* gnu/packages/chemistry.scm (avogadro): New variable. * gnu/packages/patches/avogadro-boost148.patch, gnu/packages/patches/avogadro-eigen3-update.patch, gnu/packages/patches/avogadro-python-eigen-lib.patch: New files. * gnu/local.mk (dist_patch_DATA): Add them.
		
			
				
	
	
		
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			603 lines
		
	
	
		
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| From 43af3c117b0b3220b15c2fe2895b94bbd83d3a60 Mon Sep 17 00:00:00 2001
 | |
| From: Claudio Fernandes <claudiosf.claudio@gmail.com>
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| Date: Sun, 15 Jan 2017 21:23:39 -0200
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| Subject: [PATCH] Adapt Avogadro to Eigen 3.3
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| 
 | |
| ---
 | |
|  CMakeLists.txt                                     |  9 +------
 | |
|  avogadro/src/mainwindow.cpp                        |  5 ++--
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|  libavogadro/src/camera.cpp                         | 10 ++++----
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|  libavogadro/src/camera.h                           | 14 +++++------
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|  libavogadro/src/engines/wireengine.cpp             |  4 ++--
 | |
|  .../crystallography/crystallographyextension.cpp   |  2 +-
 | |
|  .../crystallography/ui/ceviewoptionswidget.cpp     |  2 +-
 | |
|  .../src/extensions/orca/orcaanalysedialog.cpp      |  1 -
 | |
|  .../src/extensions/orca/orcainputdialog.cpp        |  1 -
 | |
|  .../src/extensions/qtaim/qtaimmathutilities.cpp    |  1 +
 | |
|  .../qtaim/qtaimwavefunctionevaluator.cpp           | 28 +++++++++++-----------
 | |
|  .../extensions/surfaces/openqube/gamessukout.cpp   |  1 +
 | |
|  .../src/extensions/surfaces/openqube/slaterset.cpp |  6 +++--
 | |
|  libavogadro/src/glpainter_p.cpp                    | 14 +++++------
 | |
|  libavogadro/src/glwidget.cpp                       |  4 ++--
 | |
|  libavogadro/src/molecule.cpp                       | 26 ++++++++++++++++++--
 | |
|  libavogadro/src/navigate.cpp                       |  2 +-
 | |
|  libavogadro/src/tools/bondcentrictool.cpp          | 28 +++++++++++-----------
 | |
|  libavogadro/src/tools/manipulatetool.cpp           | 17 +++++++------
 | |
|  libavogadro/src/tools/navigatetool.cpp             |  3 ++-
 | |
|  libavogadro/src/tools/skeletontree.cpp             |  7 +++---
 | |
|  libavogadro/src/tools/skeletontree.h               |  2 +-
 | |
|  22 files changed, 102 insertions(+), 85 deletions(-)
 | |
| 
 | |
| --- a/CMakeLists.txt
 | |
| +++ b/CMakeLists.txt
 | |
| @@ -231,14 +231,7 @@ if(NOT Linguist_FOUND)
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|    message(WARNING " Qt4 Linguist not found, please install it if you want Avogadro translations")
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|  endif()
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|  
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| -find_package(Eigen3) # find and setup Eigen3 if available
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| -if(NOT EIGEN3_FOUND)
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| -   message(STATUS "Cannot find Eigen3, trying Eigen2")
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| -   find_package(Eigen2 REQUIRED) # Some version is required
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| -else()
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| -# Use Stage10 Eigen3 support
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| -   set (EIGEN2_SUPPORT_STAGE10_FULL_EIGEN2_API TRUE)
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| -endif()
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| +find_package(Eigen3 REQUIRED) # find and setup Eigen3 if available
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|  
 | |
|  find_package(ZLIB REQUIRED)
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|  find_package(OpenBabel2 REQUIRED) # find and setup OpenBabel
 | |
| --- a/avogadro/src/mainwindow.cpp
 | |
| +++ b/avogadro/src/mainwindow.cpp
 | |
| @@ -115,7 +115,6 @@
 | |
|  #include <QDebug>
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|  
 | |
|  #include <Eigen/Geometry>
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| -#include <Eigen/Array>
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|  #define USEQUAT
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|  // This is a "hidden" exported Qt function on the Mac for Qt-4.x.
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|  #ifdef Q_WS_MAC
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| @@ -2775,7 +2774,7 @@ protected:
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|      linearGoal.row(1) = linearGoal.row(2).cross(linearGoal.row(0));
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|  
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|      // calculate the translation matrix
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| -    Transform3d goal(linearGoal);
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| +    Projective3d goal(linearGoal);
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|  
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|      goal.pretranslate(- 3.0 * (d->glWidget->radius() + CAMERA_NEAR_DISTANCE) * Vector3d::UnitZ());
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|  
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| @@ -2840,7 +2839,7 @@ protected:
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|      Matrix3d linearGoal = Matrix3d::Identity();
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|  
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|      // calculate the translation matrix
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| -    Transform3d goal(linearGoal);
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| +    Projective3d goal(linearGoal);
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|  
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|      goal.pretranslate(- 3.0 * (d->glWidget->radius() + CAMERA_NEAR_DISTANCE) * Vector3d::UnitZ());
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|  
 | |
| --- a/libavogadro/src/camera.cpp
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| +++ b/libavogadro/src/camera.cpp
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| @@ -47,7 +47,7 @@ namespace Avogadro
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|  
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|        CameraPrivate() {};
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|  
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| -      Eigen::Transform3d modelview, projection;
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| +      Eigen::Projective3d modelview, projection;
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|        const GLWidget *parent;
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|        double angleOfViewY;
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|        double orthoScale;
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| @@ -169,20 +169,20 @@ namespace Avogadro
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|  
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|    double Camera::distance(const Eigen::Vector3d & point) const
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|    {
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| -    return ( d->modelview * point ).norm();
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| +    return ( d->modelview * point.homogeneous() ).head<3>().norm();
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|    }
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|  
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| -  void Camera::setModelview(const Eigen::Transform3d &matrix)
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| +  void Camera::setModelview(const Eigen::Projective3d &matrix)
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|    {
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|      d->modelview = matrix;
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|    }
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|  
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| -  const Eigen::Transform3d & Camera::modelview() const
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| +  const Eigen::Projective3d & Camera::modelview() const
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|    {
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|      return d->modelview;
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|    }
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|  
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| -  Eigen::Transform3d & Camera::modelview()
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| +  Eigen::Projective3d & Camera::modelview()
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|    {
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|      return d->modelview;
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|    }
 | |
| --- a/libavogadro/src/camera.h
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| +++ b/libavogadro/src/camera.h
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| @@ -101,16 +101,16 @@ namespace Avogadro {
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|        double angleOfViewY() const;
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|        /** Sets 4x4 "modelview" matrix representing the camera orientation and position.
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|          * @param matrix the matrix to copy from
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| -        * @sa Eigen::Transform3d & modelview(), applyModelview() */
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| -      void setModelview(const Eigen::Transform3d &matrix);
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| +        * @sa Eigen::Projective3d & modelview(), applyModelview() */
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| +      void setModelview(const Eigen::Projective3d &matrix);
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|        /** @return a constant reference to the 4x4 "modelview" matrix representing
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|          *         the camera orientation and position
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| -        * @sa setModelview(), Eigen::Transform3d & modelview() */
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| -      const Eigen::Transform3d & modelview() const;
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| +        * @sa setModelview(), Eigen::Projective3d & modelview() */
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| +      const Eigen::Projective3d & modelview() const;
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|        /** @return a non-constant reference to the 4x4 "modelview" matrix representing
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|          *         the camera orientation and position
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| -        * @sa setModelview(), const Eigen::Transform3d & modelview() const */
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| -      Eigen::Transform3d & modelview();
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| +        * @sa setModelview(), const Eigen::Projective3d & modelview() const */
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| +      Eigen::Projective3d & modelview();
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|        /** Calls gluPerspective() or glOrtho() with parameters automatically chosen
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|          * for rendering the GLWidget's molecule with this camera. Should be called
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|          * only in GL_PROJECTION matrix mode. Example code is given
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| @@ -342,7 +342,7 @@ namespace Avogadro {
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|         * @return {x/w, y/w, z/w} vector
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|         */
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|        Eigen::Vector3d V4toV3DivW(const Eigen::Vector4d & v4) {
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| -        return v4.start<3>()/v4.w();
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| +        return v4.head<3>()/v4.w();
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|        }
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|    };
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|  
 | |
| --- a/libavogadro/src/engines/wireengine.cpp
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| +++ b/libavogadro/src/engines/wireengine.cpp
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| @@ -109,7 +109,7 @@ namespace Avogadro {
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|      const Camera *camera = pd->camera();
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|  
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|      // perform a rough form of frustum culling
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| -    Eigen::Vector3d transformedPos = pd->camera()->modelview() * v;
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| +    Eigen::Vector3d transformedPos = (pd->camera()->modelview() * v.homogeneous()).head<3>();
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|      double dot = transformedPos.z() / transformedPos.norm();
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|      if(dot > -0.8)
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|        return true;
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| @@ -167,7 +167,7 @@ namespace Avogadro {
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|        map = pd->colorMap(); // fall back to global color map
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|  
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|      // perform a rough form of frustum culling
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| -    Eigen::Vector3d transformedEnd1 = pd->camera()->modelview() * v1;
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| +    Eigen::Vector3d transformedEnd1 = (pd->camera()->modelview() * v1.homogeneous()).head<3>();
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|      double dot = transformedEnd1.z() / transformedEnd1.norm();
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|      if(dot > -0.8)
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|        return true; // i.e., don't bother rendering
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| --- a/libavogadro/src/extensions/crystallography/crystallographyextension.cpp
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| +++ b/libavogadro/src/extensions/crystallography/crystallographyextension.cpp
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| @@ -1989,7 +1989,7 @@ namespace Avogadro
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|      // fix coordinates
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|      // Apply COB matrix:
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|      Eigen::Matrix3d invCob;
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| -    cob.computeInverse(&invCob);
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| +    invCob = cob.inverse();
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|      for (QList<Eigen::Vector3d>::iterator
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|             it = fcoords.begin(),
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|             it_end = fcoords.end();
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| --- a/libavogadro/src/extensions/crystallography/ui/ceviewoptionswidget.cpp
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| +++ b/libavogadro/src/extensions/crystallography/ui/ceviewoptionswidget.cpp
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| @@ -139,7 +139,7 @@ namespace Avogadro
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|    {
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|      // View into a Miller plane
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|      Camera *camera = m_glWidget->camera();
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| -    Eigen::Transform3d modelView;
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| +    Eigen::Projective3d modelView;
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|      modelView.setIdentity();
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|  
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|      // OK, so we want to rotate to look along the normal at the plane
 | |
| --- a/libavogadro/src/extensions/orca/orcaanalysedialog.cpp
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| +++ b/libavogadro/src/extensions/orca/orcaanalysedialog.cpp
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| @@ -41,7 +41,6 @@
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|  #include <openbabel/mol.h>
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|  
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|  #include <Eigen/Geometry>
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| -#include <Eigen/LeastSquares>
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|  
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|  #include <vector>
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|  
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| --- a/libavogadro/src/extensions/orca/orcainputdialog.cpp
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| +++ b/libavogadro/src/extensions/orca/orcainputdialog.cpp
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| @@ -33,7 +33,6 @@
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|  #include <openbabel/mol.h>
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|  
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|  #include <Eigen/Geometry>
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| -#include <Eigen/LeastSquares>
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|  
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|  #include <vector>
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|  
 | |
| --- a/libavogadro/src/extensions/qtaim/qtaimmathutilities.cpp
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| +++ b/libavogadro/src/extensions/qtaim/qtaimmathutilities.cpp
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| @@ -28,6 +28,7 @@
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|  
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|  #include <cmath>
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|  #include <Eigen/QR>
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| +#include <Eigen/Eigenvalues>
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|  
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|  namespace Avogadro {
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|    namespace QTAIMMathUtilities {
 | |
| --- a/libavogadro/src/extensions/qtaim/qtaimwavefunctionevaluator.cpp
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| +++ b/libavogadro/src/extensions/qtaim/qtaimwavefunctionevaluator.cpp
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| @@ -35,21 +35,21 @@ namespace Avogadro
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|      m_nprim=wfn.numberOfGaussianPrimitives();
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|      m_nnuc=wfn.numberOfNuclei();
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|  
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| -    m_nucxcoord=Map<Matrix<qreal,Dynamic,1> >(wfn.xNuclearCoordinates(),m_nnuc);
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| -    m_nucycoord=Map<Matrix<qreal,Dynamic,1> >(wfn.yNuclearCoordinates(),m_nnuc);
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| -    m_nuczcoord=Map<Matrix<qreal,Dynamic,1> >(wfn.zNuclearCoordinates(),m_nnuc);
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| -    m_nucz=Map<Matrix<qint64,Dynamic,1> >(wfn.nuclearCharges(),m_nnuc);
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| -    m_X0=Map<Matrix<qreal,Dynamic,1> >(wfn.xGaussianPrimitiveCenterCoordinates(),m_nprim,1);
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| -    m_Y0=Map<Matrix<qreal,Dynamic,1> >(wfn.yGaussianPrimitiveCenterCoordinates(),m_nprim,1);
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| -    m_Z0=Map<Matrix<qreal,Dynamic,1> >(wfn.zGaussianPrimitiveCenterCoordinates(),m_nprim,1);
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| -    m_xamom=Map<Matrix<qint64,Dynamic,1> >(wfn.xGaussianPrimitiveAngularMomenta(),m_nprim,1);
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| -    m_yamom=Map<Matrix<qint64,Dynamic,1> >(wfn.yGaussianPrimitiveAngularMomenta(),m_nprim,1);
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| -    m_zamom=Map<Matrix<qint64,Dynamic,1> >(wfn.zGaussianPrimitiveAngularMomenta(),m_nprim,1);
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| -    m_alpha=Map<Matrix<qreal,Dynamic,1> >(wfn.gaussianPrimitiveExponentCoefficients(),m_nprim,1);
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| +    m_nucxcoord=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.xNuclearCoordinates()),m_nnuc);
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| +    m_nucycoord=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.yNuclearCoordinates()),m_nnuc);
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| +    m_nuczcoord=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.zNuclearCoordinates()),m_nnuc);
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| +    m_nucz=Map<Matrix<qint64,Dynamic,1> >(const_cast<qint64*>(wfn.nuclearCharges()),m_nnuc);
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| +    m_X0=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.xGaussianPrimitiveCenterCoordinates()),m_nprim,1);
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| +    m_Y0=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.yGaussianPrimitiveCenterCoordinates()),m_nprim,1);
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| +    m_Z0=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.zGaussianPrimitiveCenterCoordinates()),m_nprim,1);
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| +    m_xamom=Map<Matrix<qint64,Dynamic,1> >(const_cast<qint64*>(wfn.xGaussianPrimitiveAngularMomenta()),m_nprim,1);
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| +    m_yamom=Map<Matrix<qint64,Dynamic,1> >(const_cast<qint64*>(wfn.yGaussianPrimitiveAngularMomenta()),m_nprim,1);
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| +    m_zamom=Map<Matrix<qint64,Dynamic,1> >(const_cast<qint64*>(wfn.zGaussianPrimitiveAngularMomenta()),m_nprim,1);
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| +    m_alpha=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.gaussianPrimitiveExponentCoefficients()),m_nprim,1);
 | |
|      // TODO Implement screening for unoccupied molecular orbitals.
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| -    m_occno=Map<Matrix<qreal,Dynamic,1> >(wfn.molecularOrbitalOccupationNumbers(),m_nmo,1);
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| -    m_orbe=Map<Matrix<qreal,Dynamic,1> >(wfn.molecularOrbitalEigenvalues(),m_nmo,1);
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| -    m_coef=Map<Matrix<qreal,Dynamic,Dynamic,RowMajor> >(wfn.molecularOrbitalCoefficients(),m_nmo,m_nprim);
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| +    m_occno=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.molecularOrbitalOccupationNumbers()),m_nmo,1);
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| +    m_orbe=Map<Matrix<qreal,Dynamic,1> >(const_cast<qreal*>(wfn.molecularOrbitalEigenvalues()),m_nmo,1);
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| +    m_coef=Map<Matrix<qreal,Dynamic,Dynamic,RowMajor> >(const_cast<qreal*>(wfn.molecularOrbitalCoefficients()),m_nmo,m_nprim);
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|      m_totalEnergy=wfn.totalEnergy();
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|      m_virialRatio=wfn.virialRatio();
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|  
 | |
| --- a/libavogadro/src/extensions/surfaces/openqube/gamessukout.cpp
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| +++ b/libavogadro/src/extensions/surfaces/openqube/gamessukout.cpp
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| @@ -19,6 +19,7 @@
 | |
|  using Eigen::Vector3d;
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|  using std::vector;
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|  
 | |
| +#include <iostream>
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|  #include <fstream>
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|  
 | |
|  namespace OpenQube
 | |
| --- a/libavogadro/src/extensions/surfaces/openqube/slaterset.cpp
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| +++ b/libavogadro/src/extensions/surfaces/openqube/slaterset.cpp
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| @@ -25,9 +25,9 @@
 | |
|  
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|  #include "cube.h"
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|  
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| -#include <Eigen/Array>
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|  #include <Eigen/LU>
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|  #include <Eigen/QR>
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| +#include <Eigen/Eigenvalues>
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|  
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|  #include <cmath>
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|  
 | |
| @@ -250,7 +250,9 @@ bool SlaterSet::initialize()
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|  
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|    SelfAdjointEigenSolver<MatrixXd> s(m_overlap);
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|    MatrixXd p = s.eigenvectors();
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| -  MatrixXd m = p * s.eigenvalues().cwise().inverse().cwise().sqrt().asDiagonal() * p.inverse();
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| +  // TODO check if this is correct
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| +  MatrixXd m1 = (s.eigenvalues().array().inverse().sqrt());
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| +  MatrixXd m = p.array()*(m1.diagonal().array())*p.inverse().array();
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|    m_normalized = m * m_eigenVectors;
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|  
 | |
|    if (!(m_overlap*m*m).isIdentity())
 | |
| --- a/libavogadro/src/glpainter_p.cpp
 | |
| +++ b/libavogadro/src/glpainter_p.cpp
 | |
| @@ -789,13 +789,13 @@ namespace Avogadro
 | |
|          } else {
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|            points[theta-1] = Eigen::AngleAxisd(theta * (M_PI / 180.0) / 2, n) * u;
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|          }
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| -        points[theta-1] = d->widget->camera()->modelview() * (origin + points[theta-1]);
 | |
| +        points[theta-1] = (d->widget->camera()->modelview() * (origin + points[theta-1]).homogeneous()).head<3>();
 | |
|        }
 | |
|  
 | |
|      // Get vectors representing the points' positions in terms of the model view.
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| -    Eigen::Vector3d _origin = d->widget->camera()->modelview() * origin;
 | |
| -    Eigen::Vector3d _direction1 = d->widget->camera()->modelview() * (origin+u);
 | |
| -    Eigen::Vector3d _direction2 = d->widget->camera()->modelview() * (origin+v);
 | |
| +    Eigen::Vector3d _origin = (d->widget->camera()->modelview() * origin.homogeneous()).head<3>();
 | |
| +    Eigen::Vector3d _direction1 = (d->widget->camera()->modelview() * (origin+u).homogeneous()).head<3>();
 | |
| +    Eigen::Vector3d _direction2 = (d->widget->camera()->modelview() * (origin+v).homogeneous()).head<3>();
 | |
|  
 | |
|      glPushAttrib(GL_ALL_ATTRIB_BITS);
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|      glPushMatrix();
 | |
| @@ -880,12 +880,12 @@ namespace Avogadro
 | |
|          } else {
 | |
|            points[theta-1] = Eigen::AngleAxisd(theta * (M_PI / 180.0) / 2, n) * u;
 | |
|          }
 | |
| -        points[theta-1] = d->widget->camera()->modelview() * (origin + points[theta-1]);
 | |
| +        points[theta-1] = (d->widget->camera()->modelview() * (origin + points[theta-1]).homogeneous()).head<3>();
 | |
|        }
 | |
|  
 | |
|      // Get vectors representing the points' positions in terms of the model view.
 | |
| -    Eigen::Vector3d _direction1 = d->widget->camera()->modelview() * (origin + u);
 | |
| -    Eigen::Vector3d _direction2 = d->widget->camera()->modelview() * (origin + v);
 | |
| +    Eigen::Vector3d _direction1 = (d->widget->camera()->modelview() * (origin + u).homogeneous()).head<3>();
 | |
| +    Eigen::Vector3d _direction2 = (d->widget->camera()->modelview() * (origin + v).homogeneous()).head<3>();
 | |
|  
 | |
|      glPushAttrib(GL_ALL_ATTRIB_BITS);
 | |
|      glPushMatrix();
 | |
| --- a/libavogadro/src/glwidget.cpp
 | |
| +++ b/libavogadro/src/glwidget.cpp
 | |
| @@ -765,7 +765,7 @@ namespace Avogadro {
 | |
|        GLfloat fogColor[4]= {static_cast<GLfloat>(d->background.redF()), static_cast<GLfloat>(d->background.greenF()),
 | |
|                              static_cast<GLfloat>(d->background.blueF()), static_cast<GLfloat>(d->background.alphaF())};
 | |
|        glFogfv(GL_FOG_COLOR, fogColor);
 | |
| -      Vector3d distance = camera()->modelview() * d->center;
 | |
| +      Vector3d distance = (camera()->modelview() * d->center.homogeneous()).head<3>();
 | |
|        double distanceToCenter = distance.norm();
 | |
|        glFogf(GL_FOG_DENSITY, 1.0);
 | |
|        glHint(GL_FOG_HINT, GL_NICEST);
 | |
| @@ -1711,7 +1711,7 @@ namespace Avogadro {
 | |
|  
 | |
|        if (d->renderModelViewDebug) {
 | |
|          // Model view matrix:
 | |
| -        const Eigen::Transform3d &modelview = d->camera->modelview();
 | |
| +        const Eigen::Projective3d &modelview = d->camera->modelview();
 | |
|          y += d->pd->painter()->drawText
 | |
|              (x, y, tr("ModelView row 1: %L1 %L2 %L3 %L4")
 | |
|               .arg(modelview(0, 0), 6, 'f', 2, ' ')
 | |
| --- a/libavogadro/src/molecule.cpp
 | |
| +++ b/libavogadro/src/molecule.cpp
 | |
| @@ -38,7 +38,7 @@
 | |
|  #include "zmatrix.h"
 | |
|  
 | |
|  #include <Eigen/Geometry>
 | |
| -#include <Eigen/LeastSquares>
 | |
| +#include <Eigen/Eigenvalues>
 | |
|  
 | |
|  #include <vector>
 | |
|  
 | |
| @@ -1907,7 +1907,29 @@ namespace Avogadro{
 | |
|          }
 | |
|          d->center /= static_cast<double>(nAtoms);
 | |
|          Eigen::Hyperplane<double, 3> planeCoeffs;
 | |
| -        Eigen::fitHyperplane(numAtoms(), atomPositions, &planeCoeffs);
 | |
| +        //Eigen::fitHyperplane(numAtoms(), atomPositions, &planeCoeffs);
 | |
| +
 | |
| +        // TODO check if this is OK
 | |
| +        /************************/
 | |
| +        typedef Eigen::Matrix<double,3,3> CovMatrixType;
 | |
| +        typedef Eigen::Vector3d VectorType;
 | |
| +        
 | |
| +        VectorType mean = d->center;
 | |
| +        int size=3;
 | |
| +        int numPoints=numAtoms();
 | |
| +        VectorType ** points=atomPositions;
 | |
| +        CovMatrixType covMat = CovMatrixType::Zero(size, size);
 | |
| +        VectorType remean = VectorType::Zero(size);
 | |
| +        for(int i = 0; i < numPoints; ++i)
 | |
| +        {
 | |
| +          VectorType diff = (*(points[i]) - mean).conjugate();
 | |
| +          covMat += diff * diff.adjoint();
 | |
| +        }
 | |
| +        Eigen::SelfAdjointEigenSolver<CovMatrixType> eig(covMat);
 | |
| +        planeCoeffs.normal() = eig.eigenvectors().col(0);
 | |
| +        /************************/
 | |
| +
 | |
| +
 | |
|          delete[] atomPositions;
 | |
|          d->normalVector = planeCoeffs.normal();
 | |
|        }
 | |
| --- a/libavogadro/src/navigate.cpp
 | |
| +++ b/libavogadro/src/navigate.cpp
 | |
| @@ -40,7 +40,7 @@ namespace Avogadro {
 | |
|    void Navigate::zoom(GLWidget *widget, const Eigen::Vector3d &goal,
 | |
|                        double delta)
 | |
|    {
 | |
| -    Vector3d transformedGoal = widget->camera()->modelview() * goal;
 | |
| +    Vector3d transformedGoal = (widget->camera()->modelview() * goal.homogeneous()).head<3>();
 | |
|      double distanceToGoal = transformedGoal.norm();
 | |
|  
 | |
|      double t = ZOOM_SPEED * delta;
 | |
| --- a/libavogadro/src/tools/bondcentrictool.cpp
 | |
| +++ b/libavogadro/src/tools/bondcentrictool.cpp
 | |
| @@ -578,8 +578,8 @@ namespace Avogadro {
 | |
|  
 | |
|            Vector3d clicked = *m_clickedAtom->pos();
 | |
|  
 | |
| -          Vector3d axis = Vector3d(0, 0, ((widget->camera()->modelview() * other).z() >=
 | |
| -                (widget->camera()->modelview() * center).z() ? -1 : 1));
 | |
| +          Vector3d axis = Vector3d(0, 0, ((widget->camera()->modelview() * other.homogeneous()).z() >=
 | |
| +                (widget->camera()->modelview() * center.homogeneous()).z() ? -1 : 1));
 | |
|  
 | |
|            Vector3d centerProj = widget->camera()->project(center);
 | |
|            centerProj -= Vector3d(0,0,centerProj.z());
 | |
| @@ -673,8 +673,8 @@ namespace Avogadro {
 | |
|  
 | |
|            Vector3d clicked = *m_clickedAtom->pos();
 | |
|  
 | |
| -          Vector3d axis = Vector3d(0, 0, ((widget->camera()->modelview() * other).z() >=
 | |
| -                (widget->camera()->modelview() * center).z() ? -1 : 1));
 | |
| +          Vector3d axis = Vector3d(0, 0, ((widget->camera()->modelview() * other.homogeneous()).z() >=
 | |
| +                (widget->camera()->modelview() * center.homogeneous()).z() ? -1 : 1));
 | |
|  
 | |
|            Vector3d centerProj = widget->camera()->project(center);
 | |
|            centerProj -= Vector3d(0,0,centerProj.z());
 | |
| @@ -1362,10 +1362,10 @@ namespace Avogadro {
 | |
|  
 | |
|      planeVec = length * (planeVec / planeVec.norm());
 | |
|  
 | |
| -    Vector3d topLeft = widget->camera()->modelview() * (left + planeVec);
 | |
| -    Vector3d topRight = widget->camera()->modelview() * (right + planeVec);
 | |
| -    Vector3d botRight = widget->camera()->modelview() * (right - planeVec);
 | |
| -    Vector3d botLeft = widget->camera()->modelview() * (left - planeVec);
 | |
| +    Vector3d topLeft = (widget->camera()->modelview() * (left + planeVec).homogeneous()).head<3>();
 | |
| +    Vector3d topRight = (widget->camera()->modelview() * (right + planeVec).homogeneous()).head<3>();
 | |
| +    Vector3d botRight = (widget->camera()->modelview() * (right - planeVec).homogeneous()).head<3>();
 | |
| +    Vector3d botLeft = (widget->camera()->modelview() * (left - planeVec).homogeneous()).head<3>();
 | |
|  
 | |
|      float alpha = 0.4;
 | |
|      double lineWidth = 1.5;
 | |
| @@ -1444,10 +1444,10 @@ namespace Avogadro {
 | |
|        C = D + ((C-D).normalized() * minWidth);
 | |
|      }
 | |
|  
 | |
| -    Vector3d topLeft = widget->camera()->modelview() * D;
 | |
| -    Vector3d topRight = widget->camera()->modelview() * C;
 | |
| -    Vector3d botRight = widget->camera()->modelview() * B;
 | |
| -    Vector3d botLeft = widget->camera()->modelview() * A;
 | |
| +    Vector3d topLeft = (widget->camera()->modelview() * D.homogeneous()).head<3>();
 | |
| +    Vector3d topRight = (widget->camera()->modelview() * C.homogeneous()).head<3>();
 | |
| +    Vector3d botRight = (widget->camera()->modelview() * B.homogeneous()).head<3>();
 | |
| +    Vector3d botLeft = (widget->camera()->modelview() * A.homogeneous()).head<3>();
 | |
|  
 | |
|      float alpha = 0.4;
 | |
|      double lineWidth = 1.5;
 | |
| @@ -1506,12 +1506,12 @@ namespace Avogadro {
 | |
|        Vector3d positionVector)
 | |
|    {
 | |
|      //Rotate skeleton around a particular axis and center point
 | |
| -    Eigen::Transform3d rotation;
 | |
| +    Eigen::Projective3d rotation;
 | |
|      rotation = Eigen::AngleAxisd(angle, rotationVector);
 | |
|      rotation.pretranslate(centerVector);
 | |
|      rotation.translate(-centerVector);
 | |
|  
 | |
| -    return rotation*positionVector;
 | |
| +    return (rotation*positionVector.homogeneous()).head<3>();
 | |
|    }
 | |
|  
 | |
|    // ##########  showAnglesChanged  ##########
 | |
| --- a/libavogadro/src/tools/manipulatetool.cpp
 | |
| +++ b/libavogadro/src/tools/manipulatetool.cpp
 | |
| @@ -40,7 +40,6 @@
 | |
|  #include <QAbstractButton>
 | |
|  
 | |
|  using Eigen::Vector3d;
 | |
| -using Eigen::Transform3d;
 | |
|  using Eigen::AngleAxisd;
 | |
|  
 | |
|  namespace Avogadro {
 | |
| @@ -138,7 +137,7 @@ namespace Avogadro {
 | |
|      double yRotate = m_settingsWidget->yRotateSpinBox->value() * DEG_TO_RAD;
 | |
|      double zRotate = m_settingsWidget->zRotateSpinBox->value() * DEG_TO_RAD;
 | |
|  
 | |
| -    Eigen::Transform3d rotation;
 | |
| +    Eigen::Projective3d rotation;
 | |
|      rotation.matrix().setIdentity();
 | |
|      rotation.translation() = center;
 | |
|      rotation.rotate(AngleAxisd(xRotate, Vector3d::UnitX())
 | |
| @@ -152,12 +151,12 @@ namespace Avogadro {
 | |
|          if (p->type() == Primitive::AtomType) {
 | |
|            Atom *atom = static_cast<Atom*>(p);
 | |
|            tempPos = translate + *(atom->pos());
 | |
| -          atom->setPos(rotation * tempPos);
 | |
| +          atom->setPos((rotation * tempPos.homogeneous()).head<3>());
 | |
|          }
 | |
|      } else {
 | |
|        foreach(Atom *atom, widget->molecule()->atoms()) {
 | |
|          tempPos = translate + *(atom->pos());
 | |
| -        atom->setPos(rotation * tempPos);
 | |
| +        atom->setPos((rotation * tempPos.homogeneous()).head<3>());
 | |
|        }
 | |
|      }
 | |
|  
 | |
| @@ -199,7 +198,7 @@ namespace Avogadro {
 | |
|      widget->setCursor(Qt::SizeVerCursor);
 | |
|  
 | |
|      // Move the selected atom(s) in to or out of the screen
 | |
| -    Vector3d transformedGoal = widget->camera()->modelview() * *goal;
 | |
| +    Vector3d transformedGoal = (widget->camera()->modelview() * goal->homogeneous()).head<3>();
 | |
|      double distanceToGoal = transformedGoal.norm();
 | |
|  
 | |
|      double t = ZOOM_SPEED * delta;
 | |
| @@ -255,7 +254,7 @@ namespace Avogadro {
 | |
|  
 | |
|      // Rotate the selected atoms about the center
 | |
|      // rotate only selected primitives
 | |
| -    Transform3d fragmentRotation;
 | |
| +    Eigen::Projective3d fragmentRotation;
 | |
|      fragmentRotation.matrix().setIdentity();
 | |
|      fragmentRotation.translation() = *center;
 | |
|      fragmentRotation.rotate(
 | |
| @@ -266,7 +265,7 @@ namespace Avogadro {
 | |
|  
 | |
|      foreach(Primitive *p, widget->selectedPrimitives())
 | |
|        if (p->type() == Primitive::AtomType)
 | |
| -        static_cast<Atom *>(p)->setPos(fragmentRotation * *static_cast<Atom *>(p)->pos());
 | |
| +        static_cast<Atom *>(p)->setPos((fragmentRotation * static_cast<Atom *>(p)->pos()->homogeneous()).head<3>());
 | |
|      widget->molecule()->update();
 | |
|    }
 | |
|  
 | |
| @@ -274,7 +273,7 @@ namespace Avogadro {
 | |
|                              double delta) const
 | |
|    {
 | |
|      // Tilt the selected atoms about the center
 | |
| -    Transform3d fragmentRotation;
 | |
| +    Eigen::Projective3d fragmentRotation;
 | |
|      fragmentRotation.matrix().setIdentity();
 | |
|      fragmentRotation.translation() = *center;
 | |
|      fragmentRotation.rotate(AngleAxisd(delta * ROTATION_SPEED, widget->camera()->backTransformedZAxis()));
 | |
| @@ -282,7 +281,7 @@ namespace Avogadro {
 | |
|  
 | |
|      foreach(Primitive *p, widget->selectedPrimitives())
 | |
|        if (p->type() == Primitive::AtomType)
 | |
| -        static_cast<Atom *>(p)->setPos(fragmentRotation * *static_cast<Atom *>(p)->pos());
 | |
| +        static_cast<Atom *>(p)->setPos((fragmentRotation * static_cast<Atom *>(p)->pos()->homogeneous()).head<3>());
 | |
|      widget->molecule()->update();
 | |
|    }
 | |
|  
 | |
| --- a/libavogadro/src/tools/navigatetool.cpp
 | |
| +++ b/libavogadro/src/tools/navigatetool.cpp
 | |
| @@ -92,7 +92,8 @@ namespace Avogadro {
 | |
|        double sumOfWeights = 0.;
 | |
|        QList<Atom*> atoms = widget->molecule()->atoms();
 | |
|        foreach (Atom *atom, atoms) {
 | |
| -        Vector3d transformedAtomPos = widget->camera()->modelview() * *atom->pos();
 | |
| +        Vector3d transformedAtomPos = (widget->camera()->modelview() *
 | |
| +                                       atom->pos()->homogeneous()).head<3>();
 | |
|          double atomDistance = transformedAtomPos.norm();
 | |
|          double dot = transformedAtomPos.z() / atomDistance;
 | |
|          double weight = exp(-30. * (1. + dot));
 | |
| --- a/libavogadro/src/tools/skeletontree.cpp
 | |
| +++ b/libavogadro/src/tools/skeletontree.cpp
 | |
| @@ -29,6 +29,7 @@
 | |
|  #include <avogadro/atom.h>
 | |
|  #include <avogadro/bond.h>
 | |
|  #include <avogadro/molecule.h>
 | |
| +#include <iostream>
 | |
|  
 | |
|  using namespace Eigen;
 | |
|  using namespace std;
 | |
| @@ -221,7 +222,7 @@ namespace Avogadro {
 | |
|    {
 | |
|      if (m_rootNode) {
 | |
|        //Rotate skeleton around a particular axis and center point
 | |
| -      Eigen::Transform3d rotation;
 | |
| +      Eigen::Projective3d rotation;
 | |
|        rotation = Eigen::AngleAxisd(angle, rotationAxis);
 | |
|        rotation.pretranslate(centerVector);
 | |
|        rotation.translate(-centerVector);
 | |
| @@ -248,11 +249,11 @@ namespace Avogadro {
 | |
|    // ##########  recursiveRotate  ##########
 | |
|  
 | |
|    void SkeletonTree::recursiveRotate(Node* n,
 | |
| -                                     const Eigen::Transform3d &rotationMatrix)
 | |
| +                                     const Eigen::Projective3d &rotationMatrix)
 | |
|    {
 | |
|      // Update the root node with the new position
 | |
|      Atom* a = n->atom();
 | |
| -    a->setPos(rotationMatrix * (*a->pos()));
 | |
| +    a->setPos((rotationMatrix * (*a->pos()).homogeneous()).head<3>());
 | |
|      a->update();
 | |
|  
 | |
|      // Now update the children
 | |
| --- a/libavogadro/src/tools/skeletontree.h
 | |
| +++ b/libavogadro/src/tools/skeletontree.h
 | |
| @@ -230,6 +230,6 @@ namespace Avogadro {
 | |
|         * @param centerVector Center location to rotate around.
 | |
|         */
 | |
|        void recursiveRotate(Node* n,
 | |
| -                           const Eigen::Transform3d &rotationMatrix);
 | |
| +                           const Eigen::Projective3d &rotationMatrix);
 | |
|  
 | |
|    };
 | |
|  } // End namespace Avogadro
 |