* gnu/packages/games.scm (teeworlds): Update to 0.7.0. [source]: Switch to git-fetch. Remove all bundled libraries except md5. [arguments]: Adjust accordingly. [inputs]: Use sdl2 instead of sdl and python-wrapper instead of python-2. Add json-parser and pnglite. * gnu/packages/patches/teeworlds-use-latest-wavpack.patch: Update it.
		
			
				
	
	
		
			126 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
| Downloaded from https://salsa.debian.org/games-team/teeworlds/raw/master/debian/patches/new-wavpack.patch.
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| 
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| From: Markus Koschany <apo@debian.org>
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| Date: Thu, 25 Oct 2018 20:52:27 +0200
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| Subject: new-wavpack
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| 
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| Make wavpack compatible with Debian's version.
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| ---
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|  src/engine/client/sound.cpp | 33 +++++++++++++++------------------
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|  src/engine/client/sound.h   |  4 ----
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|  2 files changed, 15 insertions(+), 22 deletions(-)
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| 
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| diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp
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| index 048ec24..80de3c5 100644
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| --- a/src/engine/client/sound.cpp
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| +++ b/src/engine/client/sound.cpp
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| @@ -325,10 +325,6 @@ void CSound::RateConvert(int SampleID)
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|  	pSample->m_NumFrames = NumFrames;
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|  }
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|  
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| -int CSound::ReadData(void *pBuffer, int Size)
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| -{
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| -	return io_read(ms_File, pBuffer, Size);
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| -}
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|  
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|  ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
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|  {
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| @@ -336,6 +332,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
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|  	int SampleID = -1;
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|  	char aError[100];
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|  	WavpackContext *pContext;
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| +	char aWholePath[1024];
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| +	IOHANDLE File;
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|  
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|  	// don't waste memory on sound when we are stress testing
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|  	if(g_Config.m_DbgStress)
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| @@ -349,25 +347,29 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
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|  		return CSampleHandle();
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|  
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|  	lock_wait(m_SoundLock);
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| -	ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL);
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| -	if(!ms_File)
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| +	File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath));
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| +	if(!File)
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|  	{
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|  		dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename);
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|  		lock_unlock(m_SoundLock);
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|  		return CSampleHandle();
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|  	}
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| +	else
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| +	{
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| +		io_close(File);
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| +	}
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|  
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|  	SampleID = AllocID();
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|  	if(SampleID < 0)
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|  	{
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| -		io_close(ms_File);
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| -		ms_File = 0;
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| +		io_close(File);
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| +		File = 0;
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|  		lock_unlock(m_SoundLock);
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|  		return CSampleHandle();
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|  	}
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|  	pSample = &m_aSamples[SampleID];
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|  
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| -	pContext = WavpackOpenFileInput(ReadData, aError);
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| +	pContext = WavpackOpenFileInput(aWholePath, aError, OPEN_2CH_MAX, 0);
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|  	if (pContext)
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|  	{
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|  		int m_aSamples = WavpackGetNumSamples(pContext);
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| @@ -385,8 +387,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
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|  		if(pSample->m_Channels > 2)
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|  		{
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|  			dbg_msg("sound/wv", "file is not mono or stereo. filename='%s'", pFilename);
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| -			io_close(ms_File);
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| -			ms_File = 0;
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| +			io_close(File);
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| +			File = 0;
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|  			lock_unlock(m_SoundLock);
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|  			return CSampleHandle();
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|  		}
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| @@ -401,8 +403,8 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
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|  		if(BitsPerSample != 16)
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|  		{
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|  			dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", BitsPerSample, pFilename);
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| -			io_close(ms_File);
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| -			ms_File = 0;
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| +			io_close(File);
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| +			File = 0;
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|  			lock_unlock(m_SoundLock);
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|  			return CSampleHandle();
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|  		}
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| @@ -429,9 +431,6 @@ ISound::CSampleHandle CSound::LoadWV(const char *pFilename)
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|  		dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError);
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|  	}
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|  
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| -	io_close(ms_File);
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| -	ms_File = NULL;
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| -
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|  	if(g_Config.m_Debug)
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|  		dbg_msg("sound/wv", "loaded %s", pFilename);
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|  
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| @@ -560,7 +559,5 @@ bool CSound::IsPlaying(CSampleHandle SampleID)
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|  	return Ret;
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|  }
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|  
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| -IOHANDLE CSound::ms_File = 0;
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| -
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|  IEngineSound *CreateEngineSound() { return new CSound; }
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|  
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| diff --git a/src/engine/client/sound.h b/src/engine/client/sound.h
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| index ff357c0..cec2cde 100644
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| --- a/src/engine/client/sound.h
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| +++ b/src/engine/client/sound.h
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| @@ -21,10 +21,6 @@ public:
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|  
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|  	static void RateConvert(int SampleID);
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|  
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| -	// TODO: Refactor: clean this mess up
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| -	static IOHANDLE ms_File;
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| -	static int ReadData(void *pBuffer, int Size);
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| -
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|  	virtual bool IsSoundEnabled() { return m_SoundEnabled != 0; }
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|  
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|  	virtual CSampleHandle LoadWV(const char *pFilename);
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