* gnu/packages/patches/fltk-xfont-on-demand.patch: New patch. * gnu/packages/fltk.scm (fltk)[source]: Use it. * gnu/local.mk (dist_patch_DATA): Add it.
		
			
				
	
	
		
			45 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
| Fixes undefined reference to `Fl_XFont_On_Demand::value()'.
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| From <http://www.fltk.org/str.php?L3156+P0+S0+C0+I0+E0+V1+QOn_Demand>.
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| 
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| Index: src/fl_font.cxx
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| ===================================================================
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| --- fltk-1.3.3/src/fl_font.cxx	(revision 10503)
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| +++ fltk-1.3.3/src/fl_font.cxx	(revision 10504)
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| @@ -55,6 +55,12 @@
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|  #  include "fl_font_x.cxx"
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|  #endif // WIN32
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|  
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| +#if ! (defined(WIN32) || defined(__APPLE__))
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| +XFontStruct *fl_X_core_font()
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| +{
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| +  return fl_xfont.value();
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| +}
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| +#endif
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|  
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|  double fl_width(const char* c) {
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|    if (c) return fl_width(c, (int) strlen(c));
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| Index: src/gl_draw.cxx
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| ===================================================================
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| --- fltk-1.3.3/src/gl_draw.cxx	(revision 10503)
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| +++ fltk-1.3.3/src/gl_draw.cxx	(revision 10504)
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| @@ -81,7 +81,7 @@
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|   * then sorting through them at draw time (for normal X rendering) to find which one can
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|   * render the current glyph... But for now, just use the first font in the list for GL...
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|   */
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| -    XFontStruct *font = fl_xfont;
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| +    XFontStruct *font = fl_X_core_font();
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|      int base = font->min_char_or_byte2;
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|      int count = font->max_char_or_byte2-base+1;
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|      fl_fontsize->listbase = glGenLists(256);
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| Index: FL/x.H
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| ===================================================================
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| --- fltk-1.3.3/FL/x.H	(revision 10503)
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| +++ fltk-1.3.3/FL/x.H	(revision 10504)
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| @@ -132,6 +132,7 @@
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|    XFontStruct *ptr;
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|  };
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|  extern FL_EXPORT Fl_XFont_On_Demand fl_xfont;
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| +extern FL_EXPORT XFontStruct* fl_X_core_font();
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|  
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|  // this object contains all X-specific stuff about a window:
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|  // Warning: this object is highly subject to change!  
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