409 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			Scheme
		
	
	
	
	
	
			
		
		
	
	
			409 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			Scheme
		
	
	
	
	
	
| ;;; GNU Guix --- Functional package management for GNU
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| ;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz>
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| ;;; Copyright © 2015 Mark H Weaver <mhw@netris.org>
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| ;;; Copyright © 2015 Julian Graham <joolean@gmail.com>
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| ;;; Copyright © 2015 Ludovic Courtès <ludo@gnu.org>
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| ;;; Copyright © 2015 Alex Kost <alezost@gmail.com>
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| ;;; Copyright © 2015, 2016 David Thompson <davet@gnu.org>
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| ;;; Copyright © 2016 Efraim Flashner <efraim@flashner.co.il>
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| ;;;
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| ;;; This file is part of GNU Guix.
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| ;;;
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| ;;; GNU Guix is free software; you can redistribute it and/or modify it
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| ;;; under the terms of the GNU General Public License as published by
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| ;;; the Free Software Foundation; either version 3 of the License, or (at
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| ;;; your option) any later version.
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| ;;;
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| ;;; GNU Guix is distributed in the hope that it will be useful, but
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| ;;; WITHOUT ANY WARRANTY; without even the implied warranty of
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| ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| ;;; GNU General Public License for more details.
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| ;;;
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| ;;; You should have received a copy of the GNU General Public License
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| ;;; along with GNU Guix.  If not, see <http://www.gnu.org/licenses/>.
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| 
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| (define-module (gnu packages game-development)
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|   #:use-module ((guix licenses) #:prefix license:)
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|   #:use-module (guix packages)
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|   #:use-module (guix download)
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|   #:use-module (guix git-download)
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|   #:use-module (guix build-system cmake)
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|   #:use-module (guix build-system gnu)
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|   #:use-module (gnu packages)
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|   #:use-module (gnu packages curl)
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|   #:use-module (gnu packages databases)
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|   #:use-module (gnu packages doxygen)
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|   #:use-module (gnu packages glib)
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|   #:use-module (gnu packages gnunet)
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|   #:use-module (gnu packages guile)
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|   #:use-module (gnu packages multiprecision)
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|   #:use-module (gnu packages ncurses)
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|   #:use-module (gnu packages qt)
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|   #:use-module (gnu packages compression)
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|   #:use-module (gnu packages zip)
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|   #:use-module (gnu packages gl)
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|   #:use-module (gnu packages linux)
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|   #:use-module (gnu packages xorg)
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|   #:use-module (gnu packages xdisorg)
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|   #:use-module (gnu packages fontutils)
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|   #:use-module (gnu packages image)
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|   #:use-module (gnu packages audio)
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|   #:use-module (gnu packages pulseaudio)
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|   #:use-module (gnu packages gnome)
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|   #:use-module (gnu packages gtk)
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|   #:use-module (gnu packages sdl)
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|   #:use-module (gnu packages pkg-config)
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|   #:use-module (gnu packages xiph)
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|   #:use-module (gnu packages lua)
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|   #:use-module (gnu packages mp3)
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|   #:use-module (gnu packages xml))
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| 
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| (define-public bullet
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|   (package
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|     (name "bullet")
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|     (version "2.82-r2704")
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|     (source (origin
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|               (method url-fetch)
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|               (uri (string-append "https://bullet.googlecode.com/files/bullet-"
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|                                   version ".tgz"))
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|               (sha256
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|                (base32
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|                 "1lnfksxa9b1slyfcxys313ymsllvbsnxh9np06azkbgpfvmwkr37"))))
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|     (build-system cmake-build-system)
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|     (arguments '(#:tests? #f ; no 'test' target
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|                  #:configure-flags (list
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|                                     (string-append
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|                                      "-DCMAKE_CXX_FLAGS=-fPIC "
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|                                      (or (getenv "CXXFLAGS") "")))))
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|     (home-page "http://bulletphysics.org/")
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|     (synopsis "3D physics engine library")
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|     (description
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|      "Bullet is a physics engine library usable for collision detection.  It
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| is used in some video games and movies.")
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|     (license license:zlib)))
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| 
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| (define-public gzochi
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|   (package
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|     (name "gzochi")
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|     (version "0.9")
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|     (source (origin
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|               (method url-fetch)
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|               (uri (string-append "mirror://savannah/gzochi/gzochi-"
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|                                   version ".tar.gz"))
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|               (sha256
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|                (base32
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|                 "1nf8naqbc4hmhy99b8n70yswg9j71nh5mfpwwh6d8pdw5mp9b46a"))))
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|     (build-system gnu-build-system)
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|     (arguments
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|      '(#:phases (modify-phases %standard-phases
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|                   (add-before 'configure 'remove-Werror
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|                               (lambda _
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|                                 ;; We can't build with '-Werror', notably
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|                                 ;; because deprecated functions of
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|                                 ;; libmicrohttpd are being used.
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|                                 (substitute* (find-files "." "^Makefile\\.in$")
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|                                   (("-Werror")
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|                                    ""))
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|                                 #t)))))
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|     (native-inputs `(("pkgconfig" ,pkg-config)))
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|     (inputs `(("bdb" ,bdb)
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|               ("glib" ,glib)
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|               ("gmp" ,gmp)
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|               ("guile" ,guile-2.0)
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|               ("libmicrohttpd" ,libmicrohttpd)
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|               ("ncurses" ,ncurses)
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|               ("sdl" ,sdl)
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|               ("zlib" ,zlib)))
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|     (home-page "http://www.nongnu.org/gzochi/")
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|     (synopsis "Scalable middleware for multiplayer games")
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|     (description
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|      "gzochi is a framework for developing massively multiplayer online games.
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| A server container provides services to deployed games, which are written in
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| Guile Scheme, that abstract and simplify some of the most challenging and
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| error-prone aspects of online game development: Concurrency, data persistence,
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| and network communications.  A very thin client library can be embedded to
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| provide connectivity for client applications written in any language.")
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|     (license license:gpl3+)))
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| 
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| (define-public tiled
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|   (package
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|     (name "tiled")
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|     (version "0.15.1")
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|     (source (origin
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|               (method url-fetch)
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|               (uri (string-append "https://github.com/bjorn/tiled/archive/v"
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|                                   version ".tar.gz"))
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|               (file-name (string-append name "-" version ".tar.gz"))
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|               (sha256
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|                (base32
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|                 "10bbjdv5r36229r1dqg32bxcj9yvpkx9jgs9v4s1qb71v856b15h"))))
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|     (build-system gnu-build-system)
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|     (inputs `(("qt" ,qt)
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|               ("zlib" ,zlib)))
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|     (arguments
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|      '(#:phases
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|        (modify-phases %standard-phases
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|          (replace 'configure
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|            (lambda* (#:key outputs #:allow-other-keys)
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|              (let ((out (assoc-ref outputs "out")))
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|                (system* "qmake"
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|                         (string-append "PREFIX=" out))))))))
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|     (home-page "http://www.mapeditor.org/")
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|     (synopsis "Tile map editor")
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|     (description
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|      "Tiled is a general purpose tile map editor.  It is meant to be used for
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| editing maps of any tile-based game, be it an RPG, a platformer or a Breakout
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| clone.")
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| 
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|     ;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
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|     ;; under BSD-2.
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|     (license license:gpl2+)))
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| 
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| (define-public sfml
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|   (package
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|     (name "sfml")
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|     (version "2.3.2")
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|     (source (origin
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|               (method url-fetch)
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|               ;; Do not fetch the archives from
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|               ;; http://mirror0.sfml-dev.org/files/ because files there seem
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|               ;; to be changed in place.
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|               (uri (string-append "https://github.com/SFML/SFML/archive/"
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|                                   version ".tar.gz"))
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|               (file-name (string-append name "-" version ".tar.gz"))
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|               (sha256
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|                (base32
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|                 "0k2fl5xk3ni2q8bsxl0551inx26ww3w6cp6hssvww0wfjdjcirsm"))))
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|     (build-system cmake-build-system)
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|     (arguments
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|      '(#:tests? #f)) ; no tests
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|     (inputs
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|      `(("mesa" ,mesa)
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|        ("glew" ,glew)
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|        ("flac" ,flac)
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|        ("libvorbis" ,libvorbis)
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|        ("libx11" ,libx11)
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|        ("xcb-util-image" ,xcb-util-image)
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|        ("libxrandr" ,libxrandr)
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|        ("eudev" ,eudev)
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|        ("freetype" ,freetype)
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|        ("libjpeg" ,libjpeg)
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|        ("libsndfile" ,libsndfile)
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|        ("openal" ,openal)))
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|     (home-page "http://www.sfml-dev.org")
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|     (synopsis "Simple and Fast Multimedia Library")
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|     (description
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|      "SFML provides a simple interface to the various computer components,
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| to ease the development of games and multimedia applications.  It is composed
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| of five modules: system, window, graphics, audio and network.")
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|     (license license:zlib)))
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| 
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| (define-public sfxr
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|   (package
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|     (name "sfxr")
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|     (version "1.2.1")
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|     (source (origin
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|               (method url-fetch)
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|               (uri (string-append "http://www.drpetter.se/files/sfxr-sdl-1.2.1.tar.gz"))
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|               (sha256
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|                (base32
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|                 "0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya"))))
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|     (build-system gnu-build-system)
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|     (arguments
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|      `(#:phases (modify-phases %standard-phases
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|                   (delete 'configure) ; no configure script
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|                   (add-before 'build 'patch-makefile
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|                     (lambda* (#:key outputs #:allow-other-keys)
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|                       (let ((out (assoc-ref outputs "out")))
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|                         (substitute* "Makefile"
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|                           (("\\$\\(DESTDIR\\)/usr") out))
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|                         (substitute* "main.cpp"
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|                           (("/usr/share")
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|                            (string-append out "/share")))
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|                         #t))))
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|        #:tests? #f)) ; no tests
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|     (native-inputs
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|      `(("pkg-config" ,pkg-config)
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|        ("desktop-file-utils" ,desktop-file-utils)))
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|     (inputs
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|      `(("sdl" ,sdl)
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|        ("gtk+" ,gtk+)))
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|     (synopsis "Simple sound effect generator")
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|     (description "Sfxr is a tool for quickly generating simple sound effects.
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| Originally created for use in video game prototypes, it can generate random
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| sounds from presets such as \"explosion\" or \"powerup\".")
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|     (home-page "http://www.drpetter.se/project_sfxr.html")
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|     (license license:expat)))
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| 
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| (define-public physfs
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|   (package
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|     (name "physfs")
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|     (version "2.0.3")
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|     (source (origin
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|               (method url-fetch)
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|               (uri (string-append
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|                     "http://icculus.org/physfs/downloads/physfs-"
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|                     version ".tar.bz2"))
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|               (file-name (string-append name "-" version ".tar.gz"))
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|               (sha256
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|                (base32
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|                 "0sbbyqzqhyf0g68fcvvv20n3928j0x6ik1njmhn1yigvq2bj11na"))))
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|     (build-system cmake-build-system)
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|     (arguments
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|      '(#:tests? #f))                    ; no check target
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|     (inputs
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|      `(("zlib" ,zlib)))
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|     (native-inputs
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|      `(("doxygen" ,doxygen)))
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|     (home-page "http://icculus.org/physfs")
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|     (synopsis "File system abstraction library")
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|     (description
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|      "PhysicsFS is a library to provide abstract access to various archives.
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| It is intended for use in video games.  For security, no file writing done
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| through the PhysicsFS API can leave a defined @emph{write directory}.  For
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| file reading, a @emph{search path} with archives and directories is defined,
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| and it becomes a single, transparent hierarchical file system.  So archive
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| files can be accessed in the same way as you access files directly on a disk,
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| and it makes it easy to ship a new archive that will override a previous
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| archive on a per-file basis.")
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|     (license license:zlib)))
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| 
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| (define-public love
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|   (package
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|     (name "love")
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|     (version "0.10.0")
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|     (source (origin
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|              (method url-fetch)
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|              (uri (string-append "https://bitbucket.org/rude/love/downloads/"
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|                                  "love-" version "-linux-src.tar.gz"))
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|              (sha256
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|               (base32
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|                "1r2n1nrw3hcdvy14fjbwz3l9swcy65v3lqwpj2frnkkcwncdz94p"))))
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|     (build-system gnu-build-system)
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|     (native-inputs
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|      `(("pkg-config" ,pkg-config)))
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|     (inputs
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|      `(("devil" ,devil)
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|        ("freetype" ,freetype)
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|        ("libmodplug" ,libmodplug)
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|        ("libtheora" ,libtheora)
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|        ("libvorbis" ,libvorbis)
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|        ("luajit" ,luajit)
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|        ("mesa" ,mesa)
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|        ("mpg123" ,mpg123)
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|        ("openal" ,openal)
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|        ("physfs" ,physfs)
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|        ("sdl2" ,sdl2)
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|        ("zlib" ,zlib)))
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|     (synopsis "2D game framework for Lua")
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|     (description "LÖVE is a framework for making 2D games in the Lua
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| programming language.")
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|     (home-page "https://love2d.org/")
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|     (license license:zlib)))
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| 
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| (define-public allegro-4
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|   (package
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|     (name "allegro")
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|     (version "4.4.2")
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|     (source (origin
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|               (method url-fetch)
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|               (uri (string-append "http://download.gna.org/allegro/allegro/"
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|                                   version "/allegro-" version ".tar.gz"))
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|               (sha256
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|                (base32
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|                 "1p0ghkmpc4kwij1z9rzxfv7adnpy4ayi0ifahlns1bdzgmbyf88v"))))
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|     (build-system cmake-build-system)
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|     (arguments
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|      '(#:phases
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|        (modify-phases %standard-phases
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|          (add-after 'unpack 'patch-build-system
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|            (lambda _
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|              ;; Build addons as shared libraries.  Trying to set ADDON_LINKAGE
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|              ;; via a command line option doesn't work because it is
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|              ;; unconditionally clobbered in the build script.
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|              (substitute* '("CMakeLists.txt")
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|                (("ADDON_LINKAGE STATIC")
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|                 "ADDON_LINKAGE SHARED"))
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|              #t)))))
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|     (inputs
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|      `(("glu" ,glu)
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|        ("libpng" ,libpng)
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|        ("libvorbis" ,libvorbis)
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|        ("mesa" ,mesa)
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|        ("zlib" ,zlib)))
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|     (synopsis "Game programming library")
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|     (description "Allegro is a library mainly aimed at video game and
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| multimedia programming.  It handles common, low-level tasks such as creating
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| windows, accepting user input, loading data, drawing images, playing sounds,
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| etc.")
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|     (home-page "http://liballeg.org")
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|     (license license:giftware)))
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| 
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| (define-public aseprite
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|   (package
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|     (name "aseprite")
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|     (version "1.1.1")
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|     ;; The release tarball isn't good enough because it's missing some
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|     ;; necessary code that is only in git submodules.
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|     (source (origin
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|               (method git-fetch)
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|               (uri (git-reference
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|                     (url "https://github.com/aseprite/aseprite.git")
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|                     (commit "v1.1.1")
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|                     (recursive? #t)))
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|               (sha256
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|                (base32
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|                 "1yr0l3bc68lyrffrzxgw98zznv8yz5ldl98lyvp6s5grny4s4jyk"))))
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|     (build-system cmake-build-system)
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|     (arguments
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|      '(#:configure-flags
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|        ;; Use shared libraries instead of building bundled source.
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|        (list "-DWITH_WEBP_SUPPORT=1"
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|              "-DUSE_SHARED_CURL=1"
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|              "-DUSE_SHARED_GIFLIB=1"
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|              "-DUSE_SHARED_JPEGLIB=1"
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|              "-DUSE_SHARED_ZLIB=1"
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|              "-DUSE_SHARED_LIBPNG=1"
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|              "-DUSE_SHARED_LIBLOADPNG=1"
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|              "-DUSE_SHARED_LIBWEBP=1"
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|              "-DUSE_SHARED_TINYXML=1"
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|              "-DUSE_SHARED_PIXMAN=1"
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|              "-DUSE_SHARED_FREETYPE=1"
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|              "-DUSE_SHARED_ALLEGRO4=1"
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|              "-DENABLE_UPDATER=0" ; no auto-updates
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|              (string-append "-DFREETYPE_INCLUDE_DIR="
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|                             (assoc-ref %build-inputs "freetype")
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|                             "/include/freetype2"))
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|        #:phases
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|        (modify-phases %standard-phases
 | |
|          (add-after 'unpack 'patch-freetype-utils
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|            (lambda _
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|              ;; Fix C preprocessor include directive.
 | |
|              (substitute* '("src/app/util/freetype_utils.cpp")
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|                (("freetype/") ""))
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|              #t)))))
 | |
|     (native-inputs
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|      `(("pkg-config" ,pkg-config)))
 | |
|     ;; TODO: Use a patched Allegro 4 that supports window resizing.  This
 | |
|     ;; patched version is bundled with Aseprite, but the patches should be
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|     ;; extracted and applied on top of a standalone Allegro 4 package.
 | |
|     (inputs
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|      `(("allegro" ,allegro-4)
 | |
|        ("curl" ,curl)
 | |
|        ("freetype" ,freetype)
 | |
|        ("giflib" ,giflib)
 | |
|        ("libjpeg" ,libjpeg)
 | |
|        ("libpng" ,libpng)
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|        ("libwebp" ,libwebp)
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|        ("libx11" ,libx11)
 | |
|        ("libxext" ,libxext)
 | |
|        ("libxxf86vm" ,libxxf86vm)
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|        ("pixman" ,pixman)
 | |
|        ("tinyxml" ,tinyxml)
 | |
|        ("zlib" ,zlib)))
 | |
|     (synopsis "Animated sprite editor and pixel art tool")
 | |
|     (description "Aseprite is a tool for creating 2D pixel art for video
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| games.  In addition to basic pixel editing features, Aseprite can assist in
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| the creation of animations, tiled graphics, texture atlases, and more.")
 | |
|     (home-page "http://www.aseprite.org/")
 | |
|     (license license:gpl2+)))
 |