* gnu/packages/graphics.scm (nanosvg): Add a patch that is required to build PrusaSlicer 2.6. * gnu/packages/patches/nanosvg-prusa-slicer.patch: New file. * gnu/local.mk (dist_patch_DATA): Add it. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
		
			
				
	
	
		
			248 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			248 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
| From abcd277ea45e9098bed752cf9c6875b533c0892f Mon Sep 17 00:00:00 2001
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| From: AlbrechtS <AlbrechtS.svn@fltk.example.org>
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| Date: Sun, 4 Feb 2018 23:47:38 +0100
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| Subject: [PATCH] Modify rasterizer to support non-square X,Y axes scaling.
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| 
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| Add new function nsvgRasterizeXY() similar to nsvgRasterize() but with
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| separate scaling factors for x-axis and y-axis.
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| ---
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|  src/nanosvgrast.h | 78 +++++++++++++++++++++++++++++++----------------
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|  1 file changed, 51 insertions(+), 27 deletions(-)
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| 
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| diff --git a/src/nanosvgrast.h b/src/nanosvgrast.h
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| index 17ba3b0..a83db27 100644
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| --- a/src/nanosvgrast.h
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| +++ b/src/nanosvgrast.h
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| @@ -22,6 +22,12 @@
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|   *
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|   */
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|  
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| +/* Modified by FLTK to support non-square X,Y axes scaling.
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| + *
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| + * Added: nsvgRasterizeXY()
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| +*/
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| +
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| +
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|  #ifndef NANOSVGRAST_H
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|  #define NANOSVGRAST_H
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|  
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| @@ -46,6 +52,9 @@ typedef struct NSVGrasterizer NSVGrasterizer;
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|  	unsigned char* img = malloc(w*h*4);
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|  	// Rasterize
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|  	nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4);
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| +
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| +	// For non-square X,Y scaling, use
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| +	nsvgRasterizeXY(rast, image, 0,0,1,1, img, w, h, w*4);
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|  */
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|  
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|  // Allocated rasterizer context.
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| @@ -55,7 +64,7 @@ NSVGrasterizer* nsvgCreateRasterizer(void);
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|  //   r - pointer to rasterizer context
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|  //   image - pointer to image to rasterize
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|  //   tx,ty - image offset (applied after scaling)
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| -//   scale - image scale
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| +//   scale - image scale (assumes square aspect ratio)
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|  //   dst - pointer to destination image data, 4 bytes per pixel (RGBA)
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|  //   w - width of the image to render
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|  //   h - height of the image to render
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| @@ -64,6 +73,12 @@ void nsvgRasterize(NSVGrasterizer* r,
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|  				   NSVGimage* image, float tx, float ty, float scale,
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|  				   unsigned char* dst, int w, int h, int stride);
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|  
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| +// As above, but allow X and Y axes to scale independently for non-square aspects
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| +void nsvgRasterizeXY(NSVGrasterizer* r,
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| +				   NSVGimage* image, float tx, float ty,
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| +				   float sx, float sy,
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| +				   unsigned char* dst, int w, int h, int stride);
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| +
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|  // Deletes rasterizer context.
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|  void nsvgDeleteRasterizer(NSVGrasterizer*);
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|  
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| @@ -370,7 +385,7 @@ static void nsvg__flattenCubicBez(NSVGrasterizer* r,
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|  	nsvg__flattenCubicBez(r, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type);
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|  }
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|  
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| -static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale)
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| +static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float sx, float sy)
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|  {
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|  	int i, j;
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|  	NSVGpath* path;
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| @@ -378,13 +393,13 @@ static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale)
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|  	for (path = shape->paths; path != NULL; path = path->next) {
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|  		r->npoints = 0;
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|  		// Flatten path
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| -		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
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| +		nsvg__addPathPoint(r, path->pts[0]*sx, path->pts[1]*sy, 0);
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|  		for (i = 0; i < path->npts-1; i += 3) {
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|  			float* p = &path->pts[i*2];
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| -			nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, 0);
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| +			nsvg__flattenCubicBez(r, p[0]*sx,p[1]*sy, p[2]*sx,p[3]*sy, p[4]*sx,p[5]*sy, p[6]*sx,p[7]*sy, 0, 0);
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|  		}
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|  		// Close path
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| -		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
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| +		nsvg__addPathPoint(r, path->pts[0]*sx, path->pts[1]*sy, 0);
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|  		// Build edges
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|  		for (i = 0, j = r->npoints-1; i < r->npoints; j = i++)
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|  			nsvg__addEdge(r, r->points[j].x, r->points[j].y, r->points[i].x, r->points[i].y);
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| @@ -734,7 +749,7 @@ static void nsvg__prepareStroke(NSVGrasterizer* r, float miterLimit, int lineJoi
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|  	}
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|  }
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|  
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| -static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float scale)
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| +static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float sx, float sy)
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|  {
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|  	int i, j, closed;
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|  	NSVGpath* path;
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| @@ -742,15 +757,16 @@ static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float
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|  	float miterLimit = shape->miterLimit;
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|  	int lineJoin = shape->strokeLineJoin;
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|  	int lineCap = shape->strokeLineCap;
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| -	float lineWidth = shape->strokeWidth * scale;
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| +	const float sw = (sx + sy) / 2; // average scaling factor
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| +	const float lineWidth = shape->strokeWidth * sw; // FIXME (?)
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|  
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|  	for (path = shape->paths; path != NULL; path = path->next) {
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|  		// Flatten path
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|  		r->npoints = 0;
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| -		nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, NSVG_PT_CORNER);
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| +		nsvg__addPathPoint(r, path->pts[0]*sx, path->pts[1]*sy, NSVG_PT_CORNER);
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|  		for (i = 0; i < path->npts-1; i += 3) {
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|  			float* p = &path->pts[i*2];
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| -			nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, NSVG_PT_CORNER);
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| +			nsvg__flattenCubicBez(r, p[0]*sx,p[1]*sy, p[2]*sx,p[3]*sy, p[4]*sx,p[5]*sy, p[6]*sx,p[7]*sy, 0, NSVG_PT_CORNER);
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|  		}
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|  		if (r->npoints < 2)
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|  			continue;
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| @@ -796,7 +812,7 @@ static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float
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|  				dashOffset -= shape->strokeDashArray[idash];
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|  				idash = (idash + 1) % shape->strokeDashCount;
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|  			}
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| -			dashLen = (shape->strokeDashArray[idash] - dashOffset) * scale;
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| +			dashLen = (shape->strokeDashArray[idash] - dashOffset) * sw;
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|  
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|  			for (j = 1; j < r->npoints2; ) {
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|  				float dx = r->points2[j].x - cur.x;
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| @@ -818,7 +834,7 @@ static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float
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|  					// Advance dash pattern
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|  					dashState = !dashState;
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|  					idash = (idash+1) % shape->strokeDashCount;
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| -					dashLen = shape->strokeDashArray[idash] * scale;
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| +					dashLen = shape->strokeDashArray[idash] * sw;
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|  					// Restart
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|  					cur.x = x;
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|  					cur.y = y;
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| @@ -987,7 +1003,7 @@ static inline int nsvg__div255(int x)
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|  }
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|  
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|  static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* cover, int x, int y,
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| -								float tx, float ty, float scale, NSVGcachedPaint* cache)
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| +								float tx, float ty, float sx, float sy, NSVGcachedPaint* cache)
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|  {
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|  
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|  	if (cache->type == NSVG_PAINT_COLOR) {
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| @@ -1028,9 +1044,9 @@ static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* co
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|  		int i, cr, cg, cb, ca;
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|  		unsigned int c;
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|  
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| -		fx = ((float)x - tx) / scale;
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| -		fy = ((float)y - ty) / scale;
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| -		dx = 1.0f / scale;
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| +		fx = ((float)x - tx) / sx;
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| +		fy = ((float)y - ty) / sy;
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| +		dx = 1.0f / sx;
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|  
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|  		for (i = 0; i < count; i++) {
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|  			int r,g,b,a,ia;
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| @@ -1073,9 +1089,9 @@ static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* co
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|  		int i, cr, cg, cb, ca;
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|  		unsigned int c;
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|  
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| -		fx = ((float)x - tx) / scale;
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| -		fy = ((float)y - ty) / scale;
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| -		dx = 1.0f / scale;
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| +		fx = ((float)x - tx) / sx;
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| +		fy = ((float)y - ty) / sy;
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| +		dx = 1.0f / sx;
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|  
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|  		for (i = 0; i < count; i++) {
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|  			int r,g,b,a,ia;
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| @@ -1114,7 +1130,7 @@ static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* co
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|  	}
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|  }
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|  
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| -static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float scale, NSVGcachedPaint* cache, char fillRule)
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| +static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float sx, float sy, NSVGcachedPaint* cache, char fillRule)
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|  {
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|  	NSVGactiveEdge *active = NULL;
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|  	int y, s;
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| @@ -1196,7 +1212,7 @@ static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, fl
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|  		if (xmin < 0) xmin = 0;
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|  		if (xmax > r->width-1) xmax = r->width-1;
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|  		if (xmin <= xmax) {
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| -			nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, scale, cache);
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| +			nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, sx, sy, cache);
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|  		}
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|  	}
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|  
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| @@ -1364,8 +1380,9 @@ static void dumpEdges(NSVGrasterizer* r, const char* name)
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|  }
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|  */
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|  
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| -void nsvgRasterize(NSVGrasterizer* r,
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| -				   NSVGimage* image, float tx, float ty, float scale,
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| +void nsvgRasterizeXY(NSVGrasterizer* r,
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| +				   NSVGimage* image, float tx, float ty,
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| +				   float sx, float sy,
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|  				   unsigned char* dst, int w, int h, int stride)
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|  {
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|  	NSVGshape *shape = NULL;
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| @@ -1396,7 +1413,7 @@ void nsvgRasterize(NSVGrasterizer* r,
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|  			r->freelist = NULL;
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|  			r->nedges = 0;
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|  
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| -			nsvg__flattenShape(r, shape, scale);
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| +			nsvg__flattenShape(r, shape, sx, sy);
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|  
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|  			// Scale and translate edges
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|  			for (i = 0; i < r->nedges; i++) {
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| @@ -1414,14 +1431,14 @@ void nsvgRasterize(NSVGrasterizer* r,
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|  			// now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
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|  			nsvg__initPaint(&cache, &shape->fill, shape->opacity);
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|  
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| -			nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, shape->fillRule);
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| +			nsvg__rasterizeSortedEdges(r, tx,ty, sx, sy, &cache, shape->fillRule);
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|  		}
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| -		if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * scale) > 0.01f) {
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| +		if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * sx) > 0.01f) {
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|  			nsvg__resetPool(r);
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|  			r->freelist = NULL;
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|  			r->nedges = 0;
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|  
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| -			nsvg__flattenShapeStroke(r, shape, scale);
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| +			nsvg__flattenShapeStroke(r, shape, sx, sy);
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|  
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|  //			dumpEdges(r, "edge.svg");
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|  
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| @@ -1441,7 +1458,7 @@ void nsvgRasterize(NSVGrasterizer* r,
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|  			// now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
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|  			nsvg__initPaint(&cache, &shape->stroke, shape->opacity);
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|  
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| -			nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, NSVG_FILLRULE_NONZERO);
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| +			nsvg__rasterizeSortedEdges(r, tx,ty,sx, sy, &cache, NSVG_FILLRULE_NONZERO);
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|  		}
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|  	}
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|  
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| @@ -1453,6 +1470,13 @@ void nsvgRasterize(NSVGrasterizer* r,
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|  	r->stride = 0;
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|  }
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|  
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| +void nsvgRasterize(NSVGrasterizer* r,
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| +				   NSVGimage* image, float tx, float ty, float scale,
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| +				   unsigned char* dst, int w, int h, int stride)
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| +{
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| +	nsvgRasterizeXY(r,image, tx, ty, scale, scale, dst, w, h, stride);
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| +}
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| +
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|  #endif // NANOSVGRAST_IMPLEMENTATION
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|  
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|  #endif // NANOSVGRAST_H
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