* gnu/packages/patches/irrlicht-mesa-10.patch: New file. * gnu-system.am (dist_patch_DATA): Add it. * gnu/packages/games.scm (irrlicht): Add patch. Add glu to inputs.
		
			
				
	
	
		
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			46 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
| Patch to work around incompatibility between irrlicht-1.8.1 and mesa-10.x.
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| Upstream bug (fixed in trunk): http://sourceforge.net/p/irrlicht/bugs/429/
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| Upstream fix: http://sourceforge.net/p/irrlicht/code/4810
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| This patch copied from:
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| http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/dev-games/irrlicht/files/irrlicht-1.8.1-mesa-10.x.patch?view=markup
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| 
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| From 244d00280c1b082ca164f92337773e9e4e1a3898 Mon Sep 17 00:00:00 2001
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| From: hiker <henrichsjoerg@mgail.com>
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| Date: Wed, 26 Feb 2014 11:13:03 +1100
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| Subject: [PATCH] Applied patch from jpirie for fixing mesa 10 compilation
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|  problems.
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| 
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| --- irrlicht-1.8.1/source/Irrlicht/COpenGLExtensionHandler.h
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| +++ irrlicht-1.8.1/source/Irrlicht/COpenGLExtensionHandler.h
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| @@ -21,6 +21,7 @@
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|  	#endif
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|  	#include <GL/gl.h>
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|  	#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
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| +		typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
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|  		#include "glext.h"
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|  	#endif
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|  	#include "wglext.h"
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| @@ -35,6 +36,7 @@
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|  	#endif
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|  	#include <OpenGL/gl.h>
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|  	#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
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| +		typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
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|  		#include "glext.h"
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|  	#endif
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|  #elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_)
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| @@ -48,6 +50,7 @@
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|  	#define NO_SDL_GLEXT
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|  	#include <SDL/SDL_video.h>
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|  	#include <SDL/SDL_opengl.h>
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| +	typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
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|  	#include "glext.h"
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|  #else
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|  	#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
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| @@ -60,6 +63,7 @@
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|  	#include <GL/gl.h>
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|  	#include <GL/glx.h>
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|  	#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
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| +	typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
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|  	#include "glext.h"
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|  	#undef GLX_ARB_get_proc_address // avoid problems with local glxext.h
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|  	#include "glxext.h"
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