gnu: taisei: Use new package style.
* gnu/packages/games.scm (taisei)[arguments]: Convert to list of G-Expressions. [license]: Reformat with guix style. Change-Id: I717a7e408f5ae274c5aafa0f3e20bb7bca377b3a Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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1 changed files with 16 additions and 15 deletions
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@ -78,7 +78,7 @@
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;;; Copyright © 2023 Zheng Junjie <873216071@qq.com>
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;;; Copyright © 2023 Zheng Junjie <873216071@qq.com>
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;;; Copyright © 2023 Florian Pelz <pelzflorian@pelzflorian.de>
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;;; Copyright © 2023 Florian Pelz <pelzflorian@pelzflorian.de>
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;;; Copyright © 2023 Ivana Drazovic <iv.dra@hotmail.com>
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;;; Copyright © 2023 Ivana Drazovic <iv.dra@hotmail.com>
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;;; Copyright © 2023 gemmaro <gemmaro.dev@gmail.com>
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;;; Copyright © 2023, 2024 gemmaro <gemmaro.dev@gmail.com>
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;;; Copyright © 2023 Wilko Meyer <w@wmeyer.eu>
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;;; Copyright © 2023 Wilko Meyer <w@wmeyer.eu>
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;;;
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;;;
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;;; This file is part of GNU Guix.
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;;; This file is part of GNU Guix.
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@ -3447,12 +3447,12 @@ a C library, so they can easily be integrated into other programs.")
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(base32 "1g53fcyrlzmvlsb40pw90gaglysv6n1w42hk263iv61ibhdmzh6v"))))
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(base32 "1g53fcyrlzmvlsb40pw90gaglysv6n1w42hk263iv61ibhdmzh6v"))))
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(build-system meson-build-system)
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(build-system meson-build-system)
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(arguments
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(arguments
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`(#:build-type "release" ;comment out for bug-reporting (and cheats)
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(list
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#:configure-flags
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#:build-type "release" ;comment out for bug-reporting (and cheats)
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(list "-Dr_default=gles30"
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#:configure-flags #~(list "-Dr_default=gles30"
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"-Dr_gles20=true"
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"-Dr_gles20=true"
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"-Dr_gles30=true"
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"-Dr_gles30=true"
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"-Dshader_transpiler=true")))
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"-Dshader_transpiler=true")))
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(native-inputs
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(native-inputs
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(list pkg-config python python-docutils python-pygments))
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(list pkg-config python python-docutils python-pygments))
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(inputs
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(inputs
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@ -3475,14 +3475,15 @@ a C library, so they can easily be integrated into other programs.")
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"The player controls a character (one of three: Good, Bad, and Dead),
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"The player controls a character (one of three: Good, Bad, and Dead),
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dodges the missiles (lots of it cover the screen, but the character's hitbox
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dodges the missiles (lots of it cover the screen, but the character's hitbox
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is very small), and shoot at the adversaries that keep appear on the screen.")
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is very small), and shoot at the adversaries that keep appear on the screen.")
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(license (list ;;game
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(license (list
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license:expat
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;; game
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;;resources/00-taisei.pkgdir/bgm/
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license:expat
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;;atlas/portraits/
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;; resources/00-taisei.pkgdir/bgm/
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license:cc-by4.0
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;; atlas/portraits/
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;;miscellaneous
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license:cc-by4.0
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license:cc0
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;; miscellaneous
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license:public-domain))))
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license:cc0
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license:public-domain))))
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(define-public cmatrix
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(define-public cmatrix
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(package
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(package
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