* gnu/packages/games.scm (bsd-games): New variable. New patches, taken from Arch and Debian: * gnu/packages/patches/bsd-games-2.17-64bit.patch * gnu/packages/patches/bsd-games-bad-ntohl-cast.patch * gnu/packages/patches/bsd-games-gamescreen.h.patch * gnu/packages/patches/bsd-games-getline.patch * gnu/packages/patches/bsd-games-null-check.patch * gnu/packages/patches/bsd-games-number.c-and-test.patch * gnu/packages/patches/bsd-games-prevent-name-collisions.patch * gnu/packages/patches/bsd-games-stdio.h.patch New patches with our customizations (configure-config built after Arch's): * gnu/packages/patches/bsd-games-add-configure-config.patch * gnu/packages/patches/bsd-games-add-wrapper.patch * gnu/packages/patches/bsd-games-dont-install-empty-files.patch Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
		
			
				
	
	
		
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| --- a/dab/gamescreen.h	2004-01-02 23:34:51.000000000 +0530
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| +++ b/dab/gamescreen.h	2008-07-31 23:45:19.000000000 +0530
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| @@ -70,9 +70,9 @@
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|      virtual void redraw(void) = 0;			// Refresh
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|      virtual int getinput(void) = 0;			// Get user input
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|      virtual void bell(void) = 0;			// Beep
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| -    virtual void score(size_t p, const PLAYER& p) = 0;	// Post current score
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| -    virtual void games(size_t p, const PLAYER& p) = 0;	// Post games won
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| -    virtual void total(size_t p, const PLAYER& p) = 0;	// Post total score
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| +    virtual void score(size_t, const PLAYER&) = 0;	// Post current score
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| +    virtual void games(size_t, const PLAYER&) = 0;	// Post games won
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| +    virtual void total(size_t, const PLAYER&) = 0;	// Post total score
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|      virtual void ties(const PLAYER& p) = 0;		// Post tie games
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|  };
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