (package
 | ||
|     (name "gnubg")
 | ||
|     (version "1.06.002")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://gnu/gnubg/gnubg-release-"
 | ||
|                            version "-sources.tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "11xwhcli1h12k6rnhhyq4jphzrhfik7i8ah3k32pqw803460n6yf"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs (list ;; XXX: Build with an older Pango for 'pango_font_get_hb_font' and
 | ||
|                   ;; 'pango_coverage_get_type'.  Try removing this for versions > 1.06.002.
 | ||
|                   pango-1.42
 | ||
|                   glib
 | ||
|                   readline
 | ||
|                   gtk+-2
 | ||
|                   mesa
 | ||
|                   glu
 | ||
|                   gtkglext
 | ||
|                   sqlite
 | ||
|                   libcanberra))
 | ||
|     (native-inputs `(("python-2" ,python-2)
 | ||
|                      ("pkg-config" ,pkg-config)))
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        ;; SSE instructions are available on Intel systems only.
 | ||
|        (list ,@(if (any (cute string-prefix? <> (or (%current-target-system)
 | ||
|                                                     (%current-system)))
 | ||
|                         '("x86_64" "i686"))
 | ||
|                    '("--enable-simd=sse2") ; prevent avx instructions
 | ||
|                    '()))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'install 'install-desktop-file
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (apps (string-append out "/share/applications")))
 | ||
|                (mkdir-p apps)
 | ||
|                (with-output-to-file (string-append apps "/gnubg.desktop")
 | ||
|                  (lambda _
 | ||
|                    (format #t
 | ||
|                            "[Desktop Entry]~@
 | ||
|                             Name=GNU Backgammon~@
 | ||
|                             Exec=~a/bin/gnubg -w~@
 | ||
|                             Icon=gnubg~@
 | ||
|                             Categories=Game;~@
 | ||
|                             Terminal=false~@
 | ||
|                             Type=Application~%"
 | ||
|                            out))))
 | ||
|              #t)))))
 | ||
|     (home-page "https://www.gnu.org/software/gnubg/")
 | ||
|     (synopsis "Backgammon game")
 | ||
|     (description "The GNU backgammon application (also known as \"gnubg\") can
 | ||
| be used for playing, analyzing and teaching the game.  It has an advanced
 | ||
| evaluation engine based on artificial neural networks suitable for both
 | ||
| beginners and advanced players.  In addition to a command-line interface, it
 | ||
| also features an attractive, 3D representation of the playing board.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public gnubik
 | ||
|   (package
 | ||
|     (name "gnubik")
 | ||
|     (version "2.4.3")
 | ||
|     (source
 | ||
|      (origin
 | ||
|       (method url-fetch)
 | ||
|       (uri (string-append "mirror://gnu/gnubik/gnubik-"
 | ||
|                           version ".tar.gz"))
 | ||
|       (sha256
 | ||
|        (base32
 | ||
|         "1vlf924mq8hg93bsjj0rzvs0crc6psmlxyc6zn0fr7msnmpx6gib"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:phases (modify-phases %standard-phases
 | ||
|                   (add-after 'unpack 'skip-gtk-update-icon-cache
 | ||
|                     (lambda _
 | ||
|                       ;; Do not attempt to run 'gtk-update-icon-cache', which is
 | ||
|                       ;; unnecessary and causes a needless dependency on glib.
 | ||
|                       (substitute* "Makefile.in"
 | ||
|                         (("gtk-update-icon-cache")
 | ||
|                          "true"))
 | ||
|                       #t)))))
 | ||
|     (inputs (list gtk+-2
 | ||
|                   mesa
 | ||
|                   glu
 | ||
|                   libx11
 | ||
|                   guile-2.0
 | ||
|                   gtkglext))
 | ||
|     (native-inputs `(("gettext" ,gettext-minimal)
 | ||
|                      ("pkg-config" ,pkg-config)))
 | ||
|     (home-page "https://www.gnu.org/software/gnubik/")
 | ||
|     (synopsis "3d Rubik's cube game")
 | ||
|     (description
 | ||
|      "GNUbik is a puzzle game in which you must manipulate a cube to make
 | ||
| each of its faces have a uniform color.  The game is customizable, allowing
 | ||
| you to set the size of the cube (the default is 3x3) or to change the colors.
 | ||
| You may even apply photos to the faces instead of colors.  The game is
 | ||
| scriptable with Guile.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public gnushogi
 | ||
|   (package
 | ||
|     (name "gnushogi")
 | ||
|     (version "1.4.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|       (method url-fetch)
 | ||
|       (uri (string-append "mirror://gnu/gnushogi/gnushogi-"
 | ||
|                           version ".tar.gz"))
 | ||
|       (sha256
 | ||
|        (base32
 | ||
|         "0a9bsl2nbnb138lq0h14jfc5xvz7hpb2bcsj4mjn6g1hcsl4ik0y"))))
 | ||
|     (arguments `(#:tests? #f)) ;; No check target.
 | ||
|     (build-system gnu-build-system)
 | ||
|     (home-page "https://www.gnu.org/software/gnushogi/")
 | ||
|     (synopsis "The game of Shogi (Japanese chess)")
 | ||
|     (description  "GNU Shogi is a program that plays the game Shogi (Japanese
 | ||
| Chess).  It is similar to standard chess but this variant is far more complicated.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public ltris
 | ||
|   (package
 | ||
|     (name "ltris")
 | ||
|     (version "1.2.4")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/lgames/ltris/"
 | ||
|                            "ltris-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "10wg6v12w3jms8ka2x9a87p06l9gzpr94ai9v428c9r320q7psyn"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'set-paths 'set-sdl-paths
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (setenv "CPATH"
 | ||
|                      (string-append
 | ||
|                       (search-input-directory inputs "include/SDL")
 | ||
|                       ":" (or (getenv "CPATH") ""))))))))
 | ||
|     (inputs
 | ||
|      (list (sdl-union (list sdl sdl-mixer))))
 | ||
|     (home-page "http://lgames.sourceforge.net/LTris/")
 | ||
|     (synopsis "Tetris clone based on the SDL library")
 | ||
|     (description
 | ||
|      "LTris is a tetris clone: differently shaped blocks are falling down the
 | ||
| rectangular playing field and can be moved sideways or rotated by 90 degree
 | ||
| units with the aim of building lines without gaps which then disappear (causing
 | ||
| any block above the deleted line to fall down).  LTris has three game modes: In
 | ||
| Classic you play until the stack of blocks reaches the top of the playing field
 | ||
| and no new blocks can enter.  In Figures the playing field is reset to a new
 | ||
| figure each level and later on tiles and lines suddenly appear.  In Multiplayer
 | ||
| up to three players (either human or CPU) compete with each other sending
 | ||
| removed lines to all opponents.  There is also a Demo mode in which you can
 | ||
| watch your CPU playing while enjoying a cup of tea!")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public nethack
 | ||
|   (package
 | ||
|     (name "nethack")
 | ||
|     (version "3.6.6")
 | ||
|     (source
 | ||
|       (origin
 | ||
|         (method url-fetch)
 | ||
|         (uri
 | ||
|          (string-append "https://www.nethack.org/download/" version "/nethack-"
 | ||
|                         (string-join (string-split version #\.) "") "-src.tgz"))
 | ||
|         (sha256
 | ||
|           (base32 "1liyckjp34j354qnxc1zn9730lh1p2dabrg1hap24z6xnqx0rpng"))))
 | ||
|     (native-inputs
 | ||
|       (list bison flex))
 | ||
|     (inputs
 | ||
|       (list ncurses less))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|       '(#:make-flags
 | ||
|         `(,(string-append "PREFIX=" (assoc-ref %outputs "out")))
 | ||
|         #:phases
 | ||
|         (modify-phases %standard-phases
 | ||
|           (add-before 'configure 'patch-paths
 | ||
|             (lambda _
 | ||
|               (substitute* "sys/unix/nethack.sh"
 | ||
|                 (("^ *cd .*$") ""))
 | ||
|               (substitute* "sys/unix/Makefile.utl"
 | ||
|                 (("^YACC *=.*$") "YACC = bison -y\n")
 | ||
|                 (("^LEX *=.*$") "LEX = flex\n")
 | ||
|                 (("^# CC = gcc") "CC = gcc"))
 | ||
|               (substitute* "sys/unix/hints/linux"
 | ||
|                 (("/bin/gzip") (string-append
 | ||
|                                  (assoc-ref %build-inputs "gzip")
 | ||
|                                  "/bin/gzip"))
 | ||
|                 (("^WINTTYLIB=.*") "WINTTYLIB=-lncurses"))
 | ||
|               (substitute* "include/config.h"
 | ||
|                 (("^.*define CHDIR.*$") "")
 | ||
|                 (("^/\\* *#*define *REPRODUCIBLE_BUILD *\\*/")
 | ||
|                  ;; Honor SOURCE_DATE_EPOCH.
 | ||
|                  "#define REPRODUCIBLE_BUILD"))
 | ||
| 
 | ||
|               ;; Note: 'makedefs' rejects and ignores dates that are too old
 | ||
|               ;; or too new, so we must choose something reasonable here.
 | ||
|               (setenv "SOURCE_DATE_EPOCH" "1531865062")
 | ||
| 
 | ||
|               (substitute* "sys/unix/Makefile.src"
 | ||
|                  (("^# CC = gcc") "CC = gcc"))
 | ||
|               #t))
 | ||
|           (replace 'configure
 | ||
|             (lambda _
 | ||
|               (let ((bash (string-append
 | ||
|                             (assoc-ref %build-inputs "bash")
 | ||
|                             "/bin/bash")))
 | ||
|                 (with-directory-excursion "sys/unix"
 | ||
|                   (substitute* "setup.sh" (("/bin/sh") bash))
 | ||
|                   (invoke bash "setup.sh" "hints/linux"))
 | ||
|                 #t)))
 | ||
|           (add-after 'install 'fixup-paths
 | ||
|             (lambda _
 | ||
|               (let* ((output (assoc-ref %outputs "out"))
 | ||
|                      (nethack-script (string-append output "/bin/nethack")))
 | ||
|                 (mkdir-p (string-append output "/games/lib/nethackuserdir"))
 | ||
|                 (for-each
 | ||
|                   (lambda (file)
 | ||
|                     (rename-file
 | ||
|                       (string-append output "/games/lib/nethackdir/" file)
 | ||
|                       (string-append output "/games/lib/nethackuserdir/"
 | ||
|                                      file)))
 | ||
|                   '("xlogfile" "logfile" "perm" "record" "save"))
 | ||
|                 (mkdir-p (string-append output "/bin"))
 | ||
|                 (call-with-output-file nethack-script
 | ||
|                   (lambda (port)
 | ||
|                     (format port "#!~a/bin/sh
 | ||
| PATH=~a:$PATH
 | ||
| if [ ! -d ~~/.config/nethack ]; then
 | ||
|   mkdir -p ~~/.config/nethack
 | ||
|   cp -r ~a/games/lib/nethackuserdir/* ~~/.config/nethack
 | ||
|   chmod -R +w ~~/.config/nethack
 | ||
| fi
 | ||
| 
 | ||
| RUNDIR=$(mktemp -d)
 | ||
| 
 | ||
| cleanup() {
 | ||
|   rm -rf $RUNDIR
 | ||
| }
 | ||
| trap cleanup EXIT
 | ||
| 
 | ||
| cd $RUNDIR
 | ||
| for i in ~~/.config/nethack/*; do
 | ||
|   ln -s $i $(basename $i)
 | ||
| done
 | ||
| for i in ~a/games/lib/nethackdir/*; do
 | ||
|   ln -s $i $(basename $i)
 | ||
| done
 | ||
| ~a/games/nethack"
 | ||
|                       (assoc-ref %build-inputs "bash")
 | ||
|                       (list->search-path-as-string
 | ||
|                         (list
 | ||
|                           (string-append
 | ||
|                             (assoc-ref %build-inputs "coreutils") "/bin")
 | ||
|                           (string-append
 | ||
|                             (assoc-ref %build-inputs "less") "/bin"))
 | ||
|                         ":")
 | ||
|                       output
 | ||
|                       output
 | ||
|                       output)))
 | ||
|                 (chmod nethack-script #o555)
 | ||
|                 #t)))
 | ||
|           (delete 'check))))
 | ||
|     (home-page "https://nethack.org")
 | ||
|     (synopsis "Classic dungeon crawl game")
 | ||
|     (description "NetHack is a single player dungeon exploration game that runs
 | ||
| on a wide variety of computer systems, with a variety of graphical and text
 | ||
| interfaces all using the same game engine.  Unlike many other Dungeons &
 | ||
| Dragons-inspired games, the emphasis in NetHack is on discovering the detail of
 | ||
| the dungeon and not simply killing everything in sight - in fact, killing
 | ||
| everything in sight is a good way to die quickly.  Each game presents a
 | ||
| different landscape - the random number generator provides an essentially
 | ||
| unlimited number of variations of the dungeon and its denizens to be discovered
 | ||
| by the player in one of a number of characters: you can pick your race, your
 | ||
| role, and your gender.")
 | ||
|     (license
 | ||
|       (license:fsdg-compatible
 | ||
|         "https://nethack.org/common/license.html"))))
 | ||
| 
 | ||
| (define-public pipewalker
 | ||
|   (package
 | ||
|     (name "pipewalker")
 | ||
|     (version "0.9.4")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/pipewalker/pipewalker/"
 | ||
|                            version "/pipewalker-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "1x46wgk0s55562pd96cxagxkn6wpgglq779f9b64ff1k3xzp3myn"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list (string-append "--docdir=" (assoc-ref %outputs "out")
 | ||
|                             "/share/doc/" ,name "-" ,version))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'configure 'patch-docdir
 | ||
|            ;; Makefile.in ignores configure's ‘--docdir=...’ option.  Fix that.
 | ||
|            (lambda _
 | ||
|              (substitute* "Makefile"
 | ||
|                (("(pkgdocdatadir = ).*" _ assignment)
 | ||
|                 (string-append assignment "$(docdir)\n")))
 | ||
|              #t)))))
 | ||
|     (inputs
 | ||
|      (list libpng mesa sdl))
 | ||
|     (home-page "http://pipewalker.sourceforge.net/")
 | ||
|     (synopsis "Logical tile puzzle")
 | ||
|     (description
 | ||
|      "PipeWalker is a simple puzzle game with many diffent themes: connect all
 | ||
| computers to one network server, bring water from a source to the taps, etc.
 | ||
| The underlying mechanism is always the same: you must turn each tile in the
 | ||
| grid in the right direction to combine all components into a single circuit.
 | ||
| Every puzzle has a complete solution, although there may be more than one.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public prboom-plus
 | ||
|   (package
 | ||
|    (name "prboom-plus")
 | ||
|    (version "2.5.1.4")
 | ||
|    (source (origin
 | ||
|             (method url-fetch)
 | ||
|             (uri (string-append "mirror://sourceforge/prboom-plus/prboom-plus/"
 | ||
|                                 version "/prboom-plus-" version ".tar.gz"))
 | ||
|             (sha256
 | ||
|              (base32 "151v6nign86m1a2vqz27krsccpc9m4d1jax4y43v2fa82wfj9qp0"))
 | ||
|             (modules '((guix build utils)))
 | ||
|             (snippet
 | ||
|              '(begin
 | ||
|                 (substitute* "src/version.c"
 | ||
|                   (("__DATE__") "")
 | ||
|                   (("__TIME__") ""))
 | ||
|                 #t))))
 | ||
|    (build-system gnu-build-system)
 | ||
|    (arguments
 | ||
|     '(#:configure-flags '("--disable-cpu-opt")
 | ||
|       #:make-flags `(,(string-append "gamesdir="
 | ||
|                                      (assoc-ref %outputs "out") "/bin"))
 | ||
|       #:phases
 | ||
|       (modify-phases %standard-phases
 | ||
|         (add-after 'set-paths 'set-sdl'paths
 | ||
|           (lambda* (#:key inputs #:allow-other-keys)
 | ||
|             (setenv "CPATH"
 | ||
|                     (string-append
 | ||
|                      (search-input-directory inputs "/include/SDL")
 | ||
|                      ":" (or (getenv "CPATH") ""))))))))
 | ||
|    (inputs
 | ||
|     (list fluidsynth
 | ||
|           glu
 | ||
|           libmad
 | ||
|           libpng
 | ||
|           libvorbis
 | ||
|           pcre
 | ||
|           portmidi
 | ||
|           (sdl-union (list sdl sdl-image sdl-mixer sdl-net))))
 | ||
|    (home-page "http://prboom-plus.sourceforge.net/")
 | ||
|    (synopsis "Version of the classic 3D shoot'em'up game Doom")
 | ||
|    (description
 | ||
|     "PrBoom+ is a Doom source port developed from the original PrBoom project.")
 | ||
|    (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public retux
 | ||
|   (let ((release "1.6.1")
 | ||
|         (revision 0))
 | ||
|     (package
 | ||
|       (name "retux")
 | ||
|       (version (if (zero? revision)
 | ||
|                    release
 | ||
|                    (string-append release "-"
 | ||
|                                   (number->string revision))))
 | ||
|       (source (origin
 | ||
|                 (method url-fetch)
 | ||
|                 (uri (string-append "https://github.com/retux-game/retux/"
 | ||
|                                     "releases/download/v"
 | ||
|                                     version "/retux-"
 | ||
|                                     release "-src.zip"))
 | ||
|                 (sha256
 | ||
|                  (base32
 | ||
|                   "1bkyfm0h4kys0x7c1340fnkhgnmcrf4j2xjm250r5w8q6l7v2wj4"))))
 | ||
|       (build-system python-build-system)
 | ||
|       (arguments
 | ||
|        `(#:tests? #f                    ; no check target
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            ;; no setup.py script
 | ||
|            (delete 'build)
 | ||
|            (replace 'install
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let* ((out    (assoc-ref outputs "out"))
 | ||
|                       (bin    (string-append out "/bin"))
 | ||
|                       (data   (string-append out "/share/retux")))
 | ||
|                  (mkdir-p bin)
 | ||
| 
 | ||
|                  (substitute* "retux.py"
 | ||
|                    ;; Use the correct data directory.
 | ||
|                    (("os\\.path\\.join\\(os\\.path\\.dirname\\(__file__\\), \"data\"\\),")
 | ||
|                     (string-append "\"" data "\",")))
 | ||
| 
 | ||
|                  (copy-file "retux.py" (string-append bin "/retux"))
 | ||
|                  (copy-recursively "data" data)))))))
 | ||
|       (native-inputs
 | ||
|        (list unzip))
 | ||
|       (inputs
 | ||
|        (list python-sge python-xsge))
 | ||
|       (home-page "https://retux-game.github.io/")
 | ||
|       (synopsis "Action platformer game")
 | ||
|       (description
 | ||
|        "ReTux is an action platformer loosely inspired by the Mario games,
 | ||
| utilizing the art assets from the @code{SuperTux} project.")
 | ||
|       ;; GPL version 3 or later is the license for the code and some art.
 | ||
|       ;; The rest of the licenses are for the art exclusively, as listed in
 | ||
|       ;; data/LICENSES.
 | ||
|       (license (list license:cc0
 | ||
|                      license:cc-by3.0
 | ||
|                      license:cc-by-sa3.0
 | ||
|                      license:cc-by-sa4.0
 | ||
|                      license:gpl2+
 | ||
|                      license:gpl3+)))))
 | ||
| 
 | ||
| (define-public robotfindskitten
 | ||
|   (package
 | ||
|     (name "robotfindskitten")
 | ||
|     (version "2.8284271.702")            ; 1600003_201b is older, see ChangeLog
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://github.com/" name "/" name
 | ||
|                                   "/releases/download/" version "/"
 | ||
|                                   name "-" version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                 (base32
 | ||
|                  "1bwrkxm83r9ajpkd6x03nqvmdfpf5vz6yfy0c97pq3v3ykj74082"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:tests? #f                       ; there are no tests
 | ||
|       #:make-flags
 | ||
|       #~(list
 | ||
|          ;; Required for colorized output, see <http://bugs.gnu.org/54607>.
 | ||
|          "CFLAGS=-D_XOPEN_SOURCE=600"
 | ||
|          (string-append "execgamesdir=" #$output "/bin"))))
 | ||
|     (inputs (list ncurses))
 | ||
|     (outputs (list "out" "debug"))
 | ||
|     (synopsis "Thematic meditative game")
 | ||
|     (description
 | ||
|      "You are a robot moving around in a realm filled with ASCII characters.
 | ||
| Examine humorously described though useless items as you search for a kitten
 | ||
| among them.  The theme of this Zen simulation is continued in its
 | ||
| documentation.")
 | ||
|     (home-page "http://robotfindskitten.org/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public roguebox-adventures
 | ||
|   (package
 | ||
|     (name "roguebox-adventures")
 | ||
|     (version "3.0.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append
 | ||
|              "http://download.tuxfamily.org/rba/RogueBoxAdventures_v"
 | ||
|              (string-join (string-split version #\.) "_") "_Source.zip"))
 | ||
|        (file-name (string-append name "-" version ".zip"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "05zd03s5w9kcpklfgcggbaa6rwf59nm0q9vcj6gh9v2lh402k067"))))
 | ||
|     (build-system python-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f ; no check target
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'unpack
 | ||
|            (lambda* (#:key source #:allow-other-keys)
 | ||
|              (and (invoke "unzip" source)
 | ||
|                   ;; The actual source is buried a few directories deep.
 | ||
|                   (chdir (string-append "RogueBoxAdventures_v"
 | ||
|                                         (string-join
 | ||
|                                          (string-split ,version #\.) "_")
 | ||
|                                         "_Source")))))
 | ||
|          ;; no setup.py script
 | ||
|          (replace 'build
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (data (string-append
 | ||
|                            out "/share/games/roguebox-adventures")))
 | ||
|                ;; Use the correct data directory.
 | ||
|                (substitute* '("main.py" "LIB/getch.py" "LIB/getch_gcwz.py")
 | ||
|                  (("basic_path + os\\.sep + 'DATA'")
 | ||
|                   (string-append "'" data "'"))
 | ||
|                  (("^basic_path.*$")
 | ||
|                   (string-append "basic_path ='" data "'\n")))
 | ||
|                (substitute* "LIB/dialog.py"
 | ||
|                  (("d_path = os\\.path\\.dirname\\(.*\\)\\)")
 | ||
|                   (string-append "d_path = '" data "'")))
 | ||
|                (substitute* "LIB/gra_files.py"
 | ||
|                  (("basic_path = b_path\\.replace\\('/LIB',''\\)")
 | ||
|                   (string-append "basic_path ='" data "'\n")))
 | ||
| 
 | ||
|                ;; The game must save in the user's home directory because
 | ||
|                ;; the store is read-only.
 | ||
|                (substitute* "main.py"
 | ||
|                  (("home_save = False") "home_save = True")
 | ||
|                  (("'icon_small.png'")
 | ||
|                   (string-append "'" data "/icon_small.png'"))))
 | ||
|              #t))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (roguebox-adventures
 | ||
|                      (string-append bin "/roguebox-adventures"))
 | ||
|                     (data (string-append
 | ||
|                            out "/share/games/roguebox-adventures"))
 | ||
|                     (lib (string-append data "/LIB"))
 | ||
|                     (doc (string-append
 | ||
|                           out "/share/doc/roguebox-adventures")))
 | ||
|                (mkdir-p bin)
 | ||
|                (mkdir-p doc)
 | ||
| 
 | ||
|                (for-each (lambda (file)
 | ||
|                            (copy-recursively file
 | ||
|                                              (string-append data "/" file)))
 | ||
|                          '("AUDIO" "FONT" "GRAPHIC" "LIB" "LICENSE"
 | ||
|                            "icon_big.png" "icon_small.png"))
 | ||
|                (for-each (lambda (file)
 | ||
|                            (chmod file #o555)
 | ||
|                            (install-file file lib))
 | ||
|                          '("main.py" "run.py"))
 | ||
| 
 | ||
|                (copy-recursively "DOC" doc)
 | ||
| 
 | ||
|                (call-with-output-file
 | ||
|                    roguebox-adventures
 | ||
|                  (lambda (p)
 | ||
|                    (format p "\
 | ||
| #!~a
 | ||
| export GUIX_PYTHONPATH=~a/LIB:~a
 | ||
| exec -a \"~a\" ~a \"$@\"\n"
 | ||
|                            (which "bash") data (getenv "GUIX_PYTHONPATH")
 | ||
|                            (which "python3")
 | ||
|                            (string-append lib "/main.py"))))
 | ||
|                (chmod roguebox-adventures #o555))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      (list unzip))
 | ||
|     (inputs
 | ||
|      (list python-pygame python-tmx))
 | ||
|     (home-page "https://rogueboxadventures.tuxfamily.org")
 | ||
|     (synopsis "Classical roguelike/sandbox game")
 | ||
|     (description
 | ||
|      "RogueBox Adventures is a graphical roguelike with strong influences
 | ||
| from sandbox games like Minecraft or Terraria.  The main idea of RogueBox
 | ||
| Adventures is to offer the player a kind of roguelike toy-world.  This world
 | ||
| can be explored and changed freely.")
 | ||
|     ;; The GPL3+ is for code, the rest are for art.
 | ||
|     (license (list license:cc0
 | ||
|                    license:cc-by3.0
 | ||
|                    license:gpl3+
 | ||
|                    license:silofl1.1))))
 | ||
| 
 | ||
| (define-public seahorse-adventures
 | ||
|   (package
 | ||
|     (name "seahorse-adventures")
 | ||
|     (version "1.4")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/dulsi/seahorse-adventures")
 | ||
|              (commit (string-append "Release-" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1dxysa79cz5mflr2953fyk838h1jwvi1ngn8wlpms0ag35yv21s8"))
 | ||
|        (modules '((guix build utils)
 | ||
|                   (ice-9 ftw)
 | ||
|                   (srfi srfi-1)))
 | ||
|        ;; Remove non-free (non-commercial) font.
 | ||
|        (snippet
 | ||
|         #~(begin
 | ||
|             (for-each delete-file (find-files "data/fonts" "."))))))
 | ||
|     (build-system python-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:tests? #f                       ;no test
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (delete 'build)               ;pure Python
 | ||
|           (replace 'install             ;no install script
 | ||
|             (lambda* (#:key inputs #:allow-other-keys)
 | ||
|               (let* ((bin (string-append #$output "/bin"))
 | ||
|                      (share (string-append #$output "/share"))
 | ||
|                      (applications (string-append share "/applications"))
 | ||
|                      (data (string-append share "/seahorse-adventures")))
 | ||
|                 ;; Install data.
 | ||
|                 (for-each (lambda (f)
 | ||
|                             (chmod f #o555)
 | ||
|                             (install-file f data))
 | ||
|                           '("leveledit.py" "run_game.py" "tileedit.py"))
 | ||
|                 (for-each (lambda (dir)
 | ||
|                             (let ((target (string-append data "/" dir)))
 | ||
|                               (mkdir-p target)
 | ||
|                               (copy-recursively dir target)))
 | ||
|                           '("data" "lib"))
 | ||
|                 ;; Create executable.
 | ||
|                 (mkdir-p bin)
 | ||
|                 (let ((executable (string-append bin "/seahorse-adventures")))
 | ||
|                   (call-with-output-file executable
 | ||
|                     (lambda (p)
 | ||
|                       (format p
 | ||
|                               "#!~a~@
 | ||
|                               export GUIX_PYTHONPATH=~a:~a~@
 | ||
|                               exec -a \"~a\" ~a \"$@\"~%"
 | ||
|                               (search-input-file inputs "/bin/bash")
 | ||
|                               data
 | ||
|                               (getenv "GUIX_PYTHONPATH")
 | ||
|                               (search-input-file inputs "/bin/python3")
 | ||
|                               (string-append data "/run_game.py"))))
 | ||
|                   (chmod executable #o555))
 | ||
|                 ;; Add desktop file.
 | ||
|                 (mkdir-p applications)
 | ||
|                 (make-desktop-entry-file
 | ||
|                  (string-append applications "/seahorse-adventures.desktop")
 | ||
|                  #:name "Seahorse Adventures"
 | ||
|                  #:comment
 | ||
|                  '((#f "Help Barbie the seahorse float on bubbles to the moon"))
 | ||
|                  #:exec #$name
 | ||
|                  #:icon #$name
 | ||
|                  #:categories '("Game" "ActionGame")
 | ||
|                  #:keywords '("game" "retro" "platform"))
 | ||
|                 ;; Add icons.
 | ||
|                 (for-each
 | ||
|                  (lambda (size)
 | ||
|                    (let ((dir (string-append share "/icons/hicolor/"
 | ||
|                                              size "x" size "/apps")))
 | ||
|                      (mkdir-p dir)
 | ||
|                      (copy-file
 | ||
|                       (string-append "icon" size ".png")
 | ||
|                       (string-append dir "/searhorse-adventures.png"))))
 | ||
|                  '("32" "64" "128")))))
 | ||
|           (add-after 'install 'unbundle-fonts
 | ||
|             ;; Unbundle Bitstream Vera font and replace deleted one.
 | ||
|             (lambda* (#:key inputs #:allow-other-keys)
 | ||
|               (let ((data (string-append #$output "/share/seahorse-adventures"))
 | ||
|                     (vera (search-input-file
 | ||
|                            inputs "/share/fonts/truetype/Vera.ttf")))
 | ||
|                 (let ((themes-dir (string-append data "/data/themes/")))
 | ||
|                   (for-each
 | ||
|                    (lambda (theme)
 | ||
|                      (let ((target (string-append themes-dir theme "/Vera.ttf")))
 | ||
|                        (delete-file target)
 | ||
|                        (symlink vera target)))
 | ||
|                    '("default" "gray")))
 | ||
|                 (symlink vera (string-append data "/data/fonts/04B_20__.TTF"))
 | ||
|                 (substitute* (string-append data "/lib/main.py")
 | ||
|                   (("f_scale = 0.35") "f_scale = 0.47"))))))))
 | ||
|     (inputs
 | ||
|      (list font-bitstream-vera python-pygame))
 | ||
|     (home-page "http://www.imitationpickles.org/barbie/")
 | ||
|     (synopsis "Help Barbie the seahorse float on bubbles to the moon")
 | ||
|     (description
 | ||
|      "Barbie Seahorse Adventures is a retro style platform arcade game.
 | ||
| You are Barbie the seahorse who travels through the jungle, up to the
 | ||
| volcano until you float on bubbles to the moon.  On the way to your
 | ||
| final destination you will encounter various enemies, servants of the
 | ||
| evil overlord who has stolen the galaxy crystal.  Avoid getting hit
 | ||
| and defeat them with your bubbles!")
 | ||
|     ;; GPL2+ is for code, CC0 is for art.
 | ||
|     (license (list license:gpl2+ license:cc0))))
 | ||
| 
 | ||
| (define-public solarus
 | ||
|   (package
 | ||
|     (name "solarus")
 | ||
|     ;; XXX: When updating this package, please also update hash in
 | ||
|     ;; `solarus-quest-editor' below.
 | ||
|     (version "1.6.5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://gitlab.com/solarus-games/solarus")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "0ny9dgqphjv2l39rff2621hnrzpf8qin8vmnv7jdz20azjk4m8id"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'disable-failing-tests
 | ||
|            ;; The following tests fail reporting a missing "/dev/dri"
 | ||
|            ;; file.
 | ||
|            (lambda _
 | ||
|              (substitute* "tests/cmake/AddTestMaps.cmake"
 | ||
|                ((".*1200_create_shader_from_source.*" all)
 | ||
|                 (string-append "#" all))
 | ||
|                ((".*1210_shader_scaling_factor.*" all)
 | ||
|                 (string-append "#" all)))
 | ||
|              #t))
 | ||
|          (add-before 'check 'set-home
 | ||
|            ;; Tests fail without setting the following environment
 | ||
|            ;; variables.
 | ||
|            (lambda _
 | ||
|              (setenv "HOME" (getcwd))
 | ||
|              (setenv "XDG_RUNTIME_DIR" (getcwd))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config qttools-5))
 | ||
|     (inputs
 | ||
|      `(("glm" ,glm)
 | ||
|        ("libmodplug" ,libmodplug)
 | ||
|        ("libogg" ,libogg)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("luajit" ,luajit)
 | ||
|        ("openal" ,openal)
 | ||
|        ("physfs" ,physfs)
 | ||
|        ("qtbase" ,qtbase-5)
 | ||
|        ("sdl2" ,(sdl-union (list sdl2 sdl2-image sdl2-ttf)))))
 | ||
|     (home-page "https://www.solarus-games.org/")
 | ||
|     (synopsis "Lightweight game engine for Action-RPGs")
 | ||
|     (description
 | ||
|      "Solarus is a 2D game engine written in C++, that can run games
 | ||
| scripted in Lua.  It has been designed with 16-bit classic Action-RPGs
 | ||
| in mind.")
 | ||
|     ;; The source code is licensed under the terms of GPL-3.0.
 | ||
|     ;; Resources are licensed under the terms of CC-BY-SA-3.0 and
 | ||
|     ;; CC-BY-SA 4.0.
 | ||
|     (license (list license:gpl3 license:cc-by-sa3.0 license:cc-by-sa4.0))))
 | ||
| 
 | ||
| (define-public solarus-quest-editor
 | ||
|   (package
 | ||
|     (inherit solarus)
 | ||
|     (name "solarus-quest-editor")
 | ||
|     (version (package-version solarus))
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://gitlab.com/solarus-games/solarus-quest-editor")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1pvjgd4faxii5sskw1h55lw90hlbazhwni8nxyywzrmkjbq7irm0"))))
 | ||
|     (arguments
 | ||
|      `(#:tests? #false))                ; no test suite
 | ||
|     (inputs
 | ||
|      (modify-inputs (package-inputs solarus)
 | ||
|        (prepend solarus)))
 | ||
|     (synopsis "Create and modify quests for the Solarus engine")
 | ||
|     (description
 | ||
|      "Solarus Quest Editor is a graphical user interface to create and
 | ||
| modify quests for the Solarus engine.")))
 | ||
| 
 | ||
| (define-public superstarfighter
 | ||
|   (package
 | ||
|     (name "superstarfighter")
 | ||
|     (version "0.6.5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/notapixelstudio/superstarfighter")
 | ||
|              ;; The commit is not tagged upstream:
 | ||
|              ;; https://github.com/notapixelstudio/superstarfighter/commit/350605bf5454c26ebe2c57d8217edd03689c0573
 | ||
|              (commit "32521f467616bb390e3929d07e1936ff43fe64da")))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1ckghzrfgvk9z1n5f4ivnamm6s8h9sbv0a3aq9pp4a3yrhkgld0k"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;there are no tests
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'configure
 | ||
|            (lambda _
 | ||
|              (chdir "godot")
 | ||
|              (setenv "HOME" (getcwd))
 | ||
|              (with-output-to-file "export_presets.cfg"
 | ||
|                (lambda ()
 | ||
|                  (display
 | ||
|                   "[preset.0]
 | ||
| name=\"Guix\"
 | ||
| platform=\"Linux/X11\"
 | ||
| runnable=true
 | ||
| [preset.0.options]")))
 | ||
|              #t))
 | ||
|          (replace 'build
 | ||
|            (lambda _
 | ||
|              (let ((godot (assoc-ref %build-inputs "godot-headless")))
 | ||
|                (invoke (string-append godot "/bin/godot_server")
 | ||
|                        "--export-pack" "Guix"
 | ||
|                        "superstarfighter.pck" "project.godot"))
 | ||
|              #t))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (share (string-append out "/share"))
 | ||
|                     (data (string-append share "/superstarfighter"))
 | ||
|                     (icons (string-append share "/icons/hicolor/256x256/apps")))
 | ||
|                (install-file "superstarfighter.pck" data)
 | ||
|                (mkdir-p bin)
 | ||
|                (call-with-output-file (string-append bin "/superstarfighter")
 | ||
|                  (lambda (port)
 | ||
|                    (format port
 | ||
|                            "#!/bin/sh~@
 | ||
|                             exec ~a/bin/godot --main-pack ~a/superstarfighter.pck~%"
 | ||
|                            (assoc-ref inputs "godot")
 | ||
|                            data)
 | ||
|                    (chmod port #o755)))
 | ||
|                (mkdir-p icons)
 | ||
|                (copy-file "icon.png" (string-append icons "/" ,name ".png"))
 | ||
|                (make-desktop-entry-file
 | ||
|                 (string-append share "/applications/" ,name ".desktop")
 | ||
|                 #:name "SuperStarfighter"
 | ||
|                 #:comment "Fast-paced arcade combat game"
 | ||
|                 #:exec ,name
 | ||
|                 #:icon ,name
 | ||
|                 #:categories '("Game" "ArcadeGame")))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      `(("godot-headless" ,godot "headless")))
 | ||
|     (inputs
 | ||
|      (list godot))
 | ||
|     (home-page "https://notapixel.itch.io/superstarfighter")
 | ||
|     (synopsis "Fast-paced local multiplayer arcade game")
 | ||
|     (description "In SuperStarfighter, up to four local players compete in a
 | ||
| 2D arena with fast-moving ships and missiles.  Different game types are
 | ||
| available, as well as a single-player mode with AI-controlled ships.")
 | ||
|     (license (list license:expat         ; game
 | ||
|                    license:silofl1.1)))) ; fonts
 | ||
| 
 | ||
| (define-public tetzle
 | ||
|   (package
 | ||
|     (name "tetzle")
 | ||
|     (version "2.2.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://gottcode.org/"
 | ||
|                                   name
 | ||
|                                   "/"
 | ||
|                                   name
 | ||
|                                   "-"
 | ||
|                                   version
 | ||
|                                   "-src.tar.bz2"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1m4j4lzqp8fnwmvyglmzcn3vh14ix4hhh52ycmcsjgrsgj1w4p6a"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f)) ; no tests
 | ||
|     (native-inputs (list qttools))
 | ||
|     (inputs (list qtbase))
 | ||
|     (home-page "https://gottcode.org/tetzle/")
 | ||
|     (synopsis "Jigsaw puzzle game that uses tetrominoes for the pieces")
 | ||
|     (description
 | ||
|      "Tetzle is a jigsaw puzzle game that uses tetrominoes for the pieces.  Any image
 | ||
| can be imported and used to create puzzles with a wide range of sizes.  Games are
 | ||
| saved automatically, and you can select between currently in progress games.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define %ufoai-commit "a542a87a891f96b1ab2c44d35b2f6f16859a5019")
 | ||
| (define %ufoai-revision "0")
 | ||
| (define %ufoai-version (git-version "2.6.0_dev" %ufoai-revision %ufoai-commit))
 | ||
| (define ufoai-source
 | ||
|   (origin
 | ||
|     (method git-fetch)
 | ||
|     (uri (git-reference
 | ||
|           (url "git://git.code.sf.net/p/ufoai/code") ;HTTPS fails mid-clone
 | ||
|           (commit %ufoai-commit)))
 | ||
|     (file-name (string-append "ufoai-" %ufoai-version "-checkout"))
 | ||
|     (sha256
 | ||
|      (base32
 | ||
|       "024s7b9rcg7iw8i2p72gwnvabk23ljlq0nldws0y4b6hpwzyn1wz"))
 | ||
|     (modules '((guix build utils)
 | ||
|                (srfi srfi-1)
 | ||
|                (ice-9 ftw)))
 | ||
|     (snippet
 | ||
|      '(begin
 | ||
|         ;; Delete ~32MiB of bundled dependencies.
 | ||
|         (with-directory-excursion "src/libs"
 | ||
|           (for-each delete-file-recursively
 | ||
|                     (lset-difference equal? (scandir ".")
 | ||
|                                      '("." ".." "gtest" "mumble"))))
 | ||
| 
 | ||
|         ;; Use relative path to Lua headers.
 | ||
|         (substitute* "src/common/scripts_lua.h"
 | ||
|           (("\\.\\./libs/lua/") ""))
 | ||
| 
 | ||
|         ;; Adjust Makefile targets to not depend on 'ufo2map', since we build
 | ||
|         ;; it as a separate package.  This way we don't need to make the same
 | ||
|         ;; adjustments for 'ufoai-data' and 'ufoai' below.
 | ||
|         (substitute* "build/maps.mk"
 | ||
|           (("\\./ufo2map") "ufo2map")
 | ||
|           (("maps: ufo2map") "maps:"))
 | ||
|         (substitute* "build/modules/testall.mk"
 | ||
|           (("testall: ufo2map") "testall:"))
 | ||
| 
 | ||
|         ;; If no cURL headers are found, the build system will try to include
 | ||
|         ;; the bundled version, even when not required.  Prevent that.
 | ||
|         (substitute* "build/default.mk"
 | ||
|           (("^include src/libs/curl/lib/Makefile\\.inc")
 | ||
|            ""))
 | ||
| 
 | ||
|         ;; While here, improve reproducibility by adding the '-X' flag to the
 | ||
|         ;; zip command used to create the map files, in order to prevent time
 | ||
|         ;; stamps from making it into the generated archives.
 | ||
|         (substitute* "build/data.mk"
 | ||
|           (("\\$\\(call ZIP\\)")
 | ||
|            "$(call ZIP) -X"))
 | ||
|         #t))))
 | ||
| 
 | ||
| (define-public trigger-rally
 | ||
|   (package
 | ||
|     (name "trigger-rally")
 | ||
|     (version "0.6.6.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/trigger-rally/"
 | ||
|                            "trigger-" version "/"
 | ||
|                            "trigger-rally-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "016bc2hczqscfmngacim870hjcsmwl8r3aq8x03vpf22s49nw23z"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      `(("freealut" ,freealut)
 | ||
|        ("glew" ,glew)
 | ||
|        ("glu" ,glu)
 | ||
|        ("mesa" ,mesa)
 | ||
|        ("openal" ,openal)
 | ||
|        ("physfs" ,physfs)
 | ||
|        ("sdl" ,(sdl-union (list sdl2 sdl2-image)))
 | ||
|        ("tinyxml2" ,tinyxml2)))
 | ||
|     (arguments
 | ||
|      `(#:make-flags (list (string-append "prefix=" %output)
 | ||
|                           "bindir=$(prefix)/bin"
 | ||
|                           "datadir=$(datarootdir)"
 | ||
|                           "OPTIMS=-Ofast")
 | ||
|        #:tests? #f                      ; No tests present
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          (add-before 'build 'cd-src
 | ||
|            (lambda _ (chdir "src")))
 | ||
|          (add-before 'build 'remove-timestamps
 | ||
|            (lambda _
 | ||
|              (substitute* (list "Trigger/menu.cpp"
 | ||
|                                 "PEngine/app.cpp")
 | ||
|                ((".*__DATE__.*") ""))))
 | ||
|          (add-before 'build 'make-verbose
 | ||
|            (lambda _
 | ||
|              (substitute* "GNUmakefile"
 | ||
|                (("@\\$\\(CXX\\)") "$(CXX)"))))
 | ||
|          (add-after 'build 'set-data-path
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (substitute* "../bin/trigger-rally.config.defs"
 | ||
|                  (("<data path=\"C:[^\"]*\"")
 | ||
|                   (string-append "<data path=\"" out "/share/trigger-rally\""))))))
 | ||
|          (add-after 'install 'create-desktop-entry
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (apps (string-append out "/share/applications")))
 | ||
|                (mkdir-p apps)
 | ||
|                (with-output-to-file
 | ||
|                    (string-append apps "/trigger-rally.desktop")
 | ||
|                  (lambda ()
 | ||
|                    (format #t           ; Borrowed from Debian package
 | ||
|                            "[Desktop Entry]~@
 | ||
|                             Name=Trigger Rally~@
 | ||
|                             Icon=trigger-rally~@
 | ||
|                             Comment=3D rally racing car game~@
 | ||
|                             Comment[de]=3D Rally-Autorennen~@
 | ||
|                             Comment[fr_FR]=un jeu de rally en 3D~@
 | ||
|                             Comment[ro_RO]=Un joc în 3D cu curse de raliu~@
 | ||
|                             Exec=~a/bin/trigger-rally~@
 | ||
|                             Terminal=false~@
 | ||
|                             StartupNotify=false~@
 | ||
|                             Type=Application~@
 | ||
|                             TryExec=~:*~a/bin/trigger-rally~@
 | ||
|                             Categories=Game;ArcadeGame;~@
 | ||
|                             Keywords=racing;tracks;~@
 | ||
|                             Keywords[de]=Rennstrecke;~%"
 | ||
|                            out)))))))))
 | ||
|     (home-page "http://trigger-rally.sourceforge.net")
 | ||
|     (synopsis "Fast-paced single-player racing game")
 | ||
|     (description "Trigger-rally is a 3D rally simulation with great physics
 | ||
| for drifting on over 200 maps.  Different terrain materials like dirt,
 | ||
| asphalt, sand, ice, etc. and various weather, light, and fog conditions give
 | ||
| this rally simulation the edge over many other games.  You need to make it
 | ||
| through the maps in often tight time limits and can further improve by beating
 | ||
| the recorded high scores.  All attached single races must be finished in time
 | ||
| in order to win an event, unlocking additional events and cars.  Most maps are
 | ||
| equipped with spoken co-driver notes and co-driver icons.")
 | ||
|     (license (list license:cc0               ;textures and audio in data.zip
 | ||
|                    license:gpl2+))))
 | ||
| 
 | ||
| (define-public ufo2map
 | ||
|   (package
 | ||
|     (name "ufo2map")
 | ||
|     (version %ufoai-version)
 | ||
|     (home-page "https://ufoai.org/")
 | ||
|     (source ufoai-source)
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:configure-flags '("CC=gcc" "CXX=g++"
 | ||
|                            "--enable-release"
 | ||
|                            "--enable-ufo2map"
 | ||
|                            "--disable-uforadiant"
 | ||
|                            "--disable-cgame-campaign"
 | ||
|                            "--disable-cgame-multiplayer"
 | ||
|                            "--disable-cgame-skirmish"
 | ||
|                            "--disable-game"
 | ||
|                            "--disable-memory"
 | ||
|                            "--disable-testall"
 | ||
|                            "--disable-ufoded"
 | ||
|                            "--disable-ufo"
 | ||
|                            "--disable-ufomodel"
 | ||
|                            "--disable-ufoslicer")
 | ||
|        #:tests? #f ;no tests
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (replace 'configure
 | ||
|                     (lambda* (#:key (configure-flags '()) #:allow-other-keys)
 | ||
|                       ;; The home-made configure script does not understand
 | ||
|                       ;; some of the default flags of gnu-build-system.
 | ||
|                       (apply invoke "./configure" configure-flags)))
 | ||
|                   (replace 'install
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       (let ((out (assoc-ref outputs "out")))
 | ||
|                         (install-file "ufo2map" (string-append out "/bin"))
 | ||
|                         (install-file "debian/ufo2map.6"
 | ||
|                                       (string-append out "/share/man/man6"))
 | ||
|                         #t))))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      `(("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("lua" ,lua-5.1)
 | ||
|        ("sdl-union" ,(sdl-union (list sdl2 sdl2-mixer sdl2-ttf)))))
 | ||
|     (synopsis "UFO: AI map generator")
 | ||
|     (description
 | ||
|      "This package provides @command{ufo2map}, a program used to generate
 | ||
| maps for the UFO: Alien Invasion strategy game.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define ufoai-data
 | ||
|   (package
 | ||
|     (name "ufoai-data")
 | ||
|     (version %ufoai-version)
 | ||
|     (home-page "https://ufoai.org/")
 | ||
|     (source ufoai-source)
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:tests? #f
 | ||
|        #:configure-flags '("CC=gcc" "CXX=g++")
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (replace 'configure
 | ||
|                     (lambda* (#:key outputs (configure-flags '()) #:allow-other-keys)
 | ||
|                       (apply invoke "./configure" configure-flags)))
 | ||
|                   (replace 'build
 | ||
|                     (lambda* (#:key (parallel-build? #t) #:allow-other-keys)
 | ||
|                       (invoke "make"
 | ||
|                               "-j" (if parallel-build?
 | ||
|                                        (number->string (parallel-job-count))
 | ||
|                                        "1")
 | ||
|                               "maps")))
 | ||
|                   (add-after 'build 'pack
 | ||
|                     (lambda _
 | ||
|                       (invoke "make" "pk3")))
 | ||
|                   (replace 'install
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       (let ((out (assoc-ref outputs "out")))
 | ||
|                         (for-each (lambda (file)
 | ||
|                                     (install-file file out))
 | ||
|                                   (find-files "base" "\\.pk3$"))
 | ||
|                         #t))))))
 | ||
|     (native-inputs
 | ||
|      `(("python" ,python-2)
 | ||
|        ("ufo2map" ,ufo2map)
 | ||
|        ("which" ,which)
 | ||
|        ("zip" ,zip)))
 | ||
|     (synopsis "UFO: AI data files")
 | ||
|     (description
 | ||
|      "This package contains maps and other assets for UFO: Alien Invasion.")
 | ||
|     ;; Most assets are available under either GPL2 or GPL2+.  Some use other
 | ||
|     ;; licenses, see LICENSES for details.
 | ||
|     (license (list license:gpl2+ license:gpl2 license:cc-by3.0
 | ||
|                    license:cc-by-sa3.0 license:public-domain))))
 | ||
| 
 | ||
| (define-public ufoai
 | ||
|   (package
 | ||
|     (name "ufoai")
 | ||
|     (version %ufoai-version)
 | ||
|     (home-page "https://ufoai.org/")
 | ||
|     (source ufoai-source)
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list (string-append "--prefix=" (assoc-ref %outputs "out"))
 | ||
|              (string-append "--datadir=" (assoc-ref %outputs "out")
 | ||
|                             "/share/games/ufo")
 | ||
|              "CC=gcc" "CXX=g++"
 | ||
|              "--enable-release"
 | ||
|              "--enable-game"
 | ||
|              "--disable-ufo2map"
 | ||
|              "--disable-dependency-tracking"
 | ||
| 
 | ||
|              ;; Disable hard links to prevent huge NARs.
 | ||
|              "--disable-hardlinkedgame"
 | ||
|              "--disable-hardlinkedcgame")
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (add-after 'unpack 'symlink-data-files
 | ||
|                     (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                       (let ((data (assoc-ref inputs "ufoai-data")))
 | ||
|                         ;; Symlink the data files to where the build system
 | ||
|                         ;; expects to find them.  Ultimately these files are
 | ||
|                         ;; copied to $out/share/games/ufoai/base, losing the
 | ||
|                         ;; symlinks; we could fix that after install, but it
 | ||
|                         ;; does not make a big difference in practice due to
 | ||
|                         ;; deduplication.
 | ||
|                         (with-directory-excursion "base"
 | ||
|                           (for-each (lambda (file)
 | ||
|                                       (symlink file (basename file)))
 | ||
|                                     (find-files data "\\.pk3$")))
 | ||
|                         #t)))
 | ||
|                   (add-before 'configure 'create-language-files
 | ||
|                     (lambda _
 | ||
|                       (invoke "make" "lang")))
 | ||
|                   (replace 'configure
 | ||
|                     (lambda* (#:key outputs (configure-flags '()) #:allow-other-keys)
 | ||
|                       (apply invoke "./configure" configure-flags)))
 | ||
|                   (replace 'check
 | ||
|                     (lambda* (#:key tests? #:allow-other-keys)
 | ||
|                       (if tests?
 | ||
|                           (invoke "./testall")
 | ||
|                           (format #t "test suite not run~%"))
 | ||
|                       #t))
 | ||
|                   (add-after 'install 'install-man-pages
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       (let* ((out (assoc-ref outputs "out"))
 | ||
|                              (man6 (string-append out "/share/man/man6")))
 | ||
|                         (install-file "debian/ufo.6" man6)
 | ||
|                         (install-file "debian/ufoded.6" man6)
 | ||
|                         #t))))
 | ||
| 
 | ||
|        ;; TODO: Some map tests occasionally fail because of randomness issues,
 | ||
|        ;; e.g. not enough generated aliens.  The test runner also fails early
 | ||
|        ;; in the build container with 'failed to shutdown server'?
 | ||
|        #:tests? #f))
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)
 | ||
|        ("pkg-config" ,pkg-config)
 | ||
|        ("python" ,python-2)
 | ||
|        ("ufo2map" ,ufo2map)
 | ||
|        ("ufoai-data" ,ufoai-data)))
 | ||
|     (inputs
 | ||
|      `(("curl" ,curl)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libogg" ,libogg)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("libtheora" ,libtheora)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("libxml2" ,libxml2)
 | ||
|        ("lua" ,lua-5.1)
 | ||
|        ("mesa" ,mesa)
 | ||
|        ("minixml" ,minixml)
 | ||
|        ("sdl-union" ,(sdl-union (list sdl2 sdl2-mixer sdl2-ttf)))
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (synopsis "Turn-based tactical strategy game")
 | ||
|     (description
 | ||
|      "UFO: Alien Invasion is a tactical strategy game set in the year 2084.
 | ||
| You control a secret organisation charged with defending Earth from a brutal
 | ||
| alien enemy.  Build up your bases, prepare your team, and dive head-first into
 | ||
| the fast and flowing turn-based combat.
 | ||
| 
 | ||
| Over the long term you will need to conduct research into the alien threat to
 | ||
| figure out their mysterious goals and use their powerful weapons for your own
 | ||
| ends.  You will produce unique items and use them in combat against your
 | ||
| enemies.
 | ||
| 
 | ||
| You can also use them against your friends with the multiplayer functionality.
 | ||
| 
 | ||
| Warning: This is a pre-release version of UFO: AI!  Some things may not work
 | ||
| properly.")
 | ||
| 
 | ||
|     ;; The game code and most assets are GPL2+, but we use GPL2 only here
 | ||
|     ;; because some assets do not use the "or later" clause.  Many individual
 | ||
|     ;; assets use Creative Commons or Public Domain; see the LICENSE file.
 | ||
|     (license (delete license:gpl2+ (package-license ufoai-data)))))
 | ||
| 
 | ||
| (define-public xshogi
 | ||
|   (package
 | ||
|     (name "xshogi")
 | ||
|     (version "1.4.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|       (method url-fetch)
 | ||
|       (uri (string-append "mirror://gnu/gnushogi/xshogi-"
 | ||
|                           version ".tar.gz"))
 | ||
|       (sha256
 | ||
|        (base32
 | ||
|         "1dns0nhymak44by18sv48m4xb2skiwbi2i3nb9hl6w9iwd2i2brf"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      (list libxaw libxt))
 | ||
|     (home-page "https://www.gnu.org/software/gnushogi/")
 | ||
|     (synopsis "User interface for gnushogi")
 | ||
|     (description  "A graphical user interface for the package @code{gnushogi}.")
 | ||
|     ;; Contains a copy of GPLv3 but the licence notices simply
 | ||
|     ;; state "GNU General Public Licence" without specifying a version.
 | ||
|     (license license:gpl1+)))
 | ||
| 
 | ||
| (define-public abbaye
 | ||
|   (package
 | ||
|     (name "abbaye")
 | ||
|     (version "2.0.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/nevat/abbayedesmorts-gpl")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1pwqf7r9bqb2p3xrw9i7y8pgr1401fy3mnnqpb1qkhmdl3gqi9hb"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         ;; Unbundle fonts.
 | ||
|         '(begin
 | ||
|            (delete-file-recursively "fonts")
 | ||
|            #t))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:make-flags '("CC=gcc")
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (add-after 'set-paths 'set-sdl-paths
 | ||
|                     (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                       (setenv "CPATH"
 | ||
|                               (string-append
 | ||
|                                (search-input-directory inputs "include/SDL2")
 | ||
|                                ":" (or (getenv "CPATH") "")))))
 | ||
|                   (add-after 'patch-source-shebangs 'patch-makefile
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       ;; Replace /usr with package output directory.
 | ||
|                       (substitute* "Makefile"
 | ||
|                         (("/usr") (assoc-ref outputs "out")))))
 | ||
|                   (add-before 'install 'make-install-dirs
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       (let ((prefix (assoc-ref outputs "out")))
 | ||
|                         ;; Create directories that the makefile assumes exist.
 | ||
|                         (mkdir-p (string-append prefix "/bin"))
 | ||
|                         (mkdir-p (string-append prefix "/share/applications"))
 | ||
|                         (mkdir-p (string-append prefix "/share/pixmaps")))))
 | ||
|                   ;; No configure script.
 | ||
|                   (delete 'configure))
 | ||
|        #:tests? #f)) ;; No check target.
 | ||
|     (native-inputs (list pkg-config))
 | ||
|     (inputs (list (sdl-union (list sdl2 sdl2-image sdl2-mixer))))
 | ||
|     (home-page "https://github.com/nevat/abbayedesmorts-gpl")
 | ||
|     (synopsis "GNU/Linux port of the indie game \"l'Abbaye des Morts\"")
 | ||
|     (description "L'Abbaye des Morts is a 2D platform game set in 13th century
 | ||
| France.  The Cathars, who preach about good Christian beliefs, were being
 | ||
| expelled by the Catholic Church out of the Languedoc region in France.  One of
 | ||
| them, called Jean Raymond, found an old church in which to hide, not knowing
 | ||
| that beneath its ruins lay buried an ancient evil.")
 | ||
|     (license license:gpl3)))
 | ||
| 
 | ||
| (define-public angband
 | ||
|   (package
 | ||
|     (name "angband")
 | ||
|     (version "4.2.4")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/angband/angband")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1x0qqsv7xa3figcl4v35sin64ffgz32652vk541d8qaq4qcc378n"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         ;; So, some of the sounds/graphics/tilesets are under different
 | ||
|         ;; licenses... some of them even nonfree!  This is a console-only
 | ||
|         ;; version of this package so we just remove them.
 | ||
|         ;; In the future, if someone tries to make a graphical variant of
 | ||
|         ;; this package, they can deal with that mess themselves. :)
 | ||
|         '(begin
 | ||
|            (for-each (lambda (subdir)
 | ||
|                        (let ((lib-subdir (string-append "lib/" subdir)))
 | ||
|                          (delete-file-recursively lib-subdir)))
 | ||
|                      '("fonts" "icons" "sounds" "tiles"))
 | ||
|            (substitute* "lib/Makefile"
 | ||
|              ;; And don't try to invoke makefiles in the directories we removed.
 | ||
|              (("gamedata customize help screens fonts tiles sounds icons user")
 | ||
|               "gamedata customize help screens user"))))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ; no check target
 | ||
|        #:configure-flags (list (string-append "--bindir=" %output "/bin"))))
 | ||
|     (native-inputs (list autoconf automake))
 | ||
|     (inputs (list ncurses))
 | ||
|     (home-page "https://rephial.org/")
 | ||
|     (synopsis "Dungeon exploration roguelike")
 | ||
|     (description "Angband is a Classic dungeon exploration roguelike.  Explore
 | ||
| the depths below Angband, seeking riches, fighting monsters, and preparing to
 | ||
| fight Morgoth, the Lord of Darkness.")
 | ||
|     (license license:gpl2)))
 | ||
| 
 | ||
| (define-public pingus
 | ||
|   (package
 | ||
|     (name "pingus")
 | ||
|     (version "0.7.6")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|               (url "https://gitlab.com/pingus/pingus.git")
 | ||
|               (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0wp06kcmknsnxz7bjnsndb8x062z7r23fb3yrnbfnj68qhz18y74"))
 | ||
|        (patches (search-patches "pingus-boost-headers.patch"
 | ||
|                                 "pingus-sdl-libs-config.patch"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            (substitute* "src/pingus/screens/demo_session.cpp"
 | ||
|              (("#include <iostream>")
 | ||
|               ;; std::function moved to <functional> with C++ 11.
 | ||
|               ;; Remove this for versions newer than 0.7.6.
 | ||
|               "#include <iostream>\n#include <functional>"))
 | ||
|            #t))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs (list pkg-config scons-python2))
 | ||
|     (inputs (list sdl
 | ||
|                   sdl-image
 | ||
|                   sdl-mixer
 | ||
|                   mesa
 | ||
|                   glu
 | ||
|                   libpng
 | ||
|                   boost))
 | ||
|     (arguments
 | ||
|      '(#:make-flags (list (string-append "PREFIX=" %output))
 | ||
|        #:tests? #f                      ; no check target
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)))) ; no configure script
 | ||
|     (home-page "https://pingus.seul.org/")
 | ||
|     (synopsis "Lemmings clone")
 | ||
|     (description
 | ||
|      "Pingus is a free Lemmings-like puzzle game in which the player takes
 | ||
| command of a bunch of small animals and has to guide them through levels.
 | ||
| Since the animals walk on their own, the player can only influence them by
 | ||
| giving them commands, like build a bridge, dig a hole, or redirect all animals
 | ||
| in the other direction.  Multiple such commands are necessary to reach the
 | ||
| level's exit.  The game is presented in a 2D side view.")
 | ||
|     ;; Some source files are under bsd-3 and gpl2+ licenses.
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public talkfilters
 | ||
|   (package
 | ||
|     (name "talkfilters")
 | ||
|     (version "2.3.8")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "http://www.hyperrealm.com/talkfilters/"
 | ||
|                            "talkfilters-" version  ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "19nc5vq4bnkjvhk8srqddzhcs93jyvpm9r6lzjzwc1mgf08yg0a6"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (home-page "https://www.gnu.org/software/talkfilters/")
 | ||
|     (synopsis "Convert English text to humorous dialects")
 | ||
|     (description "The GNU Talk Filters are programs that convert English text
 | ||
| into stereotyped or otherwise humorous dialects.  The filters are provided as
 | ||
| a C library, so they can easily be integrated into other programs.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public taisei
 | ||
|   (package
 | ||
|     (name "taisei")
 | ||
|     (version "1.3.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://github.com/taisei-project/"
 | ||
|                            "taisei/releases/download/v" version
 | ||
|                            "/taisei-v" version ".tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32 "1g53fcyrlzmvlsb40pw90gaglysv6n1w42hk263iv61ibhdmzh6v"))))
 | ||
|     (build-system meson-build-system)
 | ||
|     (arguments
 | ||
|      `(#:build-type "release"      ;comment out for bug-reporting (and cheats)
 | ||
|        #:configure-flags
 | ||
|        (list "-Dr_default=gles30"
 | ||
|              "-Dr_gles20=true"
 | ||
|              "-Dr_gles30=true"
 | ||
|              "-Dshader_transpiler=true")))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config python python-docutils python-pygments))
 | ||
|     (inputs
 | ||
|      (list cglm
 | ||
|            freetype
 | ||
|            libpng
 | ||
|            libwebp
 | ||
|            libzip
 | ||
|            mesa
 | ||
|            openssl
 | ||
|            opusfile
 | ||
|            sdl2
 | ||
|            sdl2-mixer
 | ||
|            shaderc
 | ||
|            spirv-cross
 | ||
|            zlib))
 | ||
|     (home-page "https://taisei-project.org/")
 | ||
|     (synopsis "Shoot'em up fangame and libre clone of Touhou Project")
 | ||
|     (description
 | ||
|      "The player controls a character (one of three: Good, Bad, and Dead),
 | ||
| dodges the missiles (lots of it cover the screen, but the character's hitbox
 | ||
| is very small), and shoot at the adversaries that keep appear on the screen.")
 | ||
|     (license (list ;;game
 | ||
|                    license:expat
 | ||
|                    ;;resources/00-taisei.pkgdir/bgm/
 | ||
|                    ;;atlas/portraits/
 | ||
|                    license:cc-by4.0
 | ||
|                    ;;miscellaneous
 | ||
|                    license:cc0
 | ||
|                    license:public-domain))))
 | ||
| 
 | ||
| (define-public cmatrix
 | ||
|   (package
 | ||
|     (name "cmatrix")
 | ||
|     (version "2.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/abishekvashok/cmatrix")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1h9jz4m4s5l8c3figaq46ja0km1gimrkfxm4dg7mf4s84icmasbm"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list autoconf automake))
 | ||
|     (arguments
 | ||
|      '(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              ;; This old ‘configure’ script doesn't support
 | ||
|              ;; variables passed as arguments.
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (setenv "CONFIG_SHELL" (which "bash"))
 | ||
|                (invoke "./configure"
 | ||
|                        (string-append "--prefix=" out))))))))
 | ||
|     (inputs (list ncurses))
 | ||
|     (home-page "http://www.asty.org/cmatrix")
 | ||
|     (synopsis "Simulate the display from \"The Matrix\"")
 | ||
|     (description "CMatrix simulates the display from \"The Matrix\" and is
 | ||
| based on the screensaver from the movie's website.  It works with terminal
 | ||
| settings up to 132x300 and can scroll lines all at the same rate or
 | ||
| asynchronously and at a user-defined speed.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public chess
 | ||
|   (package
 | ||
|     (name "chess")
 | ||
|     (version "6.2.9")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://gnu/chess/gnuchess-" version
 | ||
|                            ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "140qqkmvldnf41s39khrgyzr6a0az7dcfhkcmflh0sbmvl5w5z6x"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'install 'fix-shell-scripts
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin")))
 | ||
|                (chdir bin)
 | ||
|                (substitute* '("gnuchessx" "gnuchessu")
 | ||
|                  (("^gnuchess") (string-append bin "/gnuchess")))))))))
 | ||
|     (home-page "https://www.gnu.org/software/chess/")
 | ||
|     (synopsis "Full chess implementation")
 | ||
|     (description "GNU Chess is a chess engine.  It allows you to compete
 | ||
| against the computer in a game of chess, either through the default terminal
 | ||
| interface or via an external visual interface such as GNU XBoard.")
 | ||
|     (properties '((upstream-name . "gnuchess")
 | ||
|                   (ftp-directory . "/chess")))
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public freedink-engine
 | ||
|   (package
 | ||
|     (name "freedink-engine")
 | ||
|     (version "109.6")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnu/freedink/freedink-" version
 | ||
|                                   ".tar.gz"))
 | ||
|               (patches (search-patches "freedink-engine-fix-sdl-hints.patch"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "00hhk1bjdrc1np2qz44sa5n1mb62qzwxbvsnws3vpms6iyn3a2sy"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags '("--disable-embedded-resources")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'disable-graphical-tests
 | ||
|            (lambda _
 | ||
|              ;; These tests require a graphical interface.
 | ||
|              (substitute* "src/Makefile.am"
 | ||
|                (("test_gfx_fonts TestIOGfxDisplay") ""))
 | ||
|              #t))
 | ||
|          (add-before 'bootstrap 'autoreconf
 | ||
|            (lambda _
 | ||
| 	     ;; automake is out of date in the source
 | ||
| 	     ;; autoreconf updates the automake scripts
 | ||
| 	     (invoke "autoreconf")
 | ||
| 	     ;; Build fails when autom4te.cache exists.
 | ||
| 	     (delete-file-recursively "autom4te.cache")
 | ||
|              #t))
 | ||
|          (add-after 'install 'delete-freedinkedit-desktop
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|              ;; freedinkedit does not know where to find freedink data
 | ||
|              ;; freedink data is read-only, so it cannot be edited anyway.
 | ||
|              ;; TODO: fix freedink.desktop
 | ||
|              (delete-file-recursively (string-append
 | ||
|                             out "/share/applications"))
 | ||
|              #t))))))
 | ||
|     (native-inputs `(("autoconf" ,autoconf)
 | ||
|                      ("automake" ,automake)
 | ||
|                      ("cxxtest" ,cxxtest)
 | ||
|                      ("gettext" ,gettext-minimal)
 | ||
|                      ("help2man" ,help2man)
 | ||
|                      ("pkg-config" ,pkg-config)))
 | ||
|     (inputs `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer
 | ||
|                                              sdl2-ttf sdl2-gfx)))
 | ||
|               ("fontconfig" ,fontconfig)
 | ||
|               ("glm" ,glm)))
 | ||
|     (properties '((ftp-directory . "/freedink")
 | ||
|                   (upstream-name . "freedink")))
 | ||
|     (home-page "https://www.gnu.org/software/freedink/")
 | ||
|     (synopsis "Twisted adventures of young pig farmer Dink Smallwood")
 | ||
|     (description
 | ||
|      "GNU FreeDink is a free and portable re-implementation of the engine
 | ||
| for the role-playing game Dink Smallwood.  It supports not only the original
 | ||
| game data files but it also supports user-produced game mods or \"D-Mods\".
 | ||
| To that extent, it also includes a front-end for managing all of your D-Mods.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public freedink-data
 | ||
|   (package
 | ||
|     (name "freedink-data")
 | ||
|     (version "1.08.20190120")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnu/freedink/freedink-data-"
 | ||
|                                   version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "17gvryadlxk172mblbsil7hina1z5wahwaxnr6g3mdq57dvl8pvi"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)            ; no configure script
 | ||
|          (delete 'check))               ; no tests
 | ||
|        #:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out")))))
 | ||
|     (properties '((ftp-directory . "/freedink")))
 | ||
|     (home-page "https://www.gnu.org/software/freedink/")
 | ||
|     (synopsis "Game data for GNU Freedink")
 | ||
|     (description
 | ||
|      "This package contains the game data of GNU Freedink.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public freedink-dfarc
 | ||
|   (package
 | ||
|     (name "freedink-dfarc")
 | ||
|     (version "3.14")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnu/freedink/dfarc-"
 | ||
|                                   version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1yp8n3w426xnlp10xk06vfi2y3k9xrcfyck7s7qs1v0ys7n284d5"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list intltool))
 | ||
|     (inputs
 | ||
|      (list bzip2 wxwidgets))
 | ||
|     (properties '((ftp-directory . "/freedink")
 | ||
|                   (upstream-name . "dfarc")))
 | ||
|     (home-page "https://www.gnu.org/software/freedink/")
 | ||
|     (synopsis "Front-end for managing and playing Dink Modules")
 | ||
|     (description "DFArc makes it easy to play and manage the GNU FreeDink game
 | ||
| and its numerous D-Mods.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public freedink
 | ||
|   ;; This is a wrapper that tells the engine where to find the data.
 | ||
|   (package (inherit freedink-engine)
 | ||
|     (name "freedink")
 | ||
|     (build-system trivial-build-system)
 | ||
|     (arguments
 | ||
|      '(#:builder (begin
 | ||
|                    (use-modules (guix build utils))
 | ||
| 
 | ||
|                    (let* ((output     (assoc-ref %outputs "out"))
 | ||
|                           (bin        (string-append output "/bin"))
 | ||
|                           (executable (string-append bin "/freedink")))
 | ||
|                      (mkdir-p bin)
 | ||
|                      (call-with-output-file executable
 | ||
|                        (lambda (port)
 | ||
|                          (format port "#!~a/bin/sh
 | ||
| exec ~a/bin/freedink -refdir ~a/share/dink\n"
 | ||
|                                  (assoc-ref %build-inputs "bash")
 | ||
|                                  (assoc-ref %build-inputs "engine")
 | ||
|                                  (assoc-ref %build-inputs "data"))
 | ||
|                          (chmod port #o777)))
 | ||
|                      #t))
 | ||
|        #:modules ((guix build utils))))
 | ||
|     (inputs `(("engine" ,freedink-engine)
 | ||
|               ("data" ,freedink-data)
 | ||
|               ("bash" ,bash)))
 | ||
|     (native-inputs '())))
 | ||
| 
 | ||
| (define-public xboard
 | ||
|   (package
 | ||
|     (name "xboard")
 | ||
|     (version "4.9.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://gnu/xboard/xboard-" version
 | ||
|                            ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1mkh36xnnacnz9r00b5f9ld9309k32jv6mcavklbdnca8bl56bib"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags '("CFLAGS=-fcommon")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          ;; Fixes https://issues.guix.gnu.org/47195.
 | ||
|          (add-after 'unpack 'patch-aplay-path
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (substitute* "xboard.conf"
 | ||
|                (("aplay -q")
 | ||
|                 (string-append (search-input-file inputs "/bin/aplay")
 | ||
|                                " -q")))))
 | ||
|          ;; Fixes https://issues.guix.gnu.org/45236.
 | ||
|          (add-after 'unpack 'patch-default-engine
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (substitute* "xboard.conf"
 | ||
|                (("-firstChessProgram fairymax")
 | ||
|                 (string-append "-firstChessProgram "
 | ||
|                                (assoc-ref inputs "chess")
 | ||
|                                "/bin/gnuchessx"))))))))
 | ||
|     (inputs
 | ||
|      (list alsa-utils chess gtk+-2 librsvg))
 | ||
|     (native-inputs
 | ||
|      (list texinfo pkg-config))
 | ||
|     (home-page "https://www.gnu.org/software/xboard/")
 | ||
|     (synopsis "Graphical user interface for chess programs")
 | ||
|     (description "GNU XBoard is a graphical board for all varieties of chess,
 | ||
| including international chess, xiangqi (Chinese chess), shogi (Japanese chess)
 | ||
| and Makruk.  Several lesser-known variants are also supported.  It presents a
 | ||
| fully interactive graphical interface and it can load and save games in the
 | ||
| Portable Game Notation.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public gtypist
 | ||
|   (package
 | ||
|     (name "gtypist")
 | ||
|     (version "2.9.5")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnu/gtypist/gtypist-"
 | ||
|                                   version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0xzrkkmj0b1dw3yr0m9hml2y634cc4h61im6zwcq57s7285z8fn1"))
 | ||
|               (modules '((guix build utils)))
 | ||
|               (snippet
 | ||
|                ;; We do not provide `ncurses.h' within an `ncursesw'
 | ||
|                ;; sub-directory, so patch the source accordingly.  See
 | ||
|                ;; <http://bugs.gnu.org/19018>.
 | ||
|                '(begin
 | ||
|                   (for-each (lambda (file)
 | ||
|                               (substitute* file
 | ||
|                                 (("ncursesw/ncurses.h")
 | ||
|                                  "ncurses.h")))
 | ||
|                             (find-files "." "configure$|\\.c$"))
 | ||
|                   #t))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs (list ncurses perl))
 | ||
|     (home-page "https://www.gnu.org/software/gtypist/")
 | ||
|     (synopsis "Typing tutor")
 | ||
|     (description
 | ||
|      "GNU Typist is a universal typing tutor.  It can be used to learn and
 | ||
| practice touch-typing.  Several tutorials are included; in addition to
 | ||
| tutorials for the standard QWERTY layout, there are also tutorials for the
 | ||
| alternative layouts Dvorak and Colemak, as well as for the numpad.  Tutorials
 | ||
| are primarily in English, however some in other languages are provided.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public irrlicht
 | ||
|   (package
 | ||
|     (name "irrlicht")
 | ||
|     (version "1.8.5")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append
 | ||
|                     "mirror://sourceforge/irrlicht/Irrlicht%20SDK/"
 | ||
|                     (version-major+minor version)
 | ||
|                     "/" version "/irrlicht-" version ".zip"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0gagjh2l3a3m8hsixxhhhan3m5xl7735ka8m4g79jl4qsgp7pyzg"))
 | ||
|               (patches (search-patches "irrlicht-use-system-libs.patch"
 | ||
|                                        "irrlicht-link-against-needed-libs.patch"))
 | ||
|               (modules '((guix build utils)))
 | ||
|               (snippet
 | ||
|                '(begin
 | ||
|                   (for-each delete-file-recursively
 | ||
|                      '("bin" ; bundled compiled Windows binaries"
 | ||
|                        "source/Irrlicht/MacOSX"
 | ||
|                        "source/Irrlicht/bzip2"
 | ||
|                        "source/Irrlicht/jpeglib"
 | ||
|                        "source/Irrlicht/libpng"
 | ||
|                        "source/Irrlicht/lzma"
 | ||
|                        "source/Irrlicht/zlib"))
 | ||
|                   (delete-file "source/Irrlicht/glext.h")
 | ||
|                   (delete-file "source/Irrlicht/glxext.h")
 | ||
|                   (delete-file "source/Irrlicht/wglext.h")))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'chdir-to-source
 | ||
|            (lambda _
 | ||
|              ;; The actual source is buried a few directories deep.
 | ||
|              (chdir "source/Irrlicht/")))
 | ||
|          (add-after 'chdir-to-source 'remove-<sys/sysctl.h>
 | ||
|            (lambda _
 | ||
|              (substitute* "COSOperator.cpp"
 | ||
|                (("#include <sys/sysctl.h>") ""))))
 | ||
|          (add-after 'chdir-to-source 'delete-broken-install-rule
 | ||
|            (lambda _
 | ||
|              (substitute* "Makefile"
 | ||
|                ;; We neither build nor want a static library.  Skip it.
 | ||
|                ((".*\\bcp .*\\$\\(STATIC_LIB\\).*") ""))))
 | ||
|          (add-after 'chdir-to-source 'fix-build-env
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (substitute* "Makefile"
 | ||
|                  (("INSTALL_DIR = /usr/local/lib")
 | ||
|                   (string-append "INSTALL_DIR = " out "/lib"))
 | ||
|                  ;; Add '-fpermissive' to the CXXFLAGS.
 | ||
|                  (("-Wall") "-Wall -fpermissive")) ; CImageLoaderJPG.cpp
 | ||
|                ;; The Makefile assumes these directories exist.
 | ||
|                (mkdir-p (string-append out "/lib"))
 | ||
|                (mkdir-p (string-append out "/include")))))
 | ||
|          (delete 'configure))           ; no configure script
 | ||
|        #:tests? #f                      ; no check target
 | ||
|        #:make-flags
 | ||
|        (list (string-append "CC=" ,(cc-for-target))
 | ||
|              "sharedlib")))
 | ||
|     (inputs
 | ||
|      (list bzip2
 | ||
|            libjpeg-turbo
 | ||
|            libpng
 | ||
|            libx11
 | ||
|            libxxf86vm
 | ||
|            mesa))
 | ||
|     (synopsis "3D game engine written in C++")
 | ||
|     (description
 | ||
|      "The Irrlicht Engine is a high performance realtime 3D engine written in
 | ||
| C++.  Features include an OpenGL renderer, extensible materials, scene graph
 | ||
| management, character animation, particle and other special effects, support
 | ||
| for common mesh file formats, and collision detection.")
 | ||
|     (home-page "https://irrlicht.sourceforge.io/")
 | ||
|     (license license:zlib)))
 | ||
| 
 | ||
| (define-public irrlicht-for-minetest
 | ||
|   (package
 | ||
|     (inherit irrlicht)
 | ||
|     (name "irrlicht-for-minetest")
 | ||
|     (version "1.9.0mt5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/minetest/irrlicht")
 | ||
|              (commit version)))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1jxk1x0f60n8lrz8a6x62aj2pqg0qnbajsld3lqncvwsfbi0xjx1"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      ;; No check target.
 | ||
|      (list #:tests? #f))))
 | ||
| 
 | ||
| (define-public mars
 | ||
|   ;; The latest release on SourceForge relies on an unreleased version of SFML
 | ||
|   ;; with a different API, so we take the latest version from the official
 | ||
|   ;; repository on Github.
 | ||
|   (let ((commit   "c855d044094a1d92317e38935d81ba938946132e")
 | ||
|         (revision "1"))
 | ||
|     (package
 | ||
|       (name "mars")
 | ||
|       (version (string-append "0.7.5." revision "." (string-take commit 7) ))
 | ||
|       (source (origin
 | ||
|                 (method git-fetch)
 | ||
|                 (uri (git-reference
 | ||
|                       (url "https://github.com/thelaui/M.A.R.S.")
 | ||
|                       (commit commit)))
 | ||
|                 (file-name (git-file-name name version))
 | ||
|                 (sha256
 | ||
|                  (base32
 | ||
|                   "1r4c5gap1z2zsv4yjd34qriqkxaq4lb4rykapyzkkdf4g36lc3nh"))
 | ||
|                 (patches (search-patches "mars-sfml-2.3.patch"
 | ||
|                                          "mars-install.patch"))))
 | ||
|       (build-system cmake-build-system)
 | ||
|       (arguments
 | ||
|        `(#:tests? #f        ; There are no tests
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (add-after 'unpack 'fix-install-path
 | ||
|             (lambda _
 | ||
|               (substitute* "src/CMakeLists.txt"
 | ||
|                 (("\\$\\{CMAKE_INSTALL_PREFIX\\}/games")
 | ||
|                  "${CMAKE_INSTALL_PREFIX}/bin"))
 | ||
|               #t))
 | ||
|            (add-after 'unpack 'fix-data-path
 | ||
|             (lambda* (#:key outputs #:allow-other-keys)
 | ||
|               (substitute* "src/System/settings.cpp"
 | ||
|                 (("C_dataPath = \"./data/\";")
 | ||
|                  (string-append "C_dataPath = \""
 | ||
|                                 (assoc-ref outputs "out")
 | ||
|                                 "/share/games/marsshooter/\";")))
 | ||
|               #t)))))
 | ||
|       (inputs
 | ||
|        (list mesa fribidi taglib sfml))
 | ||
|       (home-page "http://mars-game.sourceforge.net/")
 | ||
|       (synopsis "2D space shooter")
 | ||
|       (description
 | ||
|        "M.A.R.S. is a 2D space shooter with pretty visual effects and
 | ||
| attractive physics.  Players can battle each other or computer controlled
 | ||
| enemies in different game modes such as space ball, death match, team death
 | ||
| match, cannon keep, and grave-itation pit.")
 | ||
|       (license license:gpl3+))))
 | ||
| 
 | ||
| (define glkterm
 | ||
|   (package
 | ||
|    (name "glkterm")
 | ||
|    (version "1.0.4")
 | ||
|    (source
 | ||
|     (origin
 | ||
|      (method url-fetch)
 | ||
|      (uri (string-append "http://www.ifarchive.org/if-archive/programming/"
 | ||
|                          "glk/implementations/glkterm-104.tar.gz"))
 | ||
|      (sha256
 | ||
|       (base32
 | ||
|        "0zlj9nlnkdlvgbiliczinirqygiq8ikg5hzh5vgcmnpg9pvnwga7"))))
 | ||
|    (build-system gnu-build-system)
 | ||
|    (propagated-inputs `(("ncurses" ,ncurses))) ; required by Make.glkterm
 | ||
|    (arguments
 | ||
|     '(#:tests? #f ; no check target
 | ||
|       #:phases
 | ||
|       (modify-phases %standard-phases
 | ||
|         (replace 'install
 | ||
|           (lambda* (#:key outputs #:allow-other-keys)
 | ||
|             (let* ((out (assoc-ref outputs "out"))
 | ||
|                    (inc (string-append out "/include"))
 | ||
|                    (lib (string-append out "/lib")))
 | ||
|               (for-each
 | ||
|                (lambda (file)
 | ||
|                  (install-file file inc))
 | ||
|                '("glk.h" "glkstart.h" "gi_blorb.h" "gi_dispa.h" "Make.glkterm"))
 | ||
|               (install-file "libglkterm.a" lib))
 | ||
|             #t))
 | ||
|         (delete 'configure))))          ; no configure script
 | ||
|    (home-page "http://www.eblong.com/zarf/glk/")
 | ||
|    (synopsis "Curses Implementation of the Glk API")
 | ||
|    (description
 | ||
|     "Glk defines a portable API for applications with text UIs.  It was
 | ||
| primarily designed for interactive fiction, but it should be suitable for many
 | ||
| interactive text utilities, particularly those based on a command line.
 | ||
| This is an implementation of the Glk library which runs in a terminal window,
 | ||
| using the @code{curses.h} library for screen control.")
 | ||
|    (license (license:fsf-free "file://README"))))
 | ||
| 
 | ||
| (define-public glulxe
 | ||
|   (package
 | ||
|    (name "glulxe")
 | ||
|    (version "0.5.4")
 | ||
|    (source
 | ||
|     (origin
 | ||
|      (method url-fetch)
 | ||
|      (uri (string-append "http://www.ifarchive.org/if-archive/programming/"
 | ||
|                          "glulx/interpreters/glulxe/glulxe-054.tar.gz"))
 | ||
|      (sha256
 | ||
|       (base32
 | ||
|        "0vipydg6ra90yf9b3ipgppwxyb2xdhcxwvirgjy0v20wlf56zhhz"))))
 | ||
|    (build-system gnu-build-system)
 | ||
|    (inputs `(("glk" ,glkterm)))
 | ||
|    (arguments
 | ||
|     '(#:tests? #f                       ; no check target
 | ||
|       #:make-flags
 | ||
|       (let* ((glk (assoc-ref %build-inputs "glk")))
 | ||
|         (list (string-append "GLKINCLUDEDIR=" glk "/include")
 | ||
|               (string-append "GLKLIBDIR=" glk "/lib")
 | ||
|               (string-append "GLKMAKEFILE=" "Make.glkterm")))
 | ||
|       #:phases
 | ||
|       (modify-phases %standard-phases
 | ||
|         (replace 'install
 | ||
|           (lambda* (#:key outputs #:allow-other-keys)
 | ||
|             (let* ((out (assoc-ref outputs "out"))
 | ||
|                    (bin (string-append out "/bin")))
 | ||
|               (install-file "glulxe" bin))
 | ||
|             #t))
 | ||
|         (delete 'configure))))          ; no configure script
 | ||
|    (home-page "https://www.eblong.com/zarf/glulx/")
 | ||
|    (synopsis "Interpreter for Glulx VM")
 | ||
|    (description
 | ||
|     "Glulx is a 32-bit portable virtual machine intended for writing and
 | ||
| playing interactive fiction.  It was designed by Andrew Plotkin to relieve
 | ||
| some of the restrictions in the venerable Z-machine format.  This is the
 | ||
| reference interpreter, using the Glk API.")
 | ||
|    (license license:expat)))
 | ||
| 
 | ||
| (define-public fifechan
 | ||
|   (package
 | ||
|     (name "fifechan")
 | ||
|     (version "0.1.5")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://codeload.github.com/fifengine/"
 | ||
|                                   "fifechan/tar.gz/" version))
 | ||
|               (file-name (string-append name "-" version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0wxs9vz5x9y8chghd8vp7vfk089lfb0qnzggi17zrqkrngs5zgi9"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (inputs
 | ||
|      (list sdl2 sdl2-image mesa))
 | ||
|     (arguments
 | ||
|      '(#:tests? #f))                    ; No included tests
 | ||
|     (home-page "https://fifengine.github.io/fifechan/")
 | ||
|     (synopsis "Cross platform GUI library specifically for games")
 | ||
|     (description
 | ||
|      "Fifechan is a lightweight cross platform GUI library written in C++
 | ||
| specifically designed for games.  It has a built in set of extendable GUI
 | ||
| Widgets, and allows users to create more.")
 | ||
|     (license license:lgpl2.1+)))
 | ||
| 
 | ||
| (define-public fifengine
 | ||
|   (package
 | ||
|     (name "fifengine")
 | ||
|     (version "0.4.2")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://codeload.github.com/fifengine/"
 | ||
|                                   "fifengine/tar.gz/" version))
 | ||
|               (file-name (string-append name "-" version ".tar.gz"))
 | ||
|               (patches (search-patches "fifengine-swig-compat.patch"
 | ||
|                                        "fifengine-boost-compat.patch"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1y4grw25cq5iqlg05rnbyxw1njl11ypidnlsm3qy4sm3xxdvb0p8"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      (list #:tests? #f         ;TODO The test running fails to run some tests.
 | ||
|            #:configure-flags
 | ||
|            #~(list
 | ||
|               (string-append "-DOPENALSOFT_INCLUDE_DIR="
 | ||
|                              (search-input-directory %build-inputs "include/AL"))
 | ||
|               (string-append "-DPYTHON_SITE_PACKAGES="
 | ||
|                              #$output "/lib/python"
 | ||
|                              #$(version-major+minor
 | ||
|                                 (package-version (this-package-input "python")))
 | ||
|                              "/site-packages"))
 | ||
|            #:phases
 | ||
|            #~(modify-phases %standard-phases
 | ||
|                (add-after 'unpack 'patch-run_tests.py
 | ||
|                  (lambda _
 | ||
|                    ;; Patch the test runner to exit with a status of 1 if any test
 | ||
|                    ;; fails, to allow detecting failures.
 | ||
|                    (substitute* "run_tests.py"
 | ||
|                      (("ERROR\\. One or more tests failed!'\\)")
 | ||
|                       "ERROR. One or more tests failed!')
 | ||
| \t\texit(1)"))))
 | ||
|                ;; Run tests after installation so that we can make use of the built
 | ||
|                ;; python modules.
 | ||
|                (delete 'check)
 | ||
|                (add-after 'install 'check
 | ||
|                  (lambda* (#:key tests? #:allow-other-keys)
 | ||
|                    (when tests?
 | ||
|                      ;; The tests require an X server.
 | ||
|                      (system "Xvfb :1 &")
 | ||
|                      (setenv "DISPLAY" ":1")
 | ||
|                      (setenv "XDG_RUNTIME_DIR" "/tmp")
 | ||
|                      ;; Run tests
 | ||
|                      (chdir #$(string-append "../" (package-name this-package)
 | ||
|                                              "-" (package-version this-package)))
 | ||
|                      (invoke "python3" "run_tests.py" "-a")))))))
 | ||
|     (native-inputs
 | ||
|      (list python swig xorg-server-for-tests))
 | ||
|     (inputs
 | ||
|      (list sdl2
 | ||
|            sdl2-image
 | ||
|            sdl2-ttf
 | ||
|            tinyxml
 | ||
|            openal
 | ||
|            libogg
 | ||
|            glew
 | ||
|            libvorbis
 | ||
|            boost
 | ||
|            fifechan
 | ||
|            swig
 | ||
|            python))
 | ||
|     (propagated-inputs
 | ||
|      (list python-future))
 | ||
|     (home-page "https://www.fifengine.net/")
 | ||
|     (synopsis "FIFE is a multi-platform isometric game engine written in C++")
 | ||
|     (description
 | ||
|      "@acronym{FIFE, Flexible Isometric Free Engine} is a multi-platform
 | ||
| isometric game engine.  Python bindings are included allowing users to create
 | ||
| games using Python as well as C++.")
 | ||
|     (license license:lgpl2.1+)))
 | ||
| 
 | ||
| (define-public fizmo
 | ||
|   (package
 | ||
|     (name "fizmo")
 | ||
|     (version "0.8.5")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://fizmo.spellbreaker.org/source/"
 | ||
|                                   "fizmo-" version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1amyc4n41jf08kxmdgkk30bzzx54miaxa97w28f417qwn8lrl98w"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:configure-flags
 | ||
|        (let ((libjpeg (assoc-ref %build-inputs "libjpeg"))
 | ||
|              (ncurses (assoc-ref %build-inputs "ncurses")))
 | ||
|          (list (string-append "--with-jpeg-includedir=" libjpeg "/include")))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      `(("freetype" ,freetype)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("libsndfile" ,libsndfile)
 | ||
|        ("libxml2" ,libxml2)
 | ||
|        ("ncurses" ,ncurses)
 | ||
|        ("sdl2" ,sdl2)))
 | ||
|     (home-page "https://fizmo.spellbreaker.org/")
 | ||
|     (synopsis "Z-machine interpreter")
 | ||
|     (description
 | ||
|      "Fizmo is a console-based Z-machine interpreter.  It is used to play
 | ||
| interactive fiction, also known as text adventures, which were implemented
 | ||
| either by Infocom or created using the Inform compiler.")
 | ||
|     (license license:bsd-3)))
 | ||
| 
 | ||
| (define-public gnugo
 | ||
|   (package
 | ||
|     (name "gnugo")
 | ||
|     (version "3.8")
 | ||
|     (source (origin
 | ||
|              (method url-fetch)
 | ||
|              (uri (string-append "mirror://gnu/gnugo/gnugo-" version
 | ||
|                                  ".tar.gz"))
 | ||
|              (sha256
 | ||
|               (base32
 | ||
|                "0wkahvqpzq6lzl5r49a4sd4p52frdmphnqsfdv7gdp24bykdfs6s"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      (list readline))
 | ||
|     (arguments
 | ||
|      `(#:configure-flags '("CFLAGS=-fcommon")))
 | ||
|     (synopsis "Play the game of Go")
 | ||
|     (description
 | ||
|      "GNU Go is a program that plays the game of Go, in which players
 | ||
| place stones on a grid to form territory or capture other stones.  While
 | ||
| it can be played directly from the terminal, rendered in ASCII characters,
 | ||
| it is also possible to play GNU Go with 3rd party graphical interfaces or
 | ||
| even in Emacs.  It supports the standard game storage format (SGF, Smart
 | ||
| Game Format) and inter-process communication format (GMP, Go Modem
 | ||
| Protocol).")
 | ||
|     (home-page "https://www.gnu.org/software/gnugo/")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public extremetuxracer
 | ||
|   (package
 | ||
|     (name "extremetuxracer")
 | ||
|     (version "0.8.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append
 | ||
|                     "mirror://sourceforge/extremetuxracer/releases/"
 | ||
|                     version "/etr-" version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0hc3qd9hv3h9qm53yxgc7iy1v1wyajwxyvil4vqvzf9ascz9dnlj"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list glu sfml))
 | ||
|     (synopsis "High-speed arctic racing game based on Tux Racer")
 | ||
|     ;; Snarfed straight from Debian.
 | ||
|     (description "Extreme Tux Racer, or etracer as it is called for short, is
 | ||
| a simple OpenGL racing game featuring Tux, the Linux mascot.  The goal of the
 | ||
| game is to slide down a snow- and ice-covered mountain as quickly as possible,
 | ||
| avoiding the trees and rocks that will slow you down.
 | ||
| 
 | ||
| Collect herrings and other goodies while sliding down the hill, but avoid fish
 | ||
| bones.
 | ||
| 
 | ||
| This game is based on the GPL version of the famous game TuxRacer.")
 | ||
|     (home-page "https://sourceforge.net/projects/extremetuxracer/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public exult
 | ||
|   (package
 | ||
|     (name "exult")
 | ||
|     (version "1.8")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        ;; The release tarball isn't bootstrapped, and Git is more robust (SWH).
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/exult/exult")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1qfbkz05w8989vafc6dvw1wmdi1mvkr4kkgk3ccixadf4616kcb3"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (outputs (list "out" "gimp" "studio"))
 | ||
|     (arguments
 | ||
|      (list #:configure-flags
 | ||
|            #~(list "--enable-shared"
 | ||
|                    "--disable-static"
 | ||
|                    "--enable-lto"
 | ||
|                    "--enable-exult-studio"
 | ||
|                    "--enable-exult-studio-support"
 | ||
|                    "--enable-compiler"
 | ||
|                    "--enable-mods"      ; needs --enable-compiler!
 | ||
|                    "--enable-gimp-plugin"
 | ||
|                    ;; A few lines on stdout can save a lot of head-scratching:
 | ||
|                    "CPPFLAGS=-DDEBUG_PATHS=1")
 | ||
|            #:phases
 | ||
|            #~(modify-phases %standard-phases
 | ||
|                (add-before 'bootstrap 'patch-game-home-directory
 | ||
|                  (lambda _
 | ||
|                    (substitute* "gamemgr/modmgr.cc"
 | ||
|                      ;; EXULT_DATADIR is in the store where it's rather hard for
 | ||
|                      ;; users to put game assets.  Use a more writable home by
 | ||
|                      ;; default, which users can override in their ~/.exult.cfg.
 | ||
|                      (("<GAMEHOME>")
 | ||
|                       (string-append "<HOME>/.local/share/exult"))
 | ||
|                      ;; …however, this causes a regression: the mods which we'll
 | ||
|                      ;; install to EXULT_DATADIR are no longer found.  So: don't
 | ||
|                      ;; look for mods alongside the assets by default.  This too
 | ||
|                      ;; can be overridden in users' ~/.exult.cfg.
 | ||
|                      (("game_path( \\+ \"/mods\")" _ +suffix)
 | ||
|                       (string-append "get_system_path(\"<GAMEHOME>/\") + "
 | ||
|                                      "cfgname" +suffix)))))
 | ||
|                (add-before 'bootstrap 'move-exult-studio
 | ||
|                  (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                    (let ((out (assoc-ref outputs "studio")))
 | ||
|                      (substitute* "mapedit/studio.cc"
 | ||
|                        (("(esdir, )EXULT_DATADIR" _ prefix)
 | ||
|                         (string-append prefix "\"" out "/share/exult\"")))
 | ||
|                      (substitute* "data/Makefile.am"
 | ||
|                        (("(estudionewdir =.*)\\$\\(datadir\\)(.*)"
 | ||
|                          _ variable= suffix)
 | ||
|                         (string-append variable= out "/share" suffix "\n"))))))
 | ||
|                (add-before 'bootstrap 'fix-gimp-plug-in-prefix
 | ||
|                  ;; ./configure will propagate this value to myriad Makefiles
 | ||
|                  ;; scattered across the tree, so fix it early.
 | ||
|                  (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                    (let ((out (assoc-ref outputs "gimp")))
 | ||
|                      (substitute* "configure.ac"
 | ||
|                        (("(GIMP_PLUGIN_PREFIX=).*" _ variable=)
 | ||
|                         (string-append variable= out "/lib/gimp/2.0"))))))
 | ||
|                (add-after 'install 'move-exult_studio
 | ||
|                  (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                    (let ((source (assoc-ref outputs "out"))
 | ||
|                          (target (assoc-ref outputs "studio"))
 | ||
|                          (file   "/bin/exult_studio"))
 | ||
|                      (mkdir-p (string-append target (dirname file)))
 | ||
|                      (rename-file (string-append source file)
 | ||
|                                   (string-append target file))))))))
 | ||
|     (native-inputs
 | ||
|      (list autoconf automake libtool pkg-config
 | ||
|            ;; The following are needed only by the GIMP plug-in.
 | ||
|            gimp libjpeg-turbo
 | ||
|            gegl gtk+-2                  ; needed by gimpui-2.0.pc
 | ||
|            ;; The following are needed only by the Usecode compiler.
 | ||
|            bison flex))
 | ||
|     (inputs
 | ||
|      (list fluidsynth freetype libvorbis sdl2
 | ||
|            ;; GTK is needed only by Exult Studio.
 | ||
|            gtk+))
 | ||
|     (synopsis "Role-playing game engine compatible with Ultima VII")
 | ||
|     (description
 | ||
|      "Exult is an Ultima 7 game engine that runs on modern operating systems.
 | ||
| Ultima 7 (or Ultima VII) is a two-part @acronym{RPG, role-playing game} from the
 | ||
| early 1990s.
 | ||
| 
 | ||
| Exult is fully compatible with the original Ultima 7, but doesn't require any
 | ||
| of its data files to be useful.  Explore entirely new game worlds---or create
 | ||
| your own with the included game and map editor, Exult Studio.
 | ||
| 
 | ||
| This package expects the game(s) to be placed in subdirectories of
 | ||
| @file{~/.local/share/exult}.")
 | ||
|     (home-page "http://exult.info/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public supertuxkart
 | ||
|   (package
 | ||
|     (name "supertuxkart")
 | ||
|     (version "1.3")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://github.com/supertuxkart/stk-code/"
 | ||
|                            "releases/download/"
 | ||
|                            version "/SuperTuxKart-" version "-src.tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1z9z13zarv28h4jrmjna5hr6m9266pm7c2kgiwhqls01k06ypazf"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         ;; Delete bundled library sources
 | ||
|         '(begin
 | ||
|            ;; Supertuxkart uses modified versions of the Irrlicht engine
 | ||
|            ;; and the bullet library.  The developers gave an explanation
 | ||
|            ;; here: http://forum.freegamedev.net/viewtopic.php?f=17&t=3906
 | ||
|            ;; FIXME: try to unbundle angelscript, libmcpp and libraqm
 | ||
|            (for-each delete-file-recursively
 | ||
|                      '("lib/dnsc"
 | ||
|                        "lib/enet"
 | ||
|                        "lib/mojoal"
 | ||
|                        "lib/wiiuse"))
 | ||
|            #t))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f ; no check target
 | ||
|        #:configure-flags
 | ||
|        (list "-DUSE_WIIUSE=0"
 | ||
|              "-DUSE_SYSTEM_ENET=TRUE"
 | ||
|              "-DUSE_CRYPTO_OPENSSL=TRUE"
 | ||
|              ;; In order to use the system ENet library, IPv6 support (added in
 | ||
|              ;; SuperTuxKart version 1.1) must be disabled.
 | ||
|              "-DUSE_IPV6=FALSE"
 | ||
|              ;; FIXME: needs libopenglrecorder
 | ||
|              "-DBUILD_RECORDER=0")))
 | ||
|     (inputs
 | ||
|      `(("curl" ,curl)
 | ||
|        ("freetype" ,freetype)
 | ||
|        ("fribidi" ,fribidi)
 | ||
|        ("glew" ,glew)
 | ||
|        ("harfbuzz" ,harfbuzz)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("libx11" ,libx11)
 | ||
|        ("libxrandr" ,libxrandr)
 | ||
|        ("mesa" ,mesa)
 | ||
|        ("openal" ,openal)
 | ||
|        ("sdl2" ,sdl2)
 | ||
|        ("sqlite" ,sqlite)
 | ||
|        ("zlib" ,zlib)
 | ||
|        ;; The following input is needed to build the bundled and modified
 | ||
|        ;; version of irrlicht.
 | ||
|        ("enet" ,enet)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("openssl" ,openssl)))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (home-page "https://supertuxkart.net/Main_Page")
 | ||
|     (synopsis "3D kart racing game")
 | ||
|     (description "SuperTuxKart is a 3D kart racing game, with a focus on
 | ||
| having fun over realism.  You can play with up to 4 friends on one PC, racing
 | ||
| against each other or just trying to beat the computer; single-player mode is
 | ||
| also available.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public unknown-horizons
 | ||
|   (package
 | ||
|     (name "unknown-horizons")
 | ||
|     (version "2019.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://codeload.github.com/unknown-horizons/"
 | ||
|                                   "unknown-horizons/tar.gz/" version))
 | ||
|               (file-name (string-append name "-" version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1n747p7h0qp48szgp262swg0xh8kxy1bw8ag1qczs4i26hyzs5x4"))
 | ||
|               (patches (search-patches "unknown-horizons-python-3.8-distro.patch"))))
 | ||
|     (build-system python-build-system)
 | ||
|     (arguments
 | ||
|      '(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-before 'build 'set-HOME
 | ||
|            (lambda _
 | ||
|              (setenv "HOME" "/tmp")
 | ||
|              #t))
 | ||
|          (add-after 'build 'build-extra
 | ||
|            (lambda _
 | ||
|              (invoke "python3" "./setup.py" "build_i18n")
 | ||
|              (invoke "python3" "horizons/engine/generate_atlases.py" "2048")
 | ||
|              #t))
 | ||
|          (add-after 'install 'patch
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (substitute* (string-append out "/bin/unknown-horizons")
 | ||
|                  (("os\\.chdir\\(get\\_content\\_dir\\_parent_path\\(\\)\\)")
 | ||
|                   (string-append "os.chdir(\""
 | ||
|                                  (assoc-ref outputs "out")
 | ||
|                                  "/share/unknown-horizons\")"))))
 | ||
|              #t))
 | ||
|          (add-before 'check 'fix-tests-with-pytest>=4
 | ||
|            (lambda _
 | ||
|              (substitute* "tests/conftest.py"
 | ||
|                (("pytest_namespace")
 | ||
|                 "pytest_configure")
 | ||
|                (("get_marker")
 | ||
|                 "get_closest_marker"))
 | ||
|              #t))
 | ||
|          ;; TODO: Run GUI tests as well
 | ||
|          (replace 'check
 | ||
|            (lambda _
 | ||
|              (substitute* "horizons/constants.py"
 | ||
|                (("IS_DEV_VERSION = False")
 | ||
|                 "IS_DEV_VERSION = True"))
 | ||
|              (invoke "pytest" "tests")
 | ||
|              (substitute* "horizons/constants.py"
 | ||
|                (("IS_DEV_VERSION = True")
 | ||
|                 "IS_DEV_VERSION = False"))
 | ||
|              #t)))))
 | ||
|     (inputs
 | ||
|      `(("fifengine" ,fifengine)
 | ||
|        ("python:tk" ,python "tk")
 | ||
|        ("python-pillow" ,python-pillow)
 | ||
|        ("python-pyyaml" ,python-pyyaml)))
 | ||
|     (native-inputs
 | ||
|      (list intltool
 | ||
|            python-distro
 | ||
|            ;; Required for tests
 | ||
|            python-greenlet
 | ||
|            python-polib
 | ||
|            python-pytest
 | ||
|            python-pytest-mock))
 | ||
|     (home-page "https://unknown-horizons.org/")
 | ||
|     (synopsis "Isometric realtime strategy, economy and city building simulation")
 | ||
|     (description
 | ||
|      "Unknown Horizons is a 2D realtime strategy simulation with an emphasis
 | ||
| on economy and city building.  Expand your small settlement to a strong and
 | ||
| wealthy colony, collect taxes and supply your inhabitants with valuable
 | ||
| goods.  Increase your power with a well balanced economy and with strategic
 | ||
| trade and diplomacy.")
 | ||
|     (license (list
 | ||
|               license:gpl2+        ; Covers code
 | ||
|               license:expat        ; tests/dummy.py, ext/polib.py
 | ||
|               license:cc-by-sa3.0  ; Covers some media content
 | ||
|               license:cc-by3.0     ; Covers some media content
 | ||
|               license:bsd-3))))    ; horizons/ext/speaklater.py
 | ||
| 
 | ||
| (define-public gnujump
 | ||
|   (package
 | ||
|     (name "gnujump")
 | ||
|     (version "1.0.8")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnu/gnujump/gnujump-"
 | ||
|                                   version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "05syy9mzbyqcfnm0hrswlmhwlwx54f0l6zhcaq8c1c0f8dgzxhqk"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-before
 | ||
|           'configure 'link-libm
 | ||
|           (lambda _ (setenv "LIBS" "-lm")))
 | ||
|          (add-after 'install 'create-desktop-entry
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (apps (string-append out "/share/applications")))
 | ||
|                (mkdir-p apps)
 | ||
|                (with-output-to-file
 | ||
|                  (string-append apps "/gnujump.desktop")
 | ||
|                  (lambda _
 | ||
|                    (format #t
 | ||
|                            "[Desktop Entry]~@
 | ||
|                            Name=GNUjump~@
 | ||
|                            Comment=Jump up the tower to survive~@
 | ||
|                            Exec=~a/bin/gnujump~@
 | ||
|                            Terminal=false~@
 | ||
|                            Type=Application~@
 | ||
|                            Categories=Game;ArcadeGame~%"
 | ||
|                            out)))))))))
 | ||
|     (inputs
 | ||
|      (list glu mesa sdl sdl-image sdl-mixer))
 | ||
|     (home-page "http://gnujump.es.gnu.org/")
 | ||
|     (synopsis
 | ||
|      "Game of jumping to the next floor, trying not to fall")
 | ||
|     (description
 | ||
|      "GNUjump is a simple, yet addictive game in which you must jump from
 | ||
| platform to platform to avoid falling, while the platforms drop at faster rates
 | ||
| the higher you go.  The game features multiplayer, unlimited FPS, smooth floor
 | ||
| falling, themeable graphics and sounds, and replays.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public wesnoth
 | ||
|   (package
 | ||
|     (name "wesnoth")
 | ||
|     (version "1.16.5")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/wesnoth/wesnoth-"
 | ||
|                                   (version-major+minor version)
 | ||
|                                   "/wesnoth-" version "/"
 | ||
|                                   "wesnoth-" version ".tar.bz2"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "02pzijbmkgcb8hc4l3f4r3r3mxqda936dp488i9sd9d4m3xdzimh"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f))                    ;no check target
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)
 | ||
|        ("pkg-config" ,pkg-config)))
 | ||
|     (inputs
 | ||
|      (list boost
 | ||
|            dbus
 | ||
|            fribidi
 | ||
|            libvorbis
 | ||
|            openssl
 | ||
|            pango
 | ||
|            (sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf))))
 | ||
|     (home-page "https://www.wesnoth.org/")
 | ||
|     (synopsis "Turn-based strategy game")
 | ||
|     (description
 | ||
|      "The Battle for Wesnoth is a fantasy, turn based tactical strategy game,
 | ||
| with several single player campaigns, and multiplayer games (both networked and
 | ||
| local).
 | ||
| 
 | ||
| Battle for control on a range of maps, using variety of units which have
 | ||
| advantages and disadvantages against different types of attacks.  Units gain
 | ||
| experience and advance levels, and are carried over from one scenario to the
 | ||
| next campaign.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public wesnoth-server
 | ||
|   (package
 | ||
|     (inherit wesnoth)
 | ||
|     (name "wesnoth-server")
 | ||
|     (inputs
 | ||
|      (list boost icu4c openssl sdl2))
 | ||
|     (arguments
 | ||
|      `(#:configure-flags '("-DENABLE_GAME=OFF")
 | ||
|        ,@(package-arguments wesnoth)))
 | ||
|     (synopsis "Dedicated @emph{Battle for Wesnoth} server")
 | ||
|     (description "This package contains a dedicated server for @emph{The
 | ||
| Battle for Wesnoth}.")))
 | ||
| 
 | ||
| (define-public gamine
 | ||
|   (package
 | ||
|     (name "gamine")
 | ||
|     (version "1.6")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/gamine-game/"
 | ||
|                                   "gamine-" version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1sc6f4445ciigd6yw0ri92746k4hk6ps0bvj9fm1gbp3c3fslk5n"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list pkg-config intltool))
 | ||
|     (inputs
 | ||
|      (list gstreamer
 | ||
|            gst-plugins-base ; playbin plugin
 | ||
|            gst-plugins-good ; for wav playback
 | ||
|            gtk+))
 | ||
|     (arguments
 | ||
|      `(#:tests? #f
 | ||
|        #:make-flags
 | ||
|        (let ((out (assoc-ref %outputs "out")))
 | ||
|          (list (string-append "PREFIX=" out)
 | ||
|                (string-append "SYSCONFDIR=" out "/etc")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          (add-after
 | ||
|           'install 'wrap-gamine
 | ||
|           (lambda* (#:key outputs #:allow-other-keys)
 | ||
|             (let ((out             (assoc-ref outputs "out"))
 | ||
|                   (gst-plugin-path (getenv "GST_PLUGIN_SYSTEM_PATH")))
 | ||
|               (wrap-program (string-append out "/bin/gamine")
 | ||
|                 `("GST_PLUGIN_SYSTEM_PATH" ":" prefix (,gst-plugin-path))))
 | ||
|             #t)))))
 | ||
|     (home-page "http://gamine-game.sourceforge.net/")
 | ||
|     (synopsis "Mouse and keyboard discovery for children")
 | ||
|     (description
 | ||
|      "Gamine is a game designed for young children who are learning to use the
 | ||
| mouse and keyboard.  The child uses the mouse to draw colored dots and lines
 | ||
| on the screen and keyboard to display letters.")
 | ||
|     ;; Most files under gpl2+ or gpl3+, but eat.wav under gpl3
 | ||
|     (license license:gpl3)))
 | ||
| 
 | ||
| (define-public manaplus
 | ||
|   (package
 | ||
|     (name "manaplus")
 | ||
|     (version "1.9.3.23")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append
 | ||
|                     "https://repo.manaplus.org/manaplus/download/"
 | ||
|                     version "/manaplus-" version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1ky182p4svwdqm6cf7jbns85hidkhkhq4s17cs2p381f0klapfjz"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:configure-flags
 | ||
|        (list (string-append "CPPFLAGS=-I"
 | ||
|                             (assoc-ref %build-inputs "sdl-union")
 | ||
|                             "/include/SDL"))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list glu curl libxml2 mesa
 | ||
|            (sdl-union)))
 | ||
|     (home-page "https://manaplus.org")
 | ||
|     (synopsis "Client for 'The Mana World' and similar games")
 | ||
|     (description
 | ||
|      "ManaPlus is a 2D MMORPG client for game servers.  It is the only
 | ||
| fully supported client for @uref{http://www.themanaworld.org, The mana
 | ||
| world}, @uref{http://evolonline.org, Evol Online} and
 | ||
| @uref{http://landoffire.org, Land of fire}.")
 | ||
|     ;; "src/debug/*" and "src/sdl2gfx/*" are under Zlib.
 | ||
|     ;; "data/themes/{golden-delicious,jewelry}/*" are under CC-BY-SA.
 | ||
|     ;; The rest is under GPL2+.
 | ||
|     (license (list license:gpl2+ license:zlib license:cc-by-sa4.0))))
 | ||
| 
 | ||
| (define openttd-engine
 | ||
|   (package
 | ||
|     (name "openttd-engine")
 | ||
|     (version "12.2")
 | ||
|     (source
 | ||
|      (origin (method url-fetch)
 | ||
|              (uri (string-append "https://cdn.openttd.org/openttd-releases/"
 | ||
|                                  version "/openttd-" version "-source.tar.xz"))
 | ||
|              (sha256
 | ||
|               (base32
 | ||
|                "0p79mi6hnj9138911l56zxxzy7rqz02nmxbf455jc31sx46qyl41"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (inputs
 | ||
|      (list allegro
 | ||
|            fontconfig
 | ||
|            freetype
 | ||
|            icu4c
 | ||
|            libpng
 | ||
|            lzo
 | ||
|            sdl
 | ||
|            xz
 | ||
|            zlib))
 | ||
|     (synopsis "Transportation economics simulator game")
 | ||
|     (description "OpenTTD is a game in which you transport goods and
 | ||
| passengers by land, water and air.  It is a re-implementation of Transport
 | ||
| Tycoon Deluxe with many enhancements including multiplayer mode,
 | ||
| internationalization support, conditional orders and the ability to clone,
 | ||
| autoreplace and autoupdate vehicles.  This package only includes the game
 | ||
| engine.  When you start it you will be prompted to download a graphics set.")
 | ||
|     (home-page "https://www.openttd.org/")
 | ||
|     ;; This package is GPLv2, except for a few files located in
 | ||
|     ;; "src/3rdparty/" which are under the 3-clause BSD, LGPLv2.1+ and Zlib
 | ||
|     ;; licenses.  In addition, this software contains an in-game downloader
 | ||
|     ;; from which the user may find non-functional data licensed under
 | ||
|     ;; different terms.
 | ||
|     (license (list license:bsd-3 license:gpl2 license:lgpl2.1+ license:zlib))))
 | ||
| 
 | ||
| (define openttd-opengfx
 | ||
|   (package
 | ||
|     (name "openttd-opengfx")
 | ||
|     (version "7.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://cdn.openttd.org/opengfx-releases/"
 | ||
|                            version "/opengfx-" version "-source.tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0nhzlk6s73qvznm5fdwcs1b42g2plf26s5ag39fvck45zm7m48jk"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:make-flags
 | ||
|       #~(list (string-append "CC=" #$(cc-for-target))
 | ||
|               (string-append "INSTALL_DIR="
 | ||
|                              #$output
 | ||
|                              "/share/games/openttd/baseset/opengfx"))
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (replace 'configure
 | ||
|             (lambda _
 | ||
|               ;; Make sure HOME is writable for GIMP.
 | ||
|               (setenv "HOME" (getcwd))
 | ||
| 
 | ||
|               ;; Redirect stdout, not stderr, to /dev/null. This prevents
 | ||
|               ;; dos2unix from receiving its version information as a flag.
 | ||
|               (substitute* "Makefile"
 | ||
|                 (("\\$\\(UNIX2DOS\\) -q --version 2>/dev/null")
 | ||
|                  "$(UNIX2DOS) -q --version 1>/dev/null")))))
 | ||
|        ;; The check phase for this package only checks the md5sums of the built
 | ||
|        ;; GRF files against the md5sums of the release versions. Because we use
 | ||
|        ;; different software versions than upstream does, some of the md5sums
 | ||
|        ;; are different. However, the package is still reproducible, it's safe
 | ||
|        ;; to disable this test.
 | ||
|        #:tests? #f
 | ||
|        #:parallel-build? #f))
 | ||
|     (native-inputs
 | ||
|      (list dos2unix
 | ||
|            gimp
 | ||
|            grfcodec
 | ||
|            nml
 | ||
|            which
 | ||
|            python))
 | ||
|     (home-page "http://dev.openttdcoop.org/projects/opengfx")
 | ||
|     (synopsis "Base graphics set for OpenTTD")
 | ||
|     (description
 | ||
|      "The OpenGFX project is an implementation of the OpenTTD base graphics
 | ||
| set that aims to ensure the best possible out-of-the-box experience.
 | ||
| 
 | ||
| OpenGFX provides you with...
 | ||
| @enumerate
 | ||
| @item All graphics you need to enjoy OpenTTD.
 | ||
| @item Uniquely drawn rail vehicles for every climate.
 | ||
| @item Completely snow-aware rivers.
 | ||
| @item Different river and sea water.
 | ||
| @item Snow-aware buoys.
 | ||
| @end enumerate")
 | ||
|     (license license:gpl2)))
 | ||
| 
 | ||
| (define openttd-opensfx
 | ||
|   (package
 | ||
|     (name "openttd-opensfx")
 | ||
|     (version "1.0.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append
 | ||
|              "https://cdn.openttd.org/opensfx-releases/"
 | ||
|              version "/opensfx-" version "-source.tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0aym026lg0r7dp3jxxs9c0rj8lwy1fz3v9hmk3mml6sycsg3fv42"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list catcodec
 | ||
|            python
 | ||
|            tar))
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:make-flags
 | ||
|       #~(list (string-append "DIR_NAME=opensfx")
 | ||
|               (string-append "TAR="
 | ||
|                              (search-input-file %build-inputs "/bin/tar")))
 | ||
|       ;; The check phase only verifies md5sums, see openttd-opengfx.
 | ||
|       #:tests? #f
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (add-after 'unpack 'make-reproducible
 | ||
|             (lambda _
 | ||
|               ;; Remove the time dependency of the installed tarball by setting
 | ||
|               ;; the modification times if its members to 0.
 | ||
|               (substitute* "scripts/Makefile.def"
 | ||
|                 (("-cf") " --mtime=@0 -cf"))))
 | ||
|           (delete 'configure)
 | ||
|           (add-before 'build 'prebuild
 | ||
|             (lambda _ (invoke "make" "opensfx.cat")))
 | ||
|           (replace 'install
 | ||
|             (lambda* (#:key outputs #:allow-other-keys)
 | ||
|               (copy-recursively "opensfx"
 | ||
|                                 (string-append (assoc-ref outputs "out")
 | ||
|                                                "/share/games/openttd/baseset"
 | ||
|                                                "/opensfx")))))))
 | ||
|     (home-page "http://dev.openttdcoop.org/projects/opensfx")
 | ||
|     (synopsis "Base sounds for OpenTTD")
 | ||
|     (description "OpenSFX is a set of free base sounds for OpenTTD which make
 | ||
| it possible to play OpenTTD without requiring the proprietary sound files from
 | ||
| the original Transport Tycoon Deluxe.")
 | ||
|     (license license:cc-by-sa3.0)))
 | ||
| 
 | ||
| (define openttd-openmsx
 | ||
|   (package
 | ||
|     (name "openttd-openmsx")
 | ||
|     (version "0.4.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append
 | ||
|              "https://cdn.openttd.org/openmsx-releases/"
 | ||
|              version "/openmsx-" version "-source.tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0h583d8fxy78kc3jvpp78r76a48qhxrhm4q7jbnj74aw0kwrcl8g"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list grfcodec
 | ||
|            ;; Scripts are Python3 compatible, but call the interpreter as
 | ||
|            ;; python instead of python3.
 | ||
|            python-wrapper
 | ||
|            tar))
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:make-flags
 | ||
|       #~(list (string-append "DIR_NAME=openmsx")
 | ||
|               (string-append "TAR="
 | ||
|                              (search-input-file %build-inputs "/bin/tar")))
 | ||
|       ;; The check phase only verifies md5sums, see openttd-opengfx.
 | ||
|       #:tests? #f
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (delete 'configure)
 | ||
|           (replace 'install
 | ||
|             (lambda* (#:key outputs #:allow-other-keys)
 | ||
|               (copy-recursively "openmsx"
 | ||
|                                 (string-append (assoc-ref outputs "out")
 | ||
|                                                "/share/games/openttd/baseset"
 | ||
|                                                "/openmsx")))))))
 | ||
|     (home-page "http://dev.openttdcoop.org/projects/openmsx")
 | ||
|     (synopsis "Music set for OpenTTD")
 | ||
|     (description "OpenMSX is a music set for OpenTTD which makes it possible
 | ||
| to play OpenTTD without requiring the proprietary music from the original
 | ||
| Transport Tycoon Deluxe.")
 | ||
|     (license license:gpl2)))
 | ||
| 
 | ||
| (define-public openttd
 | ||
|   (package
 | ||
|     (inherit openttd-engine)
 | ||
|     (name "openttd")
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:configure-flags
 | ||
|       #~(list (string-append "-DCMAKE_INSTALL_BINDIR=" #$output "/bin"))
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (add-after 'unpack 'patch-sources
 | ||
|             (lambda* (#:key inputs #:allow-other-keys)
 | ||
|               (substitute* "src/music/fluidsynth.cpp"
 | ||
|                 (("default_sf\\[\\] = \\{" all)
 | ||
|                  (string-append all "
 | ||
| \t/* Guix hardcoded :P */
 | ||
| \t\"" (search-input-file inputs "/share/soundfonts/FreePatsGM.sf2") "\",
 | ||
| ")))))
 | ||
|           (add-before 'check 'install-data
 | ||
|             (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|               (let ((base "/share/games/openttd"))
 | ||
|                 (for-each
 | ||
|                  (lambda (dir)
 | ||
|                    ;; Copy the entire input, so as to not omit documentation
 | ||
|                    ;; etc.
 | ||
|                    (copy-recursively
 | ||
|                     (string-drop-right dir (string-length base))
 | ||
|                     (assoc-ref outputs "out")))
 | ||
|                  (search-path-as-list (list base) (map cdr inputs)))))))))
 | ||
|     (inputs
 | ||
|      (modify-inputs (package-inputs openttd-engine)
 | ||
|        (prepend fluidsynth freepats-gm)))
 | ||
|     (native-inputs
 | ||
|      (modify-inputs (package-native-inputs openttd-engine)
 | ||
|        (prepend openttd-opengfx openttd-openmsx openttd-opensfx)))))
 | ||
| 
 | ||
| (define openrct2-title-sequences
 | ||
|   (package
 | ||
|    (name "openrct2-title-sequences")
 | ||
|    (version "0.1.2")
 | ||
|    (source
 | ||
|     (origin
 | ||
|      (method url-fetch)
 | ||
|      (uri (string-append "https://github.com/OpenRCT2/title-sequences/releases/download/v"
 | ||
|                          version "/title-sequence-v" version ".zip"))
 | ||
|      (file-name (string-append name "-" version ".zip"))
 | ||
|      (sha256
 | ||
|       (base32
 | ||
|        "0qbyxrsw8hlgaq0r5d7lx7an3idy4qbfv7yiw9byhldk763n9cfw"))))
 | ||
|    (build-system trivial-build-system)
 | ||
|    (native-inputs
 | ||
|     `(("bash" ,bash)
 | ||
|       ("coreutils" ,coreutils)
 | ||
|       ("unzip" ,unzip)))
 | ||
|    (arguments
 | ||
|     `(#:modules ((guix build utils))
 | ||
|       #:builder
 | ||
|       (begin
 | ||
|         (use-modules (guix build utils))
 | ||
|         (let* ((out (assoc-ref %outputs "out"))
 | ||
|                (openrct2-title-sequences (string-append out
 | ||
|                                          "/share/openrct2/title-sequences"))
 | ||
|                (source (assoc-ref %build-inputs "source"))
 | ||
|                (unzip (search-input-file %build-inputs "/bin/unzip")))
 | ||
|           (copy-file source (string-append ,name "-" ,version ".zip"))
 | ||
|           (invoke unzip (string-append ,name "-" ,version ".zip"))
 | ||
|           (delete-file (string-append ,name "-" ,version ".zip"))
 | ||
|           (mkdir-p openrct2-title-sequences)
 | ||
|           (copy-recursively "."
 | ||
|                             openrct2-title-sequences)
 | ||
|           #t))))
 | ||
|    (home-page "https://github.com/OpenRCT2/OpenRCT2")
 | ||
|    (synopsis "Title sequences for OpenRCT2")
 | ||
|    (description
 | ||
|     "openrct2-title-sequences is a set of title sequences for OpenRCT2.")
 | ||
|    (license license:gpl3+)))
 | ||
| 
 | ||
| (define openrct2-objects
 | ||
|   (package
 | ||
|    (name "openrct2-objects")
 | ||
|    (version "1.0.20")
 | ||
|    (source
 | ||
|     (origin
 | ||
|      (method url-fetch)
 | ||
|      (uri (string-append "https://github.com/OpenRCT2/objects/releases/download/v"
 | ||
|                          version "/objects.zip"))
 | ||
|      (file-name (string-append name "-" version ".zip"))
 | ||
|      (sha256
 | ||
|       (base32 "1q7a38kcwrfijav6app1gf253yfv8b0rljbkah8040y6i7snw9mw"))))
 | ||
|    (build-system trivial-build-system)
 | ||
|    (native-inputs
 | ||
|     `(("bash" ,bash)
 | ||
|       ("coreutils" ,coreutils)
 | ||
|       ("unzip" ,unzip)))
 | ||
|    (arguments
 | ||
|     `(#:modules ((guix build utils))
 | ||
|       #:builder
 | ||
|       (begin
 | ||
|         (use-modules (guix build utils))
 | ||
|         (let* ((out (assoc-ref %outputs "out"))
 | ||
|                (openrct2-objects (string-append out
 | ||
|                                          "/share/openrct2/objects"))
 | ||
|                (source (assoc-ref %build-inputs "source"))
 | ||
|                (unzip (search-input-file %build-inputs "/bin/unzip")))
 | ||
|           (copy-file source (string-append ,name "-" ,version ".zip"))
 | ||
|           (invoke unzip (string-append ,name "-" ,version ".zip"))
 | ||
|           (delete-file (string-append ,name "-" ,version ".zip"))
 | ||
|           (mkdir-p openrct2-objects)
 | ||
|           (copy-recursively "."
 | ||
|                             openrct2-objects)
 | ||
|           #t))))
 | ||
|    (home-page "https://github.com/OpenRCT2/OpenRCT2")
 | ||
|    (synopsis "Objects for OpenRCT2")
 | ||
|    (description
 | ||
|     "openrct2-objects is a set of objects for OpenRCT2.")
 | ||
|    (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public openrct2
 | ||
|   (package
 | ||
|     (name "openrct2")
 | ||
|     (version "0.3.3")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/OpenRCT2/OpenRCT2")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "01nanpbz5ycdhkyd46fjfvj18sw729l4vk7xg12600f9rjngjk76"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags (list "-DDOWNLOAD_OBJECTS=OFF"
 | ||
|                                "-DDOWNLOAD_TITLE_SEQUENCES=OFF")
 | ||
|        #:tests? #f                      ; tests require network access
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-usr-share-paths&add-data
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (let ((titles (assoc-ref inputs "openrct2-title-sequences"))
 | ||
|                    (objects (assoc-ref inputs "openrct2-objects")))
 | ||
|                ;; Fix some references to /usr/share.
 | ||
|                (substitute* "src/openrct2/platform/Platform.Linux.cpp"
 | ||
|                  (("/usr/share")
 | ||
|                   (string-append (assoc-ref %outputs "out") "/share")))
 | ||
|                (copy-recursively
 | ||
|                 (string-append titles "/share/openrct2/title-sequences")
 | ||
|                 "data/title")
 | ||
|                (copy-recursively
 | ||
|                 (string-append objects "/share/openrct2/objects")
 | ||
|                 "data/object"))))
 | ||
|          (add-before 'configure 'get-rid-of-errors
 | ||
|            (lambda _
 | ||
|              ;; Don't treat warnings as errors.
 | ||
|              (substitute* "CMakeLists.txt"
 | ||
|                (("-Werror") ""))
 | ||
|              #t)))))
 | ||
|     (inputs `(("curl" ,curl)
 | ||
|               ("duktape" ,duktape)
 | ||
|               ("fontconfig" ,fontconfig)
 | ||
|               ("freetype" ,freetype)
 | ||
|               ("icu4c" ,icu4c)
 | ||
|               ("jansson" ,jansson)
 | ||
|               ("json-modern-cxx" ,json-modern-cxx)
 | ||
|               ("libpng" ,libpng)
 | ||
|               ("libzip" ,libzip)
 | ||
|               ("mesa" ,mesa)
 | ||
|               ("openrct2-objects" ,openrct2-objects)
 | ||
|               ("openrct2-title-sequences" ,openrct2-title-sequences)
 | ||
|               ("openssl" ,openssl)
 | ||
|               ("sdl2" ,sdl2)
 | ||
|               ("speexdsp" ,speexdsp)
 | ||
|               ("zlib" ,zlib)))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (home-page "https://github.com/OpenRCT2/OpenRCT2")
 | ||
|     (synopsis "Free software re-implementation of RollerCoaster Tycoon 2")
 | ||
|     (description "OpenRCT2 is a free software re-implementation of
 | ||
| RollerCoaster Tycoon 2 (RCT2).  The gameplay revolves around building and
 | ||
| maintaining an amusement park containing attractions, shops and facilities.
 | ||
| 
 | ||
| Note that this package does @emph{not} provide the game assets (sounds,
 | ||
| images, etc.)")
 | ||
|     ;; See <https://github.com/OpenRCT2/OpenRCT2/wiki/Required-RCT2-files>
 | ||
|     ;; regarding assets.
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public openriichi
 | ||
|   (package
 | ||
|     (name "openriichi")
 | ||
|     (version "0.2.1.1")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/FluffyStuff/OpenRiichi")
 | ||
|                     (commit (string-append "v" version))
 | ||
|                     (recursive? #t)))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1x6m4mli92chns5dky9aq9w4r4pnycvlpa2q0giydapm5q9fkslf"))))
 | ||
|     (build-system meson-build-system)
 | ||
|     (arguments
 | ||
|      '(#:configure-flags (list "--buildtype=release")
 | ||
|        #:glib-or-gtk? #t))
 | ||
|     (inputs (list glew
 | ||
|                   gtk+
 | ||
|                   libgee
 | ||
|                   sdl2
 | ||
|                   sdl2-image
 | ||
|                   sdl2-mixer))
 | ||
|     (native-inputs (list pkg-config vala))
 | ||
|     (home-page "https://github.com/FluffyStuff/OpenRiichi")
 | ||
|     (synopsis "Japanese Mahjong client")
 | ||
|     (description
 | ||
|      "OpenRiichi is a client for playing Japanese Mahjong, and it supports
 | ||
| singleplayer and multiplayer, with or without bots.  It features all the
 | ||
| standard riichi rules, as well as some optional ones.  It also supports game
 | ||
| logging, so games can be viewed again.")
 | ||
|     (license license:gpl3)))
 | ||
| 
 | ||
| (define-public pinball
 | ||
|   (package
 | ||
|     (name "pinball")
 | ||
|     (version "0.3.20201218")
 | ||
|     (source
 | ||
|      (origin (method git-fetch)
 | ||
|              (uri (git-reference
 | ||
|                    (url "https://github.com/adoptware/pinball")
 | ||
|                    (commit version)))
 | ||
|              (file-name (git-file-name name version))
 | ||
|              (sha256
 | ||
|               (base32
 | ||
|                "056jk98v6zlkrj9vjm06p0pmpnav1x658n6qw10v5klg5gr6ldf7"))
 | ||
|              (patches (search-patches "pinball-system-ltdl.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list autoconf automake pkg-config libtool))
 | ||
|     (inputs
 | ||
|      (list glu
 | ||
|            libltdl
 | ||
|            mesa
 | ||
|            sdl
 | ||
|            sdl-image
 | ||
|            sdl-mixer))
 | ||
|     (arguments
 | ||
|      '(#:configure-flags
 | ||
|        ;; Configure tries to use pkg-config, but falls short, so:
 | ||
|        (list (string-append "CPPFLAGS=-I"
 | ||
|                             (assoc-ref %build-inputs "sdl-image")
 | ||
|                             "/include/SDL -I"
 | ||
|                             (assoc-ref %build-inputs "sdl-mixer")
 | ||
|                             "/include/SDL"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'bootstrap
 | ||
|            ;; The `bootstrap` script tries to call a script with
 | ||
|            ;; `/usr/bin/make` in the shebang, but ultimately does the same as
 | ||
|            ;; autoreconf would do, so just use that.
 | ||
|            (lambda _
 | ||
|              (symlink "README.md" "README")
 | ||
|              (display (which "autoreconf")) (newline)
 | ||
|              (invoke "autoreconf" "-vif"))))))
 | ||
|     (home-page "http://pinball.sourceforge.net")
 | ||
|     (synopsis "Pinball simulator")
 | ||
|     (description "The Emilia Pinball Project is a pinball simulator.  There
 | ||
| are only two levels to play with, but they are very addictive.")
 | ||
|     (license license:gpl2)))
 | ||
| 
 | ||
| (define-public pioneers
 | ||
|   (package
 | ||
|     (name "pioneers")
 | ||
|     (version "15.6")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://downloads.sourceforge.net/pio/"
 | ||
|                                   "pioneers-" version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "07b3xdd81n8ybsb4fzc5lx0813y9crzp1hj69khncf4faj48sdcs"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          ;; Fixes https://issues.guix.gnu.org/47131.
 | ||
|          (add-after 'unpack 'patch-beep-path
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (substitute* "client/gtk/audio.c"
 | ||
|                (("\"beep\"")
 | ||
|                 (string-append "\"" (assoc-ref inputs "beep") "/bin/beep\"")))
 | ||
|              #t)))))
 | ||
|     (inputs (list avahi beep gtk+ librsvg))
 | ||
|     (native-inputs (list intltool itstool libxml2 pkg-config))
 | ||
|     (synopsis "Board game inspired by The Settlers of Catan")
 | ||
|     (description "Pioneers is an emulation of the board game The Settlers of
 | ||
| Catan.  It can be played on a local network, on the internet, and with AI
 | ||
| players.")
 | ||
|     (home-page "http://pio.sourceforge.net/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public einstein
 | ||
|   (package
 | ||
|     (name "einstein")
 | ||
|     (version "2.0")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://debian/pool/main/e/"
 | ||
|                                   "einstein/einstein_2.0.dfsg.2.orig.tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1hxrlv6n8py48j487i6wbb4n4vd55w0na69r7ccmmr9vmrsw5mlk"))
 | ||
|               (patches (search-patches "einstein-build.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      `(("freetype" ,freetype)
 | ||
|        ("sdl" ,(sdl-union (list sdl sdl-mixer sdl-ttf)))
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (native-inputs
 | ||
|      (list font-dejavu))
 | ||
|     (arguments
 | ||
|      `(#:tests? #f ; no check target
 | ||
|        #:phases
 | ||
|         (modify-phases %standard-phases
 | ||
|           (replace 'configure
 | ||
|           (lambda* (#:key outputs inputs #:allow-other-keys)
 | ||
|             (let ((out (assoc-ref outputs "out"))
 | ||
|                   (dejavu (search-input-file
 | ||
|                            inputs "/share/fonts/truetype/DejaVuSans.ttf")))
 | ||
|               (substitute* "Makefile"
 | ||
|                 (("PREFIX=/usr/local") (string-append "PREFIX=" out)))
 | ||
|               ;; The patch above registers a free font for use by the binary,
 | ||
|               ;; but the font is copied during the compile phase into a
 | ||
|               ;; resources file, so we need to make the ttf file available.
 | ||
|               (symlink dejavu "res/DejaVuSans.ttf")
 | ||
|               #t))))))
 | ||
|     (synopsis "Logic puzzle game")
 | ||
|     (description "The goal of this logic game is to open all cards in a 6x6
 | ||
| grid, using a number of hints as to their relative position.  The game idea
 | ||
| is attributed to Albert Einstein.")
 | ||
|     ;; The original home page has disappeared.
 | ||
|     (home-page (string-append "http://web.archive.org/web/20120521062745/"
 | ||
|                               "http://games.flowix.com/en/index.html"))
 | ||
|     ;; License according to
 | ||
|     ;; http://web.archive.org/web/20150222180355/http://www.babichev.info/en/projects/index.html
 | ||
|     ;; The source code is a DFSG-sanitized tarball and does not contain any
 | ||
|     ;; license information.
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public powwow
 | ||
|   (package
 | ||
|     (name "powwow")
 | ||
|     (version "1.2.23")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append
 | ||
|                     "https://www.hoopajoo.net/static/projects/powwow-"
 | ||
|                     version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1wkl6j91pp40aps2hhnsv0bndgq49smfffws4hqcn7847bpnwwm6"))))
 | ||
|     (inputs
 | ||
|      (list ncurses))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (home-page "https://www.hoopajoo.net/projects/powwow.html")
 | ||
|     (synopsis "MUD and telnet client")
 | ||
|     (description
 | ||
|      "POWWOW is a client software which can be used for telnet as well as for
 | ||
| @dfn{Multi-User Dungeon} (MUD).  Additionally it can serve as a nice client for
 | ||
| the chat server psyced with the specific config located at
 | ||
| http://lavachat.symlynx.com/unix/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public red-eclipse
 | ||
|   (let ((release "2.0.0")
 | ||
|         (revision 0))
 | ||
|     (package
 | ||
|       (name "red-eclipse")
 | ||
|       (version (if (zero? revision)
 | ||
|                    release
 | ||
|                    (string-append release "-"
 | ||
|                                   (number->string revision))))
 | ||
|       (source
 | ||
|        (origin
 | ||
|          (method git-fetch)
 | ||
|          (uri (git-reference
 | ||
|                (url "https://github.com/redeclipse/base")
 | ||
|                (commit (string-append "v" release))
 | ||
|                (recursive? #t))) ; for game data
 | ||
|          (file-name (git-file-name name version))
 | ||
|          (sha256
 | ||
|           (base32 "0sz0mqhwx8r9n4mk3qrxw420nlsm3y0n48gd0lazgd64lfqjh3ab"))
 | ||
|          (modules '((guix build utils)))
 | ||
|          (snippet
 | ||
|           ;; Remove proprietary libraries and other pre-compiled binaries.
 | ||
|           '(begin
 | ||
|              (delete-file-recursively "bin")
 | ||
|              #t))))
 | ||
|       (build-system gnu-build-system)
 | ||
|       (arguments
 | ||
|        `(#:tests? #f            ; no check target
 | ||
|          #:make-flags (list "CC=gcc" "-Csrc"
 | ||
|                             (string-append "INSTDIR="
 | ||
|                                            (assoc-ref %outputs "out") "/bin")
 | ||
|                             (string-append "prefix="
 | ||
|                                            (assoc-ref %outputs "out")))
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (add-after 'unpack 'add-store-data-package-path-as-default
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (substitute* "src/engine/server.cpp"
 | ||
|                  (("data = \"data\"")
 | ||
|                   (string-append "data = \""
 | ||
|                                  (assoc-ref outputs "out")
 | ||
|                                  "/share/redeclipse/data\"")))
 | ||
|                #t))
 | ||
|            (delete 'configure)  ; no configure script
 | ||
|            (add-after 'set-paths 'set-sdl-paths
 | ||
|              (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                (setenv "CPATH"
 | ||
|                        (string-append
 | ||
|                         (search-input-directory inputs "/include/SDL2")
 | ||
|                         ":" (or (getenv "CPATH") "")))))
 | ||
|            (add-after 'install 'copy-data
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let ((out (assoc-ref outputs "out")))
 | ||
|                  (copy-recursively "config"
 | ||
|                                    (string-append out "/config"))
 | ||
|                  (copy-file "doc/examples/servinit.cfg"
 | ||
|                             (string-append out "/config/servinit.cfg"))
 | ||
|                  (copy-recursively "data"
 | ||
|                                    (string-append out "/share/redeclipse/data"))
 | ||
|                  (mkdir-p (string-append out "/lib/redeclipse"))
 | ||
|                  (symlink (string-append out "/share/redeclipse/data")
 | ||
|                           (string-append out "/lib/redeclipse/data")))
 | ||
|                #t))
 | ||
|            (add-after 'copy-data 'wrap-program
 | ||
|              (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|                (let* ((out (assoc-ref outputs "out"))
 | ||
|                       (bin (string-append out "/bin")))
 | ||
|                  (with-directory-excursion bin
 | ||
|                    (rename-file "redeclipse_linux"
 | ||
|                                 ".redeclipse_linux-real")
 | ||
|                    (rename-file "redeclipse_server_linux"
 | ||
|                                 ".redeclipse_server_linux-real")
 | ||
|                    (call-with-output-file "redeclipse_linux"
 | ||
|                      (lambda (port)
 | ||
|                        (format port "#!~a/bin/sh
 | ||
| # Run the thing from its home, otherwise it just bails out.
 | ||
| cd \"~a\"
 | ||
| exec -a \"$0\" ~a/.redeclipse_linux-real~%"
 | ||
|                                (assoc-ref inputs "bash") ;implicit input
 | ||
|                                (string-append out)
 | ||
|                                (string-append bin))))
 | ||
|                    (call-with-output-file "redeclipse_server_linux"
 | ||
|                      (lambda (port)
 | ||
|                        (format port "#!~a/bin/sh
 | ||
| # Run the thing from its home, otherwise it just bails out.
 | ||
| cd \"~a\"
 | ||
| exec -a \"$0\" ~a/.redeclipse_server_linux-real~%"
 | ||
|                                (assoc-ref inputs "bash") ;implicit input
 | ||
|                                (string-append out)
 | ||
|                                (string-append bin))))
 | ||
|                    (chmod "redeclipse_linux" #o555)
 | ||
|                    (chmod "redeclipse_server_linux" #o555)))
 | ||
|                #t)))))
 | ||
|       (native-inputs
 | ||
|        (list pkg-config))
 | ||
|       (inputs
 | ||
|        (list curl freetype glu
 | ||
|              (sdl-union (list sdl2 sdl2-image sdl2-mixer))))
 | ||
|       (home-page "https://redeclipse.net/")
 | ||
|       (synopsis "Arena shooter derived from the Cube 2 engine")
 | ||
|       (description
 | ||
|        "Red Eclipse is an arena shooter, created from the Cube2 engine.
 | ||
| Offering an innovative parkour system and distinct but all potent weapons,
 | ||
| Red Eclipse provides fast paced and accessible gameplay.")
 | ||
|       ;; The engine is under Zlib; data files are covered by the other
 | ||
|       ;; licenses.  More details at file:///doc/all-licenses.txt.
 | ||
|       (license (list license:expat
 | ||
|                      license:zlib
 | ||
|                      license:cc-by-sa4.0
 | ||
|                      license:cc-by-sa3.0
 | ||
|                      license:cc-by3.0
 | ||
|                      license:cc0
 | ||
|                      license:public-domain
 | ||
|                      license:silofl1.1)))))
 | ||
| 
 | ||
| (define-public grue-hunter
 | ||
|   (package
 | ||
|     (name "grue-hunter")
 | ||
|     (version "1.0")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://jxself.org/grue-hunter.tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1hjcpy5439qs3v2zykis7hsi0i17zjs62gks3zd8mnfw9ni4i2h3"))))
 | ||
|     (build-system trivial-build-system) ; no Makefile.PL
 | ||
|     (arguments `(#:modules ((guix build utils))
 | ||
|                  #:builder
 | ||
|                  (begin
 | ||
|                    (use-modules (guix build utils))
 | ||
|                    (use-modules (srfi srfi-1))
 | ||
| 
 | ||
|                    (let* ((tarball (assoc-ref %build-inputs "tarball"))
 | ||
|                           (perl    (string-append (assoc-ref %build-inputs
 | ||
|                                                              "perl")
 | ||
|                                                   "/bin"))
 | ||
|                           (gzip    (string-append (assoc-ref %build-inputs
 | ||
|                                                              "gzip")
 | ||
|                                                   "/bin/gzip"))
 | ||
|                           (tar     (string-append (assoc-ref %build-inputs
 | ||
|                                                              "tar")
 | ||
|                                                   "/bin/tar"))
 | ||
|                           (out     (assoc-ref %outputs "out"))
 | ||
|                           (bin     (string-append out "/bin"))
 | ||
|                           (doc     (string-append out
 | ||
|                                                   "/share/doc/grue-hunter")))
 | ||
|                      (copy-file tarball "grue-hunter.tar.gz")
 | ||
|                      (invoke gzip "-d" "grue-hunter.tar.gz")
 | ||
|                      (invoke tar "xvf" "grue-hunter.tar")
 | ||
| 
 | ||
|                      (mkdir-p bin)
 | ||
|                      (copy-file "grue-hunter/gh.pl"
 | ||
|                                 (string-append bin "/grue-hunter"))
 | ||
|                      (patch-shebang (string-append bin "/grue-hunter")
 | ||
|                                     (list perl))
 | ||
| 
 | ||
|                      (install-file "grue-hunter/AGPLv3.txt" doc)
 | ||
| 
 | ||
|                      #t))))
 | ||
|     (inputs `(("perl" ,perl)
 | ||
|               ("tar" ,tar)
 | ||
|               ("gzip" ,gzip)
 | ||
|               ("tarball" ,source)))
 | ||
|     (home-page "https://jxself.org/grue-hunter.shtml")
 | ||
|     (synopsis "Text adventure game")
 | ||
|     (description
 | ||
|      "Grue Hunter is a text adventure game written in Perl.  You must make
 | ||
| your way through an underground cave system in search of the Grue.  Can you
 | ||
| capture it and get out alive?")
 | ||
|     (license license:agpl3+)))
 | ||
| 
 | ||
| (define-public lierolibre
 | ||
|   (package
 | ||
|     (name "lierolibre")
 | ||
|     (version "0.5")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://launchpad.net/lierolibre/trunk/"
 | ||
|                                   version "/+download/lierolibre-"
 | ||
|                                   version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1cf1gvsn4qq190lrf9k5bpjnqwlcfw7pajvdnh7z5r4jqw0rsbl9"))
 | ||
|               (patches
 | ||
|                (search-patches "lierolibre-check-unaligned-access.patch"
 | ||
|                                "lierolibre-try-building-other-arch.patch"
 | ||
|                                "lierolibre-remove-arch-warning.patch"
 | ||
|                                "lierolibre-newer-libconfig.patch"
 | ||
|                                "lierolibre-is-free-software.patch"))
 | ||
|               (modules '((guix build utils)))
 | ||
|               (snippet
 | ||
|                '(begin
 | ||
|                   ;; Delete pre-compiled files.
 | ||
|                   (delete-file "data/LIERO.CHR")
 | ||
|                   (delete-file "data/LIERO.SND")
 | ||
|                   #t))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list imagemagick pkg-config util-linux sox))
 | ||
|     (inputs
 | ||
|      (list boost libconfig
 | ||
|            (sdl-union (list sdl sdl-image sdl-mixer)) zlib))
 | ||
|     (home-page "https://gitlab.com/lierolibre/lierolibre")
 | ||
|     (synopsis "Old-school earthworm action game")
 | ||
|     (description
 | ||
|      "lierolibre is an earthworm action game where you fight another player
 | ||
| (or the computer) underground using a wide array of weapons.
 | ||
| 
 | ||
| Features:
 | ||
| @itemize
 | ||
| @item 2 worms, 40 weapons, great playability, two game modes: Kill'em All
 | ||
| and Game of Tag, plus AI-players without true intelligence!
 | ||
| @item Dat nostalgia.
 | ||
| @item Extensions via a hidden F1 menu:
 | ||
| @itemize
 | ||
| @item Replays
 | ||
| @item Game controller support
 | ||
| @item Powerlevel palettes
 | ||
| @end itemize
 | ||
| @item Ability to write game variables to plain text files.
 | ||
| @item Ability to load game variables from both EXE and plain text files.
 | ||
| @item Scripts to extract and repack graphics, sounds and levels.
 | ||
| @end itemize
 | ||
| 
 | ||
| To switch between different window sizes, use F6, F7 and F8, to switch to
 | ||
| fullscreen, use F5 or Alt+Enter.")
 | ||
|     ;; Code mainly BSD-2, some parts under Boost 1.0. All assets are WTFPL2.
 | ||
|     (license (list license:bsd-2 license:boost1.0 license:wtfpl2))))
 | ||
| 
 | ||
| (define-public tennix
 | ||
|   (package
 | ||
|     (name "tennix")
 | ||
|     (version "1.3.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://repo.or.cz/tennix.git")
 | ||
|              (commit (string-append "tennix-" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "02cj4lrdrisal5s9pnbf2smx7qz9czczjzndfkhfx0qy67b957sk"))
 | ||
|        ;; Remove non-free images.
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            (for-each delete-file
 | ||
|                      '("data/loc_training_camp.png"
 | ||
|                        "data/loc_austrian_open.png"
 | ||
|                        "data/loc_olympic_green_tennis.png"))
 | ||
|            #t))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no test
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-include
 | ||
|            (lambda _
 | ||
|              (substitute* '("src/graphics.h" "src/sound.h")
 | ||
|                (("#include \"(SDL_(image|ttf|mixer)\\.h)\"" _ header)
 | ||
|                 (string-append "#include \"SDL/" header "\"")))
 | ||
|              (substitute* '("src/tennix.h" "src/network.h" "src/SDL_rotozoom.h")
 | ||
|                (("#include <SDL.h>") "#include <SDL/SDL.h>")
 | ||
|                (("#include <SDL_net.h>") "#include <SDL/SDL_net.h>"))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'locate-install
 | ||
|            ;; Build process cannot expand "$(INSTALL)" in Makefile.
 | ||
|            (lambda _
 | ||
|              (substitute* "makefile"
 | ||
|                (("^CONFIGURE_OUTPUT :=.*" all)
 | ||
|                 (string-append "INSTALL := install -c\n" all)))
 | ||
|              #t))
 | ||
|          (replace 'configure
 | ||
|            ;; The "configure" script is picky about the arguments it
 | ||
|            ;; gets.  Call it ourselves.
 | ||
|            (lambda _
 | ||
|              (invoke "./configure" "--prefix" (assoc-ref %outputs "out")))))))
 | ||
|     (native-inputs
 | ||
|      (list which))
 | ||
|     (inputs
 | ||
|      `(("python" ,python-wrapper)
 | ||
|        ("sdl" ,(sdl-union (list sdl sdl-image sdl-mixer sdl-ttf sdl-net)))))
 | ||
|     (home-page "http://icculus.org/tennix/")
 | ||
|     (synopsis "Play tennis against the computer or a friend")
 | ||
|     (description "Tennix is a 2D tennis game.  You can play against the
 | ||
| computer or against another player using the keyboard.  The game runs
 | ||
| in-window at 640x480 resolution or fullscreen.")
 | ||
|     ;; Project is licensed under GPL2+ terms.  It includes images
 | ||
|     ;; released under Public Domain terms, and SDL_rotozoom, released
 | ||
|     ;; under LGPL2.1 terms.
 | ||
|     (license (list license:gpl2+ license:public-domain license:lgpl2.1))))
 | ||
| 
 | ||
| (define-public warzone2100
 | ||
|   (package
 | ||
|     (name "warzone2100")
 | ||
|     (version "4.0.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/warzone2100/releases/"
 | ||
|                            version
 | ||
|                            "/warzone2100_src.tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32 "1f8a4kflslsjl8jrryhwg034h1yc9y3y1zmllgww3fqkz3aj4xik"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            (with-directory-excursion "3rdparty"
 | ||
|              (for-each
 | ||
|               delete-file-recursively
 | ||
|               '("discord-rpc"
 | ||
|                 "miniupnp"
 | ||
|                 "utfcpp")))
 | ||
|              #t))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags '("-DWZ_DISTRIBUTOR=Guix"
 | ||
|                            "-DWZ_ENABLE_BACKEND_VULKAN=off"
 | ||
|                            "-DENABLE_DISCORD=off")
 | ||
|        #:tests? #f ; TODO: Tests seem to be broken, configure.ac is missing.
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-utfcpp-include
 | ||
|            (lambda _
 | ||
|              (substitute* "lib/framework/wzstring.cpp"
 | ||
|                (("<utfcpp/source/utf8.h>") "<utf8.h>"))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'link-tests-with-qt
 | ||
|            (lambda _
 | ||
|              (substitute* "tests/Makefile.am"
 | ||
|                (("(framework_linktest_LDADD|maptest_LDADD) = " prefix)
 | ||
|                 (string-append prefix "$(QT5_LIBS) ")))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'fix-ivis-linktest
 | ||
|            (lambda _
 | ||
|              (substitute* "tests/ivis_linktest.cpp"
 | ||
|                (("iV_DrawTextRotated.*;")
 | ||
|                 (string-append "iV_DrawTextRotated(\"Press ESC to exit.\", "
 | ||
|                                "100, 100, 0.0f, font_regular);")))
 | ||
|              #t)))))
 | ||
|     (native-inputs `(("asciidoc" ,asciidoc)
 | ||
|                      ("asciidoctor" ,ruby-asciidoctor)
 | ||
|                      ("gettext" ,gettext-minimal)
 | ||
|                      ("pkg-config" ,pkg-config)
 | ||
|                      ("unzip" ,unzip)
 | ||
|                      ;; 7z is used to create .zip archive, not `zip' as in version 3.2.*.
 | ||
|                      ("p7zip" ,p7zip)))
 | ||
|     (inputs `(("curl" ,curl)
 | ||
|               ("fontconfig" ,fontconfig)
 | ||
|               ("freetype" ,freetype)
 | ||
|               ("glew" ,glew)
 | ||
|               ("harfbuzz" ,harfbuzz)
 | ||
|               ("libtheora" ,libtheora)
 | ||
|               ("libvorbis" ,libvorbis)
 | ||
|               ("libxrandr" ,libxrandr)
 | ||
|               ("libsodium" ,libsodium)
 | ||
|               ("miniupnpc" ,miniupnpc)
 | ||
|               ("openal" ,openal)
 | ||
|               ("physfs" ,physfs)
 | ||
|               ("qtbase" ,qtbase-5)
 | ||
|               ("qtscript" ,qtscript)
 | ||
|               ("openssl" ,openssl)
 | ||
|               ("sdl2" ,sdl2)
 | ||
|               ("sqlite" ,sqlite)
 | ||
|               ("utfcpp" ,utfcpp)))
 | ||
|     (home-page "https://wz2100.net")
 | ||
|     (synopsis "3D Real-time strategy and real-time tactics game")
 | ||
|     (description
 | ||
|      "Warzone 2100 offers campaign, multi-player, and single-player skirmish
 | ||
| modes.  An extensive tech tree with over 400 different technologies, combined
 | ||
| with the unit design system, allows for a wide variety of possible units and
 | ||
| tactics.")
 | ||
|     ;; Everything is GPLv2+ unless otherwise specified in COPYING.NONGPL
 | ||
|     (license (list license:bsd-3
 | ||
|                    license:cc0
 | ||
|                    license:cc-by-sa3.0
 | ||
|                    license:expat
 | ||
|                    license:gpl2+
 | ||
|                    license:lgpl2.1+))))
 | ||
| 
 | ||
| (define-public widelands
 | ||
|   (package
 | ||
|     (name "widelands")
 | ||
|     (version "1.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|               (url "https://github.com/widelands/widelands")
 | ||
|               (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1hw51binnbia15mj1gzx1cbk3cw9r91sisqci2qzcy4ahxiadnw0"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            (delete-file-recursively "src/third_party/minizip")
 | ||
|            #t))
 | ||
|        (patches
 | ||
|         ;; Use system Minizip.  Patch is provided by Debian, and discussed
 | ||
|         ;; upstream at <https://github.com/widelands/widelands/issues/399>.
 | ||
|         (search-patches "widelands-system-wide_minizip.patch"
 | ||
|                         "widelands-add-missing-map-include.patch"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (let* ((out (assoc-ref %outputs "out"))
 | ||
|               (share (string-append out "/share")))
 | ||
|          (list (string-append "-DCMAKE_INSTALL_PREFIX=" out "/bin")
 | ||
|                (string-append "-DWL_INSTALL_BASEDIR=" share "/widelands")
 | ||
|                (string-append "-DWL_INSTALL_DATADIR=" share "/widelands")
 | ||
|                "-DOPTION_BUILD_WEBSITE_TOOLS=OFF"
 | ||
|                ;; CMakeLists.txt does not handle properly RelWithDebInfo build
 | ||
|                ;; type.  When used, no game data is installed!
 | ||
|                "-DCMAKE_BUILD_TYPE=Release"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'unbundle-fonts
 | ||
|            ;; Unbundle fonts already packaged in Guix.  XXX: missing fonts are
 | ||
|            ;; amiri, Culmus, mmrCensus, Nakula, and Sinhala.
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (with-directory-excursion "data/i18n/fonts"
 | ||
|                (for-each (lambda (font)
 | ||
|                            (delete-file-recursively font)
 | ||
|                            (symlink (string-append (assoc-ref inputs font)
 | ||
|                                                    "/share/fonts/truetype")
 | ||
|                                     font))
 | ||
|                          '("DejaVu" "MicroHei")))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)
 | ||
|        ("python" ,python-wrapper)))
 | ||
|     (inputs
 | ||
|      `(("curl" ,curl)
 | ||
|        ("boost" ,boost)
 | ||
|        ("glew" ,glew)
 | ||
|        ("icu4c" ,icu4c)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("minizip" ,minizip)
 | ||
|        ("sdl" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
 | ||
|        ("zlib" ,zlib)
 | ||
|        ;; Fonts for the ‘unbundle-fonts’ phase.  Case matters in name!
 | ||
|        ("DejaVu" ,font-dejavu)
 | ||
|        ("MicroHei" ,font-wqy-microhei)))
 | ||
|     (home-page "https://www.widelands.org/")
 | ||
|     (synopsis "Fantasy real-time strategy game")
 | ||
|     (description
 | ||
|      "In Widelands, you are the regent of a small clan.  You start out with
 | ||
| nothing but your headquarters, where all your resources are stored.
 | ||
| 
 | ||
| In the course of the game, you will build an ever growing settlement.  Every
 | ||
| member of your clan will do his or her part to produce more resources---wood,
 | ||
| food, iron, gold and more---to further this growth.  The economic network is
 | ||
| complex and different in the five tribes (Barbarians, Empire, Atlanteans,
 | ||
| Frisians and Amazons).
 | ||
| 
 | ||
| As you are not alone in the world, you will meet other clans sooner or later.
 | ||
| Some of them may be friendly and you may eventually trade with them.  However,
 | ||
| if you want to rule the world, you will have to train soldiers and fight.
 | ||
| 
 | ||
| Widelands offers single-player mode with different campaigns; the campaigns
 | ||
| all tell stories of tribes and their struggle in the Widelands universe!
 | ||
| However, settling really starts when you unite with friends over the Internet
 | ||
| or LAN to build up new empires together---or to crush each other in the dusts
 | ||
| of war.  Widelands also offers an Artificial Intelligence to challenge you.")
 | ||
|     ;; Game is released as GPL2+.  Some parts, e.g., art, are released under
 | ||
|     ;; different licenses.
 | ||
|     (license (list license:gpl2+
 | ||
|                    license:expat           ;src/third_party/eris
 | ||
|                    license:silofl1.1       ;Widelands.ttf
 | ||
|                    license:cc-by-sa3.0)))) ;some music files
 | ||
| 
 | ||
| (define-public widelands-21
 | ||
|   (package
 | ||
|     (inherit widelands)
 | ||
|     (version "21")
 | ||
|     (properties `((superseded . ,widelands)))))
 | ||
| 
 | ||
| (define-public starfighter
 | ||
|   (package
 | ||
|     (name "starfighter")
 | ||
|     (version "2.4")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append
 | ||
|                     "https://github.com/pr-starfighter/starfighter/releases"
 | ||
|                     "/download/v" version "/starfighter-"
 | ||
|                     version "-src.tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0ips79j3sdy8wa64jqka0skbbqkzqiln9bbiiilh4z717q7vz9r5"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list pango sdl2 sdl2-image sdl2-mixer sdl2-ttf))
 | ||
|     (home-page "https://pr-starfighter.github.io/")
 | ||
|     (synopsis "2D scrolling shooter game")
 | ||
|     (description
 | ||
|      "In the year 2579, the intergalactic weapons corporation, WEAPCO, has
 | ||
| dominated the galaxy.  Guide Chris Bainfield and his friend Sid Wilson on
 | ||
| their quest to liberate the galaxy from the clutches of WEAPCO.  Along the
 | ||
| way, you will encounter new foes, make new allies, and assist local rebels
 | ||
| in strikes against the evil corporation.")
 | ||
|     ;; gfx and music are under CC-BY 3.0, CC-BY-SA 3.0, CC0 or Public Domain.
 | ||
|     (license (list license:gpl3+
 | ||
|                    license:cc-by3.0
 | ||
|                    license:cc-by-sa3.0
 | ||
|                    license:cc0
 | ||
|                    license:public-domain))))
 | ||
| 
 | ||
| (define-public chromium-bsu
 | ||
|   (package
 | ||
|     (name "chromium-bsu")
 | ||
|     (version "0.9.16.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/chromium-bsu"
 | ||
|                                   "/Chromium B.S.U. source code/"
 | ||
|                                   "chromium-bsu-" version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0jk2w5b6s6nkzri585bbz16cif2fhqcnl5l1mq3rd98r9nil3hd1"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs (list pkg-config))
 | ||
|     (inputs (list gettext-minimal glu quesoglc
 | ||
|                   (sdl-union (list sdl sdl-image sdl-mixer))))
 | ||
|     (home-page "http://chromium-bsu.sourceforge.net/")
 | ||
|     (synopsis "Fast-paced, arcade-style, top-scrolling space shooter")
 | ||
|     (description
 | ||
|      "In this game you are the captain of the cargo ship Chromium B.S.U. and
 | ||
| are responsible for delivering supplies to the troops on the front line.  Your
 | ||
| ship has a small fleet of robotic fighters which you control from the relative
 | ||
| safety of the Chromium vessel.")
 | ||
|     ;; Clarified Artistic License for everything but sound, which is covered
 | ||
|     ;; by the Expat License.
 | ||
|     (license (list license:clarified-artistic license:expat))))
 | ||
| 
 | ||
| (define-public tuxpaint
 | ||
|   (package
 | ||
|     (name "tuxpaint")
 | ||
|     (version "0.9.23")                  ;keep VER_DATE below in sync
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/tuxpaint/tuxpaint/"
 | ||
|                            version "/tuxpaint-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "09k9pxi88r3dx6dyjwf9h85d4qpva4i29qz63dc558hg9v21k69l"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            ;; Remove win32 directory which contains binary dll's and the
 | ||
|            ;; deprecated visualc directory.
 | ||
|            (for-each delete-file-recursively '("win32" "visualc"))
 | ||
|            (substitute* "Makefile"
 | ||
|              ;; Do not rely on $(GPERF) being an absolute file name
 | ||
|              (("\\[ -x \\$\\(GPERF\\) \\]")
 | ||
|               "$(GPERF) --version >/dev/null 2>&1"))
 | ||
|            #t))
 | ||
|        (patches (search-patches "tuxpaint-stamps-path.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list gperf pkg-config))
 | ||
|     (inputs
 | ||
|      `(("cairo" ,cairo)
 | ||
|        ("fribidi" ,fribidi)
 | ||
|        ("gettext" ,gettext-minimal)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("librsvg" ,librsvg)
 | ||
|        ("libpaper" ,libpaper)
 | ||
|        ("netpbm" ,netpbm)
 | ||
|        ("sdl" ,(sdl-union (list sdl sdl-mixer sdl-ttf sdl-image)))))
 | ||
|     ;; TODO: Use system fonts rather than those in data/fonts
 | ||
|     (arguments
 | ||
|      `(#:make-flags `("VER_DATE=2018-09-02"
 | ||
|                       "GPERF=gperf" "CC=gcc"
 | ||
|                       "SDL_PCNAME=sdl SDL_image SDL_mixer SDL_ttf"
 | ||
|                       ,(string-append "PREFIX=" %output)
 | ||
|                       "KDE_PREFIX=$(PREFIX)/share/applications"
 | ||
|                       "KDE_ICON_PREFIX=$(PREFIX)/share/icons/"
 | ||
|                       "COMPLETIONDIR=$(PREFIX)/etc/bash_completion.d")
 | ||
|        #:parallel-build? #f             ;fails on some systems
 | ||
|        #:tests? #f                      ;No tests
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (delete 'configure)   ;no configure phase
 | ||
|                   (add-before 'install 'no-sys-cache
 | ||
|                     (lambda _           ;do not rebuild system conf cache
 | ||
|                       (substitute* "Makefile"
 | ||
|                         (("kbuildsycoca4") ""))
 | ||
|                       #t))
 | ||
|                   (add-after 'install 'fix-import
 | ||
|                     (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|                       (let* ((out (assoc-ref outputs "out"))
 | ||
|                              (net (assoc-ref inputs "netpbm"))
 | ||
|                              (tpi (string-append out "/bin/tuxpaint-import")))
 | ||
|                         (substitute* tpi
 | ||
|                           ;; Point to installation prefix so that the default
 | ||
|                           ;; configure file is found.
 | ||
|                           (("/usr/local") out))
 | ||
|                         ;; tuxpaint-import uses a bunch of programs from
 | ||
|                         ;; netpbm, so make sure it knows where those are
 | ||
|                         (wrap-program tpi
 | ||
|                           `("PATH" ":" prefix
 | ||
|                             (,(string-append net "/bin"))))))))))
 | ||
|     (native-search-paths
 | ||
|      (list (search-path-specification
 | ||
|             (variable "TUXPAINT_STAMPS_PATH")
 | ||
|             (files '("share/tuxpaint/stamps")))))
 | ||
|     (home-page "http://www.tuxpaint.org")
 | ||
|     (synopsis "Drawing software for children")
 | ||
|     (description
 | ||
|      "Tux Paint is a free drawing program designed for young children (kids
 | ||
| ages 3 and up).  It has a simple, easy-to-use interface; fun sound effects;
 | ||
| and an encouraging cartoon mascot who helps guide children as they use the
 | ||
| program.  It provides a blank canvas and a variety of drawing tools to help
 | ||
| your child be creative.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public tuxpaint-stamps
 | ||
|   (package
 | ||
|     (name "tuxpaint-stamps")
 | ||
|     (version "2018.09.01")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/tuxpaint/tuxpaint-stamps/"
 | ||
|                            (string-map (λ (x) (if (eq? x #\.) #\- x)) version)
 | ||
|                            "/tuxpaint-stamps-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1skr23k27yj3vgwfazpzxp90lb2a278gxrkr3bxw7az6zpkmb3yp"))))
 | ||
|     (build-system trivial-build-system)
 | ||
|     (native-inputs
 | ||
|      (list tar gzip))
 | ||
|     (arguments
 | ||
|      `(#:modules ((guix build utils))
 | ||
|        #:builder (begin
 | ||
|                    (use-modules (guix build utils))
 | ||
|                    (setenv "PATH"
 | ||
|                            (string-append
 | ||
|                             (assoc-ref %build-inputs "tar") "/bin" ":"
 | ||
|                             (assoc-ref %build-inputs "gzip") "/bin"))
 | ||
|                    (invoke "tar" "xvf" (assoc-ref %build-inputs "source"))
 | ||
|                    (chdir (string-append ,name "-" ,version))
 | ||
|                    (let ((dir (string-append %output "/share/tuxpaint/stamps")))
 | ||
|                      (mkdir-p dir)
 | ||
|                      (copy-recursively "stamps" dir))
 | ||
|                    #t)))
 | ||
|     (home-page (package-home-page tuxpaint))
 | ||
|     (synopsis "Stamp images for Tux Paint")
 | ||
|     (description
 | ||
|      "This package contains a set of \"Rubber Stamp\" images which can be used
 | ||
| with the \"Stamp\" tool within Tux Paint.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public tuxpaint-config
 | ||
|   (package
 | ||
|     (name "tuxpaint-config")
 | ||
|     (version "0.0.14")                  ;keep VER_DATE below in sync
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/tuxpaint/tuxpaint-config/"
 | ||
|                            version "/tuxpaint-config-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0zkgxk436nqcp43zghkfmh397c7dvh5bwn2as7gwvv208bzyij6g"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)))
 | ||
|     (inputs
 | ||
|      (list fltk
 | ||
|            libpaper
 | ||
|            ;; TODO: Should the following be propagated by fltk?
 | ||
|            libx11
 | ||
|            libxft
 | ||
|            mesa))
 | ||
|     (arguments
 | ||
|      `(#:make-flags `("VER_DATE=2018-09-01"
 | ||
|                       "CONFDIR=/etc/tuxpaint" ;don't write to store
 | ||
|                       ,(string-append "PREFIX=" %output)
 | ||
|                       "GNOME_PREFIX=$(PREFIX)")
 | ||
|        #:parallel-build? #f             ;race conditions
 | ||
|        #:tests? #f                      ;no tests
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (delete 'configure)   ;no configure phase
 | ||
|                   (add-before 'install 'gzip-no-name
 | ||
|                     (lambda* _
 | ||
|                       (substitute* "Makefile"
 | ||
|                         ;; tuxpaint-config compresses its own documentation;
 | ||
|                         ;; make sure it uses flags for reproducibility.
 | ||
|                         (("gzip") "gzip --no-name"))))
 | ||
|                   (add-before 'install 'make-install-dirs
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       (let ((out (assoc-ref outputs "out")))
 | ||
|                         (mkdir-p (string-append out "/bin"))
 | ||
|                         #t))))))
 | ||
|     (home-page (package-home-page tuxpaint))
 | ||
|     (synopsis "Configure Tux Paint")
 | ||
|     (description
 | ||
|      "Tux Paint Config is a graphical configuration editor for Tux Paint.")
 | ||
|     (license license:gpl2)))            ;no "or later" present
 | ||
| 
 | ||
| (define-public supertux
 | ||
|   (package
 | ||
|    (name "supertux")
 | ||
|    (version "0.6.3")
 | ||
|    (source (origin
 | ||
|             (method url-fetch)
 | ||
|             (uri (string-append "https://github.com/SuperTux/supertux/"
 | ||
|                                 "releases/download/v" version "/SuperTux-v"
 | ||
|                                 version "-Source.tar.gz"))
 | ||
|             (file-name (string-append name "-" version ".tar.gz"))
 | ||
|             (sha256
 | ||
|              (base32
 | ||
|               "1xkr3ka2sxp5s0spp84iv294i29s1vxqzazb6kmjc0n415h0x57p"))
 | ||
|             (patches
 | ||
|              (search-patches "supertux-unbundle-squirrel.patch"))))
 | ||
|    (arguments
 | ||
|     '(#:tests? #f
 | ||
|       #:configure-flags '("-DINSTALL_SUBDIR_BIN=bin"
 | ||
|                           "-DUSE_SYSTEM_PHYSFS=ON")
 | ||
|       #:phases
 | ||
|       (modify-phases %standard-phases
 | ||
|         (add-after 'unpack 'patch-squirrel-path
 | ||
|           (lambda* (#:key inputs #:allow-other-keys)
 | ||
|             (let ((squirrel (assoc-ref inputs "squirrel")))
 | ||
|               (substitute* "CMakeLists.txt"
 | ||
|                 (("set\\(SQUIRREL_PREFIX.*")
 | ||
|                  (string-append "set(SQUIRREL_PREFIX " squirrel ")"))
 | ||
|                 (("add_dependencies\\(supertux2_lib squirrel\\)") "")
 | ||
|                 (("\\$\\{SQUIRREL_PREFIX\\}/include")
 | ||
|                  (string-append "${SQUIRREL_PREFIX}/include/squirrel"))))
 | ||
|             #t)))))
 | ||
|    (build-system cmake-build-system)
 | ||
|    (inputs (list boost
 | ||
|                  curl
 | ||
|                  freetype
 | ||
|                  glew
 | ||
|                  glm
 | ||
|                  libogg
 | ||
|                  libvorbis
 | ||
|                  mesa
 | ||
|                  openal
 | ||
|                  physfs
 | ||
|                  sdl2
 | ||
|                  sdl2-image
 | ||
|                  sdl2-mixer
 | ||
|                  squirrel))
 | ||
|    (native-inputs
 | ||
|     (list pkg-config))
 | ||
|    (synopsis "2D platformer game")
 | ||
|    (description "SuperTux is a classic 2D jump'n run sidescroller game in
 | ||
| a style similar to the original Super Mario games.")
 | ||
|    (home-page "https://supertux.org/")
 | ||
|    (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public tintin++
 | ||
|   (package
 | ||
|     (name "tintin++")
 | ||
|     (version "2.02.12")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/tintin/TinTin++ Source Code/"
 | ||
|                            (string-drop-right version 1)
 | ||
|                            "/tintin-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "000sg16w7790ha8ys31qjh1ip5hl02ldfwj1zy6dqz0y5i7zvydn"))))
 | ||
|     (inputs
 | ||
|      (list gnutls pcre readline zlib))
 | ||
|     (arguments
 | ||
|      '(#:tests? #f                      ; no test suite
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          ;; The source is in tt/src.
 | ||
|          (add-before 'configure 'chdir
 | ||
|            (lambda _
 | ||
|              (chdir "src")
 | ||
|              #t)))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (home-page "https://tintin.mudhalla.net/")
 | ||
|     (synopsis "MUD client")
 | ||
|     (description
 | ||
|      "TinTin++ is a MUD client which supports MCCP (Mud Client Compression
 | ||
| Protocol), MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET
 | ||
| options used by MUDs, as well as those required to login via telnet on
 | ||
| Linux / Mac OS X servers, and an auto mapper with a VT100 map display.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public laby
 | ||
|   (package
 | ||
|     (name "laby")
 | ||
|     (version "0.7.0")
 | ||
|     (source
 | ||
|      (origin (method git-fetch)
 | ||
|              (uri (git-reference
 | ||
|                     (url "https://github.com/sgimenez/laby")
 | ||
|                     (commit (string-append name "-" version))))
 | ||
|              (file-name (git-file-name name version))
 | ||
|              (sha256
 | ||
|               (base32
 | ||
|                "1y6nfxcjhqg9bb81hs0wijg7kcwk5kff81rgd8bsv5ps7ia9nj6b"))
 | ||
|              (patches (search-patches "laby-make-install.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      (list lablgtk3 ocaml-lablgtk3-sourceview3 ocaml ocaml-findlib ocamlbuild))
 | ||
|     (arguments
 | ||
|      '(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          (add-before 'build 'set-library-path
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (let ((lablgtk (assoc-ref inputs "lablgtk")))
 | ||
|                (setenv "LD_LIBRARY_PATH"
 | ||
|                        (string-append lablgtk "/lib/ocaml/stublibs"))))))
 | ||
|        #:tests? #f ; no 'check' target
 | ||
|        #:make-flags
 | ||
|        (list (string-append "PREFIX=" (assoc-ref %outputs "out")) "all")))
 | ||
|     (home-page "https://sgimenez.github.io/laby/")
 | ||
|     (synopsis "Programming game")
 | ||
|     (description "Learn programming, playing with ants and spider webs ;-)
 | ||
| Your robot ant can be programmed in many languages: OCaml, Python, C, C++,
 | ||
| Java, Ruby, Lua, JavaScript, Pascal, Perl, Scheme, Vala, Prolog.  Experienced
 | ||
| programmers may also add their own favorite language.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public bambam
 | ||
|   (package
 | ||
|     (name "bambam")
 | ||
|     (version "1.0.0")
 | ||
|     (source
 | ||
|       (origin
 | ||
|         (method git-fetch)
 | ||
|         (uri (git-reference
 | ||
|               (url "https://github.com/porridge/bambam")
 | ||
|               (commit (string-append "v" version))))
 | ||
|         (file-name (git-file-name name version))
 | ||
|         (sha256
 | ||
|          (base32 "18cwd1wpyyx8y61cags9bkdhx9x858xicc4y1c9c2s0xjmgzhl3i"))))
 | ||
|     (build-system python-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ; no tests
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'build)                ; nothing to build
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out   (assoc-ref outputs "out"))
 | ||
|                     (bin   (string-append out "/bin"))
 | ||
|                     (share (string-append out "/share")))
 | ||
|                (mkdir-p bin)
 | ||
|                (copy-file "bambam.py" (string-append bin "/bambam"))
 | ||
|                (install-file "bambam.6" (string-append share "/man/man6"))
 | ||
|                (copy-recursively "data" (string-append share "/bambam/data")))
 | ||
|              #t)))))
 | ||
|     (inputs
 | ||
|      (list python-pygame))
 | ||
|     (home-page "https://github.com/porridge/bambam")
 | ||
|     (synopsis "Keyboard mashing and doodling game for babies")
 | ||
|     (description "Bambam is a simple baby keyboard (and gamepad) masher
 | ||
| application that locks the keyboard and mouse and instead displays bright
 | ||
| colors, pictures, and sounds.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public mrrescue
 | ||
|   (package
 | ||
|     (name "mrrescue")
 | ||
|     (version "1.02e")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append
 | ||
|                     "https://github.com/SimonLarsen/mrrescue/releases/"
 | ||
|                     "download/" version "/mrrescue" version ".love"))
 | ||
|               (file-name (string-append name "-" version ".love"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0jwzbwkgp1l5ia6c7s760gmdirbsncp6nfqp7vqdqsfb63la9gl2"))))
 | ||
|     (build-system trivial-build-system)
 | ||
|     (arguments
 | ||
|      `(#:modules ((guix build utils))
 | ||
|        #:builder
 | ||
|        (begin
 | ||
|          (use-modules (guix build utils))
 | ||
|          (let* ((out    (assoc-ref %outputs "out"))
 | ||
|                 (script (string-append out "/bin/" ,name))
 | ||
|                 (data   (string-append out "/share/" ,name))
 | ||
|                 (source (assoc-ref %build-inputs "source"))
 | ||
|                 (unzip  (search-input-file %build-inputs "/bin/unzip"))
 | ||
|                 (patch  (search-input-file %build-inputs "/bin/patch"))
 | ||
|                 (bash   (search-input-file %build-inputs "/bin/bash"))
 | ||
|                 (love   (search-input-file %build-inputs "/bin/love")))
 | ||
| 
 | ||
|            (mkdir-p (dirname script))
 | ||
|            (with-output-to-file script
 | ||
|              (lambda ()
 | ||
|                (format #t "#!~a~%" bash)
 | ||
|                (format #t "exec -a ~a \"~a\" \"~a\"~%" ,name love data)))
 | ||
|            (chmod script #o755)
 | ||
| 
 | ||
|            ;; The better way to package this game would be to install *only* the
 | ||
|            ;; script above, pointing to the unextracted .love file in the store.
 | ||
|            ;; However, mrrescue 1.02e needs to be patched to work with Love 11.
 | ||
|            ;; Instead of extracting the .love file, patching it, and re-zipping
 | ||
|            ;; it to the store, simply point the script to the extracted patched
 | ||
|            ;; data directory directly.
 | ||
|            (mkdir-p data)
 | ||
|            (with-directory-excursion data
 | ||
|              (invoke unzip source)
 | ||
|              (invoke patch "-p1" "-i"
 | ||
|                      (assoc-ref %build-inputs "love-11.patch")))
 | ||
|            #t))))
 | ||
|     (native-inputs
 | ||
|      `(("unzip" ,unzip)
 | ||
|        ("patch" ,patch)
 | ||
|        ("love-11.patch" ,(search-patch "mrrescue-support-love-11.patch"))))
 | ||
|     (inputs
 | ||
|      (list bash love))
 | ||
|     (home-page "https://tangramgames.dk/games/mrrescue")
 | ||
|     (synopsis "Arcade-style fire fighting game")
 | ||
|     (description
 | ||
|      "Mr. Rescue is an arcade styled 2d action game centered around evacuating
 | ||
| civilians from burning buildings.  The game features fast-paced fire
 | ||
| extinguishing action, intense boss battles, a catchy soundtrack, and lots of
 | ||
| throwing people around in pseudo-randomly generated buildings.")
 | ||
|     (license (list license:zlib             ; for source code
 | ||
|                    license:cc-by-sa3.0))))  ; for graphics and music assets
 | ||
| 
 | ||
| (define-public hyperrogue
 | ||
|   (package
 | ||
|     (name "hyperrogue")
 | ||
|     (version "12.1a")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/zenorogue/hyperrogue")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1l09d1r3jdwp54zq071fk09hpggif5phjn0gsapzrjy3i289jran"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:tests? #f                       ; no check target
 | ||
|       #:make-flags #~(list "HYPERROGUE_USE_GLEW=1"
 | ||
|                            "HYPERROGUE_USE_PNG=1")
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (add-after 'set-paths 'set-sdl-paths
 | ||
|             (lambda* (#:key inputs #:allow-other-keys)
 | ||
|               (setenv "CPATH"
 | ||
|                       (string-append (or (getenv "CPATH") "") ":"
 | ||
|                                      (search-input-directory inputs
 | ||
|                                                              "/include/SDL")))))
 | ||
|           (replace 'configure
 | ||
|             (lambda* (#:key inputs #:allow-other-keys)
 | ||
|               (let ((share-dir (string-append #$output "/share/hyperrogue/"))
 | ||
|                     (fonts-dir (dirname
 | ||
|                                 (search-input-file inputs
 | ||
|                                                    "DejaVuSans-Bold.ttf"))))
 | ||
|                 ;; Set fonts and music path.
 | ||
|                 (substitute* "sysconfig.h"
 | ||
|                   (("(#define HYPERPATH ).*" _ lead)
 | ||
|                    (string-append lead "\"" share-dir "\"\n"))
 | ||
|                   (("(#define HYPERFONTPATH ).*" _ lead)
 | ||
|                    (string-append lead "\"" fonts-dir "/\"\n")))
 | ||
|                 ;; Disable build machine CPU optimizations and warnings treated
 | ||
|                 ;; as errors.
 | ||
|                 (substitute* "Makefile"
 | ||
|                   (("-march=native") "")
 | ||
|                   (("-Werror") "")))))
 | ||
|           (replace 'install
 | ||
|             (lambda _
 | ||
|               (install-file "hyperrogue" (string-append #$output "/bin"))
 | ||
|               (let ((share-dir (string-append #$output "/share/hyperrogue/")))
 | ||
|                 (install-file "hyperrogue-music.txt" share-dir)
 | ||
|                 (for-each (lambda (dir)
 | ||
|                             (copy-recursively dir
 | ||
|                                               (string-append share-dir dir)))
 | ||
|                           '("music" "sounds"))))))))
 | ||
|     (inputs
 | ||
|      (list font-dejavu
 | ||
|            glew
 | ||
|            libpng
 | ||
|            (sdl-union (list sdl sdl-gfx sdl-mixer sdl-ttf))))
 | ||
|     (home-page "https://roguetemple.com/z/hyper")
 | ||
|     (synopsis "Non-euclidean graphical rogue-like game")
 | ||
|     (description
 | ||
|      "HyperRogue is a game in which the player collects treasures and fights
 | ||
| monsters -- rogue-like but for the fact that it is played on the hyperbolic
 | ||
| plane and not in euclidean space.
 | ||
| 
 | ||
| In HyperRogue, the player can move through different parts of the world, which
 | ||
| are home to particular creatures and may be subject to their own rules of
 | ||
| \"physics\".
 | ||
| 
 | ||
| While the game can use ASCII characters to display the the classical rogue
 | ||
| symbols, it still needs graphics to render the non-euclidean world.")
 | ||
|     (license (list license:bsd-3        ; glew.c, mtrand.*
 | ||
|                    license:cc-by-sa3.0  ; music
 | ||
|                    license:cc-by-sa4.0  ; sounds
 | ||
|                    license:cc0
 | ||
|                    license:public-domain ; direntx.*, some sounds
 | ||
|                    license:zlib          ; savepng.*
 | ||
|                    license:gpl2+))))     ; remaining files
 | ||
| 
 | ||
| (define-public kobodeluxe
 | ||
|   (package
 | ||
|     (name "kobodeluxe")
 | ||
|     (version "0.5.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "http://olofson.net/kobodl/download/KoboDeluxe-"
 | ||
|                                   version ".tar.bz2"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0b2wvdpnmaibsy419c16dfwj5kvd3pccby2aaqvm964x74592yqg"))
 | ||
|               (patches (search-patches
 | ||
|                         "kobodeluxe-const-charp-conversion.patch"
 | ||
|                         "kobodeluxe-enemies-pipe-decl.patch"
 | ||
|                         "kobodeluxe-graphics-window-signed-char.patch"
 | ||
|                         "kobodeluxe-manpage-minus-not-hyphen.patch"
 | ||
|                         "kobodeluxe-midicon-segmentation-fault.patch"
 | ||
|                         "kobodeluxe-paths.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      '(#:configure-flags
 | ||
|        (list (string-append "CPPFLAGS=-I"
 | ||
|                             (assoc-ref %build-inputs "sdl-union")
 | ||
|                             "/include/SDL"))))
 | ||
|     (inputs
 | ||
|      (list glu
 | ||
|            (sdl-union (list sdl sdl-image))))
 | ||
|     (synopsis "Shooter with space station destruction")
 | ||
|     (description
 | ||
|      "Kobo Deluxe is an enhanced version of Akira Higuchi's XKobo graphical game
 | ||
| for Un*x systems with X11.")
 | ||
|     (home-page "http://olofson.net/kobodl/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public freeciv
 | ||
|   (package
 | ||
|    (name "freeciv")
 | ||
|    (version "3.0.0")
 | ||
|    (source
 | ||
|     (origin
 | ||
|      (method url-fetch)
 | ||
|      (uri (list (string-append
 | ||
|                   "http://files.freeciv.org/stable/freeciv-"
 | ||
|                   version ".tar.bz2")
 | ||
|                 (string-append
 | ||
|                   "mirror://sourceforge/freeciv/Freeciv%20"
 | ||
|                   (version-major+minor version) "/" version
 | ||
|                   "/freeciv-" version ".tar.xz")))
 | ||
|      (sha256
 | ||
|       (base32 "1cm0530xmbqdhqkr89xb845cd756nillbdq53r3z5zpxsj18fapa"))))
 | ||
|    (build-system gnu-build-system)
 | ||
|    (inputs
 | ||
|     (list curl cyrus-sasl gtk+ sdl-mixer zlib))
 | ||
|    (native-inputs
 | ||
|     (list pkg-config))
 | ||
|    (home-page "http://www.freeciv.org/")
 | ||
|    (synopsis "Turn-based empire building strategy game")
 | ||
|    (description "Freeciv is a turn-based empire building strategy game
 | ||
| inspired by the history of human civilization.  The game commences in
 | ||
| prehistory and your mission is to lead your tribe from the Stone Age
 | ||
| into the Space Age.")
 | ||
|    (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public no-more-secrets
 | ||
|   (package
 | ||
|     (name "no-more-secrets")
 | ||
|     (version "0.3.3")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/bartobri/no-more-secrets")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1zfv4qabikf8w9winsr4brxrdvs3f0d7xvydksyx8bydadsm2v2h"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f
 | ||
|        #:make-flags (list "CC=gcc" "all-ncurses"
 | ||
|                           (string-append "prefix="
 | ||
|                                          (assoc-ref %outputs "out")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure))))
 | ||
|     (inputs
 | ||
|      (list ncurses))
 | ||
|     (home-page "https://github.com/bartobri/no-more-secrets")
 | ||
|     (synopsis "Recreation of data decryption effect in \"Sneakers\"")
 | ||
|     (description
 | ||
|      "@code{No More Secrets} provides a command line tool called \"nms\"
 | ||
| that recreates the famous data decryption effect seen on screen in the 1992
 | ||
| movie \"Sneakers\".
 | ||
| 
 | ||
| This command works on piped data.  Pipe any ASCII or UTF-8 text to nms, and
 | ||
| it will apply the hollywood effect, initially showing encrypted data, then
 | ||
| starting a decryption sequence to reveal the original plaintext characters.")
 | ||
|     (license license:expat)))
 | ||
| 
 | ||
| (define-public megaglest-data
 | ||
|   (package
 | ||
|     (name "megaglest-data")
 | ||
|     (version "3.13.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append
 | ||
|              "https://github.com/MegaGlest/megaglest-data"
 | ||
|              "/releases/download/" version "/megaglest-data-"
 | ||
|              version ".tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0ipgza33z89fw3si32iafm981f3fvm0zldvbxj29whghd2k3rpj3"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f))
 | ||
|     (home-page "https://megaglest.org/")
 | ||
|     (synopsis "Data files for MegaGlest")
 | ||
|     (description "This package contains the data files required for MegaGlest.")
 | ||
|     (license license:cc-by-sa3.0)))
 | ||
| 
 | ||
| (define-public megaglest
 | ||
|   (package
 | ||
|     (name "megaglest")
 | ||
|     (version "3.13.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append
 | ||
|              "https://github.com/MegaGlest/megaglest-source"
 | ||
|              "/releases/download/" version "/megaglest-source-"
 | ||
|              version ".tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1ffck3ii1wp5k3nn5p0ga06jgp7pzk4zw0xln3xim2w7qrxzdzh9"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (inputs
 | ||
|      `(("curl" ,curl)
 | ||
|        ("fontconfig" ,fontconfig)
 | ||
|        ("ftgl" ,ftgl)
 | ||
|        ("glew" ,glew)
 | ||
|        ("libjpeg-turbo" ,libjpeg-turbo)
 | ||
|        ("megaglest-data" ,megaglest-data)
 | ||
|        ("mesa" ,mesa)
 | ||
|        ("miniupnpc" ,miniupnpc)
 | ||
|        ("openal" ,openal)
 | ||
|        ("libircclient" ,libircclient)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("lua" ,lua)
 | ||
|        ("sdl2" ,sdl2)
 | ||
|        ("wxwidgets" ,wxwidgets)))
 | ||
|     (native-inputs
 | ||
|      (list cppunit pkg-config))
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list "-DCMAKE_CXX_FLAGS=-fcommon"
 | ||
|              "-DCMAKE_C_FLAGS=-fcommon"
 | ||
|              (string-append "-DCUSTOM_DATA_INSTALL_PATH="
 | ||
|                             (assoc-ref %build-inputs "megaglest-data")
 | ||
|                             "/share/megaglest")
 | ||
|              "-DBUILD_MEGAGLEST_TESTS=ON")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-ini-search-path
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       (substitute* "source/glest_game/global/config.cpp"
 | ||
|                         (("/usr/share/megaglest/")
 | ||
|                          (string-append (assoc-ref outputs "out")
 | ||
|                                         "/share/megaglest/"))))))
 | ||
|        #:test-target "megaglest_tests"))
 | ||
|     (home-page "https://megaglest.org/")
 | ||
|     (synopsis "3D real-time strategy (RTS) game")
 | ||
|     (description "MegaGlest is a cross-platform 3D real-time strategy (RTS)
 | ||
| game, where you control the armies of one of seven different factions: Tech,
 | ||
| Magic, Egypt, Indians, Norsemen, Persian or Romans.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public freegish
 | ||
|   (let ((commit "21977ee5fc2008231b35160df00efe954c508b16")
 | ||
|         (revision "2"))
 | ||
|     (package
 | ||
|       (name "freegish")
 | ||
|       (version (string-append "0-" revision "." (string-take commit 9)))
 | ||
|       (source (origin
 | ||
|                 (method git-fetch)
 | ||
|                 (uri (git-reference
 | ||
|                       (url "https://github.com/freegish/freegish")
 | ||
|                       (commit commit)))
 | ||
|                 (file-name (git-file-name name version))
 | ||
|                 (sha256
 | ||
|                  (base32
 | ||
|                   "1qh0gcnbyxyzmb13jifwba4xrzj94m4w9whdvl0gnds6ricmwply"))
 | ||
|                 (modules '((guix build utils)))
 | ||
|                 ;; The audio files in the "music" directory are licensed under
 | ||
|                 ;; CC-BY-NC, so we delete them.
 | ||
|                 (snippet
 | ||
|                  '(begin
 | ||
|                     (delete-file-recursively "music")
 | ||
|                     #t))))
 | ||
|       (build-system cmake-build-system)
 | ||
|       (arguments
 | ||
|        `(#:tests? #f ; no tests included
 | ||
|          #:configure-flags
 | ||
|          (list "-DCMAKE_INSTALL_FHS=ON")
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (add-after 'unpack 'set-DATAPATH
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (substitute* "CMakeLists.txt"
 | ||
|                  (("^option\\(INSTALL_FHS" line)
 | ||
|                   (string-append "add_definitions(-DDATAPATH=\""
 | ||
|                                  (assoc-ref outputs "out") "/share/freegish\")\n"
 | ||
|                                  line)))
 | ||
|                #t)))))
 | ||
|       (inputs
 | ||
|        (list (sdl-union (list sdl sdl-mixer))
 | ||
|              openal
 | ||
|              libvorbis
 | ||
|              libogg
 | ||
|              mesa
 | ||
|              libpng
 | ||
|              zlib))
 | ||
|       (home-page "https://github.com/freegish/freegish")
 | ||
|       (synopsis "Side-scrolling physics platformer with a ball of tar")
 | ||
|       (description "In FreeGish you control Gish, a ball of tar who lives
 | ||
| happily with his girlfriend Brea, until one day a mysterious dark creature
 | ||
| emerges from a sewer hole and pulls her below ground.")
 | ||
|       ;; The textures are available under the Expat license.  All other assets
 | ||
|       ;; (including levels) are covered under CC-BY-SA or public domain.  The
 | ||
|       ;; source code is under GPLv2+.
 | ||
|       (license (list license:gpl2+
 | ||
|                      license:expat
 | ||
|                      license:public-domain
 | ||
|                      license:cc-by-sa3.0)))))
 | ||
| 
 | ||
| (define-public cdogs-sdl
 | ||
|   (package
 | ||
|     (name "cdogs-sdl")
 | ||
|     (version "0.8.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/cxong/cdogs-sdl")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "0vx37zb2iw7sfw5a2bs97ydlmb301nvy485ybdm8g46c5hn9s13c"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list (string-append "-DCDOGS_DATA_DIR="
 | ||
|                             (assoc-ref %outputs "out")
 | ||
|                             "/share/cdogs-sdl/"))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list gtk+ mesa sdl2 sdl2-image sdl2-mixer))
 | ||
|     (home-page "https://cxong.github.io/cdogs-sdl/")
 | ||
|     (synopsis "Classic overhead run-and-gun game")
 | ||
|     (description "C-Dogs SDL is a classic overhead run-and-gun game,
 | ||
| supporting up to 4 players in co-op and deathmatch modes.  Customize your
 | ||
| player, choose from many weapons, and blast, slide and slash your way through
 | ||
| over 100 user-created campaigns.")
 | ||
|     ;; GPLv2+ for code (includes files under BSD-2 and BSD-3),
 | ||
|     ;; CC0/CC-BY/CC-BY-SA for assets.
 | ||
|     (license (list license:gpl2+
 | ||
|                    license:bsd-2
 | ||
|                    license:bsd-3
 | ||
|                    license:cc0
 | ||
|                    license:cc-by3.0
 | ||
|                    license:cc-by-sa3.0))))
 | ||
| 
 | ||
| (define-public kiki
 | ||
|   (package
 | ||
|     (name "kiki")
 | ||
|     (version "1.0.2")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/kiki/kiki-src/"
 | ||
|                                   version "/kiki-" version "-src.tgz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0ihjdsxbn8z3cz0gpcprafiipcqaiskgdnh1rhmw4qff8dszalbn"))
 | ||
|               (modules '((guix build utils)))
 | ||
|               (snippet
 | ||
|                '(begin
 | ||
|                   (for-each delete-file (find-files "." "\\.dll$"))
 | ||
|                   #t))
 | ||
|               (patches
 | ||
|                (search-patches "kiki-level-selection-crash.patch"
 | ||
|                                "kiki-makefile.patch"
 | ||
|                                "kiki-missing-includes.patch"
 | ||
|                                "kiki-portability-64bit.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f ; there are no tests
 | ||
|        #:make-flags '("CXX=g++")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (setenv "CPLUS_INCLUDE_PATH"
 | ||
|                      (string-append
 | ||
|                       (search-input-directory inputs "include/SDL") ":"
 | ||
|                       (search-input-directory inputs "include/python2.7")
 | ||
|                       ":" (or (getenv "CPLUS_INCLUDE_PATH") "")))
 | ||
|              (substitute* "src/main/main.cpp"
 | ||
|                (("#include <SDL.h>" line)
 | ||
|                 (string-append line "
 | ||
| #define K_INCLUDE_GLUT
 | ||
| #include \"KIncludeTools.h\""))
 | ||
|                (("// initialize SDL" line)
 | ||
|                 (string-append "glutInit(&argc,argv);\n" line)))
 | ||
|              (substitute* "src/main/KikiController.cpp"
 | ||
|                (("getenv\\(\"KIKI_HOME\"\\)")
 | ||
|                 (string-append "\"" (assoc-ref outputs "out") "/share/kiki/\"")))
 | ||
|              (substitute* "linux/Makefile"
 | ||
|                (("CXXOPTS =" line)
 | ||
|                 (string-append line " -fpermissive"))
 | ||
|                (("PYTHON_VERSION=.*") "PYTHON_VERSION=2.7")
 | ||
|                (("PYTHONHOME =.*")
 | ||
|                 (string-append "PYTHONHOME = "
 | ||
|                                (assoc-ref inputs "python")
 | ||
|                                "/lib/python2.7/"))
 | ||
|                (("\\$\\(GLLIBS\\)" line)
 | ||
|                 (string-append line " -lm -lpython2.7")))
 | ||
|              (substitute* "src/main/KikiPythonWidget.h"
 | ||
|                (("#define __KikiPythonWidget" line)
 | ||
|                 (string-append line "\n#include \"KikiPython.h\"")))
 | ||
|              #t))
 | ||
|          (add-before 'build 'build-kodilib
 | ||
|            (lambda* (#:key make-flags #:allow-other-keys)
 | ||
|              (with-directory-excursion "kodilib/linux"
 | ||
|                (apply invoke "make" make-flags))))
 | ||
|          (add-after 'build-kodilib 'chdir
 | ||
|            (lambda _ (chdir "linux") #t))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out   (assoc-ref outputs "out"))
 | ||
|                     (bin   (string-append out "/bin"))
 | ||
|                     (share (string-append out "/share/kiki")))
 | ||
|                (mkdir-p bin)
 | ||
|                (mkdir-p share)
 | ||
|                (install-file "kiki" bin)
 | ||
|                (copy-recursively "../py" (string-append share "/py"))
 | ||
|                (copy-recursively "../sound" (string-append share "/sound"))
 | ||
|                #t))))))
 | ||
|     (inputs
 | ||
|      `(("glu" ,glu)
 | ||
|        ;; Kiki builds fine with freeglut 3.0.0 but segfaults on start.
 | ||
|        ("freeglut" ,freeglut-2.8)
 | ||
|        ("sdl-union" ,(sdl-union (list sdl
 | ||
|                                       sdl-mixer
 | ||
|                                       sdl-image)))
 | ||
|        ("python" ,python-2)))
 | ||
|     (native-inputs
 | ||
|      (list swig))
 | ||
|     (home-page "http://kiki.sourceforge.net/")
 | ||
|     (synopsis "3D puzzle game")
 | ||
|     (description "Kiki the nano bot is a 3D puzzle game.  It is basically a
 | ||
| mixture of the games Sokoban and Kula-World.  Your task is to help Kiki, a
 | ||
| small robot living in the nano world, repair its maker.")
 | ||
|     ;; See <http://metadata.ftp-master.debian.org/changelogs/main/k/
 | ||
|     ;; kiki-the-nano-bot/kiki-the-nano-bot_1.0.2+dfsg1-4_copyright>
 | ||
|     ;; for a statement from the author.
 | ||
|     (license license:public-domain)))
 | ||
| 
 | ||
| (define-public teeworlds
 | ||
|   (package
 | ||
|     (name "teeworlds")
 | ||
|     (version "0.7.5")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/teeworlds/teeworlds")
 | ||
|                     (commit version)
 | ||
|                     ;; There are two submodules in datasrc/{languages,maps}
 | ||
|                     (recursive? #t)))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1l19ksmimg6b8zzjy0skyhh7z11ql7n5gvilkv7ay5x2b9ndbqwz"))
 | ||
|               (modules '((guix build utils)
 | ||
|                          (ice-9 ftw)
 | ||
|                          (ice-9 regex)
 | ||
|                          (srfi srfi-1)
 | ||
|                          (srfi srfi-26)))
 | ||
|               (snippet ; remove bundled libraries except md5
 | ||
|                '(let ((base-dir "src/engine/external/"))
 | ||
|                   (for-each (compose (cut delete-file-recursively <>)
 | ||
|                                      (cut string-append base-dir <>))
 | ||
|                             (remove (cut string-match "(^.)|(^md5$)" <>)
 | ||
|                                     (scandir base-dir)))
 | ||
|                   #t))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:test-target "run_tests"
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'patch-paths
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              ;; Embed path to assets.
 | ||
|              (substitute* "src/engine/shared/storage.cpp"
 | ||
|                (("#define DATA_DIR.*")
 | ||
|                 (string-append "#define DATA_DIR \""
 | ||
|                                (assoc-ref outputs "out")
 | ||
|                                "/share/teeworlds/data"
 | ||
|                                "\"")))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'replace-font
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (delete-file "datasrc/fonts/DejaVuSans.ttf")
 | ||
|              (symlink (string-append (assoc-ref inputs "font-dejavu")
 | ||
|                                      "/share/fonts/truetype/DejaVuSans.ttf")
 | ||
|                       "datasrc/fonts/DejaVuSans.ttf")
 | ||
|              #t)))))
 | ||
|     (inputs
 | ||
|      (list freetype
 | ||
|            font-dejavu
 | ||
|            glu
 | ||
|            json-parser
 | ||
|            mesa
 | ||
|            pnglite
 | ||
|            sdl2
 | ||
|            sdl2-image
 | ||
|            sdl2-mixer
 | ||
|            wavpack
 | ||
|            openssl
 | ||
|            zlib))
 | ||
|     (native-inputs
 | ||
|      `(("googletest" ,googletest)
 | ||
|        ("python" ,python-wrapper)
 | ||
|        ("pkg-config" ,pkg-config)))
 | ||
|     (home-page "https://www.teeworlds.com")
 | ||
|     (synopsis "2D retro multiplayer shooter game")
 | ||
|     (description "Teeworlds is an online multiplayer game.  Battle with up to
 | ||
| 16 players in a variety of game modes, including Team Deathmatch and Capture
 | ||
| The Flag.  You can even design your own maps!")
 | ||
|     (license (list license:bsd-3 license:cc-by-sa3.0)))) ; game+maps&languages
 | ||
| 
 | ||
| (define-public enigma
 | ||
|   (package
 | ||
|     (name "enigma")
 | ||
|     (version "1.21")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/enigma-game/"
 | ||
|                                   "Release%20" version "/enigma-"
 | ||
|                                   version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "00ffh9pypj1948pg3q9sjp1nmiabh52p5c8wpg9n1dcfgl3cywnq"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list "--with-system-enet")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-build-with-new-gcc
 | ||
|            (lambda _
 | ||
|              ;; Fix build with GCC6 and later by avoiding comparing ifstream
 | ||
|              ;; to NULL.  Can be removed for versions > 1.21.
 | ||
|              (substitute* "src/lev/Proxy.cc"
 | ||
|                (("ifs != NULL")
 | ||
|                 "ifs"))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'find-sdl
 | ||
|            (lambda _
 | ||
|              (substitute* "configure"
 | ||
|                (("SDL_ttf.h") "SDL/SDL_ttf.h"))
 | ||
|              (substitute* '("tools/ttf2bmf.cc"
 | ||
|                             "lib-src/enigma-core/ecl_font.cc"
 | ||
|                             "lib-src/enigma-core/ecl_video.cc"
 | ||
|                             "lib-src/enigma-core/ecl_buffer.hh"
 | ||
|                             "src/SoundEngine.cc"
 | ||
|                             "src/SoundEngine.hh"
 | ||
|                             "src/MusicManager.cc"
 | ||
|                             "src/MusicManager.hh"
 | ||
|                             "src/d_models.cc"
 | ||
|                             "src/main.cc"
 | ||
|                             "src/network.cc")
 | ||
|                (("#include \"SDL_(image|ttf|mixer|types|syswm|mutex).h\"" line header)
 | ||
|                 (string-append "#include \"SDL/SDL_" header ".h\"")))
 | ||
|              (substitute* "src/main.cc"
 | ||
|                (("#include <SDL_(image|ttf|mixer).h>" line header)
 | ||
|                 (string-append "#include \"SDL/SDL_" header ".h\"")))
 | ||
|              #t)))))
 | ||
|     (inputs
 | ||
|      (list xerces-c
 | ||
|            (sdl-union (list sdl sdl-image sdl-mixer sdl-ttf)) curl
 | ||
|            enet))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config imagemagick))
 | ||
|     (home-page "https://www.nongnu.org/enigma")
 | ||
|     (synopsis "Puzzle game with a dexterity component")
 | ||
|     (description "Enigma is a puzzle game with 550 unique levels.  The object
 | ||
| of the game is to find and uncover pairs of identically colored ‘Oxyd’ stones.
 | ||
| Simple?  Yes.  Easy?  Certainly not!  Hidden traps, vast mazes, laser beams,
 | ||
| and most of all, countless hairy puzzles usually block your direct way to the
 | ||
| Oxyd stones.  Enigma’s game objects (and there are hundreds of them, lest you
 | ||
| get bored) interact in many unexpected ways, and since many of them follow the
 | ||
| laws of physics (Enigma’s special laws of physics, that is), controlling them
 | ||
| with the mouse isn’t always trivial.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public chroma
 | ||
|   (package
 | ||
|     (name "chroma")
 | ||
|     (version "1.20")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "http://level7.org.uk/chroma/download/chroma-"
 | ||
|                                   version ".tar.bz2"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "02hn448ckfxbx2fqr9wgf66rwl0vr4gl87yvsr5fc99zz9zw2f5v"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f))                    ; no tests included
 | ||
|     (inputs
 | ||
|      `(("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer sdl-ttf)))
 | ||
|        ("freetype" ,freetype)
 | ||
|        ("ncurses" ,ncurses)
 | ||
|        ("fontconfig" ,fontconfig)
 | ||
|        ("libxft" ,libxft)))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (home-page "http://level7.org.uk/chroma/")
 | ||
|     (synopsis "Abstract puzzle game")
 | ||
|     (description "Chroma is an abstract puzzle game. A variety of colourful
 | ||
| shapes are arranged in a series of increasingly complex patterns, forming
 | ||
| fiendish traps that must be disarmed and mysterious puzzles that must be
 | ||
| manipulated in order to give up their subtle secrets.  Initially so
 | ||
| straightforward that anyone can pick it up and begin to play, yet gradually
 | ||
| becoming difficult enough to tax even the brightest of minds.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public fillets-ng
 | ||
|   (package
 | ||
|     (name "fillets-ng")
 | ||
|     (version "1.0.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/fillets/"
 | ||
|                                   "Fish%20Fillets%20-%20Next%20Generation/"
 | ||
|                                   version "/fillets-ng-" version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1nljp75aqqb35qq3x7abhs2kp69vjcj0h1vxcpdyn2yn2nalv6ij"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list (string-append "--with-lua="
 | ||
|                             (assoc-ref %build-inputs "lua")))
 | ||
|        #:make-flags
 | ||
|        (list (string-append "CFLAGS=-I"
 | ||
|                             (assoc-ref %build-inputs "sdl-union")
 | ||
|                             "/include/SDL")
 | ||
|              (string-append "CXXFLAGS=-I"
 | ||
|                             (assoc-ref %build-inputs "sdl-union")
 | ||
|                             "/include/SDL"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          ;; Lua 5.1 does not provide it.
 | ||
|          (add-after 'unpack 'do-not-link-with-lualib
 | ||
|            (lambda _
 | ||
|              (substitute* "configure"
 | ||
|                (("-llualib") ""))
 | ||
|              #t))
 | ||
|          (add-after 'install 'install-data
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (let ((data (string-append (assoc-ref outputs "out")
 | ||
|                                         "/share/games/fillets-ng")))
 | ||
|                (mkdir-p data)
 | ||
|                (invoke "tar" "-xvf"
 | ||
|                        (assoc-ref inputs "fillets-ng-data")
 | ||
|                        "--strip-components=1"
 | ||
|                        "-C" data)))))))
 | ||
|     (inputs
 | ||
|      (list (sdl-union (list sdl sdl-mixer sdl-image sdl-ttf)) fribidi
 | ||
|            libx11 lua-5.1))
 | ||
|     (native-inputs
 | ||
|      `(("pkg-config" ,pkg-config)
 | ||
|        ("fillets-ng-data"
 | ||
|         ,(origin
 | ||
|            (method url-fetch)
 | ||
|            (uri (string-append "mirror://sourceforge/fillets/"
 | ||
|                                "Fish%20Fillets%20-%20Next%20Generation/"
 | ||
|                                version "/fillets-ng-data-" version ".tar.gz"))
 | ||
|            (sha256
 | ||
|             (base32
 | ||
|              "169p0yqh2gxvhdilvjc2ld8aap7lv2nhkhkg4i1hlmgc6pxpkjgh"))))))
 | ||
|     (home-page "http://fillets.sourceforge.net/")
 | ||
|     (synopsis "Puzzle game")
 | ||
|     (description "Fish Fillets NG is strictly a puzzle game.  The goal in
 | ||
| every of the seventy levels is always the same: find a safe way out.  The fish
 | ||
| utter witty remarks about their surroundings, the various inhabitants of their
 | ||
| underwater realm quarrel among themselves or comment on the efforts of your
 | ||
| fish.  The whole game is accompanied by quiet, comforting music.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public crawl
 | ||
|   (package
 | ||
|     (name "crawl")
 | ||
|     (version "0.29.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/crawl/crawl")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "17bl8hdv2z3mpdfmd5gnwg3r1p9dqjbisiql24pxs1d33qcw0h7x"))
 | ||
|        (patches (search-patches "crawl-upgrade-saves.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      (list lua-5.1 ncurses sqlite zlib))
 | ||
|     (native-inputs
 | ||
|      (list bash-minimal
 | ||
|            bison
 | ||
|            flex
 | ||
|            perl
 | ||
|            pkg-config
 | ||
|            python-wrapper
 | ||
|            python-pyyaml))
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:make-flags
 | ||
|       #~(list (string-append "SQLITE_INCLUDE_DIR="
 | ||
|                              #$(this-package-input "sqlite")
 | ||
|                              "/include")
 | ||
|               (string-append "prefix=" #$output)
 | ||
|               "SAVEDIR=~/.crawl"
 | ||
|               ;; Don't compile with SSE on systems which don't have it.
 | ||
|               #$@(match (%current-system)
 | ||
|                    ((or "i686-linux" "x86_64-linux")
 | ||
|                     '())
 | ||
|                    (_ '("NOSSE=TRUE")))
 | ||
|               ;; don't build any bundled dependencies
 | ||
|               "BUILD_LUA="
 | ||
|               "BUILD_SQLITE="
 | ||
|               "BUILD_ZLIB="
 | ||
|               "-Ccrawl-ref/source")
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (add-after 'unpack 'set-version
 | ||
|             (lambda _
 | ||
|               (call-with-output-file "crawl-ref/source/util/release_ver"
 | ||
|                 (lambda (port)
 | ||
|                   (display #$version port)))))
 | ||
|           (add-after 'unpack 'find-SDL-image
 | ||
|             (lambda _
 | ||
|               (substitute* "crawl-ref/source/windowmanager-sdl.cc"
 | ||
|                 (("SDL_image.h") "SDL2/SDL_image.h"))))
 | ||
|           (delete 'configure)
 | ||
|           (replace 'check
 | ||
|             (lambda* (#:key tests? make-flags #:allow-other-keys)
 | ||
|               (when tests?
 | ||
|                 (setenv "HOME" (getcwd))
 | ||
|                 ;; Fake a terminal for the test cases.
 | ||
|                 (setenv "TERM" "xterm-256color")
 | ||
|                 ;; Run the tests that don't require a debug build.
 | ||
|                 (apply invoke "make" "nondebugtest"
 | ||
|                        (format #f "-j~d" (parallel-job-count))
 | ||
|                        ;; Force command line build for test cases.
 | ||
|                        (append make-flags '("GAME=crawl" "TILES=")))))))))
 | ||
|     (synopsis "Roguelike dungeon crawler game")
 | ||
|     (description "Dungeon Crawl Stone Soup (also known as \"Crawl\" or DCSS
 | ||
| for short) is a roguelike adventure through dungeons filled with dangerous
 | ||
| monsters in a quest to find the mystifyingly fabulous Orb of Zot.")
 | ||
|     (home-page "https://crawl.develz.org")
 | ||
|     (license (list license:gpl2+
 | ||
|                    license:bsd-2
 | ||
|                    license:bsd-3
 | ||
|                    license:cc0
 | ||
|                    license:expat
 | ||
|                    license:zlib
 | ||
|                    license:asl2.0))))
 | ||
| 
 | ||
| ;; The linter here claims that patch file names should start with the package
 | ||
| ;; name. But, in this case, the patches are inherited from crawl with the
 | ||
| ;; "crawl-" prefix instead of "crawl-tiles-".
 | ||
| (define-public crawl-tiles
 | ||
|   (package
 | ||
|     (inherit crawl)
 | ||
|     (name "crawl-tiles")
 | ||
|     (arguments
 | ||
|      (substitute-keyword-arguments
 | ||
|          (package-arguments crawl)
 | ||
|        ((#:make-flags flags)
 | ||
|         #~(cons*
 | ||
|            (string-append "PROPORTIONAL_FONT="
 | ||
|                           #$(this-package-input "font-dejavu")
 | ||
|                           "/share/fonts/truetype/DejaVuSans.ttf")
 | ||
|            (string-append "MONOSPACED_FONT="
 | ||
|                           #$(this-package-input "font-dejavu")
 | ||
|                           "/share/fonts/truetype/DejaVuSansMono.ttf")
 | ||
|            "TILES=y"
 | ||
|            ;; Rename the executable to allow parallel installation with crawl.
 | ||
|            "GAME=crawl-tiles"
 | ||
|            #$flags))))
 | ||
|     (inputs
 | ||
|      (modify-inputs (package-inputs crawl)
 | ||
|        (prepend font-dejavu freetype glu libpng sdl2 sdl2-image sdl2-mixer)))
 | ||
|     (native-inputs
 | ||
|      (modify-inputs (package-native-inputs crawl)
 | ||
|        (prepend pngcrush which)))
 | ||
|     (synopsis "Graphical roguelike dungeon crawler game")))
 | ||
| 
 | ||
| (define-public lugaru
 | ||
|   (package
 | ||
|     (name "lugaru")
 | ||
|     (version "1.2")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://bitbucket.org/osslugaru/lugaru/downloads/"
 | ||
|                                   "lugaru-" version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "15zgcshy22q51rm72zi6y9z7qlgnz5iw3gczjdlir4bqmxy4gspk"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list "-DSYSTEM_INSTALL=ON")
 | ||
|        ;; no test target
 | ||
|        #:tests? #f))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      `(("sdl2" ,sdl2)
 | ||
|        ("glu" ,glu)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("openal" ,openal)
 | ||
|        ("vorbis" ,libvorbis)
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (home-page "https://osslugaru.gitlab.io")
 | ||
|     (synopsis "Cross-platform third-person action game")
 | ||
|     (description "Lugaru is a third-person action game.  The main character,
 | ||
| Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills.
 | ||
| In his quest to find those responsible for slaughtering his village, he uncovers
 | ||
| a far-reaching conspiracy involving the corrupt leaders of the rabbit republic
 | ||
| and the starving wolves from a nearby den.  Turner takes it upon himself to
 | ||
| fight against their plot and save his fellow rabbits from slavery.")
 | ||
|     (license (list license:gpl2+ ; code
 | ||
|                    ;; assets:
 | ||
|                    license:cc-by-sa3.0
 | ||
|                    license:cc-by-sa4.0))))
 | ||
| 
 | ||
| (define-public 0ad-data
 | ||
|   (package
 | ||
|     (name "0ad-data")
 | ||
|     (version "0.0.25b-alpha")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://releases.wildfiregames.com/0ad-"
 | ||
|                            version "-unix-data.tar.xz"))
 | ||
|        (file-name (string-append name "-" version ".tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32 "1c9zrddmjxvvacismld6fbwbw9vrdbq6g6d3424p8w5p6xg5wlwy"))))
 | ||
|     (build-system trivial-build-system)
 | ||
|     (native-inputs (list tar unzip xz))
 | ||
|     (arguments
 | ||
|      `(#:modules ((guix build utils))
 | ||
|        #:builder
 | ||
|        (begin
 | ||
|          (use-modules (guix build utils))
 | ||
|          (let ((out (assoc-ref %outputs "out"))
 | ||
|                (source (assoc-ref %build-inputs "source"))
 | ||
|                (tar (search-input-file %build-inputs "/bin/tar"))
 | ||
|                (unzip (search-input-file %build-inputs "/bin/unzip"))
 | ||
|                (xz-path (string-append (assoc-ref %build-inputs "xz") "/bin")))
 | ||
|            (setenv "PATH" xz-path)
 | ||
|            (mkdir out)
 | ||
|            (invoke tar "xvf" source "-C" out "--strip=3")
 | ||
|            (for-each (lambda (name)
 | ||
|                        (let* ((dir (string-append out "/mods/" name))
 | ||
|                               (file (string-append dir "/" name ".zip")))
 | ||
|                          (invoke unzip "-o" "-d" dir file)
 | ||
|                          (delete-file file)))
 | ||
|                      '("mod" "public"))))))
 | ||
|     (synopsis "Data files for 0ad")
 | ||
|     (description "0ad-data provides the data files required by the game 0ad.")
 | ||
|     (home-page "https://play0ad.com")
 | ||
|     (license (list (license:fsdg-compatible
 | ||
|                     "http://tavmjong.free.fr/FONTS/ArevCopyright.txt"
 | ||
|                     "Similar to the license of the Bitstream Vera fonts.")
 | ||
|                    (license:fsdg-compatible
 | ||
|                     "https://www.gnome.org/fonts/#Final_Bitstream_Vera_Fonts")
 | ||
|                    license:cc-by-sa3.0
 | ||
|                    license:expat
 | ||
|                    license:gfl1.0
 | ||
|                    license:gpl2+
 | ||
|                    license:gpl3+))))
 | ||
| 
 | ||
| (define-public 0ad
 | ||
|   (package
 | ||
|     (name "0ad")
 | ||
|     (version "0.0.25b-alpha")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://releases.wildfiregames.com/0ad-"
 | ||
|                            version "-unix-build.tar.xz"))
 | ||
|        (file-name (string-append name "-" version ".tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32 "1p9fa8f7sjb9c5wl3mawzyfqvgr614kdkhrj2k4db9vkyisws3fp"))))
 | ||
|     ;; A snippet here would cause a build failure because of timestamps
 | ||
|     ;; reset.  See https://bugs.gnu.org/26734.
 | ||
|     (inputs
 | ||
|      (list 0ad-data
 | ||
|            curl
 | ||
|            enet
 | ||
|            fmt
 | ||
|            gloox
 | ||
|            icu4c-68
 | ||
|            libidn
 | ||
|            libpng
 | ||
|            libsodium
 | ||
|            libvorbis
 | ||
|            libxcursor
 | ||
|            libxml2
 | ||
|            miniupnpc
 | ||
|            mozjs
 | ||
|            openal
 | ||
|            sdl2
 | ||
|            wxwidgets
 | ||
|            zlib))
 | ||
|     (native-inputs
 | ||
|      (list boost
 | ||
|            cmake-minimal
 | ||
|            cxxtest
 | ||
|            mesa
 | ||
|            pkg-config
 | ||
|            python-2))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:make-flags '("config=release" "verbose=1" "-C" "build/workspaces/gcc")
 | ||
|        #:tests? #f                      ;tests fail currently
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'delete-bundles
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (delete-file-recursively "libraries/source/spidermonkey")
 | ||
|              (delete-file-recursively "libraries/source/cxxtest-4.4")
 | ||
|              (substitute* "build/premake/premake5.lua"
 | ||
|                (("rootdir\\.\\.\"\\/libraries\\/source\\/cxxtest-4.4\\/bin\\/cxxtestgen\"")
 | ||
|                 (string-append "\"" (assoc-ref inputs "cxxtest")
 | ||
|                                "/bin/cxxtestgen"
 | ||
|                                "\"")))))
 | ||
|          (add-after 'unpack 'fix-mozjs-compatibility
 | ||
|            ;; 0ad only builds fine with a specific version of mozjs
 | ||
|            ;; (version 78.6 for 0ad-0.0.25).
 | ||
|            ;; Here we change the error in case of version mismatch to a warning,
 | ||
|            ;; and add some minor compatibility fixes.
 | ||
|            (lambda _
 | ||
|              (substitute* "source/scriptinterface/ScriptTypes.h"
 | ||
|                (("#error Your compiler is trying to use")
 | ||
|                 "#warning Your compiler is trying to use"))
 | ||
|              (substitute* "source/scriptinterface/ScriptContext.cpp"
 | ||
|                (("JS::PrepareZoneForGC\\(")
 | ||
|                 "JS::PrepareZoneForGC(m_cx, "))))
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key inputs outputs tests? #:allow-other-keys)
 | ||
|              (let* ((jobs (number->string (parallel-job-count)))
 | ||
|                     (out (assoc-ref outputs "out"))
 | ||
|                     (lib (string-append out "/lib"))
 | ||
|                     (data (string-append out "/share/0ad")))
 | ||
|                (setenv "JOBS" (string-append "-j" jobs))
 | ||
|                (setenv "CC" "gcc")
 | ||
|                (with-directory-excursion "build/workspaces"
 | ||
|                  (apply invoke
 | ||
|                         `("./update-workspaces.sh"
 | ||
|                           ,(string-append "--libdir=" lib)
 | ||
|                           ,(string-append "--datadir=" data)
 | ||
|                           ;; TODO: "--with-system-nvtt"
 | ||
|                           "--with-system-mozjs"
 | ||
|                           ,@(if tests? '() '("--without-tests"))))))))
 | ||
|          (delete 'check)
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (chdir "binaries")
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (lib (string-append out "/lib"))
 | ||
|                     (data (string-append out "/share/0ad"))
 | ||
|                     (applications (string-append out "/share/applications"))
 | ||
|                     (hicolor (string-append out "/share/icons/hicolor/128x128/apps"))
 | ||
|                     (metainfo (string-append out "/share/metainfo"))
 | ||
|                     (mime (string-append out "/share/mime/application"))
 | ||
|                     (0ad-data (assoc-ref inputs "0ad-data")))
 | ||
|                ;; data
 | ||
|                (copy-recursively "data" data)
 | ||
|                (for-each (lambda (file)
 | ||
|                            (symlink (string-append 0ad-data "/" file)
 | ||
|                                     (string-append data "/" file)))
 | ||
|                          '("config" "mods/mod" "mods/public" "tools"))
 | ||
|                ;; libraries
 | ||
|                (for-each (lambda (file)
 | ||
|                            (install-file file lib))
 | ||
|                          (find-files "system" "\\.so$"))
 | ||
|                ;; binaries
 | ||
|                (install-file "system/pyrogenesis" bin)
 | ||
|                (with-directory-excursion bin
 | ||
|                  (symlink "pyrogenesis" "0ad"))
 | ||
|                ;; resources
 | ||
|                (with-directory-excursion "../build/resources"
 | ||
|                  (install-file "0ad.desktop" applications)
 | ||
|                  (install-file "0ad.png" hicolor)
 | ||
|                  (install-file "0ad.appdata.xml" metainfo)
 | ||
|                  (install-file "pyrogenesis.xml" mime)))))
 | ||
|          (add-after 'install 'check
 | ||
|            (lambda* (#:key tests? #:allow-other-keys)
 | ||
|              (when tests?
 | ||
|                (with-directory-excursion "system"
 | ||
|                  (invoke "./test"))))))))
 | ||
|     (home-page "https://play0ad.com")
 | ||
|     (synopsis "3D real-time strategy game of ancient warfare")
 | ||
|     (description "0 A.D. is a real-time strategy (RTS) game of ancient
 | ||
| warfare.  It's a historically-based war/economy game that allows players to
 | ||
| relive or rewrite the history of twelve ancient civilizations, each depicted
 | ||
| at their peak of economic growth and military prowess.
 | ||
| 
 | ||
| 0ad needs a window manager that supports 'Extended Window Manager Hints'.")
 | ||
|     (license (list license:bsd-2
 | ||
|                    license:bsd-3
 | ||
|                    license:expat
 | ||
|                    license:gpl2+
 | ||
|                    license:ibmpl1.0
 | ||
|                    license:isc
 | ||
|                    license:lgpl2.1
 | ||
|                    license:lgpl3
 | ||
|                    license:mpl2.0
 | ||
|                    license:zlib))))
 | ||
| 
 | ||
| (define-public open-adventure
 | ||
|   (package
 | ||
|     (name "open-adventure")
 | ||
|     (version "1.9")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://gitlab.com/esr/open-adventure")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "123svzy7xczdklx6plbafp22yv9bcvwfibjk0jv2c9i22dfsr07f"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:make-flags (list "CC=gcc")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)            ;no configure script
 | ||
|          (add-before 'build 'use-echo
 | ||
|            (lambda _
 | ||
|              (substitute* "tests/Makefile"
 | ||
|                (("/bin/echo") (which "echo")))
 | ||
|              #t))
 | ||
|          (add-after 'build 'build-manpage
 | ||
|            (lambda _
 | ||
|              ;; This target is missing a dependency
 | ||
|              (substitute* "Makefile"
 | ||
|                ((".adoc.6:" line)
 | ||
|                 (string-append line " advent.adoc")))
 | ||
|              (invoke "make" ".adoc.6")))
 | ||
|          ;; There is no install target.
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (man (string-append out "/share/man/man6")))
 | ||
|                (install-file "advent" bin)
 | ||
|                (install-file "advent.6" man))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      `(("asciidoc" ,asciidoc)
 | ||
|        ("libedit" ,libedit)
 | ||
|        ("pkg-config" ,pkg-config)
 | ||
|        ("python" ,python-wrapper)
 | ||
|        ("python-pyyaml" ,python-pyyaml)))
 | ||
|     (home-page "https://gitlab.com/esr/open-adventure")
 | ||
|     (synopsis "Colossal Cave Adventure")
 | ||
|     (description
 | ||
|      "The original Colossal Cave Adventure from 1976 was the origin of all
 | ||
| text adventures, dungeon-crawl (computer) games, and computer-hosted
 | ||
| roleplaying games.  This is a forward port of the last version released by
 | ||
| Crowther & Woods, its original authors, in 1995.  It has been known as
 | ||
| ``adventure 2.5'' and ``430-point adventure''.")
 | ||
|     (license license:bsd-2)))
 | ||
| 
 | ||
| (define-public open-adventure-2.5
 | ||
|   (package
 | ||
|     (inherit open-adventure)
 | ||
|     (version "2.5")
 | ||
|     (properties `((superseded . ,open-adventure)))))
 | ||
| 
 | ||
| (define-public tome4
 | ||
|   (package
 | ||
|     (name "tome4")
 | ||
|     (version "1.7.4")
 | ||
|     (synopsis "Single-player, RPG roguelike game set in the world of Eyal")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://te4.org/dl/t-engine/t-engine4-src-"
 | ||
|                            version ".tar.bz2"))
 | ||
|        (sha256
 | ||
|         (base32 "197jmd99l3w3sig32pvdlq9fcgdjjx7g9csy08kz174cyhrlyly3"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            (substitute* '("src/music.h" "src/tSDL.h")
 | ||
|              (("#elif defined(__FreeBSD__)" line)
 | ||
|               (string-append
 | ||
|                line " || defined(__GNUC__)")))
 | ||
|            (substitute* '("src/tgl.h")
 | ||
|              (("#include <GL/glext.h>") ""))))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list unzip))
 | ||
|     (inputs
 | ||
|      `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
 | ||
|        ("glu" ,glu)
 | ||
|        ("premake4" ,premake4)
 | ||
|        ("openal" ,openal)
 | ||
|        ("vorbis" ,libvorbis)
 | ||
|        ("luajit" ,luajit)))
 | ||
|     (arguments
 | ||
|      `(#:make-flags
 | ||
|        (list (string-append "CC=" ,(cc-for-target))
 | ||
|              "config=release")
 | ||
|        ;; XXX: Building in parallel occasionally causes this build failure:
 | ||
|        ;;   ../src/luajit2/src/host/buildvm.c:73:10: fatal error: buildvm_arch.h:
 | ||
|        ;;   No such file or directory
 | ||
|        #:parallel-build? #f
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (delete 'bootstrap)
 | ||
|                   (replace 'configure
 | ||
|                     (lambda _
 | ||
|                       (invoke "premake4" "gmake")))
 | ||
|                   (add-after 'set-paths 'set-sdl-paths
 | ||
|                     (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                       (setenv "CPATH"
 | ||
|                               (string-append
 | ||
|                                (search-input-directory inputs "/include/SDL2")
 | ||
|                                ":" (or (getenv "CPATH") "")))))
 | ||
|                   (delete 'check)
 | ||
|                   ;; premake doesn't provide install target
 | ||
|                   (replace 'install
 | ||
|                     (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|                       (let* ((out (assoc-ref outputs "out"))
 | ||
|                              (usr (string-append out "/usr"))
 | ||
|                              (bin (string-append out "/bin"))
 | ||
|                              (licenses (string-append out "/share/licenses"))
 | ||
|                              (documents (string-append out "/share/doc"))
 | ||
|                              (pixmaps (string-append out "/share/pixmaps"))
 | ||
|                              (icon "te4-icon.png")
 | ||
|                              (data (string-append out "/share/" ,name))
 | ||
|                              (applications (string-append
 | ||
|                                             out "/share/applications"))
 | ||
|                              (unzip (string-append
 | ||
|                                      (assoc-ref inputs "unzip") "/bin/unzip"))
 | ||
|                              (wrapper (string-append bin "/" ,name)))
 | ||
|                         ;; icon
 | ||
|                         (mkdir-p pixmaps)
 | ||
|                         (invoke unzip "-j"
 | ||
|                                 (string-append
 | ||
|                                  "game/engines/te4-" ,version ".teae")
 | ||
|                                 (string-append
 | ||
|                                  "data/gfx/" icon) "-d" pixmaps)
 | ||
|                         ;; game executable
 | ||
|                         (install-file "t-engine" data)
 | ||
|                         (mkdir-p bin)
 | ||
|                         (with-output-to-file wrapper
 | ||
|                           (lambda ()
 | ||
|                             (display
 | ||
|                              (string-append
 | ||
|                               "#!/bin/sh\n"
 | ||
|                               ;; No bootstrap code found,
 | ||
|                               ;; defaulting to working directory
 | ||
|                               ;; for engine code!
 | ||
|                               "cd " data "\n"
 | ||
|                               "exec -a tome4 ./t-engine \"$@\"\n"))))
 | ||
|                         (chmod wrapper #o555)
 | ||
|                         ;; licenses
 | ||
|                         (for-each (lambda (file)
 | ||
|                                     (install-file file licenses))
 | ||
|                                   '("COPYING" "COPYING-MEDIA"))
 | ||
|                         ;; documents
 | ||
|                         (for-each (lambda (file)
 | ||
|                                     (install-file file documents))
 | ||
|                                   '("CONTRIBUTING" "CREDITS"))
 | ||
|                         ;; data
 | ||
|                         (copy-recursively "bootstrap" (string-append
 | ||
|                                                        data "/bootstrap"))
 | ||
|                         (copy-recursively "game" (string-append data "/game"))
 | ||
|                         ;; launcher
 | ||
|                         (mkdir-p applications)
 | ||
|                         (make-desktop-entry-file
 | ||
|                          (string-append applications "/" ,name ".desktop")
 | ||
|                          #:name "ToME4"
 | ||
|                          #:comment ,synopsis
 | ||
|                          #:exec ,name
 | ||
|                          #:icon icon
 | ||
|                          #:categories '("Game" "RolePlaying"))))))))
 | ||
|     (home-page "https://te4.org")
 | ||
|     (description "Tales of Maj’Eyal (ToME) RPG, featuring tactical turn-based
 | ||
| combat and advanced character building.  Play as one of many unique races and
 | ||
| classes in the lore-filled world of Eyal, exploring random dungeons, facing
 | ||
| challenging battles, and developing characters with your own tailored mix of
 | ||
| abilities and powers.  With a modern graphical and customisable interface,
 | ||
| intuitive mouse control, streamlined mechanics and deep, challenging combat,
 | ||
| Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public quakespasm
 | ||
|   (package
 | ||
|     (name "quakespasm")
 | ||
|     (version "0.93.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/quakespasm/Source/quakespasm-"
 | ||
|                            version ".tgz"))
 | ||
|        (sha256
 | ||
|         (base32 "0qm0j5drybvvq8xadfyppkpk3rxqsxbywzm6iwsjwdf0iia3gss5"))))
 | ||
|     (arguments
 | ||
|      `(#:tests? #f
 | ||
|        #:make-flags '("CC=gcc"
 | ||
|                       "MP3LIB=mpg123"
 | ||
|                       "USE_CODEC_FLAC=1"
 | ||
|                       "USE_CODEC_MIKMOD=1"
 | ||
|                       "USE_SDL2=1"
 | ||
|                       "-CQuake")
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (delete 'configure)
 | ||
|                   (add-after 'unpack 'fix-makefile-paths
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       (let ((out (assoc-ref outputs "out")))
 | ||
|                         (mkdir-p (string-append out "/bin"))
 | ||
|                         (substitute* "Quake/Makefile"
 | ||
|                           (("/usr/local/games")
 | ||
|                            (string-append out "/bin")))
 | ||
|                         #t))))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs (list libmikmod
 | ||
|                   libvorbis
 | ||
|                   flac
 | ||
|                   mesa
 | ||
|                   mpg123
 | ||
|                   sdl2))
 | ||
|     (synopsis "First person shooter engine for Quake 1")
 | ||
|     (description "Quakespasm is a modern engine for id software's Quake 1.
 | ||
| It includes support for 64 bit CPUs, custom music playback, a new sound driver,
 | ||
| some graphical niceities, and numerous bug-fixes and other improvements.")
 | ||
|     (home-page "http://quakespasm.sourceforge.net/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public vkquake
 | ||
|   (package
 | ||
|     (inherit quakespasm)
 | ||
|     (name "vkquake")
 | ||
|     (version "1.01.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/Novum/vkQuake")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1iwin8j5kbyrknbkhjgpy8nmm7pxqzr0daa9gn7p38qhg2mh0a39"))))
 | ||
|     (arguments
 | ||
|      `(#:make-flags
 | ||
|        (let ((vulkanlib (string-append (assoc-ref %build-inputs
 | ||
|                                                   "vulkan-loader") "/lib")))
 | ||
|          (list "CC=gcc"
 | ||
|                "MP3LIB=mpg123"
 | ||
|                "USE_CODEC_FLAC=1"
 | ||
|                "USE_CODEC_MIKMOD=1"
 | ||
|                "USE_SDL2=1"
 | ||
|                (string-append "LDFLAGS=-Wl,-rpath=" vulkanlib)
 | ||
|                "-CQuake"))
 | ||
|        #:phases (modify-phases %standard-phases
 | ||
|                   (add-after 'unpack 'patch-for-new-vulkan
 | ||
|                     (lambda _
 | ||
|                       ;; Mimic upstream commit a869a22d9b51c68e for
 | ||
|                       ;; compatibility with newer vulkan-headers.
 | ||
|                       (substitute* "Quake/gl_rmisc.c"
 | ||
|                         (("VK_DYNAMIC_STATE_RANGE_SIZE")
 | ||
|                          "3"))
 | ||
|                       #t))
 | ||
|                   (delete 'configure)
 | ||
|                   (add-after 'unpack 'fix-makefile-paths
 | ||
|                     (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                       (let ((vulkan (assoc-ref %build-inputs
 | ||
|                                                "vulkan-loader"))
 | ||
|                             (out (assoc-ref outputs "out")))
 | ||
|                         (mkdir-p (string-append out "/bin"))
 | ||
|                         (substitute* "Quake/Makefile" ((" /usr")
 | ||
|                                                        (string-append " " out)))
 | ||
|                         (substitute* "Quake/Makefile" (("/games")
 | ||
|                                                        (string-append "/bin")))
 | ||
|                         (substitute* "Quake/Makefile" (("..VULKAN_SDK.") vulkan))
 | ||
|                         #t))))
 | ||
|        ,@(strip-keyword-arguments '(#:make-flags #:phases)
 | ||
|                                   (package-arguments quakespasm))))
 | ||
|     (inputs (modify-inputs (package-inputs quakespasm)
 | ||
|               (prepend vulkan-headers vulkan-loader)))
 | ||
|     (description "vkquake is a modern engine for id software's Quake 1.
 | ||
| It includes support for 64 bit CPUs, custom music playback, a new sound driver,
 | ||
| some graphical niceities, and numerous bug-fixes and other improvements.")
 | ||
|     (home-page "https://github.com/Novum/vkQuake")))
 | ||
| 
 | ||
| (define-public yamagi-quake2
 | ||
|   (package
 | ||
|     (name "yamagi-quake2")
 | ||
|     (version "7.45")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://deponie.yamagi.org/quake2/quake2-"
 | ||
|                            version ".tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32 "0rgz8x7lzd0zb0xqd0gvnf2641nr9xpfm6v14mgh99hspxklaln7"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f
 | ||
|        #:make-flags
 | ||
|        (list "CC=gcc"
 | ||
|              ;; An optional directory where it will look for quake2 data files
 | ||
|              ;; in addition to the current working directory.
 | ||
|              "WITH_SYSTEMWIDE=yes"
 | ||
|              "WITH_SYSTEMDIR=\"/opt/quake2\"")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          (add-before 'build 'patch-libraries
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              ;; The game writes paths to openal.so and curl.so to ~/.yq2/...
 | ||
|              ;; Workaround: hard-code the compiled paths where it loads them;
 | ||
|              ;; this prevents loading old or garbage collected libraries.
 | ||
|              (substitute* "src/client/sound/qal.c"
 | ||
|                (("al_driver->string")
 | ||
|                 (string-append "\"" (assoc-ref inputs "openal")
 | ||
|                                "/lib/libopenal.so\"")))
 | ||
|              (substitute* "src/client/curl/qcurl.c"
 | ||
|                (("cl_libcurl->string")
 | ||
|                 (string-append "\"" (assoc-ref inputs "curl")
 | ||
|                                "/lib/libcurl.so\"")))))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (mkdir-p (string-append out "/lib"))
 | ||
|                (mkdir-p (string-append out "/bin"))
 | ||
|                ;; The yamagi-quake2 binary must be in the same directory
 | ||
|                ;; as its engine libraries, but symlinking it to /bin is okay.
 | ||
|                ;; https://github.com/yquake2/yquake2/blob/master/stuff/packaging.md
 | ||
|                (copy-recursively "release"
 | ||
|                                  (string-append out "/lib/yamagi-quake2"))
 | ||
|                (symlink (string-append out "/lib/yamagi-quake2/quake2")
 | ||
|                         (string-append out "/bin/yamagi-quake2"))
 | ||
|                (symlink (string-append out "/lib/yamagi-quake2/q2ded")
 | ||
|                         (string-append out "/bin/yamagi-q2ded"))))))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list curl
 | ||
|            libvorbis
 | ||
|            mesa
 | ||
|            openal
 | ||
|            sdl2
 | ||
|            zlib))
 | ||
|     (synopsis "First person shooter engine based on quake2")
 | ||
|     (description "Yamagi Quake II is an enhanced client for id Software's Quake II.
 | ||
| The main focus is an unchanged single player experience like back in 1997,
 | ||
| thus the gameplay and the graphics are unaltered.  However the user may use one
 | ||
| of the unofficial retexturing packs.  In comparison with the official client,
 | ||
| over 1000 bugs were fixed and an extensive code audit done,
 | ||
| making Yamagi Quake II one of the most solid Quake II implementations available.")
 | ||
|     (home-page "https://www.yamagi.org/quake2/")
 | ||
|     (license (list license:gpl2+         ; game and server
 | ||
|                    (license:non-copyleft ; info-zip
 | ||
|                     "file://LICENSE"
 | ||
|                     "See Info-Zip section.")
 | ||
|                    license:public-domain)))) ; stb
 | ||
| 
 | ||
| (define-public nudoku
 | ||
|   (package
 | ||
|     (name "nudoku")
 | ||
|     (version "2.1.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/jubalh/nudoku")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "12v00z3p0ymi8f3w4b4bgl4c76irawn3kmd147r0ap6s9ssx2q6m"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list autoconf automake gettext-minimal pkg-config))
 | ||
|     (inputs
 | ||
|      (list ncurses))
 | ||
|     (home-page "https://jubalh.github.io/nudoku/")
 | ||
|     (synopsis "Sudoku for your terminal")
 | ||
|     (description "Nudoku is a ncurses-based Sudoku game for your terminal.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public the-butterfly-effect
 | ||
|   (package
 | ||
|     (name "the-butterfly-effect")
 | ||
|     (version "0.9.3.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|               (url "https://github.com/the-butterfly-effect/tbe")
 | ||
|               (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1ag2cp346f9bz9qy6za6q54id44d2ypvkyhvnjha14qzzapwaysj"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          ;; There is no "install" phase.  By default, tbe is installed
 | ||
|          ;; in the build directory.  Provide our own installation.
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (share (string-append out "/share")))
 | ||
|                (install-file "usr/games/tbe" bin)
 | ||
|                (mkdir-p share)
 | ||
|                (copy-recursively "usr/share" share)
 | ||
|                #t))))
 | ||
|        ;; Test suite requires a running Xorg server. Even when
 | ||
|        ;; provided, it fails with "D-Bus library appears to be
 | ||
|        ;; incorrectly set up; failed to read machine uuid: Failed to
 | ||
|        ;; open "/etc/machine-id": No such file or directory" along
 | ||
|        ;; with multiple "QPainter:: ... Painter not active" warnings.
 | ||
|        #:tests? #f))
 | ||
|     (inputs
 | ||
|      (list qtbase-5 qtsvg-5))
 | ||
|     (native-inputs
 | ||
|      `(("cmake" ,cmake-minimal)
 | ||
|        ("gettext-minimal" ,gettext-minimal)
 | ||
|        ("qttools-5" ,qttools-5)))
 | ||
|     (synopsis "Realistic physics puzzle game")
 | ||
|     (description "The Butterfly Effect (tbe) is a game that uses
 | ||
| realistic physics simulations to combine lots of simple mechanical
 | ||
| elements to achieve a simple goal in the most complex way possible.")
 | ||
|     (home-page "http://the-butterfly-effect.org/")
 | ||
|     ;; Main license is GPL2-only.  However, artwork is distributed
 | ||
|     ;; under various licenses, listed here.
 | ||
|     (license (list license:gpl2 license:public-domain license:expat
 | ||
|                    license:cc-by-sa3.0 license:gpl3+ license:wtfpl2))))
 | ||
| 
 | ||
| (define-public pioneer
 | ||
|   (package
 | ||
|     (name "pioneer")
 | ||
|     (version "20220203")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/pioneerspacesim/pioneer")
 | ||
|                     (commit version)))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0qjq6lsr1rmcnvq9b7r745cpp7n0q6cpc3k81q8ai4xspbq61m8w"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list assimp
 | ||
|            curl
 | ||
|            freetype
 | ||
|            glew
 | ||
|            glu
 | ||
|            libpng
 | ||
|            libsigc++-2
 | ||
|            libvorbis
 | ||
|            lua-5.2                      ;not compatible with 5.3
 | ||
|            mesa
 | ||
|            (sdl-union (list sdl2 sdl2-image))))
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;tests are broken
 | ||
|        #:configure-flags (list "-DUSE_SYSTEM_LIBLUA:BOOL=YES"
 | ||
|                                "-DUSE_SYSTEM_LIBGLEW:BOOL=YES"
 | ||
|                                (string-append "-DPIONEER_DATA_DIR="
 | ||
|                                               %output "/share/games/pioneer"))
 | ||
|        #:make-flags (list "all" "build-data")))
 | ||
|     (home-page "https://pioneerspacesim.net")
 | ||
|     (synopsis "Game of lonely space adventure")
 | ||
|     (description
 | ||
|      "Pioneer is a space adventure game set in our galaxy at the turn of the
 | ||
| 31st century.  The game is open-ended, and you are free to eke out whatever
 | ||
| kind of space-faring existence you can think of.  Look for fame or fortune by
 | ||
| exploring the millions of star systems.  Turn to a life of crime as a pirate,
 | ||
| smuggler or bounty hunter.  Forge and break alliances with the various
 | ||
| factions fighting for power, freedom or self-determination.  The universe is
 | ||
| whatever you make of it.")
 | ||
|     (license license:gpl3)))
 | ||
| 
 | ||
| (define-public badass
 | ||
|   (let ((commit "3c3cd669b4fc8f73a102e3702788f7b28dc47dbb")
 | ||
|         (revision "0"))
 | ||
|   (package
 | ||
|     (name "badass")
 | ||
|     (version (git-version "0.0" revision commit))
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                      (url "https://github.com/umayr/badass")
 | ||
|                      (commit commit)))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "05c9vdcb5ym3z0n5ll3v39mw4yl9jcjnlydmn0yl89ai9pv71zb6"))))
 | ||
|     (build-system go-build-system)
 | ||
|     (arguments
 | ||
|      '(#:import-path "github.com/umayr/badass"))
 | ||
|     (synopsis "Hacking contribution graphs in git")
 | ||
|     (description
 | ||
|      "Badass generates false commits for a range of dates, essentially
 | ||
| hacking the gamification of contribution graphs on platforms such as
 | ||
| Github or Gitlab.")
 | ||
|     (home-page "https://github.com/umayr/badass")
 | ||
|     (license license:expat))))
 | ||
| 
 | ||
| (define-public colobot
 | ||
|   (package
 | ||
|     (name "colobot")
 | ||
|     (version "0.2.0-alpha")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/colobot/colobot")
 | ||
|              (commit (string-append "colobot-gold-" version))
 | ||
|              (recursive? #t)))          ;for "data/" subdir
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "02z21pw47j2afjsikn5b162gacwgiahdrlhmfxhq4xqlzsvz58z6"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no test
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'make-git-checkout-writable
 | ||
|            (lambda _
 | ||
|              (for-each make-file-writable (find-files "."))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'fix-directories
 | ||
|            (lambda _
 | ||
|              (substitute* "CMakeLists.txt"
 | ||
|                (("(\\$\\{CMAKE_INSTALL_PREFIX\\})/games" _ prefix)
 | ||
|                 (string-append prefix "/bin"))
 | ||
|                (("(\\$\\{CMAKE_INSTALL_PREFIX\\}/share)/games/colobot" _ prefix)
 | ||
|                 (string-append prefix "/colobot")))
 | ||
|              #t))
 | ||
|          (add-after 'fix-directories 'install-music
 | ||
|            ;; Retrieve and install music files.
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              ;; Installation process tries to download music files using
 | ||
|              ;; "wget" if not already present.  Since we are going another
 | ||
|              ;; route, skip "wget" command check.
 | ||
|              (substitute* "data/music/CMakeLists.txt"
 | ||
|                (("find_program\\(WGET wget\\)") ""))
 | ||
|              ;; Populate "music/" directory.
 | ||
|              (let ((data (assoc-ref inputs "colobot-music")))
 | ||
|                (invoke "tar" "-xvf" data "-Cdata/music"))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      `(("colobot-music"
 | ||
|         ,(origin
 | ||
|            (method url-fetch)
 | ||
|            (uri (string-append "https://colobot.info/files/music/"
 | ||
|                                "colobot-music_ogg_" version ".tar.gz"))
 | ||
|            (sha256
 | ||
|             (base32
 | ||
|              "1s86cd36rwkff329mb1ay1wi5qqyi35564ppgr3f4qqz9wj9vs2m"))))
 | ||
|        ("gettext" ,gettext-minimal)
 | ||
|        ("librsvg" ,librsvg)
 | ||
|        ("po4a" ,po4a)
 | ||
|        ("python" ,python-wrapper)))
 | ||
|     (inputs
 | ||
|      `(("boost" ,boost)
 | ||
|        ("glew" ,glew)
 | ||
|        ("libogg" ,libogg)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("libsndfile" ,libsndfile)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("openal" ,openal)
 | ||
|        ("physfs" ,physfs)
 | ||
|        ("sdl" ,(sdl-union (list sdl2 sdl2-image sdl2-ttf)))))
 | ||
|     (synopsis "Educational programming strategy game")
 | ||
|     (description "Colobot: Gold Edition is a real-time strategy game, where
 | ||
| you can program your units (bots) in a language called CBOT, which is similar
 | ||
| to C++ and Java.  Your mission is to find a new planet to live and survive.
 | ||
| You can save humanity and get programming skills!")
 | ||
|     (home-page "https://colobot.info")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public gzdoom
 | ||
|   (package
 | ||
|     (name "gzdoom")
 | ||
|     (version "4.3.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/coelckers/gzdoom")
 | ||
|              (commit (string-append "g" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "0i4hyg72z84fc6ca2ic9q82q5cbgrbd7bynl3kpkypxvyasq08wz"))
 | ||
|        (patches (search-patches "gzdoom-search-in-installed-share.patch"
 | ||
|                                 "gzdoom-find-system-libgme.patch"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            ;; Remove some bundled libraries.  XXX There are more, but removing
 | ||
|            ;; them would require, at least, patching the build system.
 | ||
|            (with-directory-excursion "libraries"
 | ||
|              (delete-file-recursively "bzip2")
 | ||
|              (delete-file-recursively "game-music-emu")
 | ||
|              (delete-file-recursively "jpeg")
 | ||
|              (delete-file-recursively "zlib"))
 | ||
|            #t))))
 | ||
|     (arguments
 | ||
|      '(#:tests? #f
 | ||
|        #:configure-flags
 | ||
|        (let ((out (assoc-ref %outputs "out")))
 | ||
|          (list
 | ||
|           (string-append
 | ||
|            "-DCMAKE_CXX_FLAGS:="
 | ||
|            "-DSHARE_DIR=\\\"" out "/share/\\\" "
 | ||
|            "-DGUIX_OUT_PK3=\\\"" out "/share/games/doom\\\"")
 | ||
| 
 | ||
|           ;; The build requires some extra convincing not to use the bundled
 | ||
|           ;; libgme previously deleted in the soure snippet.
 | ||
|           "-DFORCE_INTERNAL_GME=OFF"
 | ||
| 
 | ||
|           ;; Link libraries at build time instead of loading them at run time.
 | ||
|           "-DDYN_OPENAL=OFF"
 | ||
|           "-DDYN_FLUIDSYNTH=OFF"
 | ||
|           "-DDYN_GTK=OFF"
 | ||
|           "-DDYN_MPG123=OFF"
 | ||
|           "-DDYN_SNDFILE=OFF"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-before 'configure 'fix-referenced-paths
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (let ((fluid-3 (assoc-ref inputs "fluid-3"))
 | ||
|                    (timidity++ (assoc-ref inputs "timidity++"))
 | ||
|                    (out (assoc-ref outputs "out")))
 | ||
| 
 | ||
|                (substitute*
 | ||
|                    "src/CMakeLists.txt"
 | ||
|                  (("COMMAND /bin/sh")
 | ||
|                   (string-append "COMMAND " (which "sh"))))
 | ||
| 
 | ||
|                (substitute*
 | ||
|                    "libraries/zmusic/mididevices/music_fluidsynth_mididevice.cpp"
 | ||
|                  (("/usr/share/sounds/sf2/FluidR3_GM.sf2")
 | ||
|                   (string-append fluid-3 "/share/soundfonts/FluidR3Mono_GM.sf3")))
 | ||
| 
 | ||
|                (substitute*
 | ||
|                    "libraries/zmusic/mididevices/music_timiditypp_mididevice.cpp"
 | ||
|                  (("exename = \"timidity\"")
 | ||
|                   (string-append "exename = \"" timidity++ "/bin/timidity\"")))
 | ||
|                #t))))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (inputs `(("bzip2" ,bzip2)
 | ||
|               ("fluid-3" ,fluid-3)
 | ||
|               ("fluidsynth" ,fluidsynth)
 | ||
|               ("gtk+3" ,gtk+)
 | ||
|               ("libgme" ,libgme)
 | ||
|               ("libjpeg" ,libjpeg-turbo)
 | ||
|               ("libsndfile" ,libsndfile)
 | ||
|               ("mesa" ,mesa)
 | ||
|               ("mpg123" ,mpg123)
 | ||
|               ("openal" ,openal)
 | ||
|               ("sdl2" ,sdl2)
 | ||
|               ("timidity++" ,timidity++)
 | ||
|               ("zlib" ,zlib)))
 | ||
|     (native-inputs (list pkg-config unzip))
 | ||
|     (synopsis "Modern Doom 2 source port")
 | ||
|     (description "GZdoom is a port of the Doom 2 game engine, with a modern
 | ||
| renderer.  It improves modding support with ZDoom's advanced mapping features
 | ||
| and the new ZScript language.  In addition to Doom, it supports Heretic, Hexen,
 | ||
| Strife, Chex Quest, and fan-created games like Harmony, Hacx and Freedoom.")
 | ||
|     (home-page "https://zdoom.org/index")
 | ||
|     ;; The source uses x86 assembly
 | ||
|     (supported-systems '("x86_64-linux" "i686-linux"))
 | ||
|     (license (list license:gpl3+         ; gzdoom game
 | ||
|                    license:lgpl3+        ; gzdoom renderer
 | ||
|                    license:expat         ; gdtoa
 | ||
|                    (license:non-copyleft ; modified dumb
 | ||
|                     "file://dumb/licence.txt"
 | ||
|                     "Dumb license, explicitly GPL compatible.")))))
 | ||
| 
 | ||
| (define-public odamex
 | ||
|   (package
 | ||
|     (name "odamex")
 | ||
|     (version "0.9.5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append
 | ||
|              "mirror://sourceforge/odamex/Odamex/" version "/"
 | ||
|              "odamex-src-" version ".tar.bz2"))
 | ||
|        (sha256
 | ||
|         (base32 "1x0c9vnwn336inkfamh4na8xjyfjmzfxfn49j4snqymkypjqw6jq"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments `(#:tests? #f))          ; no tests
 | ||
|     (native-inputs
 | ||
|      (list deutex))
 | ||
|     (inputs
 | ||
|      `(("sdl" ,sdl2)
 | ||
|        ("sdl-mixer" ,sdl2-mixer)
 | ||
|        ("zlib" ,zlib)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("curl" ,curl-minimal)
 | ||
|        ("alsa-lib" ,alsa-lib)))
 | ||
|     (home-page "https://odamex.net/")
 | ||
|     (synopsis "Multiplayer Doom port")
 | ||
|     (description "Odamex is a modification of the Doom engine that
 | ||
| allows players to easily join servers dedicated to playing Doom
 | ||
| online.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public chocolate-doom
 | ||
|   (package
 | ||
|     (name "chocolate-doom")
 | ||
|     (version "3.0.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://www.chocolate-doom.org/downloads/"
 | ||
|                                   version
 | ||
|                                   "/chocolate-doom-"
 | ||
|                                   version
 | ||
|                                   ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1iy8rx7kjvi1zjiw4zh77szzmd1sgpqajvbhprh1sj93fhbxcdfl"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags (list "CFLAGS=-fcommon")))
 | ||
|     (inputs (list sdl2-net sdl2-mixer sdl2))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (synopsis "Doom source port preserving the look, feel, and bugs of vanilla
 | ||
| Doom")
 | ||
|     (description
 | ||
|      "Chocolate Doom takes a different approach to other source ports.  Its
 | ||
| aim is to accurately reproduce the experience of playing Vanilla Doom.  It is
 | ||
| a conservative, historically accurate Doom source port, which is compatible
 | ||
| with the thousands of mods and levels that were made before the Doom source
 | ||
| code was released.  Rather than flashy new graphics, Chocolate Doom's main
 | ||
| features are its accurate reproduction of the game as it was played in the
 | ||
| 1990s.  The project is developed around a carefully-considered philosophy that
 | ||
| intentionally restricts which features may be added (and rejects any that
 | ||
| affect gameplay).")
 | ||
|     (home-page "https://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom")
 | ||
|     (license license:gpl2)))
 | ||
| 
 | ||
| (define-public crispy-doom
 | ||
|   (package
 | ||
|     (inherit chocolate-doom)
 | ||
|     (name "crispy-doom")
 | ||
|     (version "5.8.0")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/fabiangreffrath/crispy-doom")
 | ||
|                     (commit (string-append "crispy-doom-" version))))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32 "1b6gn0dysv631jynh769whww9xcss1gms78sz3nrn855q1dsvcb4"))))
 | ||
|     (native-inputs
 | ||
|      (append
 | ||
|       (package-native-inputs chocolate-doom)
 | ||
|       `(("automake" ,automake)
 | ||
|         ("autoreconf" ,autoconf))))
 | ||
|     (arguments
 | ||
|      `(#:configure-flags '("CFLAGS=-fcommon")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'bootstrap
 | ||
|            ;; The bundled autogen.sh script unconditionally runs ./configure.
 | ||
|            (lambda _ (invoke "autoreconf" "-vif"))))))
 | ||
|     (synopsis "Limit-removing enhanced-resolution Doom source port based on
 | ||
| Chocolate Doom")
 | ||
|     (description
 | ||
|      "Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
 | ||
| display resolution, removes the static limits of the Doom engine and offers
 | ||
| further optional visual, tactical and physical enhancements while remaining
 | ||
| entirely config file, savegame, netplay and demo compatible with the
 | ||
| original.")
 | ||
|     (home-page "https://www.chocolate-doom.org/wiki/index.php/Crispy_Doom")))
 | ||
| 
 | ||
| (define xonotic-data
 | ||
|   (package
 | ||
|     (name "xonotic-data")
 | ||
|     (version "0.8.5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://dl.xonotic.org/xonotic-"
 | ||
|                            version ".zip"))
 | ||
|        (file-name (string-append name "-" version ".zip"))
 | ||
|        (sha256
 | ||
|         (base32 "1r9pdrrki7mkdw99zh9m7911fqldsfdnl0nrp5cv1bk2hcism4hg"))))
 | ||
|     (build-system trivial-build-system)
 | ||
|     (native-inputs (list unzip))
 | ||
|     (arguments
 | ||
|      (list #:modules '((guix build utils))
 | ||
|            #:builder
 | ||
|            #~(begin
 | ||
|                (use-modules (guix build utils))
 | ||
|                (let* ((out (assoc-ref %outputs "out"))
 | ||
|                       (xonotic (string-append out "/share/xonotic"))
 | ||
|                       (source (assoc-ref %build-inputs "source"))
 | ||
|                       (unzip (search-input-file %build-inputs "/bin/unzip")))
 | ||
|                  (invoke unzip source)
 | ||
|                  (chdir "Xonotic")
 | ||
|                  (install-file "key_0.d0pk" xonotic)
 | ||
|                  (copy-recursively "data"
 | ||
|                                    (string-append xonotic "/data"))
 | ||
|                  (copy-recursively "server"
 | ||
|                                    (string-append xonotic "/server"))))))
 | ||
|     (home-page "http://xonotic.org")
 | ||
|     (synopsis "Data files for Xonotic")
 | ||
|     (description
 | ||
|      "Xonotic-data provides the data files required by the game Xonotic.")
 | ||
|     (license (list license:gpl2+
 | ||
|                    (license:x11-style "file://server/rcon.pl")))))
 | ||
| 
 | ||
| (define-public xonotic
 | ||
|   (package
 | ||
|     (name "xonotic")
 | ||
|     (version "0.8.5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://dl.xonotic.org/xonotic-"
 | ||
|                            version "-source.zip"))
 | ||
|        (file-name (string-append name "-" version ".zip"))
 | ||
|        (sha256
 | ||
|         (base32 "0pgahai0gk8bjmvkwx948bl50l9f9dhmjzwffl4vyldibajipa51"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list #:configure-flags
 | ||
|            #~(list (string-append "--prefix=" #$output)
 | ||
|                    "--disable-rijndael")
 | ||
|            #:modules '((guix build gnu-build-system)
 | ||
|                        (guix build utils)
 | ||
|                        (srfi srfi-26))
 | ||
|            #:phases
 | ||
|            #~(modify-phases %standard-phases
 | ||
|                (add-before 'configure 'build-darkplaces
 | ||
|                  (lambda* (#:key make-flags parallel-build? outputs
 | ||
|                            #:allow-other-keys)
 | ||
|                    (let* ((out (assoc-ref outputs "out"))
 | ||
|                           (share (string-append out "/share/xonotic/")))
 | ||
|                      (apply invoke "make"
 | ||
|                             "-C" "source/darkplaces"
 | ||
|                             "-f" "makefile"
 | ||
|                             "-j" (if parallel-build?
 | ||
|                                      (number->string (parallel-job-count))
 | ||
|                                      "1")
 | ||
|                             (string-append "CC=" #$(cc-for-target))
 | ||
|                             (string-append "DP_FS_BASEDIR=" share)
 | ||
|                             "DP_LINK_TO_LIBJPEG=1"
 | ||
|                             "DP_SOUND_API=ALSA"
 | ||
|                             "cl-release"
 | ||
|                             "sdl-release"
 | ||
|                             "sv-release"
 | ||
|                             make-flags))))
 | ||
|                (add-before 'configure 'preconfigure
 | ||
|                  (lambda _
 | ||
|                    (chdir "source/d0_blind_id")
 | ||
|                    (invoke "sh" "autogen.sh")))
 | ||
|                (add-after 'install 'symlink-data
 | ||
|                  (lambda* (#:key outputs inputs #:allow-other-keys)
 | ||
|                    (let* ((out (assoc-ref outputs "out"))
 | ||
|                           (data (assoc-ref inputs "xonotic-data")))
 | ||
|                      (symlink (string-append data "/share/xonotic")
 | ||
|                               (string-append out "/share/xonotic")))))
 | ||
|                (add-after 'install 'install-desktop-entries
 | ||
|                  (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                    (let* ((out (assoc-ref outputs "out"))
 | ||
|                           (app (string-append out "/share/applications")))
 | ||
|                      ;; Add .desktop files for the 2 variants and the symlink.
 | ||
|                      (for-each
 | ||
|                       (lambda (variant)
 | ||
|                         (let* ((file (if variant
 | ||
|                                          (format #f "xonotic-~(~a~)" variant)
 | ||
|                                          "xonotic"))
 | ||
|                                (name (if variant
 | ||
|                                          (format #f "Xonotic (~a)" variant)
 | ||
|                                          "Xonotic"))
 | ||
|                                (exec (string-append out "/bin/" file)))
 | ||
|                           (make-desktop-entry-file
 | ||
|                            (string-append app "/" file ".desktop")
 | ||
|                            #:name name
 | ||
|                            #:comment `((#f #$(package-synopsis this-package)))
 | ||
|                            #:exec exec
 | ||
|                            #:try-exec exec
 | ||
|                            #:icon "xonotic"
 | ||
|                            #:categories '("Game"))))
 | ||
|                       (list #f "GLX" "SDL")))))
 | ||
|                (add-after 'install 'install-icons
 | ||
|                  (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                    (let ((out (assoc-ref outputs "out")))
 | ||
|                      (for-each
 | ||
|                       (lambda (file)
 | ||
|                         (let* ((size (string-filter char-numeric? file))
 | ||
|                                (icons (string-append out "/share/icons/hicolor/"
 | ||
|                                                      size "x" size "/apps")))
 | ||
|                           (mkdir-p icons)
 | ||
|                           (copy-file file (string-append icons "/xonotic.png"))))
 | ||
|                       (find-files "../../misc/logos/icons_png"
 | ||
|                                   "^xonotic_[0-9]+\\.png$")))))
 | ||
|                (add-after 'install 'install-binaries
 | ||
|                  (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                    (let* ((out (assoc-ref outputs "out"))
 | ||
|                           (bin (string-append out "/bin")))
 | ||
|                      (for-each
 | ||
|                       (lambda (variant)
 | ||
|                         (copy-file
 | ||
|                          (string-append "../darkplaces/darkplaces-" variant)
 | ||
|                          (string-append bin "/xonotic-" variant)))
 | ||
|                       (list "dedicated" "glx" "sdl")))))
 | ||
|                (add-after 'install-binaries 'wrap-binaries
 | ||
|                  (lambda* (#:key outputs inputs #:allow-other-keys)
 | ||
|                    ;; All games must be wrapped to get sound and networking.
 | ||
|                    (let* ((out (assoc-ref outputs "out"))
 | ||
|                           (bin (string-append out "/bin"))
 | ||
|                           (curl (assoc-ref inputs "curl"))
 | ||
|                           (vorbis (assoc-ref inputs "libvorbis")))
 | ||
|                      (for-each (cut wrap-program <>
 | ||
|                                     `("LD_LIBRARY_PATH" ":" prefix
 | ||
|                                       (,(string-append curl "/lib:"
 | ||
|                                                        vorbis "/lib"))))
 | ||
|                                (find-files bin "^xonotic"))
 | ||
| 
 | ||
|                      ;; Provide a default xonotic executable, defaulting to SDL.
 | ||
|                      (symlink "xonotic-sdl" (string-append bin "/xonotic"))))))))
 | ||
|     (native-inputs
 | ||
|      (list autoconf
 | ||
|            automake
 | ||
|            gmp
 | ||
|            libtool
 | ||
|            pkg-config
 | ||
|            unzip))
 | ||
|     (inputs
 | ||
|      (list alsa-lib
 | ||
|            curl
 | ||
|            libjpeg-turbo
 | ||
|            libmodplug
 | ||
|            libvorbis
 | ||
|            libogg
 | ||
|            libpng
 | ||
|            libx11
 | ||
|            libxpm
 | ||
|            libxxf86dga
 | ||
|            libxxf86vm
 | ||
|            libxext
 | ||
|            libxau
 | ||
|            libxdmcp
 | ||
|            mesa
 | ||
|            glu
 | ||
|            freetype
 | ||
|            sdl2
 | ||
|            hicolor-icon-theme
 | ||
|            xonotic-data))
 | ||
|     (home-page "https://xonotic.org")
 | ||
|     (synopsis "Fast-paced first-person shooter game")
 | ||
|     (description
 | ||
|      "Xonotic is a free, fast-paced first-person shooter.
 | ||
| The project is geared towards providing addictive arena shooter
 | ||
| gameplay which is all spawned and driven by the community itself.
 | ||
| Xonotic is a direct successor of the Nexuiz project with years of
 | ||
| development between them, and it aims to become the best possible
 | ||
| open-source FPS of its kind.")
 | ||
|     (license (list license:gpl2+
 | ||
|                    license:bsd-3 ; /source/d0_blind_id folder and others
 | ||
|                    (license:x11-style "" "See file rcon.pl.")))))
 | ||
| 
 | ||
| (define-public frotz
 | ||
|   (package
 | ||
|     (name "frotz")
 | ||
|     (version "2.54")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (list (string-append
 | ||
|                           "http://www.ifarchive.org/if-archive/infocom/interpreters/"
 | ||
|                           "frotz/frotz-" version ".tar.gz")
 | ||
|                          (string-append
 | ||
|                           "ftp://ftp.ifarchive.org/if-archive/infocom/interpreters/"
 | ||
|                           "frotz/frotz-" version ".tar.gz")))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1vsfq9ryyb4nvzxpnnn40k423k9pdy8k67i8390qz5h0vmxw0fds"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list #:tests? #f                  ; there are no tests
 | ||
|            #:make-flags
 | ||
|            #~(list (string-append "CC=" #$(cc-for-target)))
 | ||
|            #:phases
 | ||
|            #~(modify-phases %standard-phases
 | ||
|                (delete 'configure)      ; no configure-script
 | ||
|                (replace 'install
 | ||
|                  (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                    (let* ((out (assoc-ref outputs "out"))
 | ||
|                           (bin (string-append out "/bin"))
 | ||
|                           (man (string-append out "/share/man/man6")))
 | ||
|                      (install-file "frotz" bin)
 | ||
|                      (mkdir-p man)
 | ||
|                      (install-file "doc/frotz.6" man)))))))
 | ||
|     (native-inputs (list pkg-config which))
 | ||
|     (inputs (list ao libmodplug libsamplerate libsndfile libvorbis ncurses))
 | ||
|     (synopsis "Portable Z-machine interpreter (ncurses version) for text adventure games")
 | ||
|     (description "Frotz is an interpreter for Infocom games and other Z-machine
 | ||
| games in the text adventure/interactive fiction genre.  This version of Frotz
 | ||
| complies with standard 1.0 of Graham Nelson's specification.  It plays all
 | ||
| Z-code games V1-V8, including V6, with sound support through libao, and uses
 | ||
| ncurses for text display.")
 | ||
|     (home-page "http://frotz.sourceforge.net")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public naev
 | ||
|   (package
 | ||
|     (name "naev")
 | ||
|     (version "0.9.4")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/naev/naev")
 | ||
|              (commit (string-append "v" version))
 | ||
|              (recursive? #t))) ; for game data
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "0isswidhxhs2q5c4cxryjr8y8ibfxckpfyccly3b4lg1nxvm5gjv"))))
 | ||
|     (build-system meson-build-system)
 | ||
|     (arguments
 | ||
|      ;; XXX: Do not add debugging symbols, which cause the build to fail.
 | ||
|      `(#:configure-flags (list "--buildtype=release")
 | ||
|        #:tests? #f))          ;sole test fails with a missing "/dev/dri" error
 | ||
|     (native-inputs
 | ||
|      (list gettext-minimal pkg-config))
 | ||
|     (inputs
 | ||
|      (list freetype
 | ||
|            glpk
 | ||
|            libpng
 | ||
|            libunibreak
 | ||
|            libvorbis
 | ||
|            libwebp
 | ||
|            libxml2
 | ||
|            luajit
 | ||
|            openal
 | ||
|            openblas
 | ||
|            physfs
 | ||
|            python
 | ||
|            python-pyyaml
 | ||
|            (sdl-union (list sdl2 sdl2-image sdl2-mixer))
 | ||
|            suitesparse))
 | ||
|     (home-page "https://naev.org/")
 | ||
|     (synopsis "Game about space exploration, trade and combat")
 | ||
|     (description
 | ||
|      "Naev is a 2d action/rpg space game that combines elements from
 | ||
| the action, RPG and simulation genres.  You pilot a spaceship from
 | ||
| a top-down perspective, and are more or less free to do what you want.
 | ||
| As the genre name implies, you’re able to trade and engage in combat
 | ||
| at will.  Beyond that, there’s an ever-growing number of story-line
 | ||
| missions, equipment, and ships; even the galaxy itself grows larger
 | ||
| with each release.  For the literacy-inclined, there are large amounts
 | ||
| of lore accompanying everything from planets to equipment.")
 | ||
|     (license (list license:gpl3
 | ||
|                    license:public-domain
 | ||
|                    license:expat        ;edtaa3func.c
 | ||
|                    license:bsd-2        ;distance_field.c
 | ||
|                    license:bsd-3))))    ;perlin.c
 | ||
| 
 | ||
| (define-public frotz-dumb-terminal
 | ||
|   (package
 | ||
|     (name "frotz-dumb-terminal")
 | ||
|     (version "2.44")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (list (string-append
 | ||
|                           "http://www.ifarchive.org/if-archive/infocom/interpreters/"
 | ||
|                           "frotz/frotz-" version ".tar.gz")
 | ||
|                          (string-append
 | ||
|                           "ftp://ftp.ifarchive.org/if-archive/infocom/interpreters/"
 | ||
|                           "frotz/frotz-" version ".tar.gz")))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1v735xr3blznac8fnwa27s1vhllx4jpz7kw7qdw1bsfj6kq21v3k"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ; there are no tests
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          (replace 'build
 | ||
|            (lambda _
 | ||
|              (invoke "make" "dumb")))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (man (string-append out "/share/man/man6")))
 | ||
|                (install-file "dfrotz" bin)
 | ||
|                (mkdir-p man)
 | ||
|                (install-file "doc/dfrotz.6" man)
 | ||
|                #t))))))
 | ||
|     (synopsis "Portable Z-machine dumb interpreter for text adventure games")
 | ||
|     (description "Frotz is an interpreter for Infocom games and
 | ||
| other Z-machine games in the text adventure/interactive fiction genre.
 | ||
| dfrotz is the dumb interface version.  You get no screen control; everything
 | ||
| is just printed to the terminal line by line.  The terminal handles all the
 | ||
| scrolling.  Maybe you'd like to experience what it's like to play Adventure on
 | ||
| a teletype.  A much cooler use for compiling Frotz with the dumb interface is
 | ||
| that it can be wrapped in CGI scripting, PHP, and the like to allow people
 | ||
| to play games on webpages.  It can also be made into a chat bot.")
 | ||
|     (home-page "http://frotz.sourceforge.net")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public frotz-sdl
 | ||
|   (let* ((commit "4de8c34f2116fff554af6216c30ec9d41bf50b24"))
 | ||
|     (package
 | ||
|       (name "frotz-sdl")
 | ||
|       (version "2.45pre")
 | ||
|       (source (origin
 | ||
|                 (method git-fetch)
 | ||
|                 (uri (git-reference
 | ||
|                       (url "https://gitlab.com/DavidGriffith/frotz")
 | ||
|                       (commit commit)))
 | ||
|                 (sha256
 | ||
|                  (base32
 | ||
|                   "18ms21pcrl7ipcnyqnf8janamkryzx78frsgd9kfk67jvbj0z2k8"))
 | ||
|                 (file-name (git-file-name name version))))
 | ||
|       (build-system gnu-build-system)
 | ||
|       (arguments
 | ||
|        `(#:tests? #f                    ; there are no tests
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (delete 'configure)
 | ||
|            (add-before 'build 'patch-makefile
 | ||
|              (lambda _
 | ||
|                (substitute* "Makefile"
 | ||
|                  (("lcurses") "lncurses")
 | ||
|                  (("^BUILD_DATE_TIME =.*$")
 | ||
|                   "BUILD_DATE_TIME = \"2.45pre-20180907.00000\"\n"))
 | ||
|                #t))
 | ||
|            (replace 'build
 | ||
|              (lambda _
 | ||
|                (invoke "make" "sdl")))
 | ||
|            (replace 'install
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let* ((out (assoc-ref outputs "out"))
 | ||
|                       (bin (string-append out "/bin"))
 | ||
|                       (man (string-append out "/share/man/man6")))
 | ||
|                  (install-file "sfrotz" bin)
 | ||
|                  (mkdir-p man)
 | ||
|                  (install-file "doc/sfrotz.6" man)
 | ||
|                  #t))))))
 | ||
|       (native-inputs
 | ||
|        (list pkg-config which perl))
 | ||
|       (inputs (list sdl2
 | ||
|                     sdl2-mixer
 | ||
|                     libmodplug
 | ||
|                     libsamplerate
 | ||
|                     libsndfile
 | ||
|                     libvorbis
 | ||
|                     ncurses
 | ||
|                     freetype
 | ||
|                     libjpeg-turbo))
 | ||
|       (synopsis "Portable Z-machine interpreter (SDL port) for text adventure games")
 | ||
|       (description "Frotz is an interpreter for Infocom games and other Z-machine
 | ||
| games in the text adventure/interactive fiction genre.  This version of Frotz
 | ||
| using SDL fully supports all these versions of the Z-Machine including the
 | ||
| graphical version 6.  Graphics and sound are created through the use of the SDL
 | ||
| libraries.  AIFF sound effects and music in MOD and OGG formats are supported
 | ||
| when packaged in Blorb container files or optionally from individual files.")
 | ||
|       (home-page "http://frotz.sourceforge.net")
 | ||
|       (license license:gpl2+))))
 | ||
| 
 | ||
| (define-public frozen-bubble
 | ||
|   ;; Last official release is very outdated (2010).  Use latest commit (2017).
 | ||
|   (let ((commit "d6a029110ad6ab9e4960052e175addc98807fb7e")
 | ||
|         (revision "1"))
 | ||
|     (package
 | ||
|       (name "frozen-bubble")
 | ||
|       (version (git-version "2.2.1" revision commit))
 | ||
|       (source
 | ||
|        (origin
 | ||
|          (method git-fetch)
 | ||
|          (uri (git-reference
 | ||
|                (url "https://github.com/kthakore/frozen-bubble")
 | ||
|                (commit commit)))
 | ||
|          (file-name (git-file-name name version))
 | ||
|          (sha256
 | ||
|           (base32 "1rfrcym5lf4qac2qdklikb1ywijyxypq298azzxahy461dadl6cx"))))
 | ||
|       (build-system perl-build-system)
 | ||
|       (arguments
 | ||
|        `(#:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            ;; Build process needs to create files in the "server"
 | ||
|            ;; directory.
 | ||
|            (add-after 'unpack 'fix-permissions
 | ||
|              (lambda _
 | ||
|                (for-each make-file-writable
 | ||
|                          (find-files "server" "." #:directories? #t))))
 | ||
|            ;; By default, build stops at warnings.
 | ||
|            (add-after 'unpack 'prevent-build-error
 | ||
|              (lambda _
 | ||
|                (substitute* "inc/My/Builder.pm"
 | ||
|                  (("-Werror") ""))
 | ||
|                #t))
 | ||
|            (add-after 'install 'install-desktop-file-and-icons
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let* ((share (string-append (assoc-ref outputs "out") "/share"))
 | ||
|                       (hicolor (string-append share "/icons/hicolor")))
 | ||
|                  ;; Create desktop entry.
 | ||
|                  (make-desktop-entry-file
 | ||
|                   (string-append share "/applications/" ,name ".desktop")
 | ||
|                   #:name "Frozen Bubble"
 | ||
|                   #:comment "Frozen Bubble arcade game"
 | ||
|                   #:exec ,name
 | ||
|                   #:icon ,name
 | ||
|                   #:categories '("Game" "ArcadeGame"))
 | ||
|                  ;; Add icons.
 | ||
|                  (with-directory-excursion "share/icons"
 | ||
|                    (for-each
 | ||
|                     (lambda (size)
 | ||
|                       (let* ((dim (string-append size "x" size))
 | ||
|                              (dir (string-append hicolor "/" dim "/apps")))
 | ||
|                         (mkdir-p dir)
 | ||
|                         (copy-file
 | ||
|                          (string-append "frozen-bubble-icon-" dim ".png")
 | ||
|                          (string-append dir "/frozen-bubble.png"))))
 | ||
|                     '("16" "32" "48" "64"))))
 | ||
|                #t))
 | ||
|            (add-after 'install 'wrap-perl-libs
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let ((out (assoc-ref outputs "out"))
 | ||
|                      (perl5lib (getenv "PERL5LIB")))
 | ||
|                  (for-each (lambda (prog)
 | ||
|                              (wrap-program (string-append out "/" prog)
 | ||
|                                `("PERL5LIB" ":" prefix
 | ||
|                                  (,(string-append perl5lib ":" out
 | ||
|                                                   "/lib/perl5/site_perl")))))
 | ||
|                            (find-files "bin" ".")))
 | ||
|                #t)))))
 | ||
|       (native-inputs
 | ||
|        (list perl-alien-sdl perl-capture-tiny perl-locale-maketext-lexicon
 | ||
|              perl-module-build pkg-config))
 | ||
|       (inputs
 | ||
|        `(("glib" ,glib)
 | ||
|          ("perl-compress-bzip2" ,perl-compress-bzip2)
 | ||
|          ("perl-file-sharedir" ,perl-file-sharedir)
 | ||
|          ("perl-file-slurp" ,perl-file-slurp)
 | ||
|          ("perl-file-which" ,perl-file-which)
 | ||
|          ("perl-ipc-system-simple" ,perl-ipc-system-simple)
 | ||
|          ("perl-sdl" ,perl-sdl)
 | ||
|          ("sdl" ,(sdl-union (list sdl sdl-image sdl-mixer sdl-pango sdl-ttf)))))
 | ||
|       (home-page "http://frozen-bubble.org/")
 | ||
|       (synopsis "Puzzle with bubbles")
 | ||
|       (description
 | ||
|        "Frozen-Bubble is a clone of the popular Puzzle Bobble game, in which
 | ||
| you attempt to shoot bubbles into groups of the same color to cause them to
 | ||
| pop.
 | ||
| 
 | ||
| Players compete as penguins and must use the arrow keys to aim a colored
 | ||
| bubble at groups of bubbles.  The objective is to clear all the bubbles off
 | ||
| the screen before a bubble passes below a line at the bottom.
 | ||
| 
 | ||
| It features 100 single-player levels, a two-player mode, music and striking
 | ||
| graphics.  A level editor is also included to allow players to create and play
 | ||
| their own levels.")
 | ||
|       (license license:gpl2))))
 | ||
| 
 | ||
| (define-public libmanette
 | ||
|   (package
 | ||
|     (name "libmanette")
 | ||
|     (version "0.2.6")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnome/sources/libmanette/"
 | ||
|                                   (version-major+minor version) "/"
 | ||
|                                   "libmanette-" version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1b3bcdkk5xd5asq797cch9id8692grsjxrc1ss87vv11m1ck4rb3"))))
 | ||
|     (build-system meson-build-system)
 | ||
|     (native-inputs
 | ||
|      (list `(,glib "bin") ; for glib-compile-resources
 | ||
|            gobject-introspection pkg-config vala))
 | ||
|     (inputs
 | ||
|      (list libevdev libgudev))
 | ||
|     (home-page "https://wiki.gnome.org/Apps/Games")
 | ||
|     (synopsis "Game controller library")
 | ||
|     (description "Libmanette is a small GObject library giving you simple
 | ||
| access to game controllers.  It supports the de-facto standard gamepads as
 | ||
| defined by the W3C standard Gamepad specification or as implemented by the SDL
 | ||
| GameController.")
 | ||
|     (license license:lgpl2.1+)))
 | ||
| 
 | ||
| (define-public quadrapassel
 | ||
|   (package
 | ||
|     (name "quadrapassel")
 | ||
|     (version "40.2")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnome/sources/quadrapassel/"
 | ||
|                                   (version-major version) "/"
 | ||
|                                   "quadrapassel-" version ".tar.xz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "02n0khwy38pykw4xqpnkym6xvj2sv8izfjbaxlik3iq7890j5n0b"))))
 | ||
|     (build-system meson-build-system)
 | ||
|     (arguments
 | ||
|      '(#:glib-or-gtk? #t
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'skip-gtk-update-icon-cache
 | ||
|            ;; Don't create 'icon-theme.cache'.
 | ||
|            (lambda _
 | ||
|              (substitute* "build-aux/meson_post_install.py"
 | ||
|                (("gtk-update-icon-cache") (which "true"))))))))
 | ||
|     (native-inputs
 | ||
|      (list desktop-file-utils           ; for desktop-file-validate
 | ||
|            gettext-minimal
 | ||
|            (list glib "bin")            ; for glib-compile-resources
 | ||
|            itstool
 | ||
|            libxml2                      ; for xmllint
 | ||
|            pkg-config
 | ||
|            vala))
 | ||
|     (inputs
 | ||
|      (list clutter
 | ||
|            clutter-gtk
 | ||
|            gsound
 | ||
|            gtk+
 | ||
|            libcanberra
 | ||
|            libmanette
 | ||
|            librsvg))
 | ||
|     (home-page "https://wiki.gnome.org/Apps/Quadrapassel")
 | ||
|     (synopsis "GNOME version of Tetris")
 | ||
|     (description "Quadrapassel comes from the classic falling-block game,
 | ||
| Tetris.  The goal of the game is to create complete horizontal lines of
 | ||
| blocks, which will disappear.  The blocks come in seven different shapes made
 | ||
| from four blocks each: one straight, two L-shaped, one square, and two
 | ||
| S-shaped.  The blocks fall from the top center of the screen in a random
 | ||
| order.  You rotate the blocks and move them across the screen to drop them in
 | ||
| complete lines.  You score by dropping blocks fast and completing lines.  As
 | ||
| your score gets higher, you level up and the blocks fall faster.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public endless-sky
 | ||
|   (package
 | ||
|     (name "endless-sky")
 | ||
|     (version "0.9.14")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/endless-sky/endless-sky")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "12iganf8dxiyrjznnabsarxjsr0h717j3k4mz15p0k67wxyahhmf"))))
 | ||
|     (build-system scons-build-system)
 | ||
|     (arguments
 | ||
|      `(#:scons ,scons-python2
 | ||
|        #:scons-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-paths
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              ;; Look for resources in the store directory.
 | ||
|              (substitute* "source/Files.cpp"
 | ||
|                (("/usr/local") (assoc-ref outputs "out")))
 | ||
|              ;; Install game binary into %out/bin.
 | ||
|              (substitute* "SConstruct"
 | ||
|                (("games\"") "bin\""))))
 | ||
|          (add-before 'build 'use-gcc-ar
 | ||
|            ;; Use gcc-ar to support LTO.
 | ||
|            (lambda _ (setenv "AR" "gcc-ar"))))))
 | ||
|     (inputs
 | ||
|      `(("glew" ,glew)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libmad" ,libmad)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("openal" ,openal)
 | ||
|        ("sdl2" ,sdl2)))
 | ||
|     (home-page "https://endless-sky.github.io/")
 | ||
|     (synopsis "2D space trading and combat game")
 | ||
|     (description "Endless Sky is a 2D space trading and combat game.  Explore
 | ||
| other star systems.  Earn money by trading, carrying passengers, or completing
 | ||
| missions.  Use your earnings to buy a better ship or to upgrade the weapons and
 | ||
| engines on your current one.  Blow up pirates.  Take sides in a civil war.  Or
 | ||
| leave human space behind and hope to find friendly aliens whose culture is more
 | ||
| civilized than your own.")
 | ||
|     (license (list license:gpl3+
 | ||
|                    license:cc-by-sa3.0
 | ||
|                    license:cc-by-sa4.0
 | ||
|                    license:public-domain))))
 | ||
| 
 | ||
| (define-public stepmania
 | ||
|   (package
 | ||
|     (name "stepmania")
 | ||
|     (version "5.1.0-b2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/stepmania/stepmania")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0a7y9l7xm510vgnpmj1is7p9m6d6yd0fcaxrjcickz295k5w3rdn"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            ;; Remove song files, which are licensed under a non-commercial
 | ||
|            ;; clause, and a course pointing to them.
 | ||
|            (for-each delete-file-recursively
 | ||
|                      '("Songs/StepMania 5/Goin' Under"
 | ||
|                        "Songs/StepMania 5/MechaTribe Assault"
 | ||
|                        "Songs/StepMania 5/Springtime"))
 | ||
|            (for-each delete-file '("Courses/Default/Jupiter.crs"
 | ||
|                                    "Courses/Default/Jupiter.png"))
 | ||
|            ;; Unbundle libpng.
 | ||
|            (substitute* "extern/CMakeLists.txt"
 | ||
|              (("include\\(CMakeProject-png.cmake\\)") ""))
 | ||
|            (delete-file-recursively "extern/libpng")
 | ||
|            #t))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;FIXME: couldn't find how to run tests
 | ||
|        #:build-type "Release"
 | ||
|        #:out-of-source? #f              ;for the 'install-desktop' phase
 | ||
|        #:configure-flags
 | ||
|        (list "-DWITH_SYSTEM_FFMPEG=1"
 | ||
|              ;; SSE instructions are available on Intel systems only.
 | ||
|              ,@(if (any (cute string-prefix? <> (or (%current-target-system)
 | ||
|                                                     (%current-system)))
 | ||
|                         '("x86_64" "i686"))
 | ||
|                    '()
 | ||
|                    '("-DWITH_SSE2=NO"))
 | ||
|              ;; Configuration cannot find GTK2 without the two following
 | ||
|              ;; flags.
 | ||
|              (string-append "-DGTK2_GDKCONFIG_INCLUDE_DIR="
 | ||
|                             (assoc-ref %build-inputs "gtk+")
 | ||
|                             "/lib/gtk-2.0/include")
 | ||
|              (string-append "-DGTK2_GLIBCONFIG_INCLUDE_DIR="
 | ||
|                             (assoc-ref %build-inputs "glib")
 | ||
|                             "/lib/glib-2.0/include"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'ensure-application-files-can-be-found
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (substitute* "src/arch/LoadingWindow/LoadingWindow_Gtk.cpp"
 | ||
|                  (("RageFileManagerUtil::sDirOfExecutable \\+ \"/\" \\+ \"GtkModule.so\"")
 | ||
|                   (string-append "\"" out
 | ||
|                                  "/share/stepmania/GtkModule.so\"")))
 | ||
|                (substitute* "src/arch/ArchHooks/ArchHooks_Unix.cpp"
 | ||
|                  (("Root = sDirOfExecutable")
 | ||
|                   (string-append "Root = \"" out "/share/stepmania/\""))
 | ||
|                  (("sDirOfExecutable \\+ \"/(Packages|Songs)\"" _ dir)
 | ||
|                   (string-append "\"" out "/share/stepmania/" dir "\"")))
 | ||
|                (substitute* "src/RageFileManager.cpp"
 | ||
|                  (("RageFileManagerUtil::sDirOfExecutable \\+ \"/\"")
 | ||
|                   (string-append "\"" out "/share/stepmania/\""))))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'fix-install-subdir
 | ||
|            ;; Installation would be done in "%out/stepmania-X.Y", but we
 | ||
|            ;; prefer the more common layout "%out/share/stepmania".
 | ||
|            (lambda _
 | ||
|              (substitute* "src/CMakeLists.txt"
 | ||
|                (("\"stepmania-.*?\"") "\"share/stepmania\""))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'unbundle-libpng
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (substitute* "src/CMakeLists.txt"
 | ||
|                (("\\$\\{SM_EXTERN_DIR\\}/libpng/include")
 | ||
|                 (string-append (assoc-ref inputs "libpng") "/include")))
 | ||
|              #t))
 | ||
|          (add-after 'install 'install-executable
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (exe (string-append out "/share/stepmania/stepmania")))
 | ||
|                (mkdir-p bin)
 | ||
|                (symlink exe (string-append bin "/stepmania"))
 | ||
|                #t)))
 | ||
|          (add-after 'install-executable 'install-desktop
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (share (string-append out "/share"))
 | ||
|                     (applications (string-append share "/applications"))
 | ||
|                     (icons (string-append share "/icons")))
 | ||
|                (install-file "stepmania.desktop" applications)
 | ||
|                (mkdir-p icons)
 | ||
|                (copy-recursively "icons" icons)
 | ||
|                #t)))
 | ||
|          ;; Move documentation in a more usual place, i.e.,
 | ||
|          ;; "%out/share/doc/stepmania/".
 | ||
|          (add-after 'install-desktop 'install-doc
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (share (string-append out "/share")))
 | ||
|                (with-directory-excursion share
 | ||
|                  (mkdir-p "doc")
 | ||
|                  (symlink "../stepmania/Docs" "doc/stepmania"))
 | ||
|                #t))))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config yasm))
 | ||
|     (inputs
 | ||
|      `(("alsa-lib" ,alsa-lib)
 | ||
|        ;; Per upstream, StepMania is only guaranteed to work with a very
 | ||
|        ;; specific FFmpeg version, which is included in the repository as
 | ||
|        ;; a Git submodule.  This particular version requirement usually
 | ||
|        ;; changes every few years.
 | ||
|        ("ffmpeg" ,ffmpeg-for-stepmania)
 | ||
|        ("glib" ,glib)
 | ||
|        ("glew" ,glew)
 | ||
|        ("gtk+" ,gtk+-2)
 | ||
|        ("jsoncpp" ,jsoncpp)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libmad" ,libmad)
 | ||
|        ("libogg" ,libogg)
 | ||
|        ("libva" ,libva)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("libxinerama" ,libxinerama)
 | ||
|        ("libxrandr" ,libxrandr)
 | ||
|        ("mesa" ,mesa)
 | ||
|        ("pcre" ,pcre)
 | ||
|        ("pulseaudio" ,pulseaudio)
 | ||
|        ("sdl" ,sdl2)
 | ||
|        ("udev" ,eudev)
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (synopsis "Advanced rhythm game designed for both home and arcade use")
 | ||
|     (description "StepMania is a dance and rhythm game.  It features 3D
 | ||
| graphics, keyboard and dance pad support, and an editor for creating your own
 | ||
| steps.
 | ||
| 
 | ||
| This package provides the core application, but no song is shipped.  You need
 | ||
| to download and install them in @file{$HOME/.stepmania-X.Y/Songs} directory.")
 | ||
|     (home-page "https://www.stepmania.com")
 | ||
|     (license license:expat)))
 | ||
| 
 | ||
| (define-public oshu
 | ||
|   (package
 | ||
|     (name "oshu")
 | ||
|     (version "2.0.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/fmang/oshu")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1g598incc6zlls876slgwqblwiwiszkmqa4xpzw0z7mbjmmzsizz"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-before 'check 'pre-check
 | ||
|            ;; `make test' doesn't actually build the test executable
 | ||
|            (lambda _ (invoke "make" "zerotokei"))))))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list cairo ffmpeg pango sdl2 sdl2-image))
 | ||
|     (home-page "https://github.com/fmang/oshu/")
 | ||
|     (synopsis "Rhythm game in which you click on circles")
 | ||
|     (description "@i{oshu!} is a minimalist variant of the @i{osu!} rhythm game,
 | ||
| which is played by pressing buttons and following along sliders as they appear
 | ||
| on screen.  Its aim is to be able to play any beatmap even on low-end hardware.
 | ||
| 
 | ||
| This package provides the core application, but no beatmaps.  You need to
 | ||
| download and unpack them separately.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public btanks
 | ||
|   (package
 | ||
|     (name "btanks")
 | ||
|     (version "0.9.8083")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/btanks/btanks-source/"
 | ||
|                            "btanks-" version ".tar.bz2"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0ha35kxc8xlbg74wsrbapfgxvcrwy6psjkqi7c6adxs55dmcxliz"))))
 | ||
|     (build-system scons-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ; there are none
 | ||
|        #:scons ,scons-python2
 | ||
|        #:scons-flags (list (string-append "prefix=" (assoc-ref %outputs "out")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'replace-removed-scons-syntax
 | ||
|            (lambda _
 | ||
|              (substitute* "SConstruct"
 | ||
|                (("Options") "Variables")
 | ||
|                (("opts.Add\\(BoolOption.*") "opts.Add('gcc_visibility', 'gcc visibility', 'true')")
 | ||
|                (("opts.Add\\(EnumOption.*") "opts.Add('mode', 'build mode', 'release')"))
 | ||
|              #t))
 | ||
|          (add-after 'set-paths 'set-sdl-paths
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (setenv "CPATH"
 | ||
|                      (string-append
 | ||
|                       (search-input-directory inputs "/include/SDL")
 | ||
|                       ":" (or (getenv "CPATH") "")))))
 | ||
|          (add-after 'unpack 'fix-compilation-errors
 | ||
|            (lambda _
 | ||
|              (substitute* "mrt/base_file.h"
 | ||
|                (("#include <string>" m)
 | ||
|                 (string-append m "\n#include <sys/types.h>")))
 | ||
|              (substitute* '("engine/sl08/sl08.h"
 | ||
|                             "engine/sl08/sl08.py")
 | ||
|                (("signal = NULL") "signal = 0")
 | ||
|                (("object\\(NULL\\)") "object(0)")
 | ||
|                (("func\\(NULL\\)") "func(0)")
 | ||
|                ((" connect\\(signal_ref\\)")
 | ||
|                 " this->connect(signal_ref)"))
 | ||
|              (substitute* "math/range_list.h"
 | ||
|                ((" lower_bound\\(value\\)")
 | ||
|                 " this->lower_bound(value)")
 | ||
|                (("	erase\\(i\\)")
 | ||
|                 "	this->erase(i)"))
 | ||
|              (substitute* "clunk/source.cpp"
 | ||
|                (("using namespace clunk" m)
 | ||
|                 (string-append "# define pow10f(x) exp10f(x)\n" m)))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'find-lua
 | ||
|            (lambda _
 | ||
|              (substitute* "engine/SConscript"
 | ||
|                (("lua5.1") "lua-5.1")
 | ||
|                (("bt_libs.append\\(lua\\)")
 | ||
|                 "bt_libs.append(\"lua\")"))
 | ||
|              #t)))))
 | ||
|     (inputs
 | ||
|      `(("expat" ,expat)
 | ||
|        ("glu" ,glu)
 | ||
|        ("libsmpeg" ,libsmpeg-with-sdl1)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("lua51" ,lua-5.1)
 | ||
|        ("sdl" ,(sdl-union (list sdl
 | ||
|                                 sdl-mixer
 | ||
|                                 sdl-image
 | ||
|                                 sdl-ttf)))
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config zip))
 | ||
|     (home-page "http://btanks.sourceforge.net")
 | ||
|     (synopsis "Multiplayer tank battle game")
 | ||
|     (description "Battle Tanks (also known as \"btanks\") is a funny battle
 | ||
| game, where you can choose one of three vehicles and eliminate your enemy
 | ||
| using the whole arsenal of weapons.  It has original cartoon-like graphics and
 | ||
| cool music, it’s fun and dynamic, it has several network modes for deathmatch
 | ||
| and cooperative.")
 | ||
|     ;; Some parts (e.g. mrt/b64.cpp) are LGPLv2.1+, but the whole package is
 | ||
|     ;; released under GPLv2 or later.  It comes with extra exceptions for the
 | ||
|     ;; developers.
 | ||
|     (license (list license:gpl2+ license:lgpl2.1+))))
 | ||
| 
 | ||
| (define-public slimevolley
 | ||
|   (package
 | ||
|     (name "slimevolley")
 | ||
|     (version "2.4.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://download.tuxfamily.org/slime/"
 | ||
|                            "slimevolley_" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "1pi60zjpx95mfdkrbwf4cbzy5lv4v5qrljvgck46qca78i9g9g46"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no test
 | ||
|        ;; Work around build failure: "error adding symbols: DSO
 | ||
|        ;; missing from command line".
 | ||
|        #:configure-flags (list "-DCMAKE_EXE_LINKER_FLAGS=-lm")))
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)))
 | ||
|     (inputs
 | ||
|      `(("sdl" ,(sdl-union (list sdl sdl-image sdl-net sdl-ttf)))))
 | ||
|     (home-page "https://slime.tuxfamily.org/")
 | ||
|     (synopsis "Unrealistic 2D volleyball simulation")
 | ||
|     (description
 | ||
|      "Slime Volley is a 2D arcade-oriented volleyball simulation, in
 | ||
| the spirit of some Java games of the same name.
 | ||
| 
 | ||
| Two teams, 1-3 players each, try to be the first to get 10 points.
 | ||
| This happens when the one ball touches the floor on the other side of
 | ||
| the net.  There can be 1 to 8 balls in game.  Once one ball touches
 | ||
| the ground, the set ends and all balls are served again.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public 4dtris
 | ||
|   (package
 | ||
|     (name "4dtris")
 | ||
|     (version "0.4.3")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://launchpad.net/4dtris/"
 | ||
|                            (version-major+minor version)
 | ||
|                            "/" version "/+download/4dtris_"
 | ||
|                            version ".orig.tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1nfkhcm0l89jyw8yr65na97g4l385zhjf7whkyg47c3v5sdqq2g7"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags '("CFLAGS=-fcommon")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-install-directories
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (substitute* "Makefile.in"
 | ||
|                  (("bindir = /usr/games")
 | ||
|                   (string-append "bindir = " out "/bin"))
 | ||
|                  (("/usr/share/applications")
 | ||
|                   (string-append out "/share/applications"))
 | ||
|                  (("/usr/share/games/4dtris")
 | ||
|                   (string-append out "/share/4dtris"))))
 | ||
|              #t))
 | ||
|          (add-after 'set-paths 'set-sdl-paths
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (setenv "CPATH"
 | ||
|                      (string-append
 | ||
|                       (search-input-directory inputs "/include/SDL")
 | ||
|                       ":" (or (getenv "CPATH") ""))))))))
 | ||
|     (inputs
 | ||
|      `(("fontconfig" ,fontconfig)
 | ||
|        ("freeglut" ,freeglut)
 | ||
|        ("sdl" ,(sdl-union (list sdl sdl-ttf)))))
 | ||
|     (home-page "https://launchpad.net/4dtris/")
 | ||
|     (synopsis "4D Tetris")
 | ||
|     (description "4D-TRIS is an alteration of the well-known Tetris game.  The
 | ||
| game field is extended to 4D space, which has to filled up by the gamer with
 | ||
| 4D hyper cubes.")
 | ||
|     (license license:gpl3)))
 | ||
| 
 | ||
| (define-public arx-libertatis
 | ||
|   (package
 | ||
|     (name "arx-libertatis")
 | ||
|     (version "1.2.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "http://arx-libertatis.org/files/arx-libertatis-"
 | ||
|                            version ".tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32 "1pxf86sgwvy3785sq2wb4jvz6bdxm81ilrxd8xv7s61dxqqqizda"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (outputs '("out" "installer"))
 | ||
|     (arguments
 | ||
|      '(#:tests? #f                      ; No tests.
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-install-helper-paths
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (let ((p7zip (assoc-ref inputs "p7zip"))
 | ||
|                    (innoextract (assoc-ref inputs "innoextract"))
 | ||
|                    (wget (assoc-ref inputs "wget"))
 | ||
|                    (zenity (assoc-ref inputs "zenity")))
 | ||
|                (substitute* "scripts/arx-install-data"
 | ||
|                  (("have innoextract")
 | ||
|                   (string-append "have " innoextract "/bin/innoextract"))
 | ||
|                  (("then innoextract")
 | ||
|                   (string-append "then " innoextract "/bin/innoextract"))
 | ||
|                  (("else innoextract")
 | ||
|                   (string-append "else " innoextract "/bin/innoextract"))
 | ||
|                  (("for _extract_zip_sz in 7za 7z")
 | ||
|                   (string-append "for _extract_zip_sz in " p7zip "/bin/7za"))
 | ||
|                  (("else if have 7z")
 | ||
|                   (string-append "else if have " p7zip "/bin/7za"))
 | ||
|                  (("7z x -tiso")
 | ||
|                   (string-append p7zip "/bin/7z x -tiso"))
 | ||
|                  (("if have wget")
 | ||
|                   (string-append "if have " wget "/bin/wget"))
 | ||
|                  (("wget -O")
 | ||
|                   (string-append wget "/bin/wget -O"))
 | ||
|                  (("for backend in \\$preferred zenity")
 | ||
|                   (string-append "for backend in $preferred " zenity "/bin/zenity"))
 | ||
|                  (("zenity +--title")
 | ||
|                   (string-append zenity "/bin/zenity --title"))
 | ||
|                  (("^zenity\\)")
 | ||
|                   (string-append zenity "/bin/zenity)"))))
 | ||
|              #t))
 | ||
|          (add-after 'install 'move-installer
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out"))
 | ||
|                    (installer (assoc-ref outputs "installer")))
 | ||
|                (mkdir-p (string-append installer "/bin"))
 | ||
|                (rename-file (string-append out "/bin/arx-install-data")
 | ||
|                             (string-append installer "/bin/arx-install-data"))))))))
 | ||
|     (inputs
 | ||
|      (list sdl2
 | ||
|            libepoxy
 | ||
|            glew
 | ||
|            openal
 | ||
|            zlib
 | ||
|            boost
 | ||
|            glm
 | ||
|            freetype
 | ||
|            ;; The following are only needed by the arx-install-data script.
 | ||
|            p7zip ; Install-helper uses it to extract ISO and .cab archives.
 | ||
|            zenity ; GUI for install-helper.
 | ||
|            wget ; Used by the install-helper to download the patch.
 | ||
|            ;; The install-helper needs it to extract the patch.
 | ||
|            innoextract))
 | ||
|     (home-page "https://arx-libertatis.org/")
 | ||
|     (synopsis "Port of Arx Fatalis, a first-person role-playing game")
 | ||
|     (description "Arx Libertatis is a cross-platform port of Arx Fatalis, a 2002
 | ||
| first-person role-playing game / dungeon crawler developed by Arkane Studios.
 | ||
| This port however does not include the game data, so you need to obtain a copy
 | ||
| of the original Arx Fatalis or its demo to play Arx Libertatis.  Arx Fatalis
 | ||
| features crafting, melee and ranged combat, as well as a unique casting system
 | ||
| where the player draws runes in real time to effect the desired spell.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public edgar
 | ||
|   (package
 | ||
|     (name "edgar")
 | ||
|     (version "1.35")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri
 | ||
|         (string-append "https://github.com/riksweeney/edgar/releases/download/"
 | ||
|                        version "/edgar-" version "-1.tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "0hwp73ili10kzx0aibhvgxfddqm94pimdaqhpnba6jzn119834q7"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments '(#:tests? #f            ; there are no tests
 | ||
|                  #:make-flags
 | ||
|                  (list "CC=gcc"
 | ||
|                        (string-append "PREFIX=" (assoc-ref %outputs "out"))
 | ||
|                        (string-append "BIN_DIR=" (assoc-ref %outputs "out") "/bin/"))
 | ||
|                  #:phases
 | ||
|                  (modify-phases %standard-phases
 | ||
|                    (delete 'configure)
 | ||
|                    (add-before 'build 'fix-env
 | ||
|                      (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                        (setenv "CPATH"
 | ||
|                                (string-append
 | ||
|                                 (search-input-directory inputs "/include/SDL2")
 | ||
|                                 ":" (or (getenv "CPATH") ""))))))))
 | ||
|     (inputs
 | ||
|      (list (sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf))
 | ||
|            zlib))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config
 | ||
|            autoconf
 | ||
|            automake
 | ||
|            gettext-minimal
 | ||
|            libtool
 | ||
|            which))
 | ||
|     (synopsis "2d action platformer game")
 | ||
|     (description "The Legend of Edgar is a 2D platform game with a persistent world.
 | ||
| When Edgar's father fails to return home after venturing out one dark and stormy night,
 | ||
| Edgar fears the worst: he has been captured by the evil sorcerer who lives in
 | ||
| a fortress beyond the forbidden swamp.")
 | ||
|     (home-page "https://www.parallelrealities.co.uk/games/edgar/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public openclonk
 | ||
|   (package
 | ||
|     (name "openclonk")
 | ||
|     (version "8.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append
 | ||
|                     "https://www.openclonk.org/builds/release/" version "/"
 | ||
|                     "openclonk-" version "-src.tar.bz2"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0imkqjp8lww5p0cnqf4k4mb2v682mnsas63qmiz17rspakr7fxik"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags '("-DAudio_TK=OpenAL")
 | ||
|        #:test-target "tests"
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'prepare-gmock
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (mkdir "gmock")
 | ||
|              (copy-recursively (assoc-ref inputs "googlemock") "gmock")
 | ||
|              (substitute* "tests/CMakeLists.txt"
 | ||
|                (("/usr/src/gmock")
 | ||
|                 (string-append (getcwd) "/gmock/googlemock"))
 | ||
|                (("/usr/src/gtest")
 | ||
|                 (string-append (getcwd) "/gmock/googletest"))
 | ||
|                (("PATH_SUFFIXES \"src\" \"gtest\"")
 | ||
|                 "PATH_SUFFIXES \"src\""))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'adjust-backward-cpp-includes
 | ||
|            (lambda _
 | ||
|              ;; XXX: The bundled backward-cpp exports a CMake "interface"
 | ||
|              ;; that includes external libraries such as libdl from glibc.
 | ||
|              ;; By default, CMake interface includes are treated as "system
 | ||
|              ;; headers", and GCC behaves poorly when glibc is passed as a
 | ||
|              ;; system header (causing #include_next failures).
 | ||
| 
 | ||
|              ;; Here we prevent targets that consume the Backward::Backward
 | ||
|              ;; interface from treating it as "system includes".
 | ||
|              (substitute* "CMakeLists.txt"
 | ||
|                (("target_link_libraries\\((.+) Backward::Backward\\)" all target)
 | ||
|                 (string-append "set_property(TARGET " target " PROPERTY "
 | ||
|                                "NO_SYSTEM_FROM_IMPORTED true)\n"
 | ||
|                                all)))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'add-libiberty
 | ||
|            ;; Build fails upon linking executables without this.
 | ||
|            (lambda _
 | ||
|              (substitute* "thirdparty/backward-cpp/BackwardConfig.cmake"
 | ||
|                (("set\\(LIBBFD_LIBRARIES (.*?)\\)" _ libraries)
 | ||
|                 (string-append "set(LIBBFD_LIBRARIES " libraries " iberty)")))
 | ||
|              #t))
 | ||
|          (add-after 'add-libiberty 'lax-freealut-requirement
 | ||
|            ;; TODO: We provide freealut 1.1.0, but pkg-config somehow detects
 | ||
|            ;; it as 1.0.1.  Force minimal version.
 | ||
|            (lambda _
 | ||
|              (substitute* "cmake/FindAudio.cmake"
 | ||
|                (("freealut>=1.1.0") "freealut>=1.0.1"))
 | ||
|              #t))
 | ||
|          (add-after 'lax-freealut-requirement 'fix-directories
 | ||
|            ;; Prefer "$out/share/openclonk" over
 | ||
|            ;; "$out/share/games/openclonk". Also install "openclonk"
 | ||
|            ;; binary in "bin/", not "games/".
 | ||
|            (lambda _
 | ||
|              (substitute* "CMakeLists.txt"
 | ||
|                (("share/games/openclonk") "share/openclonk")
 | ||
|                (("TARGETS openclonk DESTINATION games")
 | ||
|                 "TARGETS openclonk DESTINATION bin"))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      `(("googlemock" ,(package-source googletest))
 | ||
|        ("googletest" ,googletest)
 | ||
|        ("pkg-config" ,pkg-config)))
 | ||
|     (inputs
 | ||
|      `(("freealut" ,freealut)
 | ||
|        ("freetype" ,freetype)
 | ||
|        ("glew" ,glew)
 | ||
|        ("libiberty" ,libiberty)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libogg" ,libogg)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("libxrandr" ,libxrandr)
 | ||
|        ("mesa" ,mesa)
 | ||
|        ("miniupnpc" ,miniupnpc)
 | ||
|        ("openal" ,openal)
 | ||
|        ("qtbase" ,qtbase-5)
 | ||
|        ("readline" ,readline)
 | ||
|        ("sdl" ,sdl2)
 | ||
|        ("tinyxml" ,tinyxml)
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (home-page "https://www.openclonk.org/")
 | ||
|     (synopsis
 | ||
|      "Multiplayer action game where you control small and nimble humanoids")
 | ||
|     (description "OpenClonk is a multiplayer action/tactics/skill game.  It is
 | ||
| often referred to as a mixture of The Settlers and Worms.  In a simple 2D
 | ||
| antfarm-style landscape, the player controls a crew of Clonks, small but
 | ||
| robust humanoid beings.  The game encourages free play but the normal goal is
 | ||
| to either exploit valuable resources from the earth by building a mine or
 | ||
| fight each other on an arena-like map.")
 | ||
|     ;; Software as a whole is licensed under ISC, artwork under CC-BY.
 | ||
|     (license (list license:isc license:cc-by3.0))))
 | ||
| 
 | ||
| (define-public flare-engine
 | ||
|   (package
 | ||
|     (name "flare-engine")
 | ||
|     (version "1.13.04")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/flareteam/flare-engine")
 | ||
|                     (commit (string-append "v" version))))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "042n2r9whnd3kncf3k89dcl1srn7p2jk6kdc0lb2hbwff55iylnw"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:tests? #f                       ;no test
 | ||
|       #:configure-flags #~(list "-DBINDIR=bin" "-DDATADIR=share/flare")))
 | ||
|     (inputs
 | ||
|      (list hicolor-icon-theme
 | ||
|            python-wrapper
 | ||
|            (sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf))))
 | ||
|     (home-page "http://www.flarerpg.org/")
 | ||
|     (synopsis "Action Roleplaying Engine")
 | ||
|     (description "Flare (Free Libre Action Roleplaying Engine) is a simple
 | ||
| game engine built to handle a very specific kind of game: single-player 2D
 | ||
| action RPGs.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public flare-game
 | ||
|   (package
 | ||
|     (name "flare-game")
 | ||
|     (version "1.13.04")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/flareteam/flare-game")
 | ||
|                     (commit (string-append "v" version))))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "18rdrwv7p5rvmlah5pl9vbc09xlb8id75a7c73yn2sxkm6cf5c2l"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:tests? #f                       ;no test
 | ||
|       #:configure-flags #~(list "-DDATADIR=share/flare")
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           ;; Flare expects the mods to be located in the same folder.
 | ||
|           ;; Yet, "default" mod is in the engine, whereas the others
 | ||
|           ;; are in the current package.  Merge everything here with
 | ||
|           ;; a symlink.
 | ||
|           (add-after 'install 'add-default-mod
 | ||
|             (lambda* (#:key inputs #:allow-other-keys)
 | ||
|               (let ((mods (string-append #$output "/share/flare/mods")))
 | ||
|                 (with-directory-excursion mods
 | ||
|                   (symlink (search-input-directory inputs
 | ||
|                                                    "/share/flare/mods/default")
 | ||
|                            "default")
 | ||
|                   (symlink (search-input-file inputs
 | ||
|                                               "/share/flare/mods/mods.txt")
 | ||
|                            "mods.txt")))))
 | ||
|           (add-after 'install 'install-executable
 | ||
|             ;; The package only provides assets for the game, the
 | ||
|             ;; executable coming from "flare-engine".  Since more than
 | ||
|             ;; one game may use the engine, we create a new executable,
 | ||
|             ;; "flare-game", which launches the engine with appropriate
 | ||
|             ;; parameters.
 | ||
|             (lambda* (#:key inputs #:allow-other-keys)
 | ||
|               (let ((bash (search-input-file inputs "/bin/bash"))
 | ||
|                     (flare (search-input-file inputs "/bin/flare"))
 | ||
|                     (script (string-append #$output "/bin/flare-game")))
 | ||
|                 (mkdir-p (dirname script))
 | ||
|                 (call-with-output-file script
 | ||
|                   (lambda (port)
 | ||
|                     (format port
 | ||
|                             "#!~a
 | ||
| exec ~a --data-path=~a/share/flare --mods=empyrean_campaign~%"
 | ||
|                             bash
 | ||
|                             flare
 | ||
|                             #$output)))
 | ||
|                 (chmod script #o755)))))))
 | ||
|     (inputs
 | ||
|      (list flare-engine))
 | ||
|     (home-page "https://flarerpg.org/")
 | ||
|     (synopsis "Fantasy action RPG using the FLARE engine")
 | ||
|     (description "Flare is a single-player 2D action RPG with
 | ||
| fast-paced action and a dark fantasy style.")
 | ||
|     (license license:cc-by-sa3.0)))
 | ||
| 
 | ||
| (define-public meritous
 | ||
|   (package
 | ||
|     (name "meritous")
 | ||
|     (version "1.5")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://gitlab.com/meritous/meritous.git")
 | ||
|                     (commit (string-append "v" version))))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "0n5jm4g0arjllgqmd2crv8h02i6hs3hlh1zyc7ng7yfpg1mbd8p8"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no test
 | ||
|        #:make-flags
 | ||
|        (list "CC=gcc"
 | ||
|              (string-append "prefix=" (assoc-ref %outputs "out")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          (add-after 'unpack 'fix-sdl-path
 | ||
|            ;; XXX: For some reason, `sdl-config' reports stand-alone SDL
 | ||
|            ;; directory, not SDL-union provided as an input to the package.
 | ||
|            ;; We force the latter with "--prefix=" option.
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (substitute* "Makefile"
 | ||
|                (("sdl-config" command)
 | ||
|                 (string-append command " --prefix=" (assoc-ref inputs "sdl"))))
 | ||
|              #t))
 | ||
|          (add-after 'unpack 'fix-crash
 | ||
|            ;; XXX: Songs are not present in the repository, due to licensing
 | ||
|            ;; issues.  Yet, the game tries to load them, and, since it cannot
 | ||
|            ;; find them, crashes.  Users cannot add them back, the store being
 | ||
|            ;; read-only, so we turn off background music altogether.
 | ||
|            (lambda _
 | ||
|              (substitute* "src/audio.c"
 | ||
|                (("PlayBackgroundMusic\\(new_track\\);" all)
 | ||
|                 (string-append "// " all)))
 | ||
|              #t)))))
 | ||
|     (native-inputs
 | ||
|      (list intltool))
 | ||
|     (inputs
 | ||
|      `(("sdl" ,(sdl-union (list sdl sdl-image sdl-mixer)))
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (home-page "https://gitlab.com/meritous/meritous")
 | ||
|     (synopsis "Action-adventure dungeon crawl game")
 | ||
|     (description "Far below the surface of the planet is a place of limitless
 | ||
| power.  Those that seek to control such a utopia will soon bring an end to
 | ||
| themselves.  Seeking an end to the troubles that plague him, PSI user Merit
 | ||
| journeys into the hallowed Orcus Dome in search of answers.
 | ||
| 
 | ||
| Meritous is a action-adventure game with simple controls but a challenge to
 | ||
| find a balance of power versus recovery time during real-time battles.  Set in
 | ||
| a procedurally generated world, the player can explore thousands of rooms in
 | ||
| search of powerful artifacts, tools to help them, and to eventually free the
 | ||
| Orcus Dome from evil.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public marble-marcher
 | ||
|   (let ((commit "e580460a0c3826f9b28ab404607942a8ecb625d7")
 | ||
|         (revision "1"))
 | ||
|     (package
 | ||
|       (name "marble-marcher")
 | ||
|       (version (git-version "0" revision commit))
 | ||
|       (source (origin
 | ||
|                 (method git-fetch)
 | ||
|                 (uri (git-reference
 | ||
|                       (url "https://github.com/HackerPoet/MarbleMarcher")
 | ||
|                       (commit commit)))
 | ||
|                 (file-name (git-file-name name version))
 | ||
|                 (sha256
 | ||
|                  (base32
 | ||
|                   "0jjv832hl1v170n6gryp2sr3lgqndi9ab841qvgqk68bks8701mx"))))
 | ||
|       (build-system cmake-build-system)
 | ||
|       (arguments
 | ||
|        `(#:tests? #f  ; there are none
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (add-after 'unpack 'embed-asset-directory
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let ((assets (string-append (assoc-ref outputs "out")
 | ||
|                                             "/share/marble-marcher/assets/")))
 | ||
|                  ;; Some of the files we're patching are
 | ||
|                  ;; ISO-8859-1-encoded, so choose it as the default
 | ||
|                  ;; encoding so the byte encoding is preserved.
 | ||
|                  (with-fluids ((%default-port-encoding #f))
 | ||
|                    (substitute* "src/Resource.rc"
 | ||
|                      (("../assets/icon.ico")
 | ||
|                       (string-append assets "icon.ico")))
 | ||
|                    (substitute* "src/Res.h"
 | ||
|                      (("assets/") assets))))
 | ||
|                #t))
 | ||
|            (replace 'install
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let* ((out (assoc-ref outputs "out"))
 | ||
|                       (assets (string-append out "/share/marble-marcher/assets"))
 | ||
|                       (bin (string-append out "/bin/")))
 | ||
|                  (mkdir-p bin)
 | ||
|                  (mkdir-p assets)
 | ||
|                  (copy-recursively "../source/assets" assets)
 | ||
|                  (install-file "MarbleMarcher" bin))
 | ||
|                #t)))))
 | ||
|       (inputs
 | ||
|        (list eigen mesa sfml))
 | ||
|       (native-inputs
 | ||
|        (list pkg-config))
 | ||
|       (home-page "https://codeparade.itch.io/marblemarcher")
 | ||
|       (synopsis "Guide a marble across fractal landscapes")
 | ||
|       (description "Marble Marcher is a video game that uses a fractal physics
 | ||
| engine and fully procedural rendering to produce beautiful and unique
 | ||
| gameplay.  The game is played on the surface of evolving fractals.  The goal
 | ||
| of the game is to get your marble to the flag as quickly as possible.  But be
 | ||
| careful not to fall off the level or get crushed by the fractal!  There are 24
 | ||
| levels to unlock.")
 | ||
|       ;; Code is under GPLv2+, assets are under CC-BY-SA 3.0 and OFL 1.1.
 | ||
|       (license (list license:gpl2+
 | ||
|                      license:silofl1.1
 | ||
|                      license:cc-by-sa3.0)))))
 | ||
| 
 | ||
| ;; This must be updated together with flightgear.
 | ||
| (define simgear
 | ||
|   (package
 | ||
|     (name "simgear")
 | ||
|     (version "2020.3.11")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/flightgear/release-"
 | ||
|                            (version-major+minor version) "/"
 | ||
|                            "simgear-" version ".tar.bz2"))
 | ||
|        (sha256
 | ||
|         (base32 "0g2g3n3sb6kdimvcrn9kvlhyyrp5c6lx20fgzz8l609v5aygr3dv"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            ;; There are some bundled libraries.
 | ||
|            (for-each delete-file-recursively
 | ||
|                      '("3rdparty/expat/"))
 | ||
|            #t))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:configure-flags (list "-DSYSTEM_EXPAT=ON")
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'check
 | ||
|            (lambda* (#:key tests? #:allow-other-keys)
 | ||
|              (when tests?
 | ||
|                ;; Skip tests that require internet access.
 | ||
|                (invoke "ctest" "-E" "(http|dns)")))))))
 | ||
|     (inputs
 | ||
|      `(("boost" ,boost)
 | ||
|        ("curl" ,curl)
 | ||
|        ("expat" ,expat)
 | ||
|        ("mesa" ,mesa)
 | ||
|        ("openal" ,openal)
 | ||
|        ("openscenegraph" ,openscenegraph)
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (home-page "https://home.flightgear.org/")
 | ||
|     (synopsis "Libraries for 3D simulations and games")
 | ||
|     (description "SimGear is a set of libraries designed to be used as
 | ||
| building blocks for quickly assembling 3D simulations, games, and
 | ||
| visualization applications.  SimGear is developed by the FlightGear project
 | ||
| and also provides the base for the FlightGear Flight Simulator.")
 | ||
|     (license license:lgpl2.0+)))
 | ||
| 
 | ||
| (define-public flightgear
 | ||
|   (package
 | ||
|     (name "flightgear")
 | ||
|     (version (package-version simgear))
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/flightgear/release-"
 | ||
|                            (version-major+minor version) "/"
 | ||
|                            "flightgear-" version ".tar.bz2"))
 | ||
|        (sha256
 | ||
|         (base32 "15sar94x13j2y1m6adgmz2q1m1i9bzj3sxqla6y3m9vyf33hc9zy"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            ;; There are some bundled libraries.
 | ||
|            (for-each delete-file-recursively
 | ||
|                      '("3rdparty/sqlite3/"
 | ||
|                        "3rdparty/cppunit/"))))))
 | ||
|     (build-system qt-build-system)
 | ||
|     (arguments
 | ||
|      (list #:configure-flags
 | ||
|            #~(list "-DSYSTEM_SQLITE=ON"
 | ||
|                    "-DSYSTEM_CPPUNIT=ON"
 | ||
|                    (string-append "-DFG_DATA_DIR=" #$output "/share/flightgear"))
 | ||
|            ;; TODO: test suite segfaults.
 | ||
|            #:tests? #f
 | ||
|            #:phases
 | ||
|            #~(modify-phases %standard-phases
 | ||
|                (add-after 'unpack 'skip-some-tests
 | ||
|                  (lambda _
 | ||
|                    (substitute*
 | ||
|                        "test_suite/unit_tests/Instrumentation/test_gps.hxx"
 | ||
|                      (("CPPUNIT_TEST\\(testLongLegWestbound\\);" all)
 | ||
|                       (string-append "// " all))
 | ||
|                      (("CPPUNIT_TEST\\(testFinalLegCourse\\);" all)
 | ||
|                       (string-append "// " all)))))
 | ||
|                (add-after 'build 'build-test-suite
 | ||
|                  (lambda* args
 | ||
|                    ((assoc-ref %standard-phases 'build)
 | ||
|                     #:make-flags (list "fgfs_test_suite"))))
 | ||
|                ;; Test suite needs access to FGData so run it after 'install.
 | ||
|                (delete 'check)
 | ||
|                (add-after 'install-data 'check
 | ||
|                  (assoc-ref %standard-phases 'check))
 | ||
|                (add-after 'install 'install-data
 | ||
|                  (lambda _
 | ||
|                    (let ((share (string-append #$output "/share/flightgear")))
 | ||
|                      (mkdir-p share)
 | ||
|                      (with-directory-excursion share
 | ||
|                        (invoke "tar" "xf"
 | ||
|                                #$(this-package-native-input "flightgear-data")
 | ||
|                                "--strip-components=1"))))))))
 | ||
|     (inputs
 | ||
|      (list boost
 | ||
|            dbus
 | ||
|            eudev
 | ||
|            freeglut
 | ||
|            freetype
 | ||
|            glew
 | ||
|            libpng
 | ||
|            openal
 | ||
|            openscenegraph
 | ||
|            plib
 | ||
|            qtbase-5
 | ||
|            qtdeclarative-5
 | ||
|            qtsvg-5
 | ||
|            simgear
 | ||
|            speexdsp
 | ||
|            sqlite
 | ||
|            zlib))
 | ||
|     (native-inputs
 | ||
|      `(("cppunit" ,cppunit)
 | ||
|        ("pkg-config" ,pkg-config)
 | ||
|        ("qttools-5" ,qttools-5)
 | ||
|        ("flightgear-data"
 | ||
|         ,(origin
 | ||
|            (method url-fetch)
 | ||
|            (uri (string-append "mirror://sourceforge/flightgear/release-"
 | ||
|                                (version-major+minor version) "/"
 | ||
|                                "FlightGear-" version "-data.txz"))
 | ||
|            (sha256
 | ||
|             (base32
 | ||
|              "0n5mw9vw1snab16c1y3i9ylkiv54az57bs2mvpq20hhg5hdiagqj"))))))
 | ||
|     (home-page "https://www.flightgear.org/")
 | ||
|     (synopsis "Flight simulator")
 | ||
|     (description "The goal of the FlightGear project is to create a
 | ||
| sophisticated flight simulator framework for use in research or academic
 | ||
| environments, pilot training, as an industry engineering tool, for DIY-ers to
 | ||
| pursue their favorite interesting flight simulation idea, and last but
 | ||
| certainly not least as a fun, realistic, and challenging desktop flight
 | ||
| simulator.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public jumpnbump
 | ||
|   (package
 | ||
|     (name "jumpnbump")
 | ||
|     (version "1.61")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://gitlab.com/LibreGames/jumpnbump.git")
 | ||
|                     (commit version)))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "12lwl5sl5n009nb83r8l4lakb9286csqdf1ynpmwwydy17giqsdp"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:make-flags
 | ||
|        (list "CC=gcc"
 | ||
|              (string-append "PREFIX=" (assoc-ref %outputs "out")))
 | ||
|        #:tests? #f                      ;no test
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          ;; There is no configure script
 | ||
|          (replace 'configure
 | ||
|            (lambda _
 | ||
|              (substitute* "Makefile"
 | ||
|                (("-funroll-loops")
 | ||
|                 "-funroll-loops -fcommon")
 | ||
|                (("SDL_CFLAGS =")
 | ||
|                 "SDL_CFLAGS = -fcommon"))))
 | ||
|          (add-after 'unpack 'fix-sdl-path
 | ||
|            ;; XXX: For some reason, `sdl2-config' reports stand-alone SDL
 | ||
|            ;; directory, not SDL-union provided as an input to the package.
 | ||
|            ;; We force the latter with "--prefix=" option.
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (substitute* "Makefile"
 | ||
|                (("sdl2-config" command)
 | ||
|                 (string-append command " --prefix=" (assoc-ref inputs "sdl")))))))))
 | ||
|     (inputs
 | ||
|      `(("bzip2" ,bzip2)
 | ||
|        ("sdl" ,(sdl-union (list sdl2 sdl2-mixer sdl2-net)))
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)))   ;for msgfmt
 | ||
|     (home-page "https://gitlab.com/LibreGames/jumpnbump")
 | ||
|     (synopsis "Multiplayer platform game with bunnies")
 | ||
|     (description "You, as a bunny, have to jump on your opponents to make them
 | ||
| explode.  It is a true multiplayer game; you cannot play this alone.  You can
 | ||
| play with up to four players simultaneously.  It has network support.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public hedgewars
 | ||
|   (package
 | ||
|     (name "hedgewars")
 | ||
|     (version "1.0.2")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "https://www.hedgewars.org/download/releases/"
 | ||
|                                   "hedgewars-src-" version ".tar.bz2"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "04pjpkjhpy720n803gv35iygmjdvsrmw13mih4ympjnqbgjfa7r0"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       ;; XXX: Engine is built as Pascal source code, requiring Free Pascal
 | ||
|       ;; Compiler, which we haven't packaged yet.  With the flag below, we use
 | ||
|       ;; a Pascal to C translator and Clang instead.
 | ||
|       #:configure-flags #~(list "-DBUILD_ENGINE_C=ON"
 | ||
|                                 "-Dhaskell_flags=-dynamic;-fPIC")
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (replace 'check
 | ||
|             (lambda* (#:key tests? #:allow-other-keys)
 | ||
|               (when tests?
 | ||
|                 (invoke "ctest"))))
 | ||
|           (add-after 'install 'install-icon
 | ||
|             (lambda _
 | ||
|               ;; Install icon for the desktop file.
 | ||
|               (let ((icons (string-append #$output
 | ||
|                                           "/share/icons/hicolor/512x512/apps")))
 | ||
|                 (with-directory-excursion
 | ||
|                     (string-append "../hedgewars-src-" #$version)
 | ||
|                   (install-file "misc/hedgewars.png" icons))))))))
 | ||
|     (inputs
 | ||
|      (list ffmpeg
 | ||
|            freeglut
 | ||
|            ghc-entropy
 | ||
|            ghc-hslogger
 | ||
|            ghc-network
 | ||
|            ghc-random
 | ||
|            ghc-regex-tdfa
 | ||
|            ghc-sandi
 | ||
|            ghc-sha
 | ||
|            ghc-utf8-string
 | ||
|            ghc-vector
 | ||
|            ghc-zlib
 | ||
|            glew
 | ||
|            libpng
 | ||
|            lua-5.1
 | ||
|            physfs
 | ||
|            qtbase-5
 | ||
|            (sdl-union
 | ||
|             (list sdl2 sdl2-mixer sdl2-net sdl2-ttf sdl2-image))))
 | ||
|     (native-inputs
 | ||
|      (list clang-9 ghc pkg-config qttools-5))
 | ||
|     (home-page "https://hedgewars.org/")
 | ||
|     (synopsis "Turn-based artillery game featuring fighting hedgehogs")
 | ||
|     (description
 | ||
|      "Hedgewars is a turn based strategy, artillery, action and comedy game,
 | ||
| featuring the antics of pink hedgehogs with attitude as they battle from the
 | ||
| depths of hell to the depths of space.
 | ||
| 
 | ||
| As commander, it's your job to assemble your crack team of hedgehog soldiers
 | ||
| and bring the war to your enemy.")
 | ||
|     ;; Software as a whole is licensed under GPL-2 terms.  Artwork and
 | ||
|     ;; scripts are distributed under various terms.
 | ||
|     (license (list license:gpl2
 | ||
|                    license:bsd-2 license:bsd-3 license:cc-by3.0 license:cc0
 | ||
|                    license:expat license:fdl1.3+ license:public-domain
 | ||
|                    license:zlib))))
 | ||
| 
 | ||
| (define-public go-github-com-anaseto-gruid
 | ||
|   (package
 | ||
|     (name "go-github-com-anaseto-gruid")
 | ||
|     (version "0.21.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/anaseto/gruid")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "0rvsavkvg2hziwdh8sjk3n5v92m5mfjb8v9m7ch22maxfwq5kv6y"))))
 | ||
|     (build-system go-build-system)
 | ||
|     (arguments
 | ||
|      '(#:import-path "github.com/anaseto/gruid"))
 | ||
|     (propagated-inputs
 | ||
|      (list go-golang-org-x-image))
 | ||
|     (home-page "https://github.com/anaseto/gruid")
 | ||
|     (synopsis "Cross-platform grid-based UI and game framework")
 | ||
|     (description "The gruid module provides packages for easily building
 | ||
| grid-based applications in Go.  The library abstracts rendering and input for
 | ||
| different platforms.  There are drivers available for terminal apps, native
 | ||
| graphical apps and browser apps.  The original application for the library was
 | ||
| creating grid-based games, but it's also well suited for any grid-based
 | ||
| application.")
 | ||
|     (license license:isc)))
 | ||
| 
 | ||
| (define-public go-github-com-anaseto-gruid-tcell
 | ||
|   (package
 | ||
|     (name "go-github-com-anaseto-gruid-tcell")
 | ||
|     (version "0.1.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/anaseto/gruid-tcell")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "09ajr9mbldjfc44qprplbf8dr8yhlbn2nfnas2z62m9wmklc0qiv"))))
 | ||
|     (build-system go-build-system)
 | ||
|     (arguments
 | ||
|      '(#:import-path "github.com/anaseto/gruid-tcell"))
 | ||
|     (propagated-inputs
 | ||
|      `(("go-github-com-gdamore-tcell-v2" ,go-github-com-gdamore-tcell-v2)
 | ||
|        ("go-github-com-anaseto-gruid" ,go-github-com-anaseto-gruid)))
 | ||
|     (home-page "https://github.com/anaseto/gruid-tcell")
 | ||
|     (synopsis "Gruid driver using the tcell library")
 | ||
|     (description "The gruid-tcell module provides a Gruid driver for building
 | ||
| terminal full-window applications.")
 | ||
|     (license license:isc)))
 | ||
| 
 | ||
| (define-public harmonist
 | ||
|   (package
 | ||
|     (name "harmonist")
 | ||
|     (version "0.4.1")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                      (url "https://git.tuxfamily.org/harmonist/harmonist.git")
 | ||
|                      (commit (string-append "v" version))))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "17ai39pw9xq4asfvhs0whx07hljlivygazbwrxjrnxwrn06483hr"))))
 | ||
|     (build-system go-build-system)
 | ||
|     (arguments
 | ||
|      '(#:import-path "git.tuxfamily.org/harmonist/harmonist"))
 | ||
|     (inputs
 | ||
|      `(("go-github-com-gdamore-tcell-v2" ,go-github-com-gdamore-tcell-v2)
 | ||
|        ("go-github.com-nsf-termbox-go" ,go-github.com-nsf-termbox-go)
 | ||
|        ("go-github-com-anaseto-gruid" ,go-github-com-anaseto-gruid)
 | ||
|        ("go-github-com-anaseto-gruid-tcell" ,go-github-com-anaseto-gruid-tcell)))
 | ||
|     (home-page "https://harmonist.tuxfamily.org/")
 | ||
|     (synopsis "Stealth coffee-break roguelike game")
 | ||
|     (description "Harmonist: Dayoriah Clan Infiltration is a stealth
 | ||
| coffee-break roguelike game.  The game has a heavy focus on tactical
 | ||
| positioning, light and noise mechanisms, making use of various terrain types
 | ||
| and cones of view for monsters.  Aiming for a replayable streamlined experience,
 | ||
| the game avoids complex inventory management and character building, relying
 | ||
| on items and player adaptability for character progression.")
 | ||
|     (license license:isc)))
 | ||
| 
 | ||
| (define-public drascula
 | ||
|   (package
 | ||
|     (name "drascula")
 | ||
|     (version "1.0")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/scummvm/extras/"
 | ||
|                                   "Drascula_%20The%20Vampire%20Strikes%20Back/"
 | ||
|                                   "drascula-" version ".zip"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1pj29rpb754sn6a56f8brfv6f2m1p5qgaqik7d68pfi2bb5zccdp"))))
 | ||
|     (build-system trivial-build-system)
 | ||
|     (arguments
 | ||
|      `(#:modules ((guix build utils))
 | ||
|        #:builder
 | ||
|        (begin
 | ||
|          (use-modules (guix build utils)
 | ||
|                       (ice-9 match))
 | ||
|          (let* ((out (assoc-ref %outputs "out"))
 | ||
|                 (share (string-append out "/share/drascula"))
 | ||
|                 (scummvm (assoc-ref %build-inputs "scummvm")))
 | ||
|            ;; Install data.
 | ||
|            (let ((unzip (search-input-file %build-inputs "/bin/unzip"))
 | ||
|                  (doc (string-append out "/share/doc/" ,name "-" ,version)))
 | ||
|              (for-each
 | ||
|               (lambda (input)
 | ||
|                 (invoke unzip
 | ||
|                         "-j"
 | ||
|                         (assoc-ref %build-inputs input)
 | ||
|                         "-x" "__MACOSX")
 | ||
|                 ;; Every input provides "readme.txt", and we want to
 | ||
|                 ;; preserve them all.  Therefore we rename them first.
 | ||
|                 (match input
 | ||
|                   ("drascula-int"
 | ||
|                    (rename-file "readme.txt" "readme-international.txt"))
 | ||
|                   ("drascula-audio"
 | ||
|                    (rename-file "readme.txt" "readme-audio.txt"))
 | ||
|                   (_ #f))
 | ||
|                 ;; Install documentation.
 | ||
|                 (for-each (lambda (f) (install-file f doc))
 | ||
|                           (find-files "." "\\.(txt|doc)$"))
 | ||
|                 ;; Install data.
 | ||
|                 (for-each (lambda (f) (install-file f share))
 | ||
|                           (find-files "." "\\.(ogg|00[0-9])$")))
 | ||
|               '("drascula-audio" "drascula-int" "source")))
 | ||
|            ;; Create standalone executable.
 | ||
|            (let* ((bin (string-append out "/bin"))
 | ||
|                   (executable (string-append bin "/drascula"))
 | ||
|                   (bash (search-input-file %build-inputs "/bin/bash")))
 | ||
|              (mkdir-p bin)
 | ||
|              (with-output-to-file executable
 | ||
|                (lambda ()
 | ||
|                  (format #t "#!~a~%" bash)
 | ||
|                  (format #t
 | ||
|                          "exec ~a/bin/scummvm --path=~a drascula~%"
 | ||
|                          scummvm share)))
 | ||
|              (chmod executable #o755))
 | ||
|            ;; Create desktop file.  There is no dedicated icon for the
 | ||
|            ;; game, so we borrow SCUMMVM's.
 | ||
|            (let ((apps (string-append out "/share/applications")))
 | ||
|              (mkdir-p apps)
 | ||
|              (make-desktop-entry-file
 | ||
|               (string-append apps "/drascula.desktop")
 | ||
|               #:name "Drascula: The Vampire Strikes Back"
 | ||
|               #:generic-name "Drascula"
 | ||
|               #:exec (string-append out "/bin/drascula")
 | ||
|               #:icon (string-append scummvm "/share/icons/hicolor/scalable/apps/scummvm.svg")
 | ||
|               #:categories '("AdventureGame" "Game" "RolePlaying")
 | ||
|               #:keywords '("game" "adventure" "roleplaying" "2D" "fantasy")
 | ||
|               #:comment '((#f "Classic 2D point and click adventure game")
 | ||
|                           ("de" "Klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier")
 | ||
|                           ("fr" "Jeu classique d'aventure pointer-et-cliquer en 2D")
 | ||
|                           ("it" "Gioco classico di avventura punta e clicca 2D"))))
 | ||
|            #t))))
 | ||
|     (native-inputs
 | ||
|      (list bash unzip))
 | ||
|     (inputs
 | ||
|      `(("scummvm" ,scummvm)
 | ||
|        ("drascula-int"
 | ||
|         ,(let ((version "1.1"))
 | ||
|            (origin
 | ||
|              (method url-fetch)
 | ||
|              (uri (string-append "mirror://sourceforge/scummvm/extras/"
 | ||
|                                  "Drascula_%20The%20Vampire%20Strikes%20Back/"
 | ||
|                                  "drascula-int-" version ".zip"))
 | ||
|              (sha256
 | ||
|               (base32
 | ||
|                "12236i7blamal92p1i8dgp3nhp2yicics4whsl63v682bj999n14")))))
 | ||
|        ("drascula-audio"
 | ||
|         ,(let ((version "2.0"))
 | ||
|            (origin
 | ||
|              (method url-fetch)
 | ||
|              (uri (string-append "mirror://sourceforge/scummvm/extras/"
 | ||
|                                  "Drascula_%20The%20Vampire%20Strikes%20Back/"
 | ||
|                                  "drascula-audio-" version ".zip"))
 | ||
|              (sha256
 | ||
|               (base32
 | ||
|                "00g4izmsqzxb8ry1vhfx6jrygl58lvlij09nw01ds4zddsiznsky")))))))
 | ||
|     (home-page "https://www.scummvm.org")
 | ||
|     (synopsis "Classic 2D point and click adventure game")
 | ||
|     (description "Drascula: The Vampire Strikes Back is a classic humorous 2D
 | ||
| point and click adventure game.
 | ||
| 
 | ||
| In Drascula you play the role of John Hacker, a British estate agent, that
 | ||
| gets to meet a gorgeous blond girl who is kidnapped by the notorious vampire
 | ||
| Count Drascula and embark on a fun yet dangerous quest to rescue her.
 | ||
| Unfortunately, Hacker is not aware of Drascula's real ambitions: DOMINATING
 | ||
| the World and demonstrating that he is even more evil than his brother Vlad.")
 | ||
|     ;; Drascula uses a BSD-like license.
 | ||
|     (license (license:non-copyleft "file:///readme.txt"))))
 | ||
| 
 | ||
| (define (make-lure-package name language hash)
 | ||
|   (package
 | ||
|     (name name)
 | ||
|     (version "1.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append
 | ||
|              "mirror://sourceforge/scummvm/extras/"
 | ||
|              "Lure%20of%20the%20Temptress/"
 | ||
|              name "-" version ".zip"))
 | ||
|        (sha256
 | ||
|         (base32 hash))))
 | ||
|     (build-system trivial-build-system)
 | ||
|     (arguments
 | ||
|      `(#:modules ((guix build utils))
 | ||
|        #:builder
 | ||
|        (begin
 | ||
|          (use-modules (guix build utils))
 | ||
|          (let* ((out (assoc-ref %outputs "out"))
 | ||
|                 (share (string-append out "/share"))
 | ||
|                 (data (string-append share "/" ,name "/" ,language))
 | ||
|                 (apps (string-append share "/applications"))
 | ||
|                 (bin (string-append out "/bin"))
 | ||
|                 (executable (string-append bin "/" ,name))
 | ||
|                 (scummvm (assoc-ref %build-inputs "scummvm")))
 | ||
|            (let ((unzip (search-input-file %build-inputs "/bin/unzip")))
 | ||
|              (invoke unzip "-j" (assoc-ref %build-inputs "source")))
 | ||
|            (let ((doc (string-append share "/doc/" ,name "-" ,version)))
 | ||
|              (for-each (lambda (f) (install-file f doc))
 | ||
|                        (find-files "." "\\.(txt|PDF|pdf)$")))
 | ||
|            (for-each (lambda (f) (install-file f data))
 | ||
|                      (find-files "." "\\.(vga|VGA)$"))
 | ||
|            ;; Build the executable.
 | ||
|            (mkdir-p bin)
 | ||
|            (let ((bash (assoc-ref %build-inputs "bash")))
 | ||
|              (with-output-to-file executable
 | ||
|                (lambda ()
 | ||
|                  (format #t "#!~a/bin/bash~%" bash)
 | ||
|                  (format #t "exec ~a/bin/scummvm -q ~a -p ~a lure~%"
 | ||
|                          scummvm ,language data))))
 | ||
|            (chmod executable #o755)
 | ||
|            ;; Create desktop file.  There is no dedicated
 | ||
|            ;; icon for the game, so we borrow SCUMMVM's.
 | ||
|            (mkdir-p apps)
 | ||
|            (with-output-to-file (string-append apps "/" ,name ".desktop")
 | ||
|              (lambda _
 | ||
|                (format #t
 | ||
|                        "[Desktop Entry]~@
 | ||
|                      Name=Lure of the Temptress~@
 | ||
|                      GenericName=Lure~@
 | ||
|                      Exec=~a~@
 | ||
|                      Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
 | ||
|                      Categories=AdventureGame;Game;RolePlaying;~@
 | ||
|                      Keywords=game;adventure;roleplaying;2D,fantasy;~@
 | ||
|                      Comment=Classic 2D point and click adventure game~@
 | ||
|                      Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@
 | ||
|                      Comment[fr]=Jeu classique d'aventure pointer-et-cliquer en 2D~@
 | ||
|                      Comment[it]=Gioco classico di avventura punta e clicca 2D~@
 | ||
|                      Type=Application~%"
 | ||
|                        executable scummvm)))
 | ||
|            #t))))
 | ||
|     (native-inputs
 | ||
|      (list unzip))
 | ||
|     (inputs
 | ||
|      (list bash scummvm))
 | ||
|     (home-page "https://www.scummvm.org")
 | ||
|     (synopsis "2D point and click fantasy adventure game")
 | ||
|     (description
 | ||
|      "Lure of the Temptress is a classic 2D point and click adventure game.
 | ||
| 
 | ||
| You are Diermot, an unwilling hero who'd prefer a quiet life, and are, to all
 | ||
| intents and purposes, a good man.  After decades of unrest the King has united
 | ||
| the warring factions in his kingdom and all his lands are at peace, except
 | ||
| a remote region around a town called Turnvale.  A revolt has recently taken
 | ||
| place in Turnvale, a revolt orchestrated by an apprentice sorceress called
 | ||
| Selena, the titular temptress.  The king calls together his finest horsemen
 | ||
| and heads off (with you in tow) to Turnvale just to witness how hellish
 | ||
| mercenary monsters called Skorl are invading the town.
 | ||
| 
 | ||
| The king's men are defeated, the king is killed and you fall of your horse and
 | ||
| bang your head heavily on the ground.  You have been *unconscious for a while
 | ||
| when you realize that you are in a dingy cell guarded by a not so friendly
 | ||
| Skorl.  Maybe it would be an idea to try and escape...")
 | ||
|     (license (license:non-copyleft "file:///README"))))
 | ||
| 
 | ||
| (define-public lure
 | ||
|   (make-lure-package
 | ||
|    "lure" "en" "0201i70qcs1m797kvxjx3ygkhg6kcl5yf49sihba2ga8l52q45zk"))
 | ||
| 
 | ||
| (define-public lure-de
 | ||
|   (make-lure-package
 | ||
|    "lure-de" "de" "0sqq7h5llml6rv85x0bfv4bgzwhs4c82p4w4zmfcaab6cjlad0sy"))
 | ||
| 
 | ||
| (define-public lure-es
 | ||
|   (make-lure-package
 | ||
|    "lure-es" "es" "1dvv5znvlsakw6w5r16calv9jkgw27aymgybsf4q22lcmpxbj1lk"))
 | ||
| 
 | ||
| (define-public lure-fr
 | ||
|   (make-lure-package
 | ||
|    "lure-fr" "fr" "1y51jjb7f8023832g44vd1jsb6ni85586pi2n5hjg9qjk6gi90r9"))
 | ||
| 
 | ||
| (define-public lure-it
 | ||
|   (make-lure-package
 | ||
|    "lure-it" "it" "1ks6n39r1cllisrrh6pcr39swsdv7ng3gx5c47vaw71zzfr70hjj"))
 | ||
| 
 | ||
| (define (make-queen-package name file-prefix release language hash)
 | ||
|   (package
 | ||
|     (name name)
 | ||
|     (version release)
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/scummvm/extras/"
 | ||
|                            "Flight%20of%20the%20Amazon%20Queen/"
 | ||
|                            file-prefix release ".zip"))
 | ||
|        (sha256
 | ||
|         (base32 hash))))
 | ||
|     (build-system copy-build-system)
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:install-plan
 | ||
|       #~'(("queen.1c" #$(string-append "share/" name "/"))
 | ||
|           (#$name "bin/")
 | ||
|           (#$(string-append name ".desktop") "share/applications/")
 | ||
|           ("." #$(string-append "share/doc/" name "-" version)
 | ||
|            #:include-regexp ("README" "readme")))
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (add-before 'install 'build
 | ||
|             (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|               (with-output-to-file #$name
 | ||
|                 (lambda ()
 | ||
|                   (format #t "#!~a~%" (search-input-file inputs "bin/sh"))
 | ||
|                   (format #t "exec ~a -q ~a -p ~a queen~%"
 | ||
|                           (search-input-file inputs "bin/scummvm")
 | ||
|                           #$language
 | ||
|                           (string-append (assoc-ref outputs "out")
 | ||
|                                          "/share/" #$name))))
 | ||
|               (chmod #$name #o755)
 | ||
|               (with-output-to-file #$(string-append name ".desktop")
 | ||
|                 (lambda ()
 | ||
|                   (format
 | ||
|                    #t
 | ||
|                    "[Desktop Entry]~@
 | ||
|                     Name=Flight of the Amazon Queen~@
 | ||
|                     GenericName=Queen~@
 | ||
|                     Comment=Embark on a quest to rescue a kidnapped princess~
 | ||
|                     and in the process, discover the true sinister intentions~
 | ||
|                     of a suspiciously located Lederhosen company~@
 | ||
|                     Comment[de]=Begib dich auf ein Abenteuer, um eine entführte~
 | ||
|                     Prinzessin zu retten und entdecke die wahren, finsteren~
 | ||
|                     Absichten eines verdächtig erscheinenden~
 | ||
|                     Lederhosen-Unternehmens~@
 | ||
|                     Type=Application~@
 | ||
|                     Exec=~a~@
 | ||
|                     Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
 | ||
|                     Categories=AdventureGame;Game;RolePlaying;~@
 | ||
|                     Keywords=adventure;game;roleplaying;fantasy;~%"
 | ||
|                    (string-append (assoc-ref outputs "out") "/bin/" #$name)
 | ||
|                    (search-input-file inputs "bin/scummvm")))))))))
 | ||
|     (native-inputs (list unzip))
 | ||
|     (inputs (list bash scummvm))
 | ||
|     (home-page "https://www.scummvm.org/")
 | ||
|     (synopsis "Classic 2D point and click adventure game")
 | ||
|     (description "Flight of the Amazon Queen is a 2D point-and-click
 | ||
| adventure game set in the 1940s.
 | ||
| 
 | ||
| You assume the role of Joe King, a pilot for hire who is given the job
 | ||
| of flying Faye Russell (a famous movie star) into the Amazon jungle
 | ||
| for a photo shoot.  Of course, things never go according to plans.
 | ||
| After an unfortunate turn of events they find themselves stranded in
 | ||
| the heart of the Amazon jungle, where Joe will embark on a quest to
 | ||
| rescue a kidnapped princess and in the process, discover the true
 | ||
| sinister intentions of a suspiciously located Lederhosen company.  In
 | ||
| a rich 2D environment, Joe will cross paths with a variety of unlikely
 | ||
| jungle inhabitants including, but not limited to, a tribe of Amazon
 | ||
| women and 6-foot-tall pygmies.")
 | ||
|     (license (license:non-copyleft "file:///readme.txt"))))
 | ||
| 
 | ||
| (define-public queen
 | ||
|   (make-queen-package
 | ||
|    "queen" "FOTAQ_Talkie-" "1.1" "en"
 | ||
|    "1a6q71q1dl9vvw2qqsxk5h1sv0gaqy6236zr5905w2is01gdsp52"))
 | ||
| 
 | ||
| (define-public queen-de
 | ||
|   (make-queen-package
 | ||
|    "queen-de" "FOTAQ_Ger_talkie-" "1.0" "de"
 | ||
|    "13vn43x7214vyprlpqabvv71k890nff3d6fjscflr1ll7acjca3f"))
 | ||
| 
 | ||
| (define-public queen-fr
 | ||
|   (make-queen-package
 | ||
|    "queen-fr" "FOTAQ_Fr_Talkie_" "1.0" "fr"
 | ||
|    "0hq5g4qrkcwm2kn5i4kv4hijs9hi7bw9xl1vrwd1l69qqn30crwy"))
 | ||
| 
 | ||
| (define-public queen-it
 | ||
|   (make-queen-package
 | ||
|    "queen-it" "FOTAQ_It_Talkie_" "1.0" "it"
 | ||
|    "1h76y70lrpzfjkm53n4nr364nhyka54vbz9r7sadzyzl7c7ilv4d"))
 | ||
| 
 | ||
| (define-public sky
 | ||
|   (package
 | ||
|     (name "sky")
 | ||
|     (version "1.2")                     ;1.3 is floppy version
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/scummvm/extras/"
 | ||
|                            "Beneath%20a%20Steel%20Sky/"
 | ||
|                            "bass-cd-" version ".zip"))
 | ||
|        (sha256
 | ||
|         (base32 "14s5jz67kavm8l15gfm5xb7pbpn8azrv460mlxzzvdpa02a9n82k"))))
 | ||
|     (build-system trivial-build-system)
 | ||
|     (arguments
 | ||
|      `(#:modules ((guix build utils))
 | ||
|        #:builder
 | ||
|        (begin
 | ||
|          (use-modules (guix build utils))
 | ||
|          (let* ((out (assoc-ref %outputs "out"))
 | ||
|                 (share (string-append out "/share"))
 | ||
|                 (data (string-append share "/" ,name))
 | ||
|                 (apps (string-append share "/applications"))
 | ||
|                 (bin (string-append out "/bin"))
 | ||
|                 (executable (string-append bin "/" ,name))
 | ||
|                 (scummvm (assoc-ref %build-inputs "scummvm")))
 | ||
|            (let ((unzip (search-input-file %build-inputs "/bin/unzip")))
 | ||
|              (invoke unzip "-j" (assoc-ref %build-inputs "source")))
 | ||
|            (let ((doc (string-append share "/doc/bass-" ,version)))
 | ||
|              (install-file "readme.txt" doc))
 | ||
|            (for-each (lambda (f) (install-file f data))
 | ||
|                      (find-files "." "^sky\\."))
 | ||
|            ;; Build the executable.
 | ||
|            (mkdir-p bin)
 | ||
|            (let ((bash (assoc-ref %build-inputs "bash")))
 | ||
|              (with-output-to-file executable
 | ||
|                (lambda ()
 | ||
|                  (format #t "#!~a/bin/bash~%" bash)
 | ||
|                  (format #t "exec ~a/bin/scummvm -p ~a sky~%" scummvm data))))
 | ||
|            (chmod executable #o755)
 | ||
|            ;; Create desktop file.  There is no dedicated
 | ||
|            ;; icon for the game, so we borrow SCUMMVM's.
 | ||
|            (mkdir-p apps)
 | ||
|            (with-output-to-file (string-append apps "/" ,name ".desktop")
 | ||
|              (lambda _
 | ||
|                (format #t
 | ||
|                        "[Desktop Entry]~@
 | ||
|                        Name=Beneath a Steel Sky~@
 | ||
|                        GenericName=Bass~@
 | ||
|                        Exec=~a~@
 | ||
|                        Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
 | ||
|                        Categories=AdventureGame;Game;RolePlaying;~@
 | ||
|                        Keywords=adventure;game;roleplaying;cyberpunk;~@
 | ||
|                        Comment=A science-fiction adventure game set in a bleak post-apocalyptic vision of the future~@
 | ||
|                        Comment[de]=Ein Science-Fiction-Abenteuerspiel \
 | ||
| angesiedelt in einer düsteren, postapokalyptischen Vision der Zukunft~@
 | ||
|                        Type=Application~%"
 | ||
|                        executable scummvm)))
 | ||
|            #t))))
 | ||
|     (native-inputs
 | ||
|      (list unzip))
 | ||
|     (inputs
 | ||
|      (list bash scummvm))
 | ||
|     (home-page "https://www.scummvm.org/")
 | ||
|     (synopsis "Classic 2D point and click science-fiction adventure game")
 | ||
|     (description
 | ||
|      "Beneath a Steel Sky is a science-fiction thriller set in a bleak
 | ||
| post-apocalyptic vision of the future.  It revolves around Union City,
 | ||
| where selfishness, rivalry, and corruption by its citizens seems to be
 | ||
| all too common, those who can afford it live underground, away from
 | ||
| the pollution and social problems which are plaguing the city.
 | ||
| 
 | ||
| You take on the role of Robert Foster, an outcast of sorts from the
 | ||
| city since a boy who was raised in a remote environment outside of
 | ||
| Union City simply termed ``the gap''.  Robert's mother took him away
 | ||
| from Union City as a child on their way to ``Hobart'' but the
 | ||
| helicopter crashed on its way.  Unfortunately, Robert's mother died,
 | ||
| but he survived and was left to be raised by a local tribe from the
 | ||
| gap.
 | ||
| 
 | ||
| Years later, Union City security drops by and abducts Robert, killing
 | ||
| his tribe in the process; upon reaching the city the helicopter taking
 | ||
| him there crashes with him escaping, high upon a tower block in the
 | ||
| middle of the city.  He sets out to discover the truth about his past,
 | ||
| and to seek vengeance for the killing of his tribe.")
 | ||
|     (license (license:non-copyleft "file:///readme.txt"))))
 | ||
| 
 | ||
| (define-public gnurobots
 | ||
|   (package
 | ||
|     (name "gnurobots")
 | ||
|     (version "1.2.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://gnu/gnurobots/gnurobots-"
 | ||
|                            version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "07gi3lsmbzzsjambgixj6xy79lh22km84z7bnzgwzxdy806lyvwb"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      (list glib gtk+-2 vte/gtk+-2 readline guile-1.8))
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (arguments
 | ||
|      `(#:make-flags
 | ||
|        (list
 | ||
|         ;; Do not abort build on "deprecated-declarations" warnings.
 | ||
|         "CFLAGS=-Wno-error=deprecated-declarations"
 | ||
|         ;; Find readline headers in sub-directory.
 | ||
|         (string-append "READLINE_CFLAGS=-I"
 | ||
|                        (assoc-ref %build-inputs "readline")
 | ||
|                        "/include/readline/"))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'install 'install-doc
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (install-file "doc/Robots-HOWTO"
 | ||
|                            (string-append (assoc-ref outputs "out")
 | ||
|                                           "/share/doc/gnurobots-"
 | ||
|                                           ,version))
 | ||
|              #t)))))
 | ||
|     (home-page "https://www.gnu.org/software/gnurobots/")
 | ||
|     (synopsis "Program a little robot and watch it explore a world")
 | ||
|     (description
 | ||
|      "GNU Robots is a game in which you program a robot to explore a world
 | ||
| full of enemies that can hurt it, obstacles and food to be eaten.  The goal of
 | ||
| the game is to stay alive and collect prizes.  The robot program conveniently
 | ||
| may be written in a plain text file in the Scheme programming language.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public ri-li
 | ||
|   (package
 | ||
|     (name "ri-li")
 | ||
|     (version "2.0.1")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://sourceforge/ri-li/"
 | ||
|                                   "Ri-li%20Linux_Unix/Ri-li%20V" version "/"
 | ||
|                                   "Ri-li-" version ".tar.bz2"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1gcdsgnnbbn1mb1hkpwniv3fhkaj1nn8gq33v5c16q3wqchcq77p"))
 | ||
|               ;; Taken from
 | ||
|               ;; <https://github.com/NixOS/nixpkgs/blob/master/pkgs/games/rili/moderinze_cpp.patch>.
 | ||
|               ;; It doesn't build otherwise.
 | ||
|               (patches (search-patches "ri-li-modernize_cpp.patch"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          ;; Remove "gentoo" subdirectory from Makefile, as it is
 | ||
|          ;; missing a make file and generates a build failure.
 | ||
|          (add-after 'configure 'fix-build
 | ||
|            (lambda _
 | ||
|              (substitute* "Makefile"
 | ||
|                ((" gentoo") ""))
 | ||
|              #t))
 | ||
|          (add-after 'install 'install-desktop-file
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (apps (string-append out "/share/applications"))
 | ||
|                     (pixmaps (string-append out "/share/pixmaps")))
 | ||
|                (for-each (lambda (f) (install-file f pixmaps))
 | ||
|                          (find-files "data" "\\.(png|ico)$"))
 | ||
|                (mkdir-p apps)
 | ||
|                (with-output-to-file (string-append apps "/ri-li.desktop")
 | ||
|                  (lambda _
 | ||
|                    (format #t
 | ||
|                            "[Desktop Entry]~@
 | ||
|                      Name=Ri-li~@
 | ||
|                      Exec=~a/bin/Ri_li~@
 | ||
|                      Icon=~a/Ri-li-icon-32x32.png~@
 | ||
|                      Categories=Game;ArcadeGame;~@
 | ||
|                      Keywords=toy;train;wooden;snake-like;engine;~@
 | ||
|                      Comment=a toy simulator game~@
 | ||
|                      Comment[de]=Ein Spiel mit einem kleinen Zug~@
 | ||
|                      Comment[fr]=un jeu de petit train~@
 | ||
|                      Comment[ro_RO]=un joc cu un tren de jucărie~@
 | ||
|                      Terminal=false~@
 | ||
|                      Type=Application~%"
 | ||
|                            out pixmaps))))
 | ||
|              #t))
 | ||
|          (add-after 'install-desktop-file 'remove-spurious-files
 | ||
|            ;; Delete redundant files already installed somewhere else.
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (for-each delete-file
 | ||
|                          (find-files (string-append out "/share/Ri-li")
 | ||
|                                      "\\.(png|ico)|COPYING"))
 | ||
|                #t))))))
 | ||
|     (inputs
 | ||
|      `(("sdl" ,(sdl-union (list sdl sdl-mixer)))))
 | ||
|     (home-page "http://www.ri-li.org")
 | ||
|     (synopsis "Toy train simulation game")
 | ||
|     (description "Ri-li is a game in which you drive a wooden toy
 | ||
| steam locomotive across many levels and collect all the coaches to
 | ||
| win.")
 | ||
|     ;; The project is dual-licensed GPL2+ and GPL3+.
 | ||
|     (license (list license:gpl2+ license:gpl3+))))
 | ||
| 
 | ||
| (define-public freeorion
 | ||
|   (package
 | ||
|     (name "freeorion")
 | ||
|     (version "0.4.10.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/freeorion/freeorion")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (sha256
 | ||
|         (base32 "12fhwa3cs6lvdbdhina310qk2g7zcphldsh7ibsbxn8d1m731xlk"))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            ;; There are some bundled fonts.
 | ||
|            (for-each delete-file-recursively '("default/data/fonts"))))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      '(#:tests? #f                      ;no test
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'unbundle-fonts
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (let ((roboto-dir (string-append (assoc-ref inputs "font-roboto")
 | ||
|                                               "/share/fonts/truetype/")))
 | ||
|                (substitute* "UI/ClientUI.cpp"
 | ||
|                  (("\\(GetRootDataDir.*?Roboto-(Bold|Regular)\\.ttf\"\\)\\.string\\(\\)\\);"
 | ||
|                    all type)
 | ||
|                   (string-append "\"" roboto-dir "Roboto-" type ".ttf\");")))
 | ||
|                #t))))))
 | ||
|     (inputs
 | ||
|      `(("boost" ,boost)
 | ||
|        ("boost_signals" ,boost-signals2)
 | ||
|        ("font-dejavu" ,font-dejavu)
 | ||
|        ("font-roboto" ,font-google-roboto)
 | ||
|        ("freetype2" ,freetype)
 | ||
|        ("glew" ,glew)
 | ||
|        ("glu" ,glu)
 | ||
|        ("libogg" ,libogg)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("libvorbis" ,libvorbis)
 | ||
|        ("openal" ,openal)
 | ||
|        ("python" ,python)
 | ||
|        ("sdl2" ,sdl2)
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (home-page "https://www.freeorion.org/index.php/Main_Page")
 | ||
|     (synopsis "Turn-based space empire and galactic conquest computer game")
 | ||
|     (description
 | ||
|      "FreeOrion is a turn-based space empire and galactic conquest (4X)
 | ||
| computer game being designed and built by the FreeOrion project.  Control an
 | ||
| empire with the goal of exploring the galaxy, expanding your territory,
 | ||
| exploiting the resources, and exterminating rival alien empires.  FreeOrion is
 | ||
| inspired by the tradition of the Master of Orion games, but is not a clone or
 | ||
| remake of that series or any other game.")
 | ||
|     ;; Source code is released under gpl2.  Artwork, music and sounds, and
 | ||
|     ;; in-game text are released under cc-by-sa3.0.  Game content scripts are
 | ||
|     ;; released under both gpl2 and cc-by-sa3.0.  Bundled Gigi library is
 | ||
|     ;; released under lgpl2.1+.
 | ||
|     (license (list license:gpl2 license:cc-by-sa3.0 license:lgpl2.1+))))
 | ||
| 
 | ||
| (define-public leela-zero
 | ||
|   (package
 | ||
|    (name "leela-zero")
 | ||
|    (version "0.17")
 | ||
|    (source
 | ||
|     (origin
 | ||
|      (method git-fetch)
 | ||
|      (uri (git-reference
 | ||
|            (url "https://github.com/leela-zero/leela-zero")
 | ||
|            (commit (string-append "v" version))))
 | ||
|      (file-name (git-file-name name version))
 | ||
|      (sha256
 | ||
|       (base32
 | ||
|        "17px5iny8mql5c01bymcli7zfssswkzvb2i8gnsmjcck6i2n8srl"))
 | ||
|      (patches (search-patches "leela-zero-gtest.patch"))))
 | ||
|    (build-system cmake-build-system)
 | ||
|    (native-inputs
 | ||
|     (list googletest))
 | ||
|    (inputs
 | ||
|     (list boost
 | ||
|           opencl-icd-loader
 | ||
|           openblas
 | ||
|           opencl-headers
 | ||
|           qtbase-5
 | ||
|           zlib))
 | ||
|    (arguments
 | ||
|     '(#:configure-flags '("-DUSE_BLAS=YES")
 | ||
|       #:phases (modify-phases %standard-phases
 | ||
|                  (add-before 'configure 'fix-tests
 | ||
|                    (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                      (let ((home (getcwd)))
 | ||
|                        (setenv "HOME" home)
 | ||
|                        (substitute* "src/tests/gtests.cpp"
 | ||
|                          (("\\.\\./src/tests/0k\\.txt")
 | ||
|                           (string-append home "/src/tests/0k.txt"))
 | ||
|                          (("cfg_gtp_mode = true;")
 | ||
|                           "cfg_gtp_mode = true; cfg_cpu_only = true;")))
 | ||
|                      #t))
 | ||
|                  (replace 'check
 | ||
|                    (lambda _
 | ||
|                      (invoke "./tests"))))))
 | ||
|    (home-page "https://github.com/leela-zero/leela-zero")
 | ||
|    (synopsis "Program playing the game of Go")
 | ||
|    (description
 | ||
|     "Leela-zero is a Go engine with no human-provided knowledge, modeled after
 | ||
| the AlphaGo Zero paper.  The current best network weights file for the engine
 | ||
| can be downloaded from @url{https://zero.sjeng.org/best-network}.")
 | ||
|    (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public q5go
 | ||
|   (package
 | ||
|    (name "q5go")
 | ||
|    (version "1.0")
 | ||
|    (source (origin
 | ||
|             (method git-fetch)
 | ||
|             (uri (git-reference
 | ||
|                   (url "https://github.com/bernds/q5Go")
 | ||
|                   (commit (string-append "q5go-" version))))
 | ||
|             (file-name (git-file-name name version))
 | ||
|             (sha256
 | ||
|              (base32
 | ||
|               "1gdlfqcqkqv7vph3qwq78d0qz6dhmdsranxq9bmixiisbzkqby31"))))
 | ||
|    (build-system gnu-build-system)
 | ||
|    (native-inputs
 | ||
|     (list pkg-config))
 | ||
|    (inputs
 | ||
|     (list qtbase-5 qtmultimedia-5 qtsvg-5))
 | ||
|    (arguments
 | ||
|     '(#:phases
 | ||
|       (modify-phases %standard-phases
 | ||
|         (add-after 'unpack 'fix-configure-script
 | ||
|           (lambda _
 | ||
|             ;; Bypass the unavailable qtchooser program.
 | ||
|             (substitute* "configure"
 | ||
|               (("test -z \"QTCHOOSER\"")
 | ||
|                "false")
 | ||
|               (("qtchooser -run-tool=(.*) -qt=qt5" _ command)
 | ||
|                command))
 | ||
|             #t))
 | ||
|         (add-after 'unpack 'fix-header
 | ||
|           (lambda _
 | ||
|             (substitute* "src/bitarray.h"
 | ||
|               (("#include <cstring>" all)
 | ||
|                (string-append all "\n#include <stdexcept>")))))
 | ||
|         (add-after 'unpack 'fix-paths
 | ||
|           (lambda _
 | ||
|             (substitute* '("src/pics/Makefile.in"
 | ||
|                            "src/translations/Makefile.in")
 | ||
|               (("\\$\\(datadir\\)/qGo/")
 | ||
|                "$(datadir)/q5go/"))
 | ||
|             #t))
 | ||
|         (add-after 'install 'install-desktop-file
 | ||
|           (lambda* (#:key outputs #:allow-other-keys)
 | ||
|             (let* ((out (assoc-ref outputs "out"))
 | ||
|                    (apps (string-append out "/share/applications"))
 | ||
|                    (pics (string-append out "/share/q5go/pics")))
 | ||
|               (delete-file-recursively (string-append out "/share/applnk"))
 | ||
|               (delete-file-recursively (string-append out "/share/mimelnk"))
 | ||
|               (install-file "../source/src/pics/Bowl.ico" pics)
 | ||
|               (mkdir-p apps)
 | ||
|               (with-output-to-file (string-append apps "/q5go.desktop")
 | ||
|                 (lambda _
 | ||
|                   (format #t
 | ||
|                           "[Desktop Entry]~@
 | ||
|                            Name=q5go~@
 | ||
|                            Exec=~a/bin/q5go~@
 | ||
|                            Icon=~a/Bowl.ico~@
 | ||
|                            Categories=Game;~@
 | ||
|                            Comment=Game of Go~@
 | ||
|                            Comment[de]=Spiel des Go~@
 | ||
|                            Comment[eo]=Goo~@
 | ||
|                            Comment[es]=Juego de Go~@
 | ||
|                            Comment[fr]=Jeu de Go~@
 | ||
|                            Comment[ja]=囲碁~@
 | ||
|                            Comment[ko]=바둑~@
 | ||
|                            Comment[zh]=围棋~@
 | ||
|                            Terminal=false~@
 | ||
|                            Type=Application~%"
 | ||
|                           out pics))))
 | ||
|              #t)))))
 | ||
|    (synopsis "Qt GUI to play the game of Go")
 | ||
|    (description
 | ||
|     "This a tool for Go players which performs the following functions:
 | ||
| @itemize
 | ||
| @item SGF editor,
 | ||
| @item Analysis frontend for Leela Zero (or compatible engines),
 | ||
| @item GTP interface (to play against an engine),
 | ||
| @item IGS client (to play on the internet),
 | ||
| @item Export games to a variety of formats.
 | ||
| @end itemize")
 | ||
|    (home-page "https://github.com/bernds/q5Go")
 | ||
|    (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public xmoto
 | ||
|   (package
 | ||
|     (name "xmoto")
 | ||
|     (version "0.6.1")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/xmoto/xmoto")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "00f5ha79lfa2iiaz66wl0hl5dapa1l15qdr7m7knzi0ll7j6z66n"))
 | ||
|        (modules '((guix build utils)
 | ||
|                   (ice-9 ftw)
 | ||
|                   (srfi srfi-1)))
 | ||
|        ;; XXX: Remove some bundled libraries.  Guix provides Chipmunk, but
 | ||
|        ;; it appears to be incompatible with the (older) one bundled.
 | ||
|        (snippet
 | ||
|         `(begin
 | ||
|            (let ((keep '("chipmunk" "glad" "md5sum")))
 | ||
|              (with-directory-excursion "vendor"
 | ||
|                (for-each delete-file-recursively
 | ||
|                          (lset-difference string=?
 | ||
|                                           (scandir ".")
 | ||
|                                           (cons* "." ".." keep))))
 | ||
|              (substitute* "src/CMakeLists.txt"
 | ||
|                (("add_subdirectory\\(.*?/vendor/(.+?)\".*" line library)
 | ||
|                 (if (member library keep) line ""))))
 | ||
|            #t))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ;no test
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-hard-coded-directory
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (substitute* "src/common/VFileIO.cpp"
 | ||
|                (("/usr/share")
 | ||
|                 (string-append (assoc-ref outputs "out") "/share")))
 | ||
|              #t))
 | ||
|          (add-before 'build 'set-SDL
 | ||
|            ;; Set correct environment for SDL.
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (setenv "CPATH"
 | ||
|                      (string-append
 | ||
|                       (assoc-ref inputs "sdl") "/include/SDL:"
 | ||
|                       (or (getenv "CPATH") "")))
 | ||
|              #t))
 | ||
|          (add-after 'install 'unbundle-fonts
 | ||
|            ;; Unbundle DejaVuSans TTF files.
 | ||
|            (lambda* (#:key outputs inputs #:allow-other-keys)
 | ||
|              (let ((font-dir (string-append (assoc-ref inputs "font-dejavu")
 | ||
|                                             "/share/fonts/truetype/"))
 | ||
|                    (target-dir (string-append (assoc-ref outputs "out")
 | ||
|                                               "/share/xmoto/Textures/Fonts/")))
 | ||
|                (for-each (lambda (f)
 | ||
|                            (let ((font (string-append font-dir f))
 | ||
|                                  (target (string-append target-dir f)))
 | ||
|                              (delete-file target)
 | ||
|                              (symlink font target)))
 | ||
|                          '("DejaVuSans.ttf" "DejaVuSansMono.ttf"))
 | ||
|                #t))))))
 | ||
|     (native-inputs
 | ||
|      `(("gettext" ,gettext-minimal)
 | ||
|        ("pkg-config" ,pkg-config)))
 | ||
|     (inputs
 | ||
|      `(("bzip2" ,bzip2)
 | ||
|        ("curl" ,curl)
 | ||
|        ("font-dejavu" ,font-dejavu)
 | ||
|        ("glu" ,glu)
 | ||
|        ("libjpeg" ,libjpeg-turbo)
 | ||
|        ("libpng" ,libpng)
 | ||
|        ("libxdg-basedir" ,libxdg-basedir)
 | ||
|        ("libxml2" ,libxml2)
 | ||
|        ("lua" ,lua-5.1)
 | ||
|        ("ode" ,ode)
 | ||
|        ("sdl" ,(sdl-union (list sdl sdl-mixer sdl-net sdl-ttf)))
 | ||
|        ("sqlite" ,sqlite)
 | ||
|        ("zlib" ,zlib)))
 | ||
|     (home-page "https://xmoto.tuxfamily.org/")
 | ||
|     (synopsis "2D motocross platform game")
 | ||
|     (description
 | ||
|      "X-Moto is a challenging 2D motocross platform game, where
 | ||
| physics play an all important role in the gameplay.  You need to
 | ||
| control your bike to its limit, if you want to have a chance finishing
 | ||
| the more difficult challenges.")
 | ||
|     (license (list license:gpl2+        ;whole project
 | ||
|                    license:bsd-3        ;vendor/md5sum
 | ||
|                    license:lgpl2.1+
 | ||
|                    license:expat))))
 | ||
| 
 | ||
| (define-public eboard
 | ||
|   (package
 | ||
|     (name "eboard")
 | ||
|     (version "1.1.3")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/fbergo/eboard")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1z4pwpqyvxhlda99h6arh2rjk90fbms9q29fqizjblrdn01dlxn1"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list perl pkg-config))
 | ||
|     (inputs
 | ||
|      (list gtk+-2 libpng gstreamer))
 | ||
|     (arguments
 | ||
|      `(#:tests? #f
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (make-file-writable "eboard-config")
 | ||
|              (setenv "CC" "gcc")
 | ||
|              (invoke "./configure"
 | ||
|                      (string-append "--prefix=" (assoc-ref outputs "out")))
 | ||
|              #t))
 | ||
|          (add-before 'install 'make-required-directories
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (mkdir-p (string-append (assoc-ref outputs "out")
 | ||
|                                      "/share/eboard"))
 | ||
|              #t)))))
 | ||
|     (synopsis "Graphical user interface to play chess")
 | ||
|     (description
 | ||
|      "Eboard is a chess board interface for ICS (Internet Chess Servers)
 | ||
| and chess engines.")
 | ||
|     (home-page "https://www.bergo.eng.br/eboard/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public chessx
 | ||
|   (package
 | ||
|     (name "chessx")
 | ||
|     (version "1.5.6")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/chessx/chessx/"
 | ||
|                            version "/chessx-" version ".tgz"))
 | ||
|        (sha256
 | ||
|         (base32 "01fjchil2h6ry2ywr0dwjw2g7zd29580cr4c74d5z74h999lp6nh"))))
 | ||
|     (build-system qt-build-system)
 | ||
|     (native-inputs
 | ||
|      (list qttools-5))
 | ||
|     (inputs
 | ||
|      (list qtbase-5 qtmultimedia-5 qtspeech qtsvg-5 zlib))
 | ||
|     (arguments
 | ||
|      `(#:tests? #f
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'fix-paths
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (substitute* "chessx.pro"
 | ||
|                (("\\$\\$\\[QT_INSTALL_BINS\\]/lrelease")
 | ||
|                 (search-input-file inputs "/bin/lrelease")))))
 | ||
|          (add-after 'fix-paths 'make-qt-deterministic
 | ||
|            (lambda _
 | ||
|              (setenv "QT_RCC_SOURCE_DATE_OVERRIDE" "1")
 | ||
|              #t))
 | ||
|          (add-after 'make-qt-deterministic 'disable-versioncheck
 | ||
|            (lambda _
 | ||
|              (substitute* "src/database/settings.cpp"
 | ||
|                (("\"/General/onlineVersionCheck\", true")
 | ||
|                 "\"/General/onlineVersionCheck\", false"))
 | ||
|              #t))
 | ||
|          (replace 'configure
 | ||
|            (lambda _
 | ||
|              (invoke "qmake")
 | ||
|              #t))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let ((out (assoc-ref outputs "out")))
 | ||
|                (install-file "release/chessx" (string-append out "/bin"))
 | ||
|                (install-file "unix/chessx.desktop"
 | ||
|                              (string-append out "/share/applications")))
 | ||
|              #t)))))
 | ||
|     (synopsis "Chess game database")
 | ||
|     (description
 | ||
|      "ChessX is a chess database.  With ChessX you can operate on your
 | ||
| collection of chess games in many ways: browse, edit, add, organize, analyze,
 | ||
| etc.  You can also play games on FICS or against an engine.")
 | ||
|     (home-page "http://chessx.sourceforge.net/")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public stockfish
 | ||
|   (let ((neural-network-revision "6877cd24400e")) ; also update hash below
 | ||
|     (package
 | ||
|       (name "stockfish")
 | ||
|       (version "15")
 | ||
|       (source
 | ||
|        (origin
 | ||
|          (method git-fetch)
 | ||
|          (uri (git-reference
 | ||
|                (url "https://github.com/official-stockfish/Stockfish")
 | ||
|                (commit (string-append "sf_" version))))
 | ||
|          (file-name (git-file-name name version))
 | ||
|          (sha256
 | ||
|           (base32 "1v19v6qhwbf31wpc3qcih4dvqxwqkh0p426skgjin6ags31hkbmh"))))
 | ||
|       (build-system gnu-build-system)
 | ||
|       (inputs
 | ||
|        `(("neural-network"
 | ||
|           ,(origin
 | ||
|              (method url-fetch)
 | ||
|              (uri (string-append "https://tests.stockfishchess.org/api/nn/nn-"
 | ||
|                                  neural-network-revision ".nnue"))
 | ||
|              (sha256
 | ||
|               (base32
 | ||
|                "1qyna598c0v7gdpycc6kpl12h5a2wa50dqray6gv208f80jcsxv8"))))))
 | ||
|       (arguments
 | ||
|        `(#:tests? #f
 | ||
|          #:make-flags (list "-C" "src"
 | ||
|                             "build"
 | ||
|                             (string-append "PREFIX="
 | ||
|                                            (assoc-ref %outputs "out"))
 | ||
|                             ,@(if (target-ppc32?)
 | ||
|                                 `("EXTRALDFLAGS=-latomic")
 | ||
|                                 `())
 | ||
|                             (string-append "ARCH="
 | ||
|                                            ,(match (%current-system)
 | ||
|                                               ("x86_64-linux" "x86-64")
 | ||
|                                               ("i686-linux" "x86-32")
 | ||
|                                               ("aarch64-linux" "armv8")
 | ||
|                                               ("armhf-linux" "armv7")
 | ||
|                                               ("powerpc-linux" "ppc-32")
 | ||
|                                               ("powerpc64le-linux" "ppc-64")
 | ||
|                                               ("riscv64-linux" "general-64")
 | ||
|                                               ("mips64el-linux" "general-64")
 | ||
|                                               (_ "general-32"))))
 | ||
|          #:phases (modify-phases %standard-phases
 | ||
|                     (delete 'configure)
 | ||
|                     ;; The official neural network file is needed for building
 | ||
|                     ;; and is embedded in the resulting binary.
 | ||
|                     (add-after 'unpack 'copy-net
 | ||
|                       (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                         (copy-file (assoc-ref inputs "neural-network")
 | ||
|                                    (format #f "src/nn-~a.nnue"
 | ||
|                                            ,neural-network-revision))))
 | ||
|                     ;; Guix doesn't use a multiarch gcc.
 | ||
|                     (add-after 'unpack 'remove-m-flag
 | ||
|                       (lambda _
 | ||
|                         (substitute* "src/Makefile"
 | ||
|                           (("-m\\$\\(bits\\)") "")))))))
 | ||
|       (synopsis "Strong chess engine")
 | ||
|       (description
 | ||
|        "Stockfish is a very strong chess engine.  It is much stronger than the
 | ||
| best human chess grandmasters.  It can be used with UCI-compatible GUIs like
 | ||
| ChessX.")
 | ||
|       (home-page "https://stockfishchess.org/")
 | ||
|       (license license:gpl3+))))
 | ||
| 
 | ||
| (define-public barrage
 | ||
|   (package
 | ||
|     (name "barrage")
 | ||
|     (version "1.0.5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/lgames/barrage/"
 | ||
|                            "barrage-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "0139wxyrir10cbkvkjn548xgmp84wax8mfwk80yxbxlcdamrg257"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      (list hicolor-icon-theme sdl sdl-mixer))
 | ||
|     (arguments
 | ||
|      `(#:configure-flags
 | ||
|        (list
 | ||
|         (string-append "CFLAGS="
 | ||
|                        "-I" (assoc-ref %build-inputs "sdl-mixer")
 | ||
|                        "/include/SDL"))))
 | ||
|     (home-page "http://lgames.sourceforge.net/Barrage/")
 | ||
|     (synopsis "Violent point-and-click shooting game with nice effects")
 | ||
|     (description
 | ||
|      "Barrage is a rather destructive action game that puts you on a shooting
 | ||
| range with the objective to hit as many dummy targets as possible within
 | ||
| 3 minutes.  You control a gun that may either fire small or large grenades at
 | ||
| soldiers, jeeps and tanks.  The gameplay is simple but it is not that easy to
 | ||
| get high scores.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public burgerspace
 | ||
|   (package
 | ||
|     (name "burgerspace")
 | ||
|     (version "1.9.4")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "http://perso.b2b2c.ca/~sarrazip/dev/"
 | ||
|                            "burgerspace-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "1xb4immzmd419aa08lgkzf7ibxa6ax238zb2l5iw9nkgvzlh1v6l"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list pkg-config))
 | ||
|     (inputs
 | ||
|      (list flatzebra))
 | ||
|     (home-page "http://perso.b2b2c.ca/~sarrazip/dev/burgerspace.html")
 | ||
|     (synopsis "Avoid evil foodstuffs and make burgers")
 | ||
|     (description
 | ||
|      "This is a clone of the classic game BurgerTime.  In it, you play
 | ||
| the part of a chef who must create burgers by stepping repeatedly on
 | ||
| the ingredients until they fall into place.  And to make things more
 | ||
| complicated, you also must avoid evil animate food items while
 | ||
| performing this task, with nothing but your trusty pepper shaker to
 | ||
| protect you.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public 7kaa
 | ||
|   (package
 | ||
|     (name "7kaa")
 | ||
|     (version "2.15.5")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://github.com/the3dfxdude/7kaa/"
 | ||
|                            "releases/download/v" version "/"
 | ||
|                            "7kaa-" version ".tar.xz"))
 | ||
|        (sha256
 | ||
|         (base32 "0axbv14fh87hwjabrb3zv7ivj88rs6kd2xq6s9qlpsszk20jc2im"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs
 | ||
|      (list gettext-minimal pkg-config))
 | ||
|     (inputs
 | ||
|      (list curl enet openal sdl2))
 | ||
|     (home-page "https://7kfans.com/")
 | ||
|     (synopsis "Seven Kingdoms Ancient Adversaries: real-time strategy game")
 | ||
|     (description
 | ||
|      "Seven Kingdoms, designed by Trevor Chan, brings a blend of Real-Time
 | ||
| Strategy with the addition of trade, diplomacy, and espionage.  The game
 | ||
| enables players to compete against up to six other kingdoms allowing players
 | ||
| to conquer opponents by defeating them in war (with troops or machines),
 | ||
| capturing their buildings with spies, or offering opponents money for their
 | ||
| kingdom.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public neverball
 | ||
|   ;; Git version is 6-years younger than latest release.
 | ||
|   (let ((commit "760a25d32a5fb0661b99426d4ddcb9ac9f3d1644")
 | ||
|         (revision "1"))
 | ||
|     (package
 | ||
|       (name "neverball")
 | ||
|       (version (git-version "1.6.0" revision commit))
 | ||
|       (source
 | ||
|        (origin
 | ||
|          (method git-fetch)
 | ||
|          (uri (git-reference
 | ||
|                (url "https://github.com/Neverball/neverball")
 | ||
|                (commit commit)))
 | ||
|          (sha256
 | ||
|           (base32
 | ||
|            "0bwh67df3lyf33bv710y25l3frjdd34j9b7gsjadwxviz6r1vpj5"))
 | ||
|          (file-name (git-file-name name version))
 | ||
|          (modules '((guix build utils)))
 | ||
|          (snippet
 | ||
|           '(begin
 | ||
|              ;; Octocat seems to be non-free.  Oddly, Debian doesn't strip it.
 | ||
|              (delete-file-recursively "data/ball/octocat")
 | ||
|              #t))))
 | ||
|       (build-system copy-build-system)
 | ||
|       (arguments
 | ||
|        `(#:install-plan
 | ||
|          '(("neverball" "bin/")
 | ||
|            ("neverputt" "bin/")
 | ||
|            ("mapc" "bin/")
 | ||
|            ("data" "share/games/neverball/")
 | ||
|            ("locale" "share/")
 | ||
|            ("dist/" "share/games/neverball" #:include ("neverball_replay.png"
 | ||
|                                                        "neverlogos.svg"
 | ||
|                                                        "svg readme.txt"))
 | ||
|            ("dist/" "share/applications" #:include ("neverball.desktop"
 | ||
|                                                     "neverputt.desktop"))
 | ||
|            ("dist/neverball_16.png"
 | ||
|             "/share/icons/hicolor/16x16/apps/neverball.png")
 | ||
|            ("dist/neverball_24.png"
 | ||
|             "/share/icons/hicolor/24x24/apps/neverball.png")
 | ||
|            ("dist/neverball_32.png"
 | ||
|             "/share/icons/hicolor/32x32/apps/neverball.png")
 | ||
|            ("dist/neverball_48.png"
 | ||
|             "/share/icons/hicolor/48x48/apps/neverball.png")
 | ||
|            ("dist/neverball_64.png"
 | ||
|             "/share/icons/hicolor/64x64/apps/neverball.png")
 | ||
|            ("dist/neverball_128.png"
 | ||
|             "/share/icons/hicolor/128x128/apps/neverball.png")
 | ||
|            ("dist/neverball_256.png"
 | ||
|             "/share/icons/hicolor/256x256/apps/neverball.png")
 | ||
|            ("dist/neverball_512.png"
 | ||
|             "/share/icons/hicolor/512x512/apps/neverball.png")
 | ||
|            ("dist/neverputt_16.png"
 | ||
|             "/share/icons/hicolor/16x16/apps/neverputt.png")
 | ||
|            ("dist/neverputt_24.png"
 | ||
|             "/share/icons/hicolor/24x24/apps/neverputt.png")
 | ||
|            ("dist/neverputt_32.png"
 | ||
|             "/share/icons/hicolor/32x32/apps/neverputt.png")
 | ||
|            ("dist/neverputt_48.png"
 | ||
|             "/share/icons/hicolor/48x48/apps/neverputt.png")
 | ||
|            ("dist/neverputt_64.png"
 | ||
|             "/share/icons/hicolor/64x64/apps/neverputt.png")
 | ||
|            ("dist/neverputt_128.png"
 | ||
|             "/share/icons/hicolor/128x128/apps/neverputt.png")
 | ||
|            ("dist/neverputt_256.png"
 | ||
|             "/share/icons/hicolor/256x256/apps/neverputt.png")
 | ||
|            ("dist/neverputt_512.png"
 | ||
|             "/share/icons/hicolor/512x512/apps/neverputt.png")
 | ||
|            ("dist/" "share/man/man1" #:include ("mapc.1"))
 | ||
|            ("dist/" "share/man/man6" #:include ("neverball.6" "neverputt.6"))
 | ||
|            ("doc/" "share/doc/neverball")
 | ||
|            ("README.md" "share/doc/neverball/"))
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (add-before 'install 'build
 | ||
|              (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|                (let* ((out (assoc-ref outputs "out"))
 | ||
|                       (sdl (assoc-ref inputs "sdl")))
 | ||
|                  (invoke "make" "-j" (number->string (parallel-job-count))
 | ||
|                          "--environment-overrides"
 | ||
|                          "CC=gcc" "BUILD=release"
 | ||
|                          (string-append "DATADIR="
 | ||
|                                         out
 | ||
|                                         "/share/games/neverball/data")
 | ||
|                          (string-append "LOCALEDIR=" out "/share/locale")
 | ||
|                          (string-append "SDL_CPPFLAGS=-I"
 | ||
|                                         sdl
 | ||
|                                         "/include/SDL2/")))
 | ||
|                #t))
 | ||
|            (add-after 'install 'fix-some-broken-fonts
 | ||
|              (lambda* (#:key outputs #:allow-other-keys)
 | ||
|                (let* ((out (assoc-ref outputs "out")))
 | ||
|                  (wrap-program (string-append out "/bin/neverball")
 | ||
|                    `("LANG" = ("en_US.utf8")))
 | ||
|                  (wrap-program (string-append out "/bin/neverputt")
 | ||
|                    `("LANG" = ("en_US.utf8"))))
 | ||
|                #t)))))
 | ||
|       (native-inputs
 | ||
|        `(("gettext" ,gettext-minimal))) ;for msgfmt
 | ||
|       (inputs
 | ||
|        `(("libjpeg" ,libjpeg-turbo)
 | ||
|          ("libpng" ,libpng)
 | ||
|          ("libvorbis" ,libvorbis)
 | ||
|          ("physfs" ,physfs)
 | ||
|          ("sdl" ,(sdl-union (list sdl2 sdl2-ttf)))))
 | ||
|       (home-page "https://neverball.org/")
 | ||
|       (synopsis "3D floor-tilting game")
 | ||
|       (description
 | ||
|        "In the grand tradition of Marble Madness and Super Monkey Ball,
 | ||
| Neverball has you guide a rolling ball through dangerous territory.  Balance
 | ||
| on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers
 | ||
| and shovers to get to the goal.  Race against the clock to collect coins to
 | ||
| earn extra balls.  Also included is Neverputt, which is a 3D miniature golf
 | ||
| game.")  ;thanks to Debian for description
 | ||
|       (license license:gpl2+))))
 | ||
| 
 | ||
| (define-public pokerth
 | ||
|   (package
 | ||
|     (name "pokerth")
 | ||
|     (version "1.1.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/pokerth/pokerth/"
 | ||
|                            version "/pokerth-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "0yi9bj3k8yc1gkwmaf14zbbvvn13n54n1dli8k6j1pkph3p3vjq2"))
 | ||
|        (modules '((guix build utils)))
 | ||
|        (snippet
 | ||
|         '(begin
 | ||
|            ;; Remove bundled websocketpp.
 | ||
|            (delete-file-recursively "src/third_party/websocketpp")
 | ||
|            (substitute* "pokerth_lib.pro"
 | ||
|              (("src/third_party/websocketpp")
 | ||
|               ""))))
 | ||
|        (patches (search-patches "pokerth-boost.patch"))))
 | ||
|     (build-system qt-build-system)
 | ||
|     (inputs
 | ||
|      (list boost
 | ||
|            curl
 | ||
|            gsasl
 | ||
|            libgcrypt
 | ||
|            libircclient
 | ||
|            protobuf-2                   ;remove package when no longer needed
 | ||
|            qtbase-5
 | ||
|            (sdl-union (list sdl sdl-mixer))
 | ||
|            sqlite
 | ||
|            tinyxml
 | ||
|            websocketpp
 | ||
|            zlib))
 | ||
|     (arguments
 | ||
|      (list
 | ||
|       #:tests? #f                       ; No test suite
 | ||
|       #:phases
 | ||
|       #~(modify-phases %standard-phases
 | ||
|           (add-after 'unpack 'fix-paths
 | ||
|             (lambda* (#:key inputs #:allow-other-keys)
 | ||
|               (substitute* (find-files "." "\\.pro$")
 | ||
|                 (("LIB_DIRS =")
 | ||
|                  (string-append "LIB_DIRS = "
 | ||
|                                 #$(this-package-input "boost") "/lib")))))
 | ||
|           (add-after 'unpack 'fix-build
 | ||
|             (lambda _
 | ||
|               ;; Fixes for Boost versions >= 1.66.
 | ||
|               (substitute* '("src/net/common/clientthread.cpp"
 | ||
|                              "src/net/serveraccepthelper.h")
 | ||
|                 (("boost::asio::socket_base::non_blocking_io command\\(true\\);")
 | ||
|                  "")
 | ||
|                 (("newSock->io_control\\(command\\);")
 | ||
|                  "newSock->non_blocking(true);")
 | ||
|                 (("acceptedSocket->io_control\\(command\\);")
 | ||
|                  "acceptedSocket->non_blocking(true);"))))
 | ||
|           (replace 'configure
 | ||
|             (lambda _
 | ||
|               (invoke "qmake" "pokerth.pro" "CONFIG+=client"
 | ||
|                       (string-append "PREFIX=" #$output)))))))
 | ||
|     (home-page "https://www.pokerth.net")
 | ||
|     (synopsis "Texas holdem poker game")
 | ||
|     (description
 | ||
|      "With PokerTH you can play the Texas holdem poker game, either against
 | ||
| computer opponents or against real players online.")
 | ||
|     (license license:agpl3+)))
 | ||
| 
 | ||
| (define-public xblackjack
 | ||
|   (package
 | ||
|     (name "xblackjack")
 | ||
|     (version "2.2")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "https://www.ibiblio.org/pub/X11/contrib/games/"
 | ||
|                            "xblackjack-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "05h93rya7zwnx2l58f0a7wkjadymkj4y77clcr2hryhrhhy1vwjx"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key inputs outputs #:allow-other-keys)
 | ||
|              (let ((imake (assoc-ref inputs "imake"))
 | ||
|                    (out (assoc-ref outputs "out")))
 | ||
|                (substitute* "Imakefile"
 | ||
|                  (("EXTRA_LIBRARIES = -lXm \\$\\(DEPLIBS\\) -lbsd")
 | ||
|                   "EXTRA_LIBRARIES = -lXm -lXt -lXmu -lXext -lX11")
 | ||
|                  (("^#define NonStandardInstallTargets NO")
 | ||
|                   "#define NonStandardInstallTargets YES")
 | ||
|                  (("BINDIR = /usr/local/bin")
 | ||
|                   (string-append "BINDIR = " out "/bin"))
 | ||
|                  (("MANDIR = /usr/local/man/cat1")
 | ||
|                   (string-append "MANDIR = " out "/share/man/man1"))
 | ||
|                  (("XAPPLOADDIR = /usr/local/lib/app-defaults")
 | ||
|                   (string-append "XAPPLOADDIR = " out "/lib/X11/app-defaults")))
 | ||
| 
 | ||
|                (invoke "xmkmf")  ; Generate Makefile.
 | ||
|                (substitute* "Makefile"
 | ||
|                  ((imake) out)
 | ||
|                  (("ETCX11DIR = /etc/X11")
 | ||
|                   (string-append "ETCX11DIR = " out "/etc/X11"))
 | ||
|                  ;; Fix incorrect argument given to gcc. Error message:
 | ||
|                  ;; "gcc: error: DefaultGcc2AMD64Opt: No such file or directory"
 | ||
|                  (("CDEBUGFLAGS = [^\n]*") ""))
 | ||
| 
 | ||
|                ;; Fix header paths.
 | ||
|                (substitute* '("Draw.c"
 | ||
|                               "Strategy.c")
 | ||
|                  (("^#include <X11/Xm/Xm.h>")
 | ||
|                   "#include <Xm/Xm.h>"))
 | ||
|                (substitute* "Strategy.c"
 | ||
|                  (("^#include <X11/Xm/Label.h>")
 | ||
|                   "#include <Xm/Label.h>"))
 | ||
| 
 | ||
|                ;; Fix compilation errors.
 | ||
|                (substitute* "Table.c"
 | ||
|                  (("/\\* focus_moved_proc \\*/\tXtInheritFocusMovedProc,") "")
 | ||
|                  (("_XmMoveObject\\(\\(RectObj\\) w, rx, ry\\);")
 | ||
|                   "_XmMoveObject(w, rx, ry);")
 | ||
|                  (("_XmResizeObject\\(\\(RectObj\\) managed->locs[i].w, nw, nh,")
 | ||
|                   "_XmResizeObject(managed->locs[i].w, nw, nh,")))))
 | ||
|          (add-after 'install 'install-man-pages
 | ||
|            (lambda _
 | ||
|              (invoke "make" "install.man"))))
 | ||
|        #:tests? #f))  ; No check target.
 | ||
|     (inputs
 | ||
|      (list lesstif libx11 libxext libxmu libxt))
 | ||
|     (native-inputs
 | ||
|      (list imake))
 | ||
|     (home-page "https://www.ibiblio.org/pub/X11/contrib/games/")
 | ||
|     (synopsis "X11/Motif blackjack game")
 | ||
|     (description
 | ||
|      "Xblackjack is a MOTIF/OLIT based tool constructed to get you ready for
 | ||
| the casino.  It was inspired by a book called \"Beat the Dealer\" by Edward
 | ||
| O. Thorp, Ph.D. of UCLA.  A number of important statistics are maintained
 | ||
| for display, and used by the program to implement Thorp's \"Complete Point
 | ||
| System\" (high-low system).")
 | ||
|     (license (license:x11-style "" "See file headers."))))
 | ||
| 
 | ||
| (define-public azimuth
 | ||
|   (package
 | ||
|     (name "azimuth")
 | ||
|     ;; Not marked as latest release, but it fixes a compiling issue
 | ||
|     ;; and adds the install target.
 | ||
|     (version "1.0.3")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/mdsteele/azimuth")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32
 | ||
|          "1znfvpmqiixd977jv748glk5zc4cmhw5813zp81waj07r9b0828r"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:test-target "test"
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)            ; no configure script
 | ||
|          ;; Build release version instead of debug version.
 | ||
|          (add-after 'unpack 'set-release
 | ||
|            (lambda _
 | ||
|              (setenv "BUILDTYPE" "release") #t))
 | ||
|          (add-after 'unpack 'fix-install ; set install directory
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (substitute* "Makefile" (("/usr") (assoc-ref outputs "out"))) #t)))))
 | ||
|     (inputs (list sdl))
 | ||
|     (home-page "https://mdsteele.games/azimuth/")
 | ||
|     (synopsis "Metroidvania game with vector graphics")
 | ||
|     (description
 | ||
|      "Pilot your ship inside a planet to find and rescue the colonists trapped
 | ||
| inside the Zenith Colony.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public cgoban
 | ||
|   (package
 | ||
|     (name "cgoban")
 | ||
|     (version "1.9.14")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/cgoban1/cgoban1/"
 | ||
|                            version "/cgoban-" version ".tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "0qlvkiaglqq0izfph3l04mp4rqqqm9ks6rcsrmzrggw9x706z2iv"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (inputs
 | ||
|      (list libx11 libxt xorgproto))
 | ||
|     (home-page "http://cgoban1.sourceforge.net/")
 | ||
|     (synopsis "Go client for X11")
 | ||
|     (description "Provides a large set of Go-related services for X11:
 | ||
| @itemize
 | ||
| @item Local games with precise implementation of the Chinese and Japanese rulesets
 | ||
| @item Edition and visualization of SGF files-Connection to the NNGS or IGS Go servers
 | ||
| @item Bridge to Go modem protocol, allowing to play against Go modem-capable AIs
 | ||
| such as GnuGo.
 | ||
| @end itemize")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public passage
 | ||
|   (package
 | ||
|     (name "passage")
 | ||
|     (version "4")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method url-fetch)
 | ||
|        (uri (string-append "mirror://sourceforge/hcsoftware/Passage/v"
 | ||
|                            version "/Passage_v" version "_UnixSource.tar.gz"))
 | ||
|        (sha256
 | ||
|         (base32 "02ky4a4xdjvr71r58339jjrjyz76b5skcnbq4f8707mrln9vhby3"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #false                  ; there are none
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (add-after 'unpack 'chdir
 | ||
|            (lambda _
 | ||
|              (chdir "gamma256/gameSource")
 | ||
|              (system "cat Makefile.GnuLinux Makefile.all > Makefile")))
 | ||
|          (replace 'configure
 | ||
|            (lambda* (#:key outputs inputs #:allow-other-keys)
 | ||
|              (setenv "CPATH"
 | ||
|                      (string-append
 | ||
|                       (assoc-ref inputs "sdl") "/include/SDL:"
 | ||
|                       (or (getenv "CPATH") "")))
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (assets (string-append out "/share/passage")))
 | ||
|                (substitute* "common.cpp"
 | ||
|                  (("readTGA\\( \"graphics\"")
 | ||
|                   (format #false "readTGA(\"~a/graphics\"" assets)))
 | ||
|                (substitute* "musicPlayer.cpp"
 | ||
|                  (("readTGA\\( \"music\"")
 | ||
|                   (format #false "readTGA(\"~a/music\"" assets))))))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (assets (string-append out "/share/passage/")))
 | ||
|                (install-file "Passage" bin)
 | ||
|                (install-file "../documentation/Readme.txt" assets)
 | ||
|                (copy-recursively "graphics" (string-append assets "graphics"))
 | ||
|                (copy-recursively "music" (string-append assets "music"))
 | ||
|                (copy-recursively "settings" (string-append assets "settings"))))))))
 | ||
|     (inputs
 | ||
|      `(("sdl" ,(sdl-union (list sdl sdl-mixer)))))
 | ||
|     (native-inputs
 | ||
|      (list imagemagick))
 | ||
|     (home-page "http://hcsoftware.sourceforge.net/passage/")
 | ||
|     (synopsis "Memento mori game")
 | ||
|     (description
 | ||
|      "Passage is meant to be a memento mori game.  It presents an entire life,
 | ||
| from young adulthood through old age and death, in the span of five minutes.
 | ||
| Of course, it's a game, not a painting or a film, so the choices that you make
 | ||
| as the player are crucial.  There's no ``right'' way to play Passage, just as
 | ||
| there's no right way to interpret it.")
 | ||
|     (license license:public-domain)))
 | ||
| 
 | ||
| (define-public paperview
 | ||
|   (let ((commit "9f8538eb6734c76877b878b8f1e52587f2ae19e6")
 | ||
|         (revision "1"))
 | ||
|     (package
 | ||
|       (name "paperview")
 | ||
|       (version (git-version "0.0.1" revision commit)) ;no upstream release
 | ||
|       (source (origin
 | ||
|                 (method git-fetch)
 | ||
|                 (uri (git-reference
 | ||
|                       (url "https://github.com/glouw/paperview")
 | ||
|                       (commit commit)))
 | ||
|                 (file-name (git-file-name name version))
 | ||
|                 (sha256
 | ||
|                  (base32
 | ||
|                   "09sb9sg44fvkgfdyycrm1ndpx7cnkrglxhci41y8f3gpagnvi7jk"))))
 | ||
|       (build-system gnu-build-system)
 | ||
|       (inputs
 | ||
|        (list sdl2))
 | ||
|       (arguments
 | ||
|        '(#:tests? #f ;no tests
 | ||
|          #:make-flags
 | ||
|          (list (string-append "PREFIX=" (assoc-ref %outputs "out")))
 | ||
|          #:phases
 | ||
|          (modify-phases %standard-phases
 | ||
|            (delete 'configure))))
 | ||
|       (home-page "https://github.com/glouw/paperview/")
 | ||
|       (synopsis "High performance X11 animated wallpaper setter")
 | ||
|       (description "High performance animated desktop background setter for
 | ||
| X11 that won't set your CPU on fire, drain your laptop battery, or lower video
 | ||
| game FPS.")
 | ||
|       (license license:unlicense))))
 | ||
| 
 | ||
| (define-public curseofwar
 | ||
|   (package
 | ||
|     (name "curseofwar")
 | ||
|     (version "1.3.0")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/a-nikolaev/curseofwar")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1wd71wdnj9izg5d95m81yx3684g4zdi7fsy0j5wwnbd9j34ilz1i"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f ; no tests
 | ||
|        #:make-flags
 | ||
|        (list (string-append "CC=" ,(cc-for-target))
 | ||
|              (string-append "PREFIX=" (assoc-ref %outputs "out")))
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure))))
 | ||
|     (inputs (list ncurses))
 | ||
|     (home-page "https://a-nikolaev.github.io/curseofwar/")
 | ||
|     (synopsis "Fast-paced action strategy game")
 | ||
|     (description "Curse of War is a fast-paced action strategy game originally
 | ||
| implemented using ncurses user interface.  An SDL graphical version is also
 | ||
| available.")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public schiffbruch
 | ||
|   ;; There haven't been any releases for several years, so I've taken the most
 | ||
|   ;; recent commit from the master branch that didn't fail to build (the last
 | ||
|   ;; commit gave me a compile error).
 | ||
|   (let ((commit "e41916d15d87749c82c5005cbb42d1bb079b43d9"))
 | ||
|     (package
 | ||
|       (name "schiffbruch")
 | ||
|       (version (git-version "1.2.1" "0" commit))
 | ||
|       (source
 | ||
|        (origin
 | ||
|          (method git-fetch)
 | ||
|          (uri (git-reference
 | ||
|                (url "https://github.com/sandsmark/Schiffbruch")
 | ||
|                (commit commit)))
 | ||
|          (file-name (git-file-name name version))
 | ||
|          (sha256
 | ||
|           (base32 "0lg3rqacrapf6c4sxi12cm9bmg43mlbclway1zxcm848pi1xkzwv"))))
 | ||
|       (build-system cmake-build-system)
 | ||
|       (arguments
 | ||
|        `(#:tests? #f                              ; no tests
 | ||
|          #:build-type "Release"))
 | ||
|       (inputs
 | ||
|        (list sfml))
 | ||
|       (home-page "https://github.com/sandsmark/Schiffbruch/")
 | ||
|       (synopsis "Pixelart survival game")
 | ||
|       (description
 | ||
|        "Schiffbruch is a mix of building, strategy and adventure and gets played
 | ||
| with a two-dimensional view.  The game deals with the consequences of a ship
 | ||
| wreckage.  You're stranded on a desert island and have to survive.  In order to
 | ||
| do so you need to explore the island, find food, build a shelter and try to
 | ||
| get attention, so you get found.")
 | ||
|       (license license:cc-by4.0))))
 | ||
| 
 | ||
| (define-public sdlpop
 | ||
|   (package
 | ||
|     (name "sdlpop")
 | ||
|     (version "1.22")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/NagyD/SDLPoP")
 | ||
|                     (commit (string-append "v" version))))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1yy5r1r0hv0xggk8qd8bwk2zy7abpv89nikq4flqgi53fc5q9xl7"))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ; no tests provided
 | ||
|        #:phases
 | ||
|        (modify-phases %standard-phases
 | ||
|          (delete 'configure)
 | ||
|          (add-before 'build 'prepare-build
 | ||
|            ;; Set correct environment for SDL.
 | ||
|            (lambda* (#:key inputs #:allow-other-keys)
 | ||
|              (setenv "CPATH"
 | ||
|                      (string-append (assoc-ref inputs "sdl")
 | ||
|                                     "/include/SDL2:"
 | ||
|                                     (or (getenv "CPATH") "")))))
 | ||
|          (add-after 'unpack 'chdir
 | ||
|            (lambda _
 | ||
|              (chdir "src")))
 | ||
|          (replace 'install
 | ||
|            (lambda* (#:key outputs #:allow-other-keys)
 | ||
|              (let* ((out (assoc-ref outputs "out"))
 | ||
|                     (bin (string-append out "/bin"))
 | ||
|                     (opt (string-append out "/opt/sdlpop"))
 | ||
|                     (app (string-append out "/usr/share/applications"))
 | ||
|                     (template "src/SDLPoP.desktop.template"))
 | ||
|                (chdir "..")
 | ||
|                (install-file "prince" bin)
 | ||
|                (substitute* template (("\\$ROOT") out))
 | ||
|                (substitute* "src/seg009.c"
 | ||
|                  (("g_argv[0]") (string-append "\"" out "\"")))
 | ||
|                (install-file template app)
 | ||
|                (rename-file (string-append app "/SDLPoP.desktop.template")
 | ||
|                             (string-append app "/SDLPoP.desktop"))
 | ||
|                (install-file "SDLPoP.ini" opt)
 | ||
|                (copy-recursively "data" (string-append bin "/data"))
 | ||
|                (copy-recursively "doc" opt)
 | ||
|                (copy-recursively "mods" opt)))))))
 | ||
|     (native-inputs (list pkg-config))
 | ||
|     (inputs `(("sdl" ,(sdl-union (list sdl2
 | ||
|                                        sdl2-image
 | ||
|                                        sdl2-mixer)))))
 | ||
|     (synopsis "Port of Prince of Persia game")
 | ||
|     (description "This package provides port of Prince of Persia, based on the
 | ||
| disassembly of the DOS version, extended with new features.")
 | ||
|     (home-page "https://github.com/NagyD/SDLPoP")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public fheroes2
 | ||
|   (package
 | ||
|     (name "fheroes2")
 | ||
|     (version "0.9.11")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/ihhub/fheroes2")
 | ||
|              (commit version)))
 | ||
|        (file-name (git-file-name name version))
 | ||
|        (sha256
 | ||
|         (base32 "1m8649srzg3j2b1hs4x2y8fib6hn7v0afv4c7bjnfk4bhpi4cqd7"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f                      ; no tests
 | ||
|        #:make-flags '("FHEROES2_STRICT_COMPILATION=1"
 | ||
|                       "RELEASE=1")))
 | ||
|     (native-inputs
 | ||
|      (list gettext-minimal))
 | ||
|     (inputs
 | ||
|      (list libpng
 | ||
|            (sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf))
 | ||
|            zlib))
 | ||
|     (home-page "https://ihhub.github.io/fheroes2/")
 | ||
|     (synopsis "Turn-based strategy game engine")
 | ||
|     (description "@code{fheroes2} is an implementation of Heroes of Might and
 | ||
| Magic II (aka HOMM2) game engine.  It requires assets and game resources to
 | ||
| play; it will look for them at @file{~/.local/share/fheroes2} folder.")
 | ||
|     (license license:gpl2)))
 | ||
| 
 | ||
| (define-public apricots
 | ||
|   (package
 | ||
|     (name "apricots")
 | ||
|     (version "0.2.7")
 | ||
|     (source
 | ||
|      (origin
 | ||
|        (method git-fetch)
 | ||
|        (uri (git-reference
 | ||
|              (url "https://github.com/moggers87/apricots")
 | ||
|              (commit (string-append "v" version))))
 | ||
|        (sha256
 | ||
|         (base32 "0vis217hhnb9fbs9sf8mmcm71qp44kr3xqmffc1gdiixvi90c781"))
 | ||
|        (file-name (git-file-name name version))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (native-inputs (list autoconf  ; autom4te used in ./bootstrap
 | ||
|                          automake  ; aclocal used in ./bootstrap
 | ||
|                          cppcheck))
 | ||
|     (inputs (list freealut openal sdl2))
 | ||
|     (home-page "https://github.com/moggers87/apricots")
 | ||
|     (synopsis "Arcade airplane game")
 | ||
|     (description "@code{apricots} is a game where you fly a little plane
 | ||
| around the screen and shoot things and drop bombs on enemy targets.  It's
 | ||
| meant to be quick and fun.")
 | ||
|     (license license:gpl2+)))
 | ||
| 
 | ||
| (define-public liquidwar6
 | ||
|   (package
 | ||
|     (name "liquidwar6")
 | ||
|     (version "0.6.3902")
 | ||
|     (source (origin
 | ||
|               (method url-fetch)
 | ||
|               (uri (string-append "mirror://gnu/liquidwar6/" "liquidwar6-"
 | ||
|                                   version ".tar.gz"))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1976nnl83d8wspjhb5d5ivdvdxgb8lp34wp54jal60z4zad581fn"))))
 | ||
|     (native-inputs (list doxygen))
 | ||
|     (inputs (list guile-2.0
 | ||
|                   zlib
 | ||
|                   expat
 | ||
|                   sqlite
 | ||
|                   ncurses
 | ||
|                   readline
 | ||
|                   curl
 | ||
|                   python-2
 | ||
|                   libxslt
 | ||
|                   perl
 | ||
|                   graphviz
 | ||
|                   glu
 | ||
|                   libcaca
 | ||
|                   (sdl-union (list sdl sdl-image sdl-ttf sdl-mixer))))
 | ||
|     (build-system gnu-build-system)
 | ||
|     (arguments
 | ||
|      (list #:configure-flags
 | ||
|            #~(list "--enable-allinone" "CFLAGS=-Wno-error -O2 -g"
 | ||
|                    (string-append "CPPFLAGS=" "-I"
 | ||
|                                   #$(this-package-input "sdl-union")
 | ||
|                                   "/include/SDL"))))
 | ||
|     (synopsis "Liquid War 6 is a unique multiplayer wargame.")
 | ||
|     (description
 | ||
|      "Liquid War 6 is a unique multiplayer war game.  Your army is a blob of
 | ||
| liquid and you have to try and eat your opponents.  Rules are very simple yet
 | ||
| original, they have been invented by Thomas Colcombet.")
 | ||
|     (home-page "https://www.gnu.org/software/liquidwar6/")
 | ||
|     (license license:gpl3+)))
 | ||
| 
 | ||
| (define-public freerct
 | ||
|   (package
 | ||
|     (name "freerct")
 | ||
|     (version "0.1")
 | ||
|     (source (origin
 | ||
|               (method git-fetch)
 | ||
|               (uri (git-reference
 | ||
|                     (url "https://github.com/FreeRCT/FreeRCT")
 | ||
|                     (commit version)))
 | ||
|               (file-name (git-file-name name version))
 | ||
|               (sha256
 | ||
|                (base32
 | ||
|                 "1szwy2cq4ffp4yxm9pp9vdyia0i5nz0wnppdd1xb9w7v3wa4mywi"))))
 | ||
|     (build-system cmake-build-system)
 | ||
|     (arguments
 | ||
|      `(#:tests? #f))
 | ||
|     (native-inputs (list flex bison))
 | ||
|     (inputs (list libpng sdl2 sdl2-ttf))
 | ||
|     (home-page "https://freerct.net/")
 | ||
|     (synopsis "Theme park management simulation game")
 | ||
|     (description
 | ||
|      "FreeRCT is a game that captures the look and feel of the popular games
 | ||
| RollerCoaster Tycoon 1 and 2, graphics- and gameplay-wise.
 | ||
| 
 | ||
| In this game, you play as a manager of a theme park, allowing you to make a
 | ||
| park of your dreams.  The list of responsiblities includes managing staff,
 | ||
| finances, landscaping, and most importantly: rides.  Good managers follow the
 | ||
| principle of prioritizing the guests' happiness with a well-maintained park.
 | ||
| Should they go unwise, a theme park plunge into chaos with vandalizing guests
 | ||
| and unsafe rides.  Which path will you take?")
 | ||
|     (license license:gpl2)))
 | ||
| 
 | ||
| (define-public steam-devices-udev-rules
 | ||
|   ;; Last release from 2019-04-10
 | ||
|   (let ((commit "d87ef558408c5e7a1a793d738db4c9dc2cb5f8fa")
 | ||
|         (revision "0"))
 | ||
|     (package
 | ||
|       (name "steam-devices-udev-rules")
 | ||
|       (version (git-version "1.0.0.61" revision commit))
 | ||
|       (source (origin
 | ||
|                 (method git-fetch)
 | ||
|                 (uri (git-reference
 | ||
|                       (url "https://github.com/ValveSoftware/steam-devices")
 | ||
|                       (commit commit)))
 | ||
|                 (file-name (git-file-name name version))
 | ||
|                 (sha256
 | ||
|                  (base32
 | ||
|                   "1yqigraz9f19018ma5n2pbx7naadh9960lia3z8ayg7vz1fjdl54"))))
 | ||
|       (build-system copy-build-system)
 | ||
|       (arguments
 | ||
|        '(#:install-plan '(("./" "lib/udev/rules.d"
 | ||
|                            #:include-regexp ("rules$")))
 | ||
|          #:phases (modify-phases %standard-phases
 | ||
|                     (add-after 'unpack 'patch-paths
 | ||
|                       (lambda* (#:key inputs #:allow-other-keys)
 | ||
|                         (substitute* "60-steam-input.rules"
 | ||
|                           (("/bin/sh")
 | ||
|                            (search-input-file inputs "/bin/sh"))
 | ||
|                           (("udevadm")
 | ||
|                            (search-input-file inputs "/bin/udevadm"))))))))
 | ||
|       (inputs (list eudev))
 | ||
|       (home-page "https://github.com/ValveSoftware/steam-devices")
 | ||
|       (synopsis "udev rules for game controllers and virtual reality devices")
 | ||
|       (description
 | ||
|        "This package provides a set of udev rules for game controllers and
 | ||
| virtual reality devices.")
 | ||
|       (license license:expat))))
 | ||
| 
 | ||
| ;;;
 | ||
| ;;; Avoid adding new packages to the end of this file. To reduce the chances
 | ||
| ;;; of a merge conflict, place them above by existing packages with similar
 | ||
| ;;; functionality or similar names.
 | ||
| ;;;
 |